import Cocoa /// Manages the persistence and restoration of window positions across app launches. class LastWindowPosition { static let shared = LastWindowPosition() private let positionKey = "NSWindowLastPosition" func save(_ window: NSWindow) { let origin = window.frame.origin let point = [origin.x, origin.y] UserDefaults.standard.set(point, forKey: positionKey) } func restore(_ window: NSWindow) -> Bool { guard let points = UserDefaults.standard.array(forKey: positionKey) as? [Double], points.count == 2 else { return false } let lastPosition = CGPoint(x: points[0], y: points[1]) guard let screen = window.screen ?? NSScreen.main else { return false } let visibleFrame = screen.visibleFrame var newFrame = window.frame newFrame.origin = lastPosition if !visibleFrame.contains(newFrame.origin) { newFrame.origin.x = max(visibleFrame.minX, min(visibleFrame.maxX - newFrame.width, newFrame.origin.x)) newFrame.origin.y = max(visibleFrame.minY, min(visibleFrame.maxY - newFrame.height, newFrame.origin.y)) } window.setFrame(newFrame, display: true) return true } }