The GTK side of appearance code is kind of a mess with several different
functions all having the responsibility of interacting with each other
and setting the appropriate window appearance. It should solely be the
responsibility of the `syncAppearance` function to apply appearance
changes, with other callbacks/functions calling it instead: much like
what we already do for the macOS apprt.
`std.debug.assert(x)` _is not_ the same as `if (!x) unreachable`
because the function call is not `inline`. Since it's not inline the
Zig compiler will try to compile any code that might otherwise be
unreachable.
Also, added a CI test that compiles Ghostty in a Debian 12 container to
ensure that regressions do not happen.
Added snap packaging, fixes#3153
If whoever registered the name in the snap store could add me as a
collaborator, I can handle getting it released in the store, setup
automated builds, and request the necessary classic permissions in the
store.
This commit removes support for building without libadwaita. (Y'all knew
that I just had this sitting in my back pocket). This will need some
serious review to ensure that we haven't lost any functionality.
In Termio.init, we make a copy of backend and modify it by calling
initTerminal. However, we used the original in the struct definition.
This lead to the pty being opened with a size 0,0.
Fixes#5257
Specify environment variables to pass to commands launched in a terminal
surface. The format is `env=KEY=VALUE`.
`env = foo=bar`
`env = bar=baz`
Setting `env` to an empty string will reset the entire map to default
(empty).
`env =`
Setting a key to an empty string will remove that particular key and
corresponding value from the map.
`env = foo=bar`
`env = foo=`
will result in `foo` not being passed to the launched commands. Setting
a key multiple times will overwrite previous entries.
`env = foo=bar`
`env = foo=baz`
will result in `foo=baz` being passed to the launched commands.
These environment variables _will not_ be passed to commands run by
Ghostty for other purposes, like `open` or `xdg-open` used to open URLs
in your browser.
Fixes#5257
Specify environment variables to pass to commands launched in a terminal
surface. The format is `env=KEY=VALUE`.
`env = foo=bar`
`env = bar=baz`
Setting `env` to an empty string will reset the entire map to default
(empty).
`env =`
Setting a key to an empty string will remove that particular key and
corresponding value from the map.
`env = foo=bar`
`env = foo=`
will result in `foo` not being passed to the launched commands.
Setting a key multiple times will overwrite previous entries.
`env = foo=bar`
`env = foo=baz`
will result in `foo=baz` being passed to the launched commands.
These environment variables _will not_ be passed to commands run by Ghostty
for other purposes, like `open` or `xdg-open` used to open URLs in your
browser.
In Termio.init, we make a copy of backend and modify it by calling
initTerminal. However, we used the original in the struct definition.
This lead to the pty being opened with a size 0,0.
The Ghostty implementation of OSC 21 (Kitty color protocol) currently
responds to *all* OSC 21 sequences. It should not respond to a set, nor
a reset command. Fix the implementation so that we only respond if a
query was received.
Add a `+boo` command to show the animation from the website. The data
for the frames is compressed during the build process. This build step
was added to the SharedDeps object because it is used in both
libghostty and in binaries.
The compression is done as follows:
- All files are concatenated together using \x01 as a combining byte
- The files are compressed to a cached build file
- A zig file is written to stdout which `@embedFile`s the compressed
file and exposes it to the importer
- A new anonymous module "framedata" is added in the SharedDeps object
Any file can import framedata and access the compressed bytes via
`framedata.compressed`. In the `boo` command, we decompress the slice
and
split it into frames for use in the animation.
The overall addition to the binary size is 348k.
Add a `+boo` command to show the animation from the website. The data
for the frames is compressed during the build process. This build step
was added to the SharedDeps object because it is used in both
libghostty and in binaries.
The compression is done as follows:
- All files are concatenated together using \x01 as a combining byte
- The files are compressed to a cached build file
- A zig file is written to stdout which `@embedFile`s the compressed
file and exposes it to the importer
- A new anonymous module "framedata" is added in the SharedDeps object
Any file can import framedata and access the compressed bytes via
`framedata.compressed`. In the `boo` command, we decompress the file and
split it into frames for use in the animation.
The overall addition to the binary size is 348k.
Finishes #378
Supercedes #4159
This adds a new enum value for `macos-non-native-fullscreen`:
`padded-notch`. This value will add padding to the top of the window to
account for the notch on applicable devices while still hiding the
menu.
This value is preferred over "visible-menu" by some people because for
screens without a notch, the window will take up the full height.
The plan in the future is that we may color the padded area when a notch
is present. In this commit it appears as transparent.
Fixes#5448
We previously removed the ctrl modifier for text commit (IME-style)
to workaround a libghostty quirk (as noted in the comment in the diff).
But this broke other keyboard layouts.
This commit attempts to clean this up slightly -- but not completely --
by removing that hack, and only modifying the ctrl behavior for the
UCKeyTranslate call.
Long term, I plan to remove UCKeyTranslate completely, as noted in the
todo comment already written just below this diff.
This fixes the aforementioned issue and hopefully doesn't regress any
other behavior. I tested the following:
1. Dvorak Ctrl characters
2. Ergo-L Ctrl characters
3. US standard Ctrl characters
4. Japanese IME input Ctrl input to modify IME state
* implement `yQuads()` and `draw_octant()`, pretty obvious extensions of
existing code. to allocate up to 3 potential remainder lines, consider
that octants will often appear in a rectangular subset of the terminal.
we want the distributed excess uniformly distributed across such a
region. so:
* one excess row: break symmetry in any direction (pick an arbitrary
tetrad and use it everywhere)
* two excess rows: go to alternating tetrads
* three excess rows: break symmetry, do not use three contiguous tetrads
* our `Octant`s are octary arrays of `bool`, provided as a somewhat
opaque constant table
* the 8-line copy-and-paste draw based on the `Octant` is not the
prettiest thing in the known universe
* we could generalize `draw_sextant()` and `draw_octant()` like
notcurses did, almost certainly
* oh bird thou never wert
with that said, i don't think `draw_octant()` is actually being called
lol, so let's not merge this yet. happy to hear early feedback, though.
Adds buildtime and comptime checks to make sure that Blueprints/UI files
are availble and correctly formed. Will also compile Blueprints to UI
files so that they are available to GTK code.
Adds buildtime and comptime checks to make sure that Blueprints/UI files
are availble and correctly formed. Will also compile Blueprints to UI
files so that they are available to GTK code.
Fixes#5718
When a terminal is resized with text reflow (i.e. soft-wrapped text), the cursor
is generally reflowed with it.
For example, imagine a terminal window 5-columns wide and you type the
following without pressing enter. The cursor is on the X.
```
OOOOO
OOX
```
If you resize the window now to 8 or more columns, this happens, as expected:
```
OOOOOOOX
```
As expected, the cursor remains on the "X". This behaves like any other text
input...
Terminals also provide an escape sequence to
[save the cursor (ESC 7 aka DECSC)](https://ghostty.org/docs/vt/esc/decsc).
This includes, amongst other things, the cursor position. The cursor can be
restored with [DECRC](https://ghostty.org/docs/vt/esc/decrc).
The behavior of the position of the _saved cursor_ in the context of text
reflow is unspecified and varies wildly between terminals Ghostty does this
right now (as do many other terminals):
```
OOOOOOOO
X
```
This commit changes the behavior so that we reflow the saved cursor.
As pointed out by @tristan957 the standard path for including the
Adwaita header file is simply "adwaita.h". While it may have been
necessary in the past to use a non-standard include path, that no longer
appears to be the case.
Caused by #5650
I actually don't understand how this didn't happen before or why we
didn't notice it but it seems like the envmap was never freed. In the
latest debug builds prior to this build GPA reports the leak.
We should free the envmap when the subprocess is deinitialized. But also
we can free the env map as soon as we start the subprocess which saves
some small amount of memory at runtime.
Additionally, we should only be freeing the envmap on error if we
created it.