Fixes#2462
This sets up a listener for screen parameter changes. This only triggers
when a screen is added, removed, or a parameter such as its resolution
changes. This doesn't trigger when a window is simply moved from one
screen to another.
On parameter change, we ensure that the window is within the bounds of
the screen. As an exception, if the window was previously already
outside the bounds of the screen, we don't move it back in.
Rather than storing a list of errors we now store a list of
"diagnostics." Each diagnostic has a richer set of structured
information, including a message, a key, the location where it occurred.
This lets us show more detailed messages, more human friendly messages, and
also let's us filter by key or location. We don't take advantage of
all of this capability in this initial commit, but we do use every field
for something.
macOS 12 is officially EOL by Apple and the project only supports
officially supported versions of macOS. Once publicly released, users on
older macOS versions will have to use older released builds.
This was recently introduced a few days ago. Unfortunately, this doesn't
work as expected. The "function" modifier is not actually the fn key
but used by macOS to represent a variety of "functional" key presses.
This breaks other bindings such as #2411.
I can't find a source on the internet that reliably tells me how we
can detect fn key presses, but I do find a number of sources that tell
us we can't.
Fixes#2370
Comparing NSScreens directly was fragile. It appears that AppKit/Cocoa
can return different instances of NSScreen for the same screen for
unknown reasons between calls to windowDidChangeScreen. I don't fully
understand why this happens.
In any case, our comparison was not safe. Instad, we now keep track of
of the CGDirectDisplayID for each screen and compare those instead.
First, this commit modifies libghostty to use a single unified action
dispatch system based on a tagged union versus the one-off callback
system that was previously in place. This change simplifies the code on
both the core and consumer sides of the library. Importantly, as we
introduce new actions, we can now maintain ABI compatibility so long as
our union size does not change (something I don't promise yet).
Second, this moves a lot more of the functions call on a surface into
the action system. This affects all apprts and continues the previous
work of introducing a more unified API for optional surface features.
Fixes#2283
macOS <= 14 crash with an invalid NSEvent error. macOS 15 seems to just
ignore the blank event. We just got lucky with this. Since we don't
override mouseEntered/Exited anymore we can remove this completely.
The regression was from: e89a4f74089b66c00043096589dc75fff5ab6674
Fixes#1547
The core change to make this work is to make the cursor position
callback support taking updated modifiers. On both macOS and GTK, cursor
position events also provide the pressed modifiers so we can pass those
in.