501 Commits

Author SHA1 Message Date
Mitchell Hashimoto
2df301e2fb macos: mouse pos and scroll intents 2025-06-21 06:39:20 -07:00
Mitchell Hashimoto
bc134016f7 macos: move mousePos and mousScroll to Ghostty.Surface 2025-06-21 06:39:20 -07:00
Mitchell Hashimoto
4445a9c637 macos: add mouse button intent 2025-06-21 06:39:19 -07:00
Mitchell Hashimoto
71b6e223af macos: input keyboard event can send modifiers and actions now 2025-06-21 06:39:19 -07:00
Mitchell Hashimoto
93619ad420 macos: Ghostty.Key 2025-06-21 06:39:19 -07:00
Mitchell Hashimoto
a6074040e7 macos: input intent 2025-06-21 06:39:19 -07:00
Mitchell Hashimoto
5259d0fa55 macos: starting to work on new libghostty data models 2025-06-21 06:39:19 -07:00
Mitchell Hashimoto
93f0ee2089 macos: GetTerminalDetails intent 2025-06-21 06:39:18 -07:00
Mitchell Hashimoto
a2b4a2c0e4 macos: complete more ax APIs for terminal accessibility 2025-06-15 14:00:39 -07:00
Mitchell Hashimoto
e69c756c89 macos: auto-expire cached screen contents 2025-06-15 13:55:06 -07:00
Mitchell Hashimoto
839d89f2dc macos: simple cache of screen contents for ax 2025-06-15 13:46:40 -07:00
Mitchell Hashimoto
c5f921bb06 apprt/embedded: improve text reading APIs (selection, random points) 2025-06-15 07:59:19 -07:00
Mitchell Hashimoto
be437f5b64 macos: bare minimum terminal ax 2025-06-15 07:56:05 -07:00
Mitchell Hashimoto
202020cd7d macos: menu item symbols for Tahoe
This is recommended for macOS Tahoe and all standard menu items now have
associated images. This makes our app look more polished and native for
macOS Tahoe.

For icon choice, I tried to copy other native macOS apps as much as
possible, mostly from Xcode. It looks like a lot of apps aren't updated
yet. I'm absolutely open to suggestions for better icons but I think
these are a good starting point.

One menu change is I moved "reset font size" above "increase font size"
which better matches other apps (e.g. Terminal.app).
2025-06-14 19:44:24 -07:00
Mitchell Hashimoto
6f6d493763 macos: show quick terminal on undo/redo 2025-06-07 13:14:21 -07:00
Mitchell Hashimoto
6e77a5a6ca macos: address quick terminal basic functionality with new API 2025-06-07 13:07:31 -07:00
Mitchell Hashimoto
d2d3852026 macos: remove debug log 2025-06-07 12:46:14 -07:00
Mitchell Hashimoto
49cc88f0d3 macos: configurable undo timeout 2025-06-07 12:46:14 -07:00
Mitchell Hashimoto
3e02c0cbd5 macos: fix an incorrect bindable write during view update 2025-06-07 12:46:14 -07:00
Mitchell Hashimoto
b044f4864a add undo/redo keybindings, default them on macOS 2025-06-07 12:46:14 -07:00
Mitchell Hashimoto
6d32b01c64 macos: implement a custom ExpiringUndoManager, setup undo for new/close 2025-06-07 12:46:14 -07:00
Mitchell Hashimoto
269d29624b Add bell feature flags for audio, attention, and title actions on macOS (#7533)
Resolve #7526
2025-06-06 12:59:23 -07:00
Aaron Ruan
5f6a15abef Add bell feature flags for audio, attention, and title actions on macOS
Signed-off-by: Aaron Ruan <i@ar212.com>
2025-06-06 23:54:34 +08:00
Mitchell Hashimoto
70f030e3c2 macos: dismiss notifications on focus, application exit
I've only recently been using programs that use user notifications heavily
and this commit addresses a number of annoyances I've encountered.

  1. Notifications dispatched while the source terminal surface is
     focused are now only shown for a short time (3 seconds hardcoded)
     and then automatically dismiss.

  2. Notifications are dismissed when the target surface becomes focused
     from an unfocused state. This dismissal happens immediately (no
     delay).

  3. Notifications are dismissed when the application exits.

  4. This fixes a bug where notification callbacks were modifying view
     state, but the notification center doesn't guarantee that the
     callback is called on the main thread. We now ensure that
     the callback is always called on the main thread.
2025-06-06 07:28:32 -07:00
Mitchell Hashimoto
efc1ceab5d macOS: New value-based split tree implementation, move split logic out of SwiftUI into AppKit (#7523)
This is a major rework of how we represent, handle, and render splits in
the macOS app.

This new PR moves the split structure into a dedicated, generic
(non-Ghostty-specific) value-type called `SplitTree<V>`. All logic
associated with splits (new split, close split, move split, etc.) is now
handled by notifications on `BaseTerminalController`. The view hierarchy
is still SwiftUI but it has no logic associated with it anymore and
purely renders a static tree of splits.

Previously, the split hierarchy was owned by AppKit in a type called
`SplitNode` (a recursive class that contained the tree structure). All
logic around creating, zooming, etc. splits was handled by notification
listeners directly within the SwiftUI hierarchy. SwiftUI managed a
significant amount of state and we heavily used bindings, publishers,
and more. The reasoning for this is mostly historical: splits date back
to when Ghostty tried to go all-in on SwiftUI. Since then, we've taken a
more balanced approach of SwiftUI for views and AppKit for data and
business logic, and this has proven a lot more maintainable.

## Spatial Navigation

Previously, focus moving was handled by traversing the tree structure.
This led to some awkward behaviors. See:
https://github.com/ghostty-org/ghostty/issues/524#issuecomment-2668396095

In this PR, we now handle focus moving spatially. This means that move
"left" means moving to the visually left split (from the top-left
corner, a future improvement would be to do it from the cursor
position).

Concretely, given the following split structure:

```
+----------+-----+
|          |  b  |
|          |     |
|   a      +-----+
|          |     |
|          |     |
|          |     |
|          |     |
|----------|  d  |
|   c      |     |
|          |     |
+----------+-----+
```

Moving "right" from `c` now moves to `d`. Previously, it would go to
`b`. On Linux, it still goes to `b`.

## Value Types

One of the major architectural shifts is moving **purely to immutable
value types.** Whenever a split property changes such as a new split,
the ratio between splits, zoomed state, etc. we _create an entirely new
`SplitTree` value_ and replace it along the entire view hierarchy. This
is in some ways wasteful, but split hierarchies are relatively small
(even the largest I've seen in practical use are dozens of splits, which
is small for a computer). And using value types lets us get rid of a ton
of change notification soup around the SwiftUI hierarchy. We can rely on
reference counting to properly clean up our closed views.

> [!NOTE]
> 
> As an aside, I think value types are going to make it a lot easier in
the future to implement features like "undo close." We can just keep a
trailing list of surface tree states and just restore them. This PR
doesn't do anything like that, but it's now possible.

## SwiftUI Simplicity

Our SwiftUI view hierarchy is dramatically simplified. See the
difference in `TerminalSplitTreeView` (new) vs `TerminalSplit` (old).
There's so much less logic in our new views (almost none!). All of it is
in the AppKit layer which is just way nicer.

## AI Notes

This PR was heavily written by AI. I reviewed every line of code that
was rewritten, and I did manually rewrite at every step of the way in
minor ways. But it was very much written in concert. Each commit usually
started as an AI agent writing the whole commit, then nudging to get
cleaned up in the right way.

One thing I found in this task was that until the last commit, I kept
the entire previous implementation around and compiling. The agent
having access to a previous working version of code during a refactor
made the code it produced as follow up in the new architecture
significantly better, despite the new architecture having major
fundamental differences in how it works!
2025-06-05 12:59:43 -07:00
Mitchell Hashimoto
a2a3863ad2 macOS: Add option to hide window buttons (#7504)
Conversion of #7497 to a PR. This implements a feature requested in
#7331: an option to hide the default window buttons on macOS for a
cleaner aesthetic.

~~Builds on #7502 as it requires the same change to avoid the main
toolbar title showing on top of the tab bar.~~ EDIT: rebased on main now
that #7502 was merged.

I aligned the scope of the new option with `macos-titlebar-style`, since
they both customize titlebar elements. This means it has the same edge
case quirks: For example, if you change the setting, reload the config,
and then open a new tab, the appearance of the current window will
depend on which tab is in the foreground. I did it this way because
`macos-titlebar-style` provided an easy template for which derived
configs and functions to modify. Let me know if you want me to try
adjusting this so that a change in the setting also takes effect for
current windows/tabs, which I _think_ should be possible.

Screenshots:
* `macos-titlebar-style = transparent` (default)
![Screenshot 2025-06-01 at 18 04
56](https://github.com/user-attachments/assets/01fa3953-d2ef-4c39-a6e3-f236488dd841)
![Screenshot 2025-06-01 at 18 07
24](https://github.com/user-attachments/assets/cd463ded-a0b2-4f69-9abe-384e7eecaa27)
* `macos-titlebar-style = tabs`
![Screenshot 2025-06-01 at 17 56
35](https://github.com/user-attachments/assets/bf99d046-cdbb-4e5d-b1c5-d51bbba79007)
![Screenshot 2025-06-01 at 17 56
48](https://github.com/user-attachments/assets/098164b8-bf97-4df1-9dff-c1c17e12665d)
2025-06-05 07:46:57 -07:00
Mitchell Hashimoto
01fa87f2ab macos: fix iOS builds 2025-06-05 07:05:13 -07:00
Mitchell Hashimoto
9474092f77 macos: remove the old split implementation 2025-06-05 07:05:13 -07:00
Mitchell Hashimoto
77458ef308 macos: rename surfaceTree2 to surfaceTree 2025-06-05 07:05:13 -07:00
Mitchell Hashimoto
8b979d6dce macos: handle surfaceTreeDidChange 2025-06-05 07:05:12 -07:00
Mitchell Hashimoto
7dcfebcd5d macos: isSplit guarding on focus split directions works 2025-06-05 07:05:12 -07:00
Mitchell Hashimoto
0fb58298a7 macos: focus split previous/next 2025-06-05 07:05:11 -07:00
Mitchell Hashimoto
d1dce1e372 macos: restoration for new split tree 2025-06-05 07:05:11 -07:00
Mitchell Hashimoto
33d94521ea macos: setup sequence for SplitTree 2025-06-05 07:05:11 -07:00
Mitchell Hashimoto
d1f1be8833 macos: fix small memory leak in surface tree when closing splits
This fixes a small memory leak I found where the `SplitNode.Leaf` was
not being deinitialized properly when closing a split. It would get
deinitialized the next time a split was made or the window was closed,
so the leak wasn't big. The surface view underneath the split was also
properly deinitialized because we forced it, so again, the leak was
quite small.

But conceptually this is a big problem, because when we change the
surface tree we expect the deinit chain to propagate properly through
the whole thing, _including_ to the SurfaceView.

This fixes that by removing the `id(node)` call. I don't find this to be
necessary anymore. I don't know when that happened but we've changed
quite a lot in our split system since it was introduced. I'm also not
100% sure why the `id(node)` was causing a strong reference to begin
with... which bothers me a bit.

AI note: While I manually hunted this down, I started up Claude Code and
Codex in separate tabs to also hunt for the memory leak. They both
failed to find it and offered solutions that didn't work.
2025-06-02 14:12:26 -07:00
Daniel Wennberg
232a46d2dc Add option to hide macOS traffic lights 2025-06-02 09:22:01 -07:00
Jeffrey C. Ollie
48b6807ac9 nix: fix typos 2025-05-26 11:12:30 -05:00
Aaron Ruan
f343e1ba46 Fix comma typo 2025-05-16 00:40:25 +08:00
Aaron Ruan
7ccc181332 macos: add "Check for Updates" action, menu item & key-binding support 2025-05-15 13:34:44 +08:00
Mitchell Hashimoto
ecda5ec327 macos: do not send UTF-8 PUA codepoints to key events
Fixes #7337

AppKit encodes functional keys as PUA codepoints. We don't want to send
that down as valid text encoding for a key event because KKP uses that
in particular to change the encoding with associated text.

I think there may be a more specific solution to this by only doing this
within the KKP encoding part of KeyEncoder but that was filled with edge
cases and I didn't want to risk breaking anything else.
2025-05-12 11:42:05 -07:00
Mitchell Hashimoto
c4f1c78fcf macOS: treat C-/ specially again to prevent beep
Fixes #7310
2025-05-11 07:15:46 -07:00
Mitchell Hashimoto
5dc88bda6a macOS: send proper UTF-8 text for more key events 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
d015efc87d clean up bindings so that they match macOS menus 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
b991d36343 macOS: build 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
2caa8a3fe1 macOS: move window title handling fully to AppKit
Fixes #7236
Supersedes #7249

This removes all of our `focusedValue`-based tracking of the surface
title and moves it completely to the window controller. The window
controller now sets up event listeners (via Combine) when the focused
surface changes and updates the window title accordingly.

There is some complicated logic here to handle when we lose focus to
something other than a surface. In this case, we want our title to be
the last focused surface so long as it exists.
2025-05-06 14:57:19 -07:00
Mitchell Hashimoto
732500b418 feat: implement toggleMaximize for macOS (#7191)
Resolve #7030
2025-05-06 13:43:57 -07:00
Mitchell Hashimoto
6e11d947e7 Binding for toggling window float on top (macOS only)
This adds a keybinding and apprt action for #7237.
2025-05-01 09:47:17 -07:00
Mitchell Hashimoto
e5e89bcbe4 macos: key input that clears preedit without text shouldn't encode
Fixes #7225
2025-04-28 14:01:17 -07:00
Aaron Ruan
13f776d483 Rename maximize notification and refine handler 2025-04-28 10:20:29 +08:00
Aaron Ruan
1ec3e331de Refactor toggleMaximize to use notifications 2025-04-27 08:48:06 +08:00