Qwerasd
6339f9bae9
renderer: metal shaders rework
...
- Significant changes to optimize memory usage.
- Adjusted formatting of the metal shader code to improve readability.
- Normalized naming conventions in shader code.
- Abstracted repetitive code for attribute descriptors to a helper
function.
2024-08-07 17:39:31 -04:00
Mitchell Hashimoto
ced8776120
renderer/metal: grid pos for bg/text should be ushort2
...
This saves 50% memory per vertex.
2024-04-25 19:16:40 -07:00
Mitchell Hashimoto
0277a0fb4c
renderer/metal: detect frame commit failures and notify surface
2024-01-16 10:51:36 -08:00
Mitchell Hashimoto
bc70d19257
renderer/metal: set valid sampler properties
2023-11-17 21:50:53 -08:00
Mitchell Hashimoto
c347148fd7
renderer/metal: CRT effect, ugly hacky code
2023-11-17 21:50:34 -08:00
Mitchell Hashimoto
3bbfee676b
terminal/kitty-gfx: process source rectangle display params
2023-08-22 14:33:41 -07:00
Mitchell Hashimoto
5a9bbcbc2d
renderer/metal: clip image if necessary off top of viewport (scrolling)
2023-08-22 11:32:45 -07:00
Mitchell Hashimoto
20257c7a87
renderer/metal: images required by placements become textures
2023-08-21 21:40:57 -07:00