Fixes#7131
Regression from #7121
Our consumed mods should not include "alt" if `macos-option-as-alt` is
set. To do this, we need to calculate our consumed mods based on the
actual translation event mods (if available, only available during
keyDown).
This is a large refactor of the keyboard input handling code in
libghostty and macOS. Previously, libghostty did a lot of things that
felt out of scope or was repeated work due to lacking context. For
example, libghostty would do full key translation from key event to
character (including unshifted translation) as well as managing dead key
states and setting the proper preedit text.
This is all information the apprt can and should have on its own.
NSEvent on macOS already provides us with all of this information,
there's no need to redo the work. The reason we did in the first place
is mostly historical: libghostty powered our initial macOS port years
ago when we didn't have an AppKit runtime yet.
This cruft has already practically been the source of numerous issues, e.g.
#5558, but many other hacks along the way, too.
This commit pushes all preedit (e.g. dead key) handling and key translation
including unshifted keys up into the caller of libghostty.
Besides code cleanup, a practical benefit of this is that key event
handling on macOS is now about 10x faster on average. That's because
we're avoiding repeated key translations as well as other unnecessary
work. This should have a meaningful impact on input latency but I didn't
measure the full end-to-end latency.
A scarier part of this commit is that key handling is not well tested
since its a GUI component. I suspect we'll have some fallout for certain
keyboard layouts or input methods, but I did my best to run through
everything I could think of.
Fixes#7099
This adds basic bell features to macOS to conceptually match the GTK
implementation. When a bell is triggered, macOS will do the following:
1. Bounce the dock icon once, if the app isn't already in focus.
2. Add a bell emoji (🔔) to the title of the surface that triggered
the bell. This emoji will be removed after the surface is focused
or a keyboard event if the surface is already focused. This
behavior matches iTerm2.
This doesn't add an icon badge because macOS's dockTitle.badgeLabel API
wasn't doing anything for me and I wasn't able to fully figure out
why...
Fixes#7071
When the mouse is being actively dragged, AppKit continues to emit
mouseDragged events which will update our position appropriately. The
mouseExit event we were sending sends a synthetic (-1, -1) position
which was causing a scroll up.
Fixes#7000
Related to #6909, the same mechanism, but it turns out some control+keys
are also handled in this same way (namely control+esc leads to "cancel"
by default, which is not what we want).
Fixes#2595
This fixes an issue where a left mouse click on a terminal while not
focused would subsequently be encoded to the pty as a mouse event. This
is atypical for macOS applications in general and wasn't something we
wanted to do.
We do, however, want to ensure our terminal gains focus when clicked
without focus. Specifically, a split. This matches iTerm2 behavior and
is rather nice. We had this behavior before but our logic to make this
work before caused the issue this commit is fixing.
I also tested this with command+click which is a common macOS shortcut
to emit a mouse event without raising the focus of the target window. In
this case, we will properly focus the split but will not encode the
mouse event to the pty. I think we actually do a _better job_ here tha
iTerm2 (but, subjective) because we do encode the pty event properly if
the split is focused whereas iTerm2 never does.
Fixes a regression from #6909
See #6887
In certain scenarios, the last command key state would linger around (I
could only see this happen with global keybinds for unknown reasons
yet). This state is only meant to have an effect within the cycle of a
single keybind and only so we can ensure an event reaches keyDown so it should
be reset if keyDown is ever sent (since, by definition at that point,
keyDown has been reached).
I'm still not happy that this is necessary and I suspect there is a
better root cause to resolve, but I'd rather get this fix in now and
figure out the root cause later.
Fixes#5522
This commit re-dispatches command inputs that are unhandled by our macOS
app so they can be encoded to the pty and handled by the core libghostty
key callback system.
We've had a special case `cmd+period` handling in Ghostty for a very
long time (since well into the private beta). `cmd+period` by default
binds to "cancel" in macOS, so it doesn't encode to the pty. We don't
handle "cancel" in any meaningful way in Ghostty, so we special-cased it
to encode properly to the pty.
However, as shown in #5522, if the user rebinds `cmd+period` at the
system level to some other operation, then this is ignored and we encode
it still. This isn't desirable, we just want to work around not caring
about "cancel."
The callback path that AppKit takes for key events is a bit convoluted.
For command keys, it first calls `performKeyEquivalent`. If this returns
false (we want to continue standard processing), then it calls EITHER
`keyDown` or `doCommand(by:)`. It calls the latter if there is a
standard system command that matches the key event. For `cmd+period` by
default, this is "cancel." Unfortunately, from `doCommand` we can't say
"oops, we don't want to handle this, please continue processing." Its
too late.
So, this commit stores the last command key event from
`performKeyEquivalent` and if we reach `doCommand` for it without having
called `keyDown`, we re-dispatch the event and send it to keyDown.
I'm honestly pretty sus about this whole logic but it is scoped to only
command-keys and I couldn't trigger any adverse behavior in my testing.
It also definitely fixed#5522 as far as I could reproduce it before.
Fixes#5934 for macOS
If a `title` config is set, this change sets the title immediately on
windowDidLoad to ensure that the window appears with the correct title
right away.
If there is any reason to set another title, the `set_title` apprt
action will come on another event loop tick (due to our usage of
notifications) but that's okay since that's already how it works. This
is just to say that setting this here won't break any shell integration
or anything.
Related to #6035
This implements the keybind/action portion of #5974 so that this can
have a binding and so that other apprts can respond to this and
implement it this way.
Finishes #378
Supercedes #4159
This adds a new enum value for `macos-non-native-fullscreen`:
`padded-notch`. This value will add padding to the top of the window to
account for the notch on applicable devices while still hiding the
menu.
This value is preferred over "visible-menu" by some people because for
screens without a notch, the window will take up the full height.
The plan in the future is that we may color the padded area when a notch
is present. In this commit it appears as transparent.
Fixes#5552
This makes the mentioned actions performable. This isn't perfect, but it
does so in a way that resolves the user issue in #5552. This commit
returns an action is NOT performed if it doesn't have splits or tabs
(respectiely for the actions), but also reports its ALWAYS performed if
it does.
This latter logic isn't accurate: we should only return performable if
it was actually done. So for example, goto_split:top should do nothing
if we're already at the top. But, we report it as performed today.
This is good enough to resolve the issue and fix the core problem faced
for 1.1.0.
Fixes#5448
We previously removed the ctrl modifier for text commit (IME-style)
to workaround a libghostty quirk (as noted in the comment in the diff).
But this broke other keyboard layouts.
This commit attempts to clean this up slightly -- but not completely --
by removing that hack, and only modifying the ctrl behavior for the
UCKeyTranslate call.
Long term, I plan to remove UCKeyTranslate completely, as noted in the
todo comment already written just below this diff.
This fixes the aforementioned issue and hopefully doesn't regress any
other behavior. I tested the following:
1. Dvorak Ctrl characters
2. Ergo-L Ctrl characters
3. US standard Ctrl characters
4. Japanese IME input Ctrl input to modify IME state
This is just a fun change to add a bunch of alternate icons. We don't
want to add too many since this increases the final bundle size but we
also want to have some fun. :)
Fixes#4631
This introduces a mechanism by which parsed config fields can be renamed
to maintain backwards compatibility. This already has a use case --
implemented in this commit -- for `background-blur-radius` to be renamed
to `background-blur`.
The remapping is comptime-known which lets us do some comptime
validation. The remap check isn't done unless no fields match which
means for well-formed config files, there's no overhead.
For future improvements:
- We should update our config help generator to note renamed fields.
- We could offer automatic migration of config files be rewriting them.
- We can enrich the value type with more metadata to help with
config gen or other tooling.
Allowing the alert to be automatically closed after the completion handler finishes doesn't seem to play well when the completion handler closes the window on which the alert is attached
This commit is quite large because it's fairly interconnected and can't
be split up in a logical way. The main part of this commit is that alpha
blending is now always done in the Display P3 color space, and depending
on the configured `window-colorspace` colors will be converted from sRGB
or assumed to already be Display P3 colors. In addition, a config option
`text-blending` has been added which allows the user to configure linear
blending (AKA "gamma correction"). Linear alpha blending also applies to
images and makes custom shaders receive linear colors rather than sRGB.
In addition, an experimental option has been added which corrects linear
blending's tendency to make dark text look too thin and bright text look
too thick. Essentially it's a correction curve on the alpha channel that
depends on the luminance of the glyph being drawn.
Fixes#4799
This PR attempts to reduce the flash caused by the ghost emoji in the
title bar when opening new windows.
## Changes:
- Initialize `SurfaceView.title` with empty string instead of ghost
emoji
- Simplify title computation logic in `TerminalView`
- Adding a 500ms fallback timer for "👻"
- Canceling timer if title is set
## Current Status:
While these changes reduce the initial ghost emoji flash, there's still
a brief moment where a folder emoji appears alone in the title bar when
opening a new window. This suggests there might be a race condition or
timing issue with how the title is being set and updated.
https://github.com/user-attachments/assets/3688c9f3-1727-4379-b04d-0bd6ac105728
Would appreciate feedback on the remaining flash issue and suggestions
for further improvements.
Fixes: https://github.com/ghostty-org/ghostty/issues/4634#issuecomment-2573469532
This commit fixes two issues:
1. `libghostty` must not override ctrl+key inputs if we are in a preedit
state. This allows thigs like `ctrl+h` to work properly in an IME.
2. On macOS, when an IME commits text, we strip the control modifier
from the key event we send to libghostty. This is a bit of a hack but
this avoids triggering special ctrl+key handling.
Fixes#4539
AquaSKK is a Japanese IME (Input Method Editor) for macOS. It uses
keyboard inputs to switch between input modes. I don't know any other
IMEs that do this, but it's possible that there are others. Prior to
this change, the keyboard inputs to switch between input modes were
being sent to the terminal, resulting in erroneous characters being
written.
This change adds a check during keyDown events to see if the input
source changed _during the event_. If it did, we assume an IME captured
it and we don't pass the event to the terminal.
This makes AquaSKK functional in Ghostty.
This changes quit signaling from a boolean return from core app `tick()`
to an apprt action. This simplifies the API and conceptually makes more
sense to me now.
This wasn't done just for that; this change was also needed so that
macOS can quit cleanly while fixing #4540 since we may no longer trigger
menu items. I wanted to split this out into a separate commit/PR because
it adds complexity making the diff harder to read.
When unset, we use Sparkle's default behavior, which is based on the
user's preference stored in the standard user defaults.
The rest of the previous behavior is preserved:
- When SUEnableAutomaticChecks is explicitly false, auto-updates are
disabled.
- When 'auto-update' is set, use its value to set Sparkle's auto-update
behavior.
Fixes#4433