1179 Commits

Author SHA1 Message Date
Mitchell Hashimoto
5962696c3b input: remove physical_key from the key event (all keys are physical) 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
ffdf86374a apprt/gtk: build 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
b991d36343 macOS: build 2025-05-09 10:01:06 -07:00
Mitchell Hashimoto
24d433333b apprt/glfw: builds 2025-05-09 10:01:06 -07:00
Jeffrey C. Ollie
5d81a31a49 gtk: remove dead code 2025-05-07 11:12:07 -05:00
Jeffrey C. Ollie
00a2d54420 gtk: only allow one config error dialog at a time
This fixes a problem introduced by #7241 that would cause multiple error
dialogs to be shown.
2025-05-07 10:46:46 -05:00
Jeffrey C. Ollie
e8c845b758 core: fixup callconv(.C) -> callconv(.c)
https://ziglang.org/download/0.14.0/release-notes.html#Calling-Convention-Enhancements-and-setAlignStack-Replaced
2025-05-07 08:41:09 -05:00
Jeffrey C. Ollie
27cdd6d79c gtk: require blueprint-compiler 0.16 for building (#6827)
Changes:

1. Require `blueprint-compiler` 0.16.0 (or newer) for building from a
git checkout. With #6822 distributions that can't meet that requirement
can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no longer
used.
4. Removed build-time check of raw `.ui` files.
2025-05-06 16:06:53 -05:00
Mitchell Hashimoto
f73f7c805d Fix removed GDK_DEBUG gl-no-fractional (#7233)
`gl-no-fractional` is removed from GTK v4.17.5
2025-05-06 07:17:28 -07:00
Mitchell Hashimoto
6e11d947e7 Binding for toggling window float on top (macOS only)
This adds a keybinding and apprt action for #7237.
2025-05-01 09:47:17 -07:00
Leorize
0af5a291ac apprt/gtk: ensure configuration is loaded on startup
Restores the app configuration code removed in
https://github.com/ghostty-org/ghostty/pull/6792.

The was unnoticed due to `colorSchemeEvent` triggering a
configuration reload if `window-theme` deviates from the default
(i.e. dark mode is used).

Fixes https://github.com/ghostty-org/ghostty/discussions/7206
2025-05-01 01:59:36 -05:00
Morgan
6f4fe56b93 Add comment about gl-no-fractional 2025-04-30 23:50:11 +09:00
Morgan
5291292047 Add runtimeUntil, fix remove GDK_DEBUG gl-no-fractional 2025-04-30 15:58:21 +09:00
Jeffrey C. Ollie
75cc4b29fd gtk: require blueprint-compiler 0.16 for building
Changes:

1. Require `blueprint-compiler` 0.16.0 (or newer) for building from
   a git checkout. With #6822 distributions that can't meet that
   requirement can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no
   longer used.
4. Removed build-time check of raw `.ui` files.
2025-04-23 10:35:10 -05:00
Mitchell Hashimoto
17b0bf585d apprt/gtk: add menu to new tab button to create splits (#7137)
Closes: https://github.com/ghostty-org/ghostty/discussions/6828
2025-04-22 09:07:10 -07:00
Mitchell Hashimoto
74e1c47623 macOS: Command Palette (#7153)
This introduces a command palette (inspired by @pluiedev's work in
#5681, but not using it as a base) for macOS.

The command palette is available in the `View` menu and also bindable
via `toggle_command_palette`, default binding is `cmd+shift+p` to match
VSCode.

The commands in the command palette must map to a _bindable_ action,
though they may not have an associated keybinding. This means that any
new binding actions we add in the future can be represented here and
also makes it easy in the future to add configuration to add new custom
entries to the command palette. For this initial PR, the available
commands are hardcoded (`src/input/commands.zig`).

I've noticed in other programs (VSCode, Zed), the command palette
contains pretty much _all available actions_ even if they're basically
useless in the context of a command palette. For example, Zed has the
"toggle command palette" action in the command palette and it... does
nothing (it probably should hide the palette). I followed @pluiedev's
lead and made this subjective in this PR but I wonder if we should
actually force all binding actions to be available.

There are various other improvements I'd like to make but omitted from
this PR for the sake of limiting scope:

* Instead of an entry with no matches doing nothing, we can allow users
to manually input _any_ configurable binding.
* Localization, since macOS doesn't have any yet. But for Linux when we
port this we probably have to change our strings extraction.

## Demo


https://github.com/user-attachments/assets/a2155cfb-d86b-4c1a-82b5-74ba927e4d69
2025-04-22 08:52:27 -07:00
Tristan Partin
1c62ddffc4 apprt/gtk: add menu to new tab button to create splits
Closes: https://github.com/ghostty-org/ghostty/discussions/6828
Signed-off-by: Tristan Partin <tristan@partin.io>
2025-04-21 13:01:37 -05:00
Tristan Partin
f2fa47bca7 apprt/gtk: fix typo
I had a copy-paste error when I used right instead of up.

Signed-off-by: Tristan Partin <tristan@partin.io>
2025-04-21 12:12:54 -05:00
Mitchell Hashimoto
6d2685b5a2 add toggle command palette binding 2025-04-21 10:05:30 -07:00
Mitchell Hashimoto
8615dfb73d libghostty: add API for getting commands 2025-04-21 08:32:05 -07:00
Mitchell Hashimoto
9beaed45f8 Revert "apprt/gtk: add menu to new tab button to create splits (#7127)"
This reverts commit 14134d61fb4b1bbf4ce80bb9b3ed849908bf9344, reversing
changes made to 6a876ef8ec3e2aeb3d15df0dfb0e07677e49ff03.

This causes translation failures, this should be reintroduced when the
CI check passes.
2025-04-19 07:05:38 -07:00
Tristan Partin
410761d4e3 apprt/gtk: add menu to new tab button to create splits
Closes: https://github.com/ghostty-org/ghostty/discussions/6828
Co-authored-by: Leah Amelia Chen <github@acc.pluie.me>
Signed-off-by: Tristan Partin <tristan@partin.io>
2025-04-19 01:04:57 -05:00
Mitchell Hashimoto
65356c25da macOS/libghostty: rework keyboard input handling (#7121)
This is a large refactor of the keyboard input handling code in
libghostty and macOS. Previously, libghostty did a lot of things that
felt out of scope or was repeated work due to lacking context. For
example, libghostty would do full key translation from key event to
character (including unshifted translation) as well as managing dead key
states and setting the proper preedit text.

This is all information the apprt can and should have on its own.
NSEvent on macOS already provides us with all of this information,
there's no need to redo the work. The reason we did in the first place
is mostly historical: libghostty powered our initial macOS port years
ago when we didn't have an AppKit runtime yet.

This cruft has already practically been the source of numerous issues,
e.g.
https://github.com/ghostty-org/ghostty/issues/5558, but many other hacks
along the way, too.

This commit pushes all preedit (e.g. dead key) handling and key
translation
including unshifted keys up into the caller of libghostty.

Besides code cleanup, a practical benefit of this is that key event
handling on macOS is now about 10x faster on average. That's because
we're avoiding repeated key translations as well as other unnecessary
work. This should have a meaningful impact on input latency but I didn't
measure the full end-to-end latency.

A scarier part of this commit is that key handling is not well tested
since its a GUI component. I suspect we'll have some fallout for certain
keyboard layouts or input methods, but I did my best to run through
everything I could think of.

This also fixes one bug where preedit state didn't properly clear when
changing keyboard layouts. This now does and matches the behavior
of native apps like TextEdit and Terminal.app
2025-04-18 12:06:32 -07:00
Tristan Partin
793c727986 apprt/gtk: refactor action callbacks to reduce code duplication
It was getting very monotonous reading the code.

Signed-off-by: Tristan Partin <tristan@partin.io>
2025-04-18 12:54:36 -05:00
Mitchell Hashimoto
b3cb38c3fa macOS/libghostty: rework keyboard input handling
This is a large refactor of the keyboard input handling code in
libghostty and macOS. Previously, libghostty did a lot of things that
felt out of scope or was repeated work due to lacking context. For
example, libghostty would do full key translation from key event to
character (including unshifted translation) as well as managing dead key
states and setting the proper preedit text.

This is all information the apprt can and should have on its own.
NSEvent on macOS already provides us with all of this information,
there's no need to redo the work. The reason we did in the first place
is mostly historical: libghostty powered our initial macOS port years
ago when we didn't have an AppKit runtime yet.

This cruft has already practically been the source of numerous issues, e.g.
#5558, but many other hacks along the way, too.

This commit pushes all preedit (e.g. dead key) handling and key translation
including unshifted keys up into the caller of libghostty.

Besides code cleanup, a practical benefit of this is that key event
handling on macOS is now about 10x faster on average. That's because
we're avoiding repeated key translations as well as other unnecessary
work. This should have a meaningful impact on input latency but I didn't
measure the full end-to-end latency.

A scarier part of this commit is that key handling is not well tested
since its a GUI component. I suspect we'll have some fallout for certain
keyboard layouts or input methods, but I did my best to run through
everything I could think of.
2025-04-17 14:24:12 -07:00
Mitchell Hashimoto
c23b389cf1 gtk: implement bell (#7087)
This PR implements a more lightweight alternative to #5326 that contains
features that I personally think Just Make Sense for the bell.

No configs, no GStreamer stuff, just sane defaults to get us started.
2025-04-14 11:19:19 -07:00
Leah Amelia Chen
3a973c692a gtk(bell): add bell-features config option
Co-authored-by: Jeffrey C. Ollie <jeff@ocjtech.us>
2025-04-15 00:18:05 +08:00
Leah Amelia Chen
abd7d9202b gtk(bell): mark tab as needing attention on bell 2025-04-14 23:44:13 +08:00
Leah Amelia Chen
10a591fba2 gtk(bell): use gdk.Surface.beep for bell
Co-authored-by: Jeffrey C. Ollie <jeff@ocjtech.us>
2025-04-14 23:44:13 +08:00
Leah Amelia Chen
a0760cabd6 gtk: implement bell
Co-authored-by: Jeffrey C. Ollie <jeff@ocjtech.us>
2025-04-14 23:44:13 +08:00
Mitchell Hashimoto
d7f75b348d config: allow commands to specify whether they shell expand or not (#7044)
Fixes #7032 

This introduces a syntax for `command` and `initial-command` that allows
the user to specify whether it should be run via `/bin/sh -c` or not.
The syntax is a prefix `direct:` or `shell:` prior to the command, with
no prefix implying a default behavior as documented.

Previously, we unconditionally ran commands via `/bin/sh -c`, primarily
to avoid having to do any shell expansion ourselves. We also leaned on
it as a crutch for PATH-expansion but this is an easy problem compared
to shell expansion.

For the principle of least surprise, this worked well for configurations
specified via the config file, and is still the default. However, these
configurations are also set via the `-e` special flag to the CLI, and it
is very much not the principle of least surprise to have the command run
via `/bin/sh -c` in that scenario since a shell has already expanded all
the arguments and given them to us in a nice separated format. But we
had no way to toggle this behavior.

This commit introduces the ability to do this, and changes the defaults
so that `-e` doesn't shell expand. Further, we also do PATH lookups
ourselves for the non-shell expanded case because thats easy (using
execvpe style extensions but implemented as part of the Zig stdlib). We
don't do path expansion (e.g. `~/`) because thats a shell expansion.

So to be clear, there are no two polar opposite behavioes here with
clear semantics:

1. Direct commands are passed to `execvpe` directly, space separated.
This will not handle quoted strings, environment variables, path
expansion (e.g. `~/`), command expansion (e.g. `$()`), etc.

2. Shell commands are passed to `/bin/sh -c` and will be shell expanded
as per the shell's rules. This will handle everything that `sh`
supports.

In doing this work, I also stumbled upon a variety of smaller
improvements that could be made:

- A number of allocations have been removed from the startup path that
only existed to add a null terminator to various strings. We now have
null terminators from the beginning since we are almost always on a
system that's going to need it anyways.

- For bash shell integration, we no longer wrap the new bash command in
a shell since we've formed a full parsed command line.

- The process of creating the command to execute by termio is now unit
tested, so we can test the various complex cases particularly on macOS
of wrapping commands in the login command.

- `xdg-terminal-exec` on Linux uses the `direct:` method by default
since it is also assumed to be executed via a shell environment.
2025-04-10 16:32:18 -04:00
Mitchell Hashimoto
722d41a359 config: allow commands to specify whether they shell expand or not
This introduces a syntax for `command` and `initial-command` that allows
the user to specify whether it should be run via `/bin/sh -c` or not.
The syntax is a prefix `direct:` or `shell:` prior to the command,
with no prefix implying a default behavior as documented.

Previously, we unconditionally ran commands via `/bin/sh -c`, primarily
to avoid having to do any shell expansion ourselves. We also leaned on
it as a crutch for PATH-expansion but this is an easy problem compared
to shell expansion.

For the principle of least surprise, this worked well for configurations
specified via the config file, and is still the default. However, these
configurations are also set via the `-e` special flag to the CLI, and it
is very much not the principle of least surprise to have the command run via
`/bin/sh -c` in that scenario since a shell has already expanded all the
arguments and given them to us in a nice separated format. But we had no
way to toggle this behavior.

This commit introduces the ability to do this, and changes the defaults
so that `-e` doesn't shell expand. Further, we also do PATH lookups
ourselves for the non-shell expanded case because thats easy (using
execvpe style extensions but implemented as part of the Zig stdlib). We don't
do path expansion (e.g. `~/`) because thats a shell expansion.

So to be clear, there are no two polar opposite behavioes here with
clear semantics:

  1. Direct commands are passed to `execvpe` directly, space separated.
     This will not handle quoted strings, environment variables, path
     expansion (e.g. `~/`), command expansion (e.g. `$()`), etc.

  2. Shell commands are passed to `/bin/sh -c` and will be shell expanded
     as per the shell's rules. This will handle everything that `sh`
     supports.

In doing this work, I also stumbled upon a variety of smaller
improvements that could be made:

  - A number of allocations have been removed from the startup path that
    only existed to add a null terminator to various strings. We now
    have null terminators from the beginning since we are almost always
    on a system that's going to need it anyways.

  - For bash shell integration, we no longer wrap the new bash command
    in a shell since we've formed a full parsed command line.

  - The process of creating the command to execute by termio is now unit
    tested, so we can test the various complex cases particularly on
    macOS of wrapping commands in the login command.

  - `xdg-terminal-exec` on Linux uses the `direct:` method by default
    since it is also assumed to be executed via a shell environment.
2025-04-10 13:15:14 -07:00
Jeffrey C. Ollie
cb1b447e8c gtk: fix forcing the window theme to light or dark
Fixes #7038
2025-04-08 18:33:12 -05:00
Mitchell Hashimoto
e19b5a150a libghostty: Action CValue should be untagged extern union
Fixes #6962

I believe this is an upstream bug
(https://github.com/ziglang/zig/issues/23454), where Zig is allowing
extern unions to be tagged when created via type reification. This
results in a CValue that has an extra trailing byte (the tag).

This wasn't causing any noticeable issues for Ghostty for some reason
but others using our pattern were seeing issues. And I did confirm that
our CValue was indeed tagged and was the wrong byte size. I assume Swift
was just ignoring it because it was extra data. I don't know, but we
should fix this in general for libghostty.
2025-04-03 20:57:31 -04:00
Leah Amelia Chen
969839acf3 gtk(x11): fix blur regions when using >200% scaling
See #6957

We were not considering GTK's internal scale factor that converts between
"surface coordinates" and actual device coordinates, and that worked fine
until the scale factor reached 2x (200%).

Since the code is now dependent on the scale factor (which could change
at any given moment), we also listen to scale factor changes and then
unconditionally call `winproto.syncAppearance`. Even though it's somewhat
overkill, I don't expect people to change their scale factor dramatically
all the time anyway...
2025-04-02 17:21:28 +02:00
Leah Amelia Chen
ae3e92a3fb gtk: use up-to-date maximized & fullscreen state in syncAppearance
DerivedConfig's maximize and fullscreen should only ever be used during
window creation and nowhere else.
2025-03-26 20:15:18 +01:00
Jeffrey C. Ollie
c58fe676ad gtk: a couple more C cleanups (#6876) 2025-03-22 23:07:19 -05:00
Mitchell Hashimoto
9d5ce6e47d apprt/gtk: remove gtk-gsk-renderer config
This was a hack, and is no longer required since #6877. Users can
explicitly override the GTK GSK renderer by setting the standard GTK env
var `GSK_RENDERER`.
2025-03-22 14:29:22 -07:00
Mitchell Hashimoto
36f841ee80 apprt/gtk: make GL context current in unrealize
Fixes #6872

This commit explicitly acquires the GL context in the `unrealize`
signal handler of the GTK Surface prior to cleaning up GPU resources.

A GLArea only guarantees that the associated GdkContext is current for
the `render` signal (see the docs[1]). This is why our OpenGL renderer
"defers" various operations such as resize, font grid changing, etc.
(see the `deferred_`-prefix fields in `renderer/OpenGL.zig`).
However, we missed a spot.

The `gtk-widget::unrealize` signal is emitted when the widget is
destroyed, and it is the last chance we have to clean up our GPU
resources. But it is not guaranteed that the GL context is current at
that point, and we weren't making it current. On the NGL GTK renderer,
this was freeing GPU resources we didn't own.

As best I can understand, the old GL renderer only ever used a handful
of GL resources that were early in the ID space, so by coincidence we
were probably freeing nothing and everything was fine. But with the new
NGL renderer uses a LOT more GL resources (make a few splits and the ID
space is already in the thousands, from GTK!), so we were freeing real
resources that we didn't own, which caused rendering issues. :)

I suspect the above also resulted in VRAM memory leaks (which would be
RAM memory leaks for unified memory GPUs). This potentially relates to
#5491.

The fix is to explicitly make the GL context current in the `unrealize`
handler.

[1]: https://docs.gtk.org/gtk4/method.GLArea.make_current.html
2025-03-22 14:20:01 -07:00
Jeffrey C. Ollie
1317e62722 gtk: a couple more C cleanups 2025-03-22 16:13:08 -05:00
Leah Amelia Chen
f659e70938 gtk: clean up C remnants and @ptrCasts
Some `@ptrCast`s are unavoidable in the codebase but I've gotten rid of
every one that's unnecessary.
2025-03-21 20:15:59 +01:00
Mitchell Hashimoto
f31f8bb782 apprt/embedded: utf8 encoding buffer lifetime must extend beyond call
Fixes #6821

UTF8 translation using KeymapDarwin requires a buffer and the buffer was
stack allocated in the coreKeyEvent call and returned from the function.
We need the buffer to live longer than this.

Long term, we're removing KeymapDarwin (there is a whole TODO comment in
there about how to do it), but this fixes a real problem today.
2025-03-19 21:36:39 -07:00
Jeffrey C. Ollie
07ec421cd3 CI: Add checks for blueprint compiler / Nix refactors (#6801)
1. Refactored Nix devshell/package to make it easier to keep
LD_LIBRARY_PATH & buildInputs in sync (plus make it easier to re-use in
other Nix environment).
2. Added a CI job to ensure that Blueprints are formatted correctly and
that they will compile using `blueprint-compiler` 0.16.0.
3. Reformatted all Blueprints with `blueprint-compiler format`.
2025-03-18 16:37:34 -05:00
Jeffrey C. Ollie
648e0a06ab CI: Add checks for blueprint compiler / Nix refactors
1. Refactored Nix devshell/package to make it easier to keep
   LD_LIBRARY_PATH & buildInputs in sync (plus make it easier to re-use
   in other Nix environment).
2. Added a CI job to ensure that Blueprints are formatted correctly and
   that they will compile using `blueprint-compiler` 0.16.0.
3. Reformatted all Blueprints with `blueprint-compiler format`.
2025-03-18 16:12:49 -05:00
Jeffrey C. Ollie
5bf10dce12 c804cd3dbb0274f3271736e0b8f279795bdff394 2025-03-18 14:14:50 -05:00
Jeffrey C. Ollie
0f2f0ab69f Update Adwaita version check for Box unref (#6796)
As of Adwaita 1.5.0, the GTK Box is not being properly unref'd when the
parent window is closed. Update the conditional to account for this.

Also add a couple of missing unref()s in errdefers.

This fixes an issue where Ghostty would not properly quit after closing
the last surface.
https://github.com/ghostty-org/ghostty/discussions/3807 is related
(though I'm not sure it's the exact same problem).
2025-03-18 10:42:00 -05:00
Gregory Anders
946c0c370f Update Adwaita version check for Box unref
As of Adwaita 1.5.0, the GTK Box is not being properly unref'd when the
parent window is closed. Update the conditional to account for this.

Also add a couple of missing unref()s in errdefers.
2025-03-18 10:24:42 -05:00
Leah Amelia Chen
a773588c99 gtk: remove c.zig
It has been done.
2025-03-18 12:35:41 +01:00
Leah Amelia Chen
73341b052b gtk: port ConfigErrorsWindow to dialogs 2025-03-18 12:35:41 +01:00
Leah Amelia Chen
1ee9c85954 gtk: port inspector & key handling to zig-gobject 2025-03-18 12:35:41 +01:00