Mitchell Hashimoto
5d7c47a469
renderer/metal: clean up some memory management
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
cc389c81c2
quiet tests
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
39e7055853
renderer/opengl: enable animations
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
5c7bad2f7d
renderer/opengl: resize the screen texture
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
c8a51a2158
renderer/opengl: create the screen texture
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
db244da101
config: note custom-shader requires opengl 4.2 on linux
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
fbc13d08b0
renderer/opengl: set resolution uniform on screen size change
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
2559d6b367
renderer/opengl: increment time uniform
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
e0afa442c4
renderer/opengl: better organization of custom shader state
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
47971e7663
renderer/opengl: setup uniform buffer objects for custom shaders
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
5fc91401f2
renderer/opengl: draw custom shaders, simplified
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
da600fee8f
renderer/opengl: pull out cell program drawing to dedicated func
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
aff5090362
renderer/opengl: simplifying the custom shader to get things working
2023-11-17 21:51:06 -08:00
Mitchell Hashimoto
1fedc912f0
renderer/opengl: create ubos
2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
3502db0f5f
renderer/opengl: start custom program work
2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
cc630f10ac
renderer/opengl: only one GPUCell
2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
fb0929a11b
renderer/opengl: extract cell program state to dedicated struct
2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
46dd084ee9
renderer/opengl: wip
2023-11-17 21:51:05 -08:00
Mitchell Hashimoto
8576acb89e
renderer/opengl: move opengl API to pkg/opengl
2023-11-17 21:51:04 -08:00
Mitchell Hashimoto
76a88e3fbe
renderer: spirv binary must be aligned to u32
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
4742cd308d
renderer: animation timer if we have custom shaders
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
17de73f802
renderer: log shadertoy compile errors
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
3a17ac48cf
prettier: ignore shaders
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
244e7266a1
renderer/metal: don't recreate custom shader resources per frame
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
d3bc1ab6da
renderer/metal: reuse an intermediate texture for custom shaders
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
bc70d19257
renderer/metal: set valid sampler properties
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
01a73994cb
renderer/metal: setup sampler state
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
1e572fb10b
renderer/metal: load custom shaders
2023-11-17 21:50:52 -08:00
Mitchell Hashimoto
2520bb3d07
config: introduce RepeatablePath to automatically expand
2023-11-17 21:50:36 -08:00
Mitchell Hashimoto
9fbee7e6d1
renderer: turn assertion into error
2023-11-17 21:50:35 -08:00
Mitchell Hashimoto
dba78b20ca
renderer: shadertoy convert to MSL
2023-11-17 21:50:35 -08:00
Mitchell Hashimoto
1bd92619b1
renderer: shadertoy functions
2023-11-17 21:50:35 -08:00
Mitchell Hashimoto
1678c3a038
build: add glslang
2023-11-17 21:50:35 -08:00
Mitchell Hashimoto
c347148fd7
renderer/metal: CRT effect, ugly hacky code
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
28246a80b8
renderer/metal: release some of our shader initialization objects
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
3095dce685
renderer/metal: wip for loading custom shader pipelines
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
389712a698
renderer/opengl: switch to new update vs draw
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
0e92f68228
renderer: separate update frame data from draw
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
67dce5ce0e
update zig-objc
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
abe2400ed9
Merge pull request #901 from Raiden1411/invert-fg-bg
...
renderer: add config option to invert fg and bg of cell when selected
2023-11-17 21:49:35 -08:00
Mitchell Hashimoto
45dfbfe53c
renderer: address issue with inverted cells
2023-11-17 21:47:24 -08:00
Mitchell Hashimoto
54d4aed762
Merge pull request #899 from Raiden1411/select-all
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core: implement select all binding
2023-11-17 21:37:57 -08:00
Mitchell Hashimoto
cb0cfab438
comments
2023-11-17 21:37:37 -08:00
Raiden1411
fd444b6d05
renderer: add support for metal
2023-11-18 01:08:18 +00:00
Raiden1411
7a239835d2
core: add config option to invert fg and bg of cell when selected
2023-11-18 01:04:14 +00:00
Tim Culverhouse
caf2252144
gtk: implement desktop notifications
2023-11-17 12:59:23 -06:00
Raiden1411
e3b83249d6
core: implement select all binding
2023-11-17 18:01:39 +00:00
Krzysztof Wolicki
44a48f62f1
change unmodified var
s to const
s in anticipation of zig changes
2023-11-17 15:46:46 +01:00
Gregory Anders
5290070be9
clipboard: add Clipboard variant for primary clipboard
...
In practice, the primary and selection clipboards are treated exactly
the same, but this allows OSC 52 sequences to use either 's' or 'p' as
the clipboard target.
2023-11-16 16:35:48 -06:00
Mitchell Hashimoto
b5bf7e9d3b
Merge pull request #890 from mitchellh/faint-bg
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renderer: faint should not be applied to bg alpha
2023-11-15 11:41:35 -08:00