import SwiftUI @main struct Ghostty_iOSApp: App { @StateObject private var ghostty_app = Ghostty.App() var body: some Scene { WindowGroup { iOS_GhosttyTerminal() .environmentObject(ghostty_app) } } } struct iOS_GhosttyTerminal: View { @EnvironmentObject private var ghostty_app: Ghostty.App var body: some View { ZStack { // Make sure that our background color extends to all parts of the screen Color(ghostty_app.config.backgroundColor).ignoresSafeArea() Ghostty.Terminal() } } } struct iOS_GhosttyInitView: View { @EnvironmentObject private var ghostty_app: Ghostty.App var body: some View { VStack { Image("AppIconImage") .resizable() .aspectRatio(contentMode: .fit) .frame(maxHeight: 96) Text("Ghostty") Text("State: \(ghostty_app.readiness.rawValue)") } .padding() } }