pub const c = @import("c.zig"); test { const input: c.glslang_input_t = .{ .language = c.GLSLANG_SOURCE_GLSL, .stage = c.GLSLANG_STAGE_VERTEX, .client = c.GLSLANG_CLIENT_VULKAN, .client_version = c.GLSLANG_TARGET_VULKAN_1_2, .target_language = c.GLSLANG_TARGET_SPV, .target_language_version = c.GLSLANG_TARGET_SPV_1_5, .code = "", .default_version = 100, .default_profile = c.GLSLANG_NO_PROFILE, .force_default_version_and_profile = 0, .forward_compatible = 0, .messages = c.GLSLANG_MSG_DEFAULT_BIT, .resource = c.glslang_default_resource(), }; const shader = c.glslang_shader_create(&input); _ = shader; }