We need to use this version of z2d so that we can get reproducible PNG
exports in CI for testing, since previously the PNG export was affected
by the CPU arch / features because it depended on vector width.
We default system-integration to true as this is a shared library that
must be installed on a library path and it is recommended to use the
system package.
If the system does not package gtk4-layer-shell then doing `zig build
-fno-sys` will now correctly build and install the shared library under
a lib/ subdirectory of the output prefix.
The output prefix should be a default library path (`/lib`, `/usr/lib`,
or a lib64 variant) otherwise a custom library path can be configured
using ldconfig (see `man ld.so 8`)
Replaces #7676
When building as a flatpak, don't install the systemd user services
since flatpaks can't use them. Remove references to the systemd service
from the DBus service.
Also, customize the app metadata depending on the debug mode.
Co-authored-by: Leorize <leorize+oss@disroot.org>
This replaces #7433. The improvements are:
1) Install the systemd user service in the proper directory depending
on if it's a 'user' install or a 'system' install. This is controlled
either by using the `--system` build flag (as most packages will) or by
the `-Dsystem-package` flag.
2) Add the absolute path to the `ghostty` binary in the application
file, the DBus service, and the systemd user service. This is done so
that they do not depend on `ghostty` being in the `PATH` of whatever
is launching Ghostty. That `PATH` is not necessarily the same as the
`PATH` in a user shell (especially for DBus activation and systemd user
services).
3) Adjust the DBus bus name that is expected by the system depending on
the optimization level that Ghostty is compiled with.
Reverts two commits:
977cd530c7bb9551de93900170bdaec4601b1b5b
820b7e432b57cd08c49d2e76cce4cb78016f0418
These break build from source on Linux for two reasons:
1.) The systemd user service needs to be installed in the `share`
prefix, not the `lib` prefix. This lets it get picked up in `~/.local`
but is also correct for just standard FHS paths.
2.) The `ghostty` path in the systemd user service needs to be absolute.
We should interpolate in the build install prefix to form an absolute
path.
In this format it will be a lot easier to iterate on this since adding
and removing pipelines only has to be done in a single place.
This commit also separates out the main background color from individual
cell background color drawing, because sometimes kitty images need to be
between the main background and individual cell backgrounds (kitty image
z-index seems to be entirely broken at the moment, I intend to fix it in
future commits).
This wasn't working before but it just requires a restart of the machine
for the changes to take effect. The namespace runners have this prebuilt
so this should work now.
The other workaround was flaky for unknown reasons so I'd prefer to go
back to this.
Updates all copyright notices to include "Ghostty contributors" to
reflect the fact that Mitchell is not the sole copyright owner.
Also adds "Ghostty contributors" to the author section in the manpages,
linking https://github.com/ghostty-org/ghostty/graphs/contributors for
proper credit.
This updates our build script and CI to support Xcode 26 and macOS
Tahoe. **This doesn't update the Ghostty app to resolve any Tahoe
issues.**
For CI, we've added a new build job that runs on macOS Tahoe with Xcode
26. I've stopped short of updating our tip release job, since I think I
want to wait until I verify a bit more about Tahoe before we flip that
bit. Also, ideally, we'd run Xcode 26 on Sequoia (macOS 15) for
stability reasons and Namespace doesn't have Xcode 26 on 15 yet.
For builds, this updates our build script to find Metal binaries using
`xcodebuild -find-executable` instead of `xcrun`. The latter doesn't
work with Xcode 26, but the former does and also still works with older
Xcodes. I'm not sure if this is a bug but I did report it: FB17874042.
I'm not sure if this should be enabled by default like the tab
animation, but on KDE at least this is unintrusive enough for me to
always enable by default. Alacritty appears to agree with me as well.
This fixes an issue where Ghostty would not build against the macOS 15.5 SDK.
What was happening was that Zig was adding its embedded libc paths to
the clang command line, which included old headers that were
incompatible with the latest (macOS 15.5) SDK. Ghostty was adding the
newer paths but they were being overridden by the embedded libc paths.
The reason this was happening is because Zig was using its own logic to
find the libc paths and this was colliding with the paths we were
setting manually. To fix this, we now use a `libc.txt` file that
explicitly tells Zig where to find libc, and we base this on our own SDK
search logic.
This commit changes a LOT of areas of the code to use decl literals
instead of redundantly referring to the type.
These changes were mostly driven by some regex searches and then manual
adjustment on a case-by-case basis.
I almost certainly missed quite a few places where decl literals could
be used, but this is a good first step in converting things, and other
instances can be addressed when they're discovered.
I tested GLFW+Metal and building the framework on macOS and tested a GTK
build on Linux, so I'm 99% sure I didn't introduce any syntax errors or
other problems with this. (fingers crossed)
This fixes an issue where stack traces were unreliable on some platforms
(namely aarch64-linux in a MacOS VM). I'm unsure if this is a bug in Zig
(defaults should be changed?) or what, because this isn't necessary on
other platforms, but this works around the issue.
I've unconditionally enabled this for all platforms, depending on build
mode (debug/test) and not the target. This is because I don't think
there is a downside for other platforms but if thats wrong we can fix
that quickly.
Some binaries have this unconditionally enabled regardless of build mode
(e.g. the Unicode tables generator) because having symbols in those
cases is always useful.
Some unrelated GTK test fix is also included here. I'm not sure why CI
didn't catch this (perhaps we only run tests for none-runtime) but all
tests pass locally and we can look into that elsewhere.
This commit adds a few new mode flags to the `bench-stream` program
to generator synthetic OSC sequences. The new modes are `gen-osc`,
`gen-osc-valid`, and `gen-osc-invalid`. The `gen-osc` mode generates
equal parts valid and invalid OSC sequences, while the suffixed variants
are for generating only valid or invalid sequences, respectively.
This commit also fixes our build system to actually be able to build the
benchmarks. It turns out we were just rebuilding the main Ghostty binary
for `-Demit-bench`. And, our benchmarks didn't run under Zig 0.14, which
is now fixed.
An important new design I'm working towards in this commit is to split
out synthetic data generation to a dedicated package in
`src/bench/synth` although I'm tempted to move it to `src/synth` since
it may be useful outside of benchmarks.
The synth package is a work-in-progress, but it contains a hint of
what's to come. I ultimately want to able to generate all kinds of
synthetic data with a lot of knobs to control dimensionality (e.g. in
the case of OSC sequences: valid/invalid, length, operation types,
etc.).
Changes:
1. Require `blueprint-compiler` 0.16.0 (or newer) for building from
a git checkout. With #6822 distributions that can't meet that
requirement can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no
longer used.
4. Removed build-time check of raw `.ui` files.
This should make testing Flatpak builds a lot easier.
To build, enter `flatpak/` directory and run:
flatpak-builder --repo=repo builddir com.mitchellh.ghostty.yml
alternatively, using org.flatpak.Builder flatpak:
flatpak run -p org.flatpak.Builder \
--repo=repo \
builddir \
com.mitchellh.ghostty.yml
The resulting flatpak can be installed using
flatpak install ./repo com.mitchellh.ghostty
Credit of AppStream metadata goes to @yorickpeterse.
Fixes#6821
UTF8 translation using KeymapDarwin requires a buffer and the buffer was
stack allocated in the coreKeyEvent call and returned from the function.
We need the buffer to live longer than this.
Long term, we're removing KeymapDarwin (there is a whole TODO comment in
there about how to do it), but this fixes a real problem today.
This introduces the concept of a "dist resource" (specifically a
`GhosttyDist.Resource` type). This is a resource that may be present in
dist tarballs but not in the source tree. If the resource is present and
we're not in a Git checkout, then we use it directly instead of
generating it.
This is used for the first time in this commit for the gresource c/h
files, which depend on a variety of external tools (blueprint-compiler,
glib-compile-resources, etc.) that we do not want to require downstream
users/packagers to have and we also do not want to worry about them
having the right versions.
This also adds a check for `distcheck` to ensure our distribution
contains all the expected files.
This moves the source tarball creation process into the Zig build system
and follows the autotools-standard naming conventions of `dist` and
`distcheck`.
The `dist` target creates a source tarball in the `PREFIX/dist`
directory. The tarball is named `ghostty-VERSION.tar.gz` as expected by
standard source tarball conventions.
The `distcheck` target does the same as `dist`, but also takes the
resulting tarball, extracts it, and runs tests on the extracted source
to verify the source tarball works as expected.
This commit also updates CI:
1. Tagged releases now use the new `zig build distcheck` command.
2. Tip releases now use the new `zig build dist` command.
3. A new test build tests that source tarball generation works on
every commit.
Lazy dependencies are only fetched if the build script would actually
reach a usage of that dependency at runtime (when the `lazyDependency`
function is called). This can save a lot of network traffic, disk uage,
and time because we don't have to fetch and build dependencies that we
don't actually need.
Prior to this commit, Ghostty fetched almost everything for all
platforms and configurations all the time. This commit reverses that to
fetching almost nothing until it's actually needed.
There are very little downsides to doing this[1]. One downside is `zig
build --fetch` doesn't fetch lazy dependencies, but we don't rely on
this command for packaging and suggest using our custom shell script
that downloads a cached list of URLs (`build.zig.zon.txt`).
This commit doesn't cover 100% of dependencies, since some provide no
benefit to make lazy while the complexity to make them lazy is higher
(in code style typically).
Conversely, some simple dependencies are marked lazy even if they're
almost always needed if they don't introduce any real complexity to the
code, because there is very little downside to do so.
[1]: https://ziggit.dev/t/lazy-dependencies-best-dependencies/5509/5
Closes#6702
This removes our mach-glfw dependency and replaces it with an in-tree
pkg/glfw that includes both the source for compiling glfw as well as the
Zig bindings. This matches the pattern from our other packages.
This is based on the upstream mach-glfw work and therefore includes the
original license and copyright information.
The reasoning is stated in the issue but to summarize for the commit:
- mach-glfw is no longer maintained, so we have to take ownership
- mach-glfw depended on some large blobs of header files to enable
cross-compilation but this isn't something we actually care about,
so we can (and do) drop the blobs
- mach-glfw blobs were hosted on mach hosts. given mach-glfw is
unmaintained, we can't rely on this hosting
- mach-glfw relied on a "glfw" package which was owned by another
person to be Zig 0.14 compatible, but we no longer need to rely on
this
- mach-glfw builds were outdated based on latest Zig practices