Instead of using @hasDecl, use a performAction-stype API. The C
interface for interfacing with macOS (or any other apprt where Ghostty
is embedded) is unfinished.
This adds the `-e` flag to the `+new-window` CLI action. This allows a
command to be passed from the CLI to the running instance of Ghostty.
Nothing is done with that command besides logging its presence.
- Add a `GHOSTTY_CLASS` environment variables to any command executed by
Ghostty to make discovering the correct application ID easier.
- Add a flag to force the relelase application ID.
- Ensure that CLI flags to `+new-window` are mutually exclusive.
- Fix documentation about D-Bus activation requirements.
Without this, the only indication would be the difference between a red
or a green background which would be problematic for users with limited
vision or color blindness.
If a native GUI is shown by the runtime when a child exits, use the
returned boolean to determine if text should be show in the terminal to
avoid duplicating information.
Addresses #7649 for the core and GTK. macOS support will need to be
added later.
This adds an apprt action to show a native GUI warning of some kind when
the child process of a terminal exits.
Also adds a basic GTK implementation of this. In GTK it overlays an
Adwaita banner at the bottom of the window (similar to the banner that
shows up in at the top of windows in debug builds).
This allows `systemctl` to send SIGUSR2 to Ghostty to trigger a reload,
which is more convenient than scripting `ps` and `kill` to find the
Ghostty main PID.
Fixes#5256
This updates the macOS apprt to implement the `OPEN_URL` apprt action to
use the NSWorkspace APIs instead of the `open` command line utility.
As part of this, we removed the `ghostty_config_open` libghostty API and
instead introduced a new `ghostty_config_open_path` API that returns the
path to open, and then we use the `NSWorkspace` APIs to open it (same
function as the `OPEN_URL` action).
Partial implementation of #5256
This implements the core changes necessary to open urls using an apprt
action rather than doing it directly from the core.
Implements the open_url action in the GTK and GLFW apprts.
Note that this should not be merged until a macOS-savvy developer can add
an implementation of the open_url action for the macOS apprt.
This makes it so `zig build run` can take arguments such as
`--config-default-files=false` or any other configuration. Previously,
it only accepted commands such as `+version`.
Incidentally, this also makes it so that the app in general can now take
configuration arguments via the CLI if it is launched as a new instance
via `open`. For example:
open -n Ghostty.app --args --config-default-files=false
This previously didn't work. This is kind of cool.
To make this work, the libghostty C API was modified so that
initialization requires the CLI args, and there is a new C API to try to
execute an action if it was set.
This deletes the GLFW apprt from the Ghostty codebase.
The GLFW apprt was the original apprt used by Ghostty (well, before
Ghostty even had the concept of an "apprt" -- it was all just a single
application then). It let me iterate on the core terminal features,
rendering, etc. without bothering about the UI. It was a good way to get
started. But it has long since outlived its usefulness.
We've had a stable GTK apprt for Linux (and Windows via WSL) and a
native macOS app via libghostty for awhile now. The GLFW apprt only
remained within the tree for a few reasons:
1. Primarily, it provided a faster feedback loop on macOS because
building the macOS app historically required us to hop out of the
zig build system and into Xcode, which is slow and cumbersome.
2. It was a convenient way to narrow whether a bug was in the
core Ghostty codebase or in the apprt itself. If a bug was in both
the glfw and macOS app then it was likely in the core.
3. It provided us a way on macOS to test OpenGL.
All of these reasons are no longer valid. Respectively:
1. Our Zig build scripts now execute the `xcodebuild` CLI directly and
can open the resulting app, stream logs, etc. This is the same
experience we have on Linux. (Xcode has always been a dependency of
building on macOS in general, so this is not cumbersome.)
2. We have a healthy group of maintainers, many of which have access
to both macOS and Linux, so we can quickly narrow down bugs
regardless of the apprt.
3. Our OpenGL renderer hasn't been compatible with macOS for some time
now, so this is no longer a useful feature.
At this point, the GLFW apprt is just a burden. It adds complexity
across the board, and some people try to run Ghostty with it in the real
world and get confused when it doesn't work (it's always been lacking in
features and buggy compared to the other apprts).
So, it's time to say goodbye. Its bittersweet because it is a big part
of Ghostty's history, but we've grown up now and it's time to move on.
Thank you, goodbye.
(NOTE: If you are a user of the GLFW apprt, then please fork the project
prior to this commit or start a new project based on it. We've warned
against using it for a very, very long time now.)
This is done at the apprt-level for a couple reasons.
(1) For libghostty, we don't have a way to know what the embedding
application is doing, so its risky to create signal handlers that
might overwrite the application's signal handlers.
(2) It's extremely messy to deal with signals and multi-threading.
Apprts have framework access that handles this for us.
For GTK, we use g_unix_signal_add.
For macOS, we use `DispatchSource.makeSignalSource`. This is an awkward
API but made for this purpose.