Fixes#3072
Previously, when `window-theme = auto`, the appearance was delayed
enough on the DispatchQueue that the window was already visible. This
would result in the window appearing with the wrong appearance before
switching to the correct one.
For annoying reasons, we can't set the NSApplication.shared.appearance
in `applicationDidFinishLaunching` because it results in a deadlock with
AppKit.
This commit moves to set the `NSWindow.appearance` in `windowDidLoad`
(and any config sync) to ensure that the appearance is set before the
window is visible.
This is probably the right solution anyways because this allows windows
with different background colors to each have their own distinct
appearance.
## Description
Introduce a setting allowing to customize the behavior of the quick
terminal when it loses focus. By default, the quick terminal will
automatically hide. However, you can now configure it to remain open by
setting `quick-terminal-autohide: false`.
Resolves#2558
Introduce a setting allowing to customize the behavior of the quick terminal
when it loses focus. By default, the quick terminal will automatically hide.
However, you can now configure it to remain open by setting
`quick-terminal-autohide: false`.
Resolves#2558
Ghostty now has a release channel build configuration. Current valid
values are "tip" and "stable" but I imagine more will be added in the
future.
The release channel is inferred whether the version we specify with the
`-Dversion-string` build flag has a prerelease tag or not. If it does,
the release channel is "tip". If it doesn't, the release channel is
"stable".
This also adds a configuration to specify the release channel for
auto-updates for the macOS application.
Fixes#2840
Related to #2842
This builds on #2842 by missing a key situation: when native fullscreen
is toggled using the menu bar items it doesn't go through our
`FullscreenStyle` machinery so we don't trigger fullscreen change
events.
This commit makes it so that our FullscreenStyle always listens for
native fullscreen change (even in non-native modes) to fire a fullscreen
did change event. This way we can always rely on the event to be fired
when fullscreen changes no matter what.
Fixes#2850
In native fullscreen, the titlebar container is no longer part of our
NSWindow and is instead a separate window called
NSToolbarFullScreenWindow. We now search for this window when we are in
native fullscreen.
Previously, we would access the `ghostty.config` object from anywhere.
The issue with this is that memory lifetime access to the underlying
`ghostty_config_t` was messy. It was easy when the apprt owned every
reference but since automatic theme changes were implemented, this isn't
always true anymore.
To fix this, we move to the same pattern we use internally in the core
of ghostty: whenever the config changes, we handle an event, derive our
desired values out of the config (copy them), and then let the caller
free the config if they want to. This way, we can be sure that any
information we need from the config is always owned by us.
This allows us to enrich the build's commit property as a GitHub link.
This change also displays the property values using a monospaced font,
which I think looks a little nicer (especially the commit SHA).
Fixes#2565
This appears to be a bug in macOS 15. Specifically on macOS 15 when the
new native window snapping feature is used, `cascadeTopLeft(from: zero)`
will move the window frame back to its prior unsnapped position.
The docs for `cascadeTopLeft(from:)` explicitly say:
> When NSZeroPoint, the window is not moved, except as needed to constrain
> to the visible screen
This is not the behavior we are seeing on macOS 15. The window is on the
visible screen, we're using NSZeroPoint, and yet the window is still
being moved. This does not happen on macOS 14 (but its hard to say
exactly because macOS 14 didn't have window snapping).
This commit works around the issue by saving the window frame before
calling `cascadeTopLeft(from: zero)` and then restoring it afterwards
if it has changed.
I've also filed a radar with Apple for this issue.
Fixes#2537
This matches Terminal.app. iTerm2 requires cmd+option (our old
behavior). Kitty doesn't seem to support rectangle select or I couldn't
figure out how to make it work. WezTerm matches Terminal.app too.
Outside of terminal emulators, this is also the rectangular select
binding for neovim.
Fixes#2519
This sets up the colorspace for terminal windows in the base controller.
This also modifies some of our logic so its easier for subclasses of
base controllers to specify custom logic when the configuration reloads,
since that's likely to be a common thing.