Fixes#7392
Docs:
> Whether to clear selected text when typing. This defaults to `true`.
> This is typical behavior for most terminal emulators as well as
> text input fields. If you set this to `false`, then the selected text
> will not be cleared when typing.
>
> "Typing" is specifically defined as any non-modifier (shift, control,
> alt, etc.) keypress that produces data to be sent to the application
> running within the terminal (e.g. the shell). Additionally, selection
> is cleared when any preedit or composition state is started (e.g.
> when typing languages such as Japanese).
>
> If this is `false`, then the selection can still be manually
> cleared by clicking once or by pressing `escape`.
It's been a lot of D-Bus related pain and suffering, but here it is.
I'm not sure about how well this is integrated inside App, but I'm fairly
proud of the standalone logic.
cc @qwerasd205
This commit adds a few new mode flags to the `bench-stream` program to
generator synthetic OSC sequences. The new modes are `gen-osc`,
`gen-osc-valid`, and `gen-osc-invalid`. The `gen-osc` mode generates
equal parts valid and invalid OSC sequences, while the suffixed variants
are for generating only valid or invalid sequences, respectively.
This commit also fixes our build system to actually be able to build the
benchmarks. It turns out we were just rebuilding the main Ghostty binary
for `-Demit-bench`. And, our benchmarks didn't run under Zig 0.14, which
is now fixed.
An important new design I'm working towards in this commit is to split
out synthetic data generation to a dedicated package in
`src/bench/synth` although I'm tempted to move it to `src/synth` since
it may be useful outside of benchmarks.
The synth package is a work-in-progress, but it contains a hint of
what's to come. I ultimately want to able to generate all kinds of
synthetic data with a lot of knobs to control dimensionality (e.g. in
the case of OSC sequences: valid/invalid, length, operation types,
etc.).
This problem was introduced by f091a69 (PR #6675).
I've gone ahead and overhauled the placement positioning logic as well;
it was doing a lot of expensive calls before, I've significantly reduced
that.
Clipping partially off-screen images is now handled entirely by the
renderer, rather than while preparing the placement, and as such the
grid position passed to the image shader is now signed.
Also fixes crashes in both vanilla GTK and Adwaita implementations of
`closeTab`, which erroneously close windows twice when there are no
more tabs left (we probably already handle it somewhere else).
This commit adds a few new mode flags to the `bench-stream` program
to generator synthetic OSC sequences. The new modes are `gen-osc`,
`gen-osc-valid`, and `gen-osc-invalid`. The `gen-osc` mode generates
equal parts valid and invalid OSC sequences, while the suffixed variants
are for generating only valid or invalid sequences, respectively.
This commit also fixes our build system to actually be able to build the
benchmarks. It turns out we were just rebuilding the main Ghostty binary
for `-Demit-bench`. And, our benchmarks didn't run under Zig 0.14, which
is now fixed.
An important new design I'm working towards in this commit is to split
out synthetic data generation to a dedicated package in
`src/bench/synth` although I'm tempted to move it to `src/synth` since
it may be useful outside of benchmarks.
The synth package is a work-in-progress, but it contains a hint of
what's to come. I ultimately want to able to generate all kinds of
synthetic data with a lot of knobs to control dimensionality (e.g. in
the case of OSC sequences: valid/invalid, length, operation types,
etc.).
Fixes#7337
AppKit encodes functional keys as PUA codepoints. We don't want to send
that down as valid text encoding for a key event because KKP uses that
in particular to change the encoding with associated text.
I think there may be a more specific solution to this by only doing this
within the KKP encoding part of KeyEncoder but that was filled with edge
cases and I didn't want to risk breaking anything else.