const UnicodeTables = @This(); const std = @import("std"); const Config = @import("Config.zig"); /// The exe. exe: *std.Build.Step.Compile, /// The output path for the unicode tables output: std.Build.LazyPath, pub fn init(b: *std.Build) !UnicodeTables { const exe = b.addExecutable(.{ .name = "unigen", .root_source_file = b.path("src/unicode/props.zig"), .target = b.host, }); const ziglyph_dep = b.dependency("ziglyph", .{ .target = b.host, }); exe.root_module.addImport("ziglyph", ziglyph_dep.module("ziglyph")); const run = b.addRunArtifact(exe); return .{ .exe = exe, .output = run.captureStdOut(), }; } /// Add the "unicode_tables" import. pub fn addImport(self: *const UnicodeTables, step: *std.Build.Step.Compile) void { self.output.addStepDependencies(&step.step); step.root_module.addAnonymousImport("unicode_tables", .{ .root_source_file = self.output, }); } /// Install the exe pub fn install(self: *const UnicodeTables, b: *std.Build) void { b.installArtifact(self.exe); }