const std = @import("std"); pub usingnamespace @import("input/mouse.zig"); pub usingnamespace @import("input/key.zig"); pub const Binding = @import("input/Binding.zig"); pub const SplitDirection = Binding.Action.SplitDirection; pub const SplitFocusDirection = Binding.Action.SplitFocusDirection; test { std.testing.refAllDecls(@This()); }