The current documentation for actions are very sparse and would leave
someone (even including contributors) as to what exactly they do.
On top of that there are many stylistic and grammatical problems that are
simply no longer in line with our current standards, and certainly not
on par with our configuration options reference.
Hence, I've taken it upon myself to add, clarify, supplement, edit and
even rewrite the documentation for most of these actions, in a wider
effort of trying to offer better, clearer documentation for our users.
The default keybinds for showing the GTK inspector (`ctrl+shift+i` and
`ctrl+shift+d`) don't work reliably in Ghostty due to the way Ghostty
handles input. You can show the GTK inspector by setting the environment
variable `GTK_DEBUG` to `interactive` before starting Ghostty but that's
not always convenient.
This adds a keybind action that will show the GTK inspector. Due to API
limitations toggling the GTK inspector using the keybind action is
impractical because GTK does not provide a convenient API to determine
if the GTK inspector is already showing. Thus we limit ourselves to
strictly showing the GTK inspector. To close the GTK inspector the user
must click the close button on the GTK inspector window. If the GTK
inspector window is already visible but is hidden, calling the keybind
action will not bring the GTK inspector window to the front.
Related to #7468
This changes the behavior of "ignore". Previously, Ghostty would
consider "ignore" actions consumed but do nothing. They were like a
black hole. Now, Ghostty returns `ignored` which lets the apprt forward
the event to the OS/GUI.
This enables keys that would otherwise be pty-encoded to be processed
later, such as for GTK to show the GTK inspector.
The default keybinds for showing the GTK inspector (`ctrl+shift+i` and
`ctrl+shift+d`) don't work reliably in Ghostty due to the way Ghostty
handles input. You can show the GTK inspector by setting the environment
variable `GTK_DEBUG` to `interactive` before starting Ghostty but that's
not always convenient.
This adds a keybind action that will show the GTK inspector. Due to
API limitations toggling the GTK inspector using the keybind action is
impractical because GTK does not provide a convenient API to determine
if the GTK inspector is already showing. Thus we limit ourselves to
strictly showing the GTK inspector. To close the GTK inspector the user
must click the close button on the GTK inspector window. If the GTK
inspector window is already visible but is hidden, calling the keybind
action will not bring the GTK inspector window to the front.
This commit changes a LOT of areas of the code to use decl literals
instead of redundantly referring to the type.
These changes were mostly driven by some regex searches and then manual
adjustment on a case-by-case basis.
I almost certainly missed quite a few places where decl literals could
be used, but this is a good first step in converting things, and other
instances can be addressed when they're discovered.
I tested GLFW+Metal and building the framework on macOS and tested a GTK
build on Linux, so I'm 99% sure I didn't introduce any syntax errors or
other problems with this. (fingers crossed)
The origin of these keys are old sun keyboards.
They are getting picked up by the custom (progammable) keyboard scene
(see https://github.com/manna-harbour/miryoku for a popular layout).
Support in ghosty is quite handy because it allows to bind copy/paste in
a way that doesn't overlap with ctrl-c/ctrl-v, which can have special
bindings in some terminal applications.
Fixes#7337
AppKit encodes functional keys as PUA codepoints. We don't want to send
that down as valid text encoding for a key event because KKP uses that
in particular to change the encoding with associated text.
I think there may be a more specific solution to this by only doing this
within the KKP encoding part of KeyEncoder but that was filled with edge
cases and I didn't want to risk breaking anything else.
This allows for `keybind = super+d=new_split` to now work (defaults to
"auto"). This will also let us convert void types to union/enum/struct
types in the future without breaking existing bindings.
Fixes#5929
Replaces #5984
On macOS, native applications typically never encode any text for
key events that use the command key. This is because the command key
is used for key equivalents and "commands" and should not be used
for text input.
This can be verified with apps like TextEdit but also terminals like
Terminal.app officially but also iTerm2 unofficially. Anything such as
`Cmd+b` or `Cmd+Shift+b` will not produce any text input.
Cross-platform terminals generally don't follow this, for example Kitty
performs CSI-u encoding and Alacritty and WezTerm encode the text as-is
(i.e. `Cmd+b` will produce `b`).
On Linux, the super key (command-equivalent) does produce text input.
For example, `Super+b` will produce `b` in Gnome Console, Foot, and
all the cross-platform terminals mentioned above.
In the interest of matching the behavior of native macOS applications,
we should not encode text for command key events on macOS. We continue
to encode text for the super key on non-macOS platforms.
Related to #6035
This implements the keybind/action portion of #5974 so that this can
have a binding and so that other apprts can respond to this and
implement it this way.