610 Commits

Author SHA1 Message Date
Mitchell Hashimoto
f7f8c655df renderer: remove alt-screen extend-always 2024-08-10 10:39:10 -07:00
Mitchell Hashimoto
9f06e74353 config: add window-padding-color=extend-always to force always 2024-08-10 10:34:12 -07:00
Mitchell Hashimoto
40b3d4c72e config: clarify padding color default 2024-08-10 10:27:59 -07:00
Mitchell Hashimoto
861fe0379b metal: cell bg pipeline no longer has vertex data, needs no vertex desc
This happened to work in releases somehow but Xcode debug builds would
catch this as an assertion. Our cell bg pipeline now uses the "full
screen vertex shader" which takes no parameters, so we don't need a
vertex descriptor.
2024-08-09 15:10:58 -07:00
Mitchell Hashimoto
e4b8cac7ad renderer/opengl: reset screen uniforms on font change
Fixes #2067
2024-08-09 10:26:46 -07:00
Qwerasd
f47ab3e5b5 fix: add Contents.bgCell to avoid accidentally indexing with undersized ints 2024-08-08 21:02:26 -04:00
Qwerasd
740dce6e66 fix: promote dimensions to usize so cell_count doesn't overflow 2024-08-08 20:43:47 -04:00
Qwerasd
bdbf5ad1c7 remove superfluous slicing syntax 2024-08-08 19:10:00 -04:00
Qwerasd
e4ab550ea1 comment 2024-08-08 19:09:30 -04:00
Qwerasd
732483c08a renderer/metal: use memset to clear bg cell rows 2024-08-08 19:05:42 -04:00
Qwerasd
d68906563e renderer/metal: properly support padding color = background (not extend) 2024-08-08 19:03:39 -04:00
Qwerasd
e5241cb659 renderer/Metal: remove extraneous len arg from drawCellBgs 2024-08-07 18:30:44 -04:00
Qwerasd
3a58b89ef1 fix: use single triangle for metal post shader vertex 2024-08-07 18:17:49 -04:00
Qwerasd
76dc157675 fix tests 2024-08-07 18:02:11 -04:00
Qwerasd
6339f9bae9 renderer: metal shaders rework
- Significant changes to optimize memory usage.
- Adjusted formatting of the metal shader code to improve readability.
- Normalized naming conventions in shader code.
- Abstracted repetitive code for attribute descriptors to a helper
function.
2024-08-07 17:39:31 -04:00
Mitchell Hashimoto
c116d147d6 build: build metal lib 2024-08-06 15:30:48 -07:00
Mitchell Hashimoto
14a42fcdb7 renderer/metal: load shaders from precompiled lib 2024-08-06 15:05:10 -07:00
Mitchell Hashimoto
e5a087e143 renderer/metal: fix warnings compiling metal shader 2024-08-06 10:43:57 -07:00
Mitchell Hashimoto
389cc95394 renderer/metal: powerline enum value used wrong value 2024-08-06 10:22:08 -07:00
Mitchell Hashimoto
0f8ed39766 Merge pull request #2049 from pluiedev/fix/exempt-powerline-from-minimum-contrast
renderer: exempt Powerline cells from minimum contrast requirements
2024-08-06 10:12:14 -07:00
Mitchell Hashimoto
247d5e4411 renderer/opengl: comptime assertion to verify 2024-08-06 10:07:08 -07:00
Mitchell Hashimoto
5be3098963 comment 2024-08-06 10:04:56 -07:00
Leah Amelia Chen
503dfae6ff renderer: exempt Powerline cells from minimum contrast requirements
With a minimum contrast set, the colored glyphs that Powerline uses
would sometimes be set to white or black while the surrounding background
colors remain unchanged, breaking up contiguous colors on segments of
the Powerline.

This no longer happens with this patch as Powerline glyphs are now
special-cased and exempt from the minimum contrast adjustment.
2024-08-06 15:28:50 +08:00
Łukasz Niemier
f9be02a20f chore: clean up typos 2024-08-05 13:56:57 +02:00
Mitchell Hashimoto
ea551990eb renderer: disable window-padding-color=extend in certain scenarios
There are scenarios where this configuration looks bad. This commit
introduces some heuristics to prevent it. Here are the heuristics:

  * Extension is always enabled on alt screen.
  * Extension is disabled if a row contains any default bg color. The
    thinking is that in this scenario, using the default bg color looks
    just fine.
  * Extension is disabled if a row is marked as a prompt (using semantic
    prompt sequences). The thinking here is that prompts often contain
    perfect fit glyphs such as Powerline glyphs and those look bad when
    extended.

This introduces some CPU cost to the extension feature but it should be
minimal and respects dirty tracking. This is unfortunate but the feature
makes many terminal scenarios look much better and the performance cost
is minimal so I believe it is worth it.

Further heuristics are likely warranted but this should be a good
starting set.
2024-08-03 21:56:19 -07:00
Mitchell Hashimoto
1cc5a69c43 Revert "renderer/metal: can access grid metrics directly on font grid"
This reverts commit 172179bbff7d3f0df73ba1c29c6906b69ead2619.
2024-08-03 18:37:42 -07:00
Mitchell Hashimoto
172179bbff renderer/metal: can access grid metrics directly on font grid
Its never recalculated so we don't need a lock.
2024-08-03 18:37:15 -07:00
Mitchell Hashimoto
56b3aa0b5e renderer/metal: font grid change should run all screen size logic 2024-08-03 18:33:53 -07:00
Mitchell Hashimoto
ed1c163c7b renderer/opengl: support window-padding-color=extend 2024-08-03 16:29:17 -07:00
Mitchell Hashimoto
55e8c421b5 config: add window-padding-color 2024-08-03 16:14:14 -07:00
Mitchell Hashimoto
9214db3c5f renderer/metal: handle top/left 2024-08-03 16:03:42 -07:00
Mitchell Hashimoto
5309f4d080 renderer/metal: extend background color of grid border into padding 2024-08-03 15:39:02 -07:00
Mitchell Hashimoto
62cc279fc0 Merge pull request #1989 from gpanders/cursor-invert-fg-bg
config: add cursor-invert-fg-bg option
2024-07-31 19:39:27 -07:00
Mitchell Hashimoto
09e367fe09 Merge pull request #2015 from ghostty-org/kitty-unicode
Kitty Graphics Unicode Placeholders
2024-07-31 09:56:12 -07:00
Mitchell Hashimoto
765254e784 renderer/opengl: unicode placeholder support 2024-07-29 19:15:42 -07:00
Mitchell Hashimoto
0c81ca44b8 terminal/kitty: do not render blank virtual placement cells 2024-07-29 14:52:09 -07:00
Mitchell Hashimoto
079420730a renderer/metal: address some todos 2024-07-29 10:55:50 -07:00
Mitchell Hashimoto
359458b96a terminal/kitty: switch to new placement math 2024-07-29 10:52:10 -07:00
Mitchell Hashimoto
0ebf14fd44 terminal/kitty: working on moving placement math here for testing 2024-07-29 10:39:18 -07:00
Mitchell Hashimoto
4bf8d30b44 renderer/metal: rewrite kitty placeholder handling 2024-07-29 09:35:51 -07:00
Mitchell Hashimoto
6668930b96 terminal: appendGrapheme should text for codepoint, not text 2024-07-26 12:24:35 -07:00
Mitchell Hashimoto
a5d39103c9 renderer/metal: calculate proper grid offsets for image 2024-07-26 12:21:37 -07:00
Mitchell Hashimoto
3d4dd5277e renderer/metal: virtual placements are kind of rendering 2024-07-25 22:08:02 -07:00
Mitchell Hashimoto
d6d95209c6 renderer/metal: extract out some image placement logic 2024-07-25 21:35:38 -07:00
Mitchell Hashimoto
763e7fab8a renderer: skip virtual placements 2024-07-25 21:32:44 -07:00
Qwerasd
f17c072637 renderer/metal: use swap chain for custom shader passes 2024-07-25 21:16:35 -04:00
Mitchell Hashimoto
910ef97080 renderer/metal: zig fmt 2024-07-23 10:02:02 -07:00
Mitchell Hashimoto
12f0108673 renderer/metal: fix custom shader animations with display link 2024-07-22 15:32:58 -07:00
Gregory Anders
3e4a8644b5 renderer/opengl: implement cursor-invert-fg-bg 2024-07-22 16:23:06 -05:00
Gregory Anders
b09e4e5d63 config: add cursor-invert-fg-bg option
When set, the cursor-invert-fg-bg option uses the inverted foreground
and background colors of the cursor's current cell to color the cursor,
rather than using a fixed color. This option has higher precedence than
the cursor-color and cursor-text options, but has lower precedence than
an OSC 12 command to change the cursor color.
2024-07-22 08:42:30 -05:00