Also fixes crashes in both vanilla GTK and Adwaita implementations of
`closeTab`, which erroneously close windows twice when there are no more
tabs left (we probably already handle it somewhere else).
I'm not sure if this should be enabled by default like the tab
animation, but on KDE at least this is unintrusive enough for me to
always enable by default. Alacritty appears to agree with me as well.
Fixes#7124
I'm not sure if this should be enabled by default like the tab
animation, but on KDE at least this is unintrusive enough for me to
always enable by default. Alacritty appears to agree with me as well.
This commit changes a LOT of areas of the code to use decl literals
instead of redundantly referring to the type.
These changes were mostly driven by some regex searches and then manual
adjustment on a case-by-case basis.
I almost certainly missed quite a few places where decl literals could
be used, but this is a good first step in converting things, and other
instances can be addressed when they're discovered.
I tested GLFW+Metal and building the framework on macOS and tested a GTK
build on Linux, so I'm 99% sure I didn't introduce any syntax errors or
other problems with this. (fingers crossed)
Also fixes crashes in both vanilla GTK and Adwaita implementations of
`closeTab`, which erroneously close windows twice when there are no
more tabs left (we probably already handle it somewhere else).
Changes:
1. Require `blueprint-compiler` 0.16.0 (or newer) for building from
a git checkout. With #6822 distributions that can't meet that
requirement can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no
longer used.
4. Removed build-time check of raw `.ui` files.
This reverts commit 14134d61fb4b1bbf4ce80bb9b3ed849908bf9344, reversing
changes made to 6a876ef8ec3e2aeb3d15df0dfb0e07677e49ff03.
This causes translation failures, this should be reintroduced when the
CI check passes.
See #6957
We were not considering GTK's internal scale factor that converts between
"surface coordinates" and actual device coordinates, and that worked fine
until the scale factor reached 2x (200%).
Since the code is now dependent on the scale factor (which could change
at any given moment), we also listen to scale factor changes and then
unconditionally call `winproto.syncAppearance`. Even though it's somewhat
overkill, I don't expect people to change their scale factor dramatically
all the time anyway...
1. Remove usage of C header imports for gtk x11/wayland.
2. Move X11 C header imports to winproto_x11.zig
3. Clean up long line by breaking it up into multiple steps.
Fixes#2384 on GTK
I'm not exactly sure how to deal with centered quick terminals so I
opted to make them similar to either top/bottom or left/right quick
terminals based on the monitor's orientation (portrait/landscape). This
may not be the right approach, so I'd like to hear more thoughts about
this.
Fixes#2384 on GTK
I'm not exactly sure how to deal with centered quick terminals so I opted
to make them similar to either top/bottom or left/right quick terminals
based on the monitor's orientation (portrait/landscape). This may not be
the right approach, so I'd like to hear more thoughts about this.
This is my third (!) attempt at implementing localization support. By
leveraging GTK builder to do most of the `gettext` calls, I can avoid
the whole mess about missing symbols on non-glibc platforms.
Added some documentation too for contributors and translators, just for
good measure.
Supersedes #5214, resolves the GTK half of #2357
Fixes https://github.com/ghostty-org/ghostty/issues/5940
The mentioned problem occurs because when creating a new tab through the
tab overview we do not have focus on the terminal area widget, it does
not matter if we have a custom title set or not.
I think it is just safe to remove this check from the code. I've tested
the change and I don't really see a valid use case in which we would not
want to set the window title even if we don't have focus on the terminal
area.
Using `gtk4-layer-shell` still seems like the path of least resistance,
and to my delight it pretty much Just Works. Hurrah!
This implementation could do with some further polish (e.g. animations,
which can be implemented via libadwaita's animations API, and global
shortcuts), but as a MVP it works well enough.
It even supports tabs!
Fixes#4624.
This will be needed to the convert GTK apprt surfaces to a DerivedConfig
model rather than accessing the global config stored in the app. It's a
no-op for now, but I have a PR in the works to update the resize overlay
that will take advantage of this.
The GTK side of appearance code is kind of a mess with several different
functions all having the responsibility of interacting with each other
and setting the appropriate window appearance. It should solely be the
responsibility of the `syncAppearance` function to apply appearance
changes, with other callbacks/functions calling it instead: much like
what we already do for the macOS apprt.
`std.debug.assert(x)` _is not_ the same as `if (!x) unreachable`
because the function call is not `inline`. Since it's not inline the
Zig compiler will try to compile any code that might otherwise be
unreachable.
Also, added a CI test that compiles Ghostty in a Debian 12 container to
ensure that regressions do not happen.