- Simplifies and clarifies the math for how the bounding box for
rendered glyphs is computed
- Reduces margin from 2px between glyphs to 1px by only padding the
bottom and right side of each glyph
- Avoids excessive padding to glyph box when font thicken is enabled or
when using a synthetic bold (it was previously 4x as much padding as
necessary in some cases)
Variable font init used to just select the first available predefined
instance, if there were any, which is often not desirable- using
createFontDescriptorFromData instead of createFontDescritorsFromData
ensures that the default variation config is selected. In the future we
should probably allow selection of predefined instances, but for now
this is the correct behavior.
I found this bug when adding the metrics calculation test case for
CoreText, hence why fixing it is part of the same commit.
Unify grid metrics calculations by relying on shared logic mostly based
on values directly from the font tables, this deduplicates a lot of code
and gives us more control over how we interpret various metrics.
Also separate metrics for underlined, strikethrough, and overline
thickness and position, and box drawing thickness, so that they can
individually be adjusted as the user desires.
addresses #2561 - adds support for most Git branch drawing characters as
specified in 
except for fading vertical and horizontal lines.
Adds git_draw_node function and a new Git node type.
Add this range (0xf5d0...0xf60d) for Git branch characters, to tests.
adds vline_middle_xy and hline_middle_xy for node connections.
add git characters to Face.zig.
This was causing discovery to find some odd fonts under certain
scenarios (namely: Recursive Mono). Due to our prior fix in
e08eeb2b2ad810c4db22530a181858caee834b22 we no longer need to set
variations here for them to stick.
This fixes an issue where for the regular style we were picking a
suboptimal style because for some font faces we were choosing more bold
faces (just as chance). This modifies our scoring to take the style
length into account even for regular style. We already had this logic
for explicit styles.
This commit makes CoreText behave a lot like FreeType where we set the
variation axes on the deferred face load. This fixes a bug where the
`slnt` variation axis could not be set with CoreText with the Monaspace
Argon Variable font.
This was a bug found in Discord. Specifically, with the Monaspace Argon
Variable font, the `slnt` variation axis could not be set with CoreText.
I'm not sure _exactly_ what causes this but I suspect it has to do with
the `slnt` axis being a negative value. I'm not sure if this is a bug
with CoreText or not.
What was happening was that with CoreText, we set the variation axes
during discovery and expect them to be preserved in the resulting
discovered faces. That seems to be true with the `wght` axis but not the
`slnt` axis for whatever reason.
Fixes#2499
We rely on CoreText's font discovery to find the best font for a
fallback by using the character set attribute. It appears that for some
codepoints, the character set attribute is not enough to find a font
that supports the codepoint.
In this case, we use CTFontCreateForString to find the font that
CoreText would use. The one subtlety here is we need to ignore the
last resort font, which just has replacement glyphs for all codepoints.
We already had a function to do this for CJK characters (#1637)
thankfully so we can just reuse that!
This also fixes a bug where CTFontCreateForString range param expects
the range length to be utf16 code units, not utf32.
In particular when configured to replace several ranges with multiple fonts.
Given the following `font-codepoint-map` config:
```
font-codepoint-map=U+0030-U+0039=Monaco # 0-9
font-codepoint-map=U+0040=mononoki # @
font-codepoint-map=U+0041-U+005a=Pixel Code # A-Z
font-codepoint-map=U+0061-U+007a=Victor Mono # a-z
```
I noticed a couple of unexpected behavior:
1. Codepoint ranges were assigned the wrong font
2. The declaration order had a direct impact on the font assignment
(seemed to be rotating in some fashion)
If my understanding of the current implementation is correct, for a
given range index `n` in the `MultiArrayList` `CodepointMap.get(…)`
returns the font descriptor at index `len - n - 1`. In other words, it
returns the descriptor symmetrically opposite relative to the middle of
the list.
I've added a couple test cases that I would expect to pass if my
understanding of the expected behavior is correct, verified that they
were broken under the current behavior, and updated the implementation
of `CodepointMap.get(…)` accordingly.
My understanding of the original intent is to give priority to the
latest range match in the list (which is a use case already tested by
the `codepointmap` test, but which I believe happened to pass "by
accident"), so I opted for a reverse traversal of the codepoint list.
This continues our work to improve the amount of explicit error sets
we use in the codebase. Explicit error sets make it easier to understand
possible failure scenarios, allow us to use exhaustive matching, create
compiler errors if errors are unexpectedly added or removed, etc.
The goal eventually is 100% coverage but we're not even close yet.
This just moves us a little closer.
- Make canvas geometry primitives generic, use `Rect(u32)` for `rect`
function, so that we don't have to worry about negatives or rounding.
- Make `Quads` struct packed just in case it gets non-comptime use in
the future.
- Clarify comment on why we're discarding out of range pixels + runtime
unreachable for any other type of error which we shouldn't ever see.
- Move z2d import above in-tree imports.