const std = @import("std"); const build_config = @import("build_config.zig"); /// See build_config.ExeEntrypoint for why we do this. const entrypoint = switch (build_config.exe_entrypoint) { .ghostty => @import("main_ghostty.zig"), .helpgen => @import("helpgen.zig"), .mdgen_ghostty_1 => @import("build/mdgen/main_ghostty_1.zig"), .mdgen_ghostty_5 => @import("build/mdgen/main_ghostty_5.zig"), .webgen_config => @import("build/webgen/main_config.zig"), .webgen_actions => @import("build/webgen/main_actions.zig"), .webgen_commands => @import("build/webgen/main_commands.zig"), .bench_parser => @import("bench/parser.zig"), .bench_stream => @import("bench/stream.zig"), .bench_codepoint_width => @import("bench/codepoint-width.zig"), .bench_grapheme_break => @import("bench/grapheme-break.zig"), .bench_page_init => @import("bench/page-init.zig"), }; /// The main entrypoint for the program. pub const main = entrypoint.main; /// Standard options such as logger overrides. pub const std_options: std.Options = if (@hasDecl(entrypoint, "std_options")) entrypoint.std_options else .{}; test { _ = entrypoint; }