The origin of these keys are old sun keyboards.
They are getting picked up by the custom (progammable) keyboard scene
(see https://github.com/manna-harbour/miryoku for a popular layout).
Support in ghosty is quite handy because it allows to bind copy/paste in
a way that doesn't overlap with ctrl-c/ctrl-v, which can have special
bindings in some terminal applications.
This fixes an issue where stack traces were unreliable on some platforms
(namely aarch64-linux in a MacOS VM). I'm unsure if this is a bug in Zig
(defaults should be changed?) or what, because this isn't necessary on
other platforms, but this works around the issue.
I've unconditionally enabled this for all platforms, depending on build
mode (debug/test) and not the target. This is because I don't think
there is a downside for other platforms but if thats wrong we can fix
that quickly.
Some binaries have this unconditionally enabled regardless of build mode
(e.g. the Unicode tables generator) because having symbols in those
cases is always useful.
Some unrelated GTK test fix is also included here. I'm not sure why CI
didn't catch this (perhaps we only run tests for none-runtime) but all
tests pass locally and we can look into that elsewhere.
It's been a lot of D-Bus related pain and suffering, but here it is.
I'm not sure about how well this is integrated inside App, but I'm fairly
proud of the standalone logic.
Changes:
1. Require `blueprint-compiler` 0.16.0 (or newer) for building from a
git checkout. With #6822 distributions that can't meet that requirement
can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no longer
used.
4. Removed build-time check of raw `.ui` files.
Changes:
1. Require `blueprint-compiler` 0.16.0 (or newer) for building from
a git checkout. With #6822 distributions that can't meet that
requirement can use generated source tarballs to build.
2. Remove all `.ui` files as they are unnecessary.
3. Simplify the `Builder` interface since raw `.ui` files are no
longer used.
4. Removed build-time check of raw `.ui` files.
This introduces a command palette (inspired by @pluiedev's work in
#5681, but not using it as a base) for macOS.
The command palette is available in the `View` menu and also bindable
via `toggle_command_palette`, default binding is `cmd+shift+p` to match
VSCode.
The commands in the command palette must map to a _bindable_ action,
though they may not have an associated keybinding. This means that any
new binding actions we add in the future can be represented here and
also makes it easy in the future to add configuration to add new custom
entries to the command palette. For this initial PR, the available
commands are hardcoded (`src/input/commands.zig`).
I've noticed in other programs (VSCode, Zed), the command palette
contains pretty much _all available actions_ even if they're basically
useless in the context of a command palette. For example, Zed has the
"toggle command palette" action in the command palette and it... does
nothing (it probably should hide the palette). I followed @pluiedev's
lead and made this subjective in this PR but I wonder if we should
actually force all binding actions to be available.
There are various other improvements I'd like to make but omitted from
this PR for the sake of limiting scope:
* Instead of an entry with no matches doing nothing, we can allow users
to manually input _any_ configurable binding.
* Localization, since macOS doesn't have any yet. But for Linux when we
port this we probably have to change our strings extraction.
## Demo
https://github.com/user-attachments/assets/a2155cfb-d86b-4c1a-82b5-74ba927e4d69
This reverts commit 14134d61fb4b1bbf4ce80bb9b3ed849908bf9344, reversing
changes made to 6a876ef8ec3e2aeb3d15df0dfb0e07677e49ff03.
This causes translation failures, this should be reintroduced when the
CI check passes.
This is a large refactor of the keyboard input handling code in
libghostty and macOS. Previously, libghostty did a lot of things that
felt out of scope or was repeated work due to lacking context. For
example, libghostty would do full key translation from key event to
character (including unshifted translation) as well as managing dead key
states and setting the proper preedit text.
This is all information the apprt can and should have on its own.
NSEvent on macOS already provides us with all of this information,
there's no need to redo the work. The reason we did in the first place
is mostly historical: libghostty powered our initial macOS port years
ago when we didn't have an AppKit runtime yet.
This cruft has already practically been the source of numerous issues,
e.g.
https://github.com/ghostty-org/ghostty/issues/5558, but many other hacks
along the way, too.
This commit pushes all preedit (e.g. dead key) handling and key
translation
including unshifted keys up into the caller of libghostty.
Besides code cleanup, a practical benefit of this is that key event
handling on macOS is now about 10x faster on average. That's because
we're avoiding repeated key translations as well as other unnecessary
work. This should have a meaningful impact on input latency but I didn't
measure the full end-to-end latency.
A scarier part of this commit is that key handling is not well tested
since its a GUI component. I suspect we'll have some fallout for certain
keyboard layouts or input methods, but I did my best to run through
everything I could think of.
This also fixes one bug where preedit state didn't properly clear when
changing keyboard layouts. This now does and matches the behavior
of native apps like TextEdit and Terminal.app
This is a large refactor of the keyboard input handling code in
libghostty and macOS. Previously, libghostty did a lot of things that
felt out of scope or was repeated work due to lacking context. For
example, libghostty would do full key translation from key event to
character (including unshifted translation) as well as managing dead key
states and setting the proper preedit text.
This is all information the apprt can and should have on its own.
NSEvent on macOS already provides us with all of this information,
there's no need to redo the work. The reason we did in the first place
is mostly historical: libghostty powered our initial macOS port years
ago when we didn't have an AppKit runtime yet.
This cruft has already practically been the source of numerous issues, e.g.
#5558, but many other hacks along the way, too.
This commit pushes all preedit (e.g. dead key) handling and key translation
including unshifted keys up into the caller of libghostty.
Besides code cleanup, a practical benefit of this is that key event
handling on macOS is now about 10x faster on average. That's because
we're avoiding repeated key translations as well as other unnecessary
work. This should have a meaningful impact on input latency but I didn't
measure the full end-to-end latency.
A scarier part of this commit is that key handling is not well tested
since its a GUI component. I suspect we'll have some fallout for certain
keyboard layouts or input methods, but I did my best to run through
everything I could think of.
This PR implements a more lightweight alternative to #5326 that contains
features that I personally think Just Make Sense for the bell.
No configs, no GStreamer stuff, just sane defaults to get us started.
Fixes#7032
This introduces a syntax for `command` and `initial-command` that allows
the user to specify whether it should be run via `/bin/sh -c` or not.
The syntax is a prefix `direct:` or `shell:` prior to the command, with
no prefix implying a default behavior as documented.
Previously, we unconditionally ran commands via `/bin/sh -c`, primarily
to avoid having to do any shell expansion ourselves. We also leaned on
it as a crutch for PATH-expansion but this is an easy problem compared
to shell expansion.
For the principle of least surprise, this worked well for configurations
specified via the config file, and is still the default. However, these
configurations are also set via the `-e` special flag to the CLI, and it
is very much not the principle of least surprise to have the command run
via `/bin/sh -c` in that scenario since a shell has already expanded all
the arguments and given them to us in a nice separated format. But we
had no way to toggle this behavior.
This commit introduces the ability to do this, and changes the defaults
so that `-e` doesn't shell expand. Further, we also do PATH lookups
ourselves for the non-shell expanded case because thats easy (using
execvpe style extensions but implemented as part of the Zig stdlib). We
don't do path expansion (e.g. `~/`) because thats a shell expansion.
So to be clear, there are no two polar opposite behavioes here with
clear semantics:
1. Direct commands are passed to `execvpe` directly, space separated.
This will not handle quoted strings, environment variables, path
expansion (e.g. `~/`), command expansion (e.g. `$()`), etc.
2. Shell commands are passed to `/bin/sh -c` and will be shell expanded
as per the shell's rules. This will handle everything that `sh`
supports.
In doing this work, I also stumbled upon a variety of smaller
improvements that could be made:
- A number of allocations have been removed from the startup path that
only existed to add a null terminator to various strings. We now have
null terminators from the beginning since we are almost always on a
system that's going to need it anyways.
- For bash shell integration, we no longer wrap the new bash command in
a shell since we've formed a full parsed command line.
- The process of creating the command to execute by termio is now unit
tested, so we can test the various complex cases particularly on macOS
of wrapping commands in the login command.
- `xdg-terminal-exec` on Linux uses the `direct:` method by default
since it is also assumed to be executed via a shell environment.
This introduces a syntax for `command` and `initial-command` that allows
the user to specify whether it should be run via `/bin/sh -c` or not.
The syntax is a prefix `direct:` or `shell:` prior to the command,
with no prefix implying a default behavior as documented.
Previously, we unconditionally ran commands via `/bin/sh -c`, primarily
to avoid having to do any shell expansion ourselves. We also leaned on
it as a crutch for PATH-expansion but this is an easy problem compared
to shell expansion.
For the principle of least surprise, this worked well for configurations
specified via the config file, and is still the default. However, these
configurations are also set via the `-e` special flag to the CLI, and it
is very much not the principle of least surprise to have the command run via
`/bin/sh -c` in that scenario since a shell has already expanded all the
arguments and given them to us in a nice separated format. But we had no
way to toggle this behavior.
This commit introduces the ability to do this, and changes the defaults
so that `-e` doesn't shell expand. Further, we also do PATH lookups
ourselves for the non-shell expanded case because thats easy (using
execvpe style extensions but implemented as part of the Zig stdlib). We don't
do path expansion (e.g. `~/`) because thats a shell expansion.
So to be clear, there are no two polar opposite behavioes here with
clear semantics:
1. Direct commands are passed to `execvpe` directly, space separated.
This will not handle quoted strings, environment variables, path
expansion (e.g. `~/`), command expansion (e.g. `$()`), etc.
2. Shell commands are passed to `/bin/sh -c` and will be shell expanded
as per the shell's rules. This will handle everything that `sh`
supports.
In doing this work, I also stumbled upon a variety of smaller
improvements that could be made:
- A number of allocations have been removed from the startup path that
only existed to add a null terminator to various strings. We now
have null terminators from the beginning since we are almost always
on a system that's going to need it anyways.
- For bash shell integration, we no longer wrap the new bash command
in a shell since we've formed a full parsed command line.
- The process of creating the command to execute by termio is now unit
tested, so we can test the various complex cases particularly on
macOS of wrapping commands in the login command.
- `xdg-terminal-exec` on Linux uses the `direct:` method by default
since it is also assumed to be executed via a shell environment.
Fixes#6962
I believe this is an upstream bug
(https://github.com/ziglang/zig/issues/23454), where Zig is allowing
extern unions to be tagged when created via type reification. This
results in a CValue that has an extra trailing byte (the tag).
This wasn't causing any noticeable issues for Ghostty for some reason
but others using our pattern were seeing issues. And I did confirm that
our CValue was indeed tagged and was the wrong byte size. I assume Swift
was just ignoring it because it was extra data. I don't know, but we
should fix this in general for libghostty.