This commit adds a few new mode flags to the `bench-stream` program
to generator synthetic OSC sequences. The new modes are `gen-osc`,
`gen-osc-valid`, and `gen-osc-invalid`. The `gen-osc` mode generates
equal parts valid and invalid OSC sequences, while the suffixed variants
are for generating only valid or invalid sequences, respectively.
This commit also fixes our build system to actually be able to build the
benchmarks. It turns out we were just rebuilding the main Ghostty binary
for `-Demit-bench`. And, our benchmarks didn't run under Zig 0.14, which
is now fixed.
An important new design I'm working towards in this commit is to split
out synthetic data generation to a dedicated package in
`src/bench/synth` although I'm tempted to move it to `src/synth` since
it may be useful outside of benchmarks.
The synth package is a work-in-progress, but it contains a hint of
what's to come. I ultimately want to able to generate all kinds of
synthetic data with a lot of knobs to control dimensionality (e.g. in
the case of OSC sequences: valid/invalid, length, operation types,
etc.).
Changes:
1. Require `blueprint-compiler` 0.16.0 (or newer) for building from
a git checkout. With #6822 distributions that can't meet that
requirement can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no
longer used.
4. Removed build-time check of raw `.ui` files.
This should make testing Flatpak builds a lot easier.
To build, enter `flatpak/` directory and run:
flatpak-builder --repo=repo builddir com.mitchellh.ghostty.yml
alternatively, using org.flatpak.Builder flatpak:
flatpak run -p org.flatpak.Builder \
--repo=repo \
builddir \
com.mitchellh.ghostty.yml
The resulting flatpak can be installed using
flatpak install ./repo com.mitchellh.ghostty
Credit of AppStream metadata goes to @yorickpeterse.
Fixes#6821
UTF8 translation using KeymapDarwin requires a buffer and the buffer was
stack allocated in the coreKeyEvent call and returned from the function.
We need the buffer to live longer than this.
Long term, we're removing KeymapDarwin (there is a whole TODO comment in
there about how to do it), but this fixes a real problem today.
This introduces the concept of a "dist resource" (specifically a
`GhosttyDist.Resource` type). This is a resource that may be present in
dist tarballs but not in the source tree. If the resource is present and
we're not in a Git checkout, then we use it directly instead of
generating it.
This is used for the first time in this commit for the gresource c/h
files, which depend on a variety of external tools (blueprint-compiler,
glib-compile-resources, etc.) that we do not want to require downstream
users/packagers to have and we also do not want to worry about them
having the right versions.
This also adds a check for `distcheck` to ensure our distribution
contains all the expected files.
This moves the source tarball creation process into the Zig build system
and follows the autotools-standard naming conventions of `dist` and
`distcheck`.
The `dist` target creates a source tarball in the `PREFIX/dist`
directory. The tarball is named `ghostty-VERSION.tar.gz` as expected by
standard source tarball conventions.
The `distcheck` target does the same as `dist`, but also takes the
resulting tarball, extracts it, and runs tests on the extracted source
to verify the source tarball works as expected.
This commit also updates CI:
1. Tagged releases now use the new `zig build distcheck` command.
2. Tip releases now use the new `zig build dist` command.
3. A new test build tests that source tarball generation works on
every commit.
Lazy dependencies are only fetched if the build script would actually
reach a usage of that dependency at runtime (when the `lazyDependency`
function is called). This can save a lot of network traffic, disk uage,
and time because we don't have to fetch and build dependencies that we
don't actually need.
Prior to this commit, Ghostty fetched almost everything for all
platforms and configurations all the time. This commit reverses that to
fetching almost nothing until it's actually needed.
There are very little downsides to doing this[1]. One downside is `zig
build --fetch` doesn't fetch lazy dependencies, but we don't rely on
this command for packaging and suggest using our custom shell script
that downloads a cached list of URLs (`build.zig.zon.txt`).
This commit doesn't cover 100% of dependencies, since some provide no
benefit to make lazy while the complexity to make them lazy is higher
(in code style typically).
Conversely, some simple dependencies are marked lazy even if they're
almost always needed if they don't introduce any real complexity to the
code, because there is very little downside to do so.
[1]: https://ziggit.dev/t/lazy-dependencies-best-dependencies/5509/5
Closes#6702
This removes our mach-glfw dependency and replaces it with an in-tree
pkg/glfw that includes both the source for compiling glfw as well as the
Zig bindings. This matches the pattern from our other packages.
This is based on the upstream mach-glfw work and therefore includes the
original license and copyright information.
The reasoning is stated in the issue but to summarize for the commit:
- mach-glfw is no longer maintained, so we have to take ownership
- mach-glfw depended on some large blobs of header files to enable
cross-compilation but this isn't something we actually care about,
so we can (and do) drop the blobs
- mach-glfw blobs were hosted on mach hosts. given mach-glfw is
unmaintained, we can't rely on this hosting
- mach-glfw relied on a "glfw" package which was owned by another
person to be Zig 0.14 compatible, but we no longer need to rely on
this
- mach-glfw builds were outdated based on latest Zig practices
By linking using the pkg-config name we gain the compiler flags in pkgconf
for linking, specifically the -I <headers> to include system-installed
headers. This allows the gtk4-layer-shell pkg to not require the source
files specified in the `pkg/gtk4-layer-shell/build.zig.zon`.
pkg(gtk4-layer-shell): Refactor to allow dynamic linking
Refactored `pkg/gtk4-layer-shell/build.zig` to have similar structure
to `pkg/oniguruma/build.zig`.
Now dynamic link using pkgconfig, this adds pkgconfig compiler flags.
So we are now using system-installed headers to resolve @cInclude().
As of now `gtk4-layer-shell` is unavailable on recent, stable releases
of many distros (Debian 12, Ubuntu 24.04, openSUSE Leap & Tumbleweed, etc.)
and outdated on many others (Nixpkgs 24.11/unstable, Fedora 41, etc.)
This is inconvenient for our users and severely limits where the quick
terminal can be used. As a result we then build gtk4-layer-shell ourselves
by default unless `--system` or `-fsys=gtk4-layer-shell` are specified.
This also allows me to add an idiomatic Zig API on top of the library
and avoiding adding even more raw C code in the GTK apprt.
Since we now build gtk4-layer-shell it should be theoretically available
on all Linux systems we target. As such, the `-Dgtk-layer-shell` build
option has been removed. This is somewhat of an experimental change as
I don't know if gtk4-layer-shell works perfectly across all distros, and
we can always add the option back if need be.
This is my third (!) attempt at implementing localization support. By
leveraging GTK builder to do most of the `gettext` calls, I can avoid
the whole mess about missing symbols on non-glibc platforms.
Added some documentation too for contributors and translators, just for
good measure.
Supersedes #5214, resolves the GTK half of #2357
This is my third (!) attempt at implementing localization support.
By leveraging GTK builder to do most of the `gettext` calls, I
can avoid the whole mess about missing symbols on non-glibc platforms.
Added some documentation too for contributors and translators,
just for good measure.
Using `gtk4-layer-shell` still seems like the path of least resistance,
and to my delight it pretty much Just Works. Hurrah!
This implementation could do with some further polish (e.g. animations,
which can be implemented via libadwaita's animations API, and global
shortcuts), but as a MVP it works well enough.
It even supports tabs!
Fixes#4624.
`std.debug.assert(x)` _is not_ the same as `if (!x) unreachable`
because the function call is not `inline`. Since it's not inline the
Zig compiler will try to compile any code that might otherwise be
unreachable.
Also, added a CI test that compiles Ghostty in a Debian 12 container to
ensure that regressions do not happen.
Add a `+boo` command to show the animation from the website. The data
for the frames is compressed during the build process. This build step
was added to the SharedDeps object because it is used in both
libghostty and in binaries.
The compression is done as follows:
- All files are concatenated together using \x01 as a combining byte
- The files are compressed to a cached build file
- A zig file is written to stdout which `@embedFile`s the compressed
file and exposes it to the importer
- A new anonymous module "framedata" is added in the SharedDeps object
Any file can import framedata and access the compressed bytes via
`framedata.compressed`. In the `boo` command, we decompress the file and
split it into frames for use in the animation.
The overall addition to the binary size is 348k.
Adds buildtime and comptime checks to make sure that Blueprints/UI files
are availble and correctly formed. Will also compile Blueprints to UI
files so that they are available to GTK code.