const std = @import("std"); const c = @import("c.zig"); const imgui = @import("main.zig"); const Allocator = std.mem.Allocator; pub fn newFrame() void { c.igNewFrame(); } pub fn endFrame() void { c.igEndFrame(); } pub fn render() void { c.igRender(); } pub fn showDemoWindow(open: ?*bool) void { c.igShowDemoWindow(@ptrCast([*c]bool, if (open) |v| v else null)); }