const c = @import("c.zig").c; /// Mouse button IDs. /// /// See glfw.setMouseButtonCallback for how these are used. pub const MouseButton = enum(c_int) { // We use left/right/middle aliases here because those are more common and we cannot have // duplicate values in a Zig enum. left = c.GLFW_MOUSE_BUTTON_1, right = c.GLFW_MOUSE_BUTTON_2, middle = c.GLFW_MOUSE_BUTTON_3, four = c.GLFW_MOUSE_BUTTON_4, five = c.GLFW_MOUSE_BUTTON_5, six = c.GLFW_MOUSE_BUTTON_6, seven = c.GLFW_MOUSE_BUTTON_7, eight = c.GLFW_MOUSE_BUTTON_8, }; /// Not in the MouseButton enumeration as it is a duplicate value which is forbidden. pub const last = MouseButton.eight; pub const one = MouseButton.left; pub const two = MouseButton.right; pub const three = MouseButton.middle;