//! Outputs various box glyphs for testing. const std = @import("std"); pub fn main() !void { const stdout = std.io.getStdOut().writer(); // Box Drawing { try stdout.print("\x1b[4mBox Drawing\x1b[0m\n", .{}); var i: usize = 0x2500; var step: usize = 32; while (i <= 0x257F) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { try stdout.print("{u} ", .{@as(u21, @intCast(i + j))}); } try stdout.print("\n\n", .{}); } } // Block Elements { try stdout.print("\x1b[4mBlock Elements\x1b[0m\n", .{}); var i: usize = 0x2580; var step: usize = 32; while (i <= 0x259f) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { try stdout.print("{u} ", .{@as(u21, @intCast(i + j))}); } try stdout.print("\n\n", .{}); } } // Braille Elements { try stdout.print("\x1b[4mBraille\x1b[0m\n", .{}); var i: usize = 0x2800; var step: usize = 32; while (i <= 0x28FF) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { try stdout.print("{u} ", .{@as(u21, @intCast(i + j))}); } try stdout.print("\n\n", .{}); } } { try stdout.print("\x1b[4mSextants\x1b[0m\n", .{}); var i: usize = 0x1FB00; var step: usize = 32; const end = 0x1FB3B; while (i <= end) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { const v = i + j; if (v <= end) try stdout.print("{u} ", .{@as(u21, @intCast(v))}); } try stdout.print("\n\n", .{}); } } { try stdout.print("\x1b[4mWedge Triangles\x1b[0m\n", .{}); var i: usize = 0x1FB3C; var step: usize = 32; const end = 0x1FB6B; while (i <= end) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { const v = i + j; if (v <= end) try stdout.print("{u} ", .{@as(u21, @intCast(v))}); } try stdout.print("\n\n", .{}); } } { try stdout.print("\x1b[4mOther\x1b[0m\n", .{}); var i: usize = 0x1FB70; var step: usize = 32; const end = 0x1FB8B; while (i <= end) : (i += step) { var j: usize = 0; while (j < step) : (j += 1) { const v = i + j; if (v <= end) try stdout.print("{u} ", .{@as(u21, @intCast(v))}); } try stdout.print("\n\n", .{}); } } }