This backs out commit bb185cf6b695420ce8b43b5c1cadd16ef71c481a.
This was breaking IME input for some users and overall I couldn't find
other users where this really fixed anything other than me so I'm going
to back this out and fix this using my own system.
Variable font init used to just select the first available predefined
instance, if there were any, which is often not desirable- using
createFontDescriptorFromData instead of createFontDescritorsFromData
ensures that the default variation config is selected. In the future we
should probably allow selection of predefined instances, but for now
this is the correct behavior.
I found this bug when adding the metrics calculation test case for
CoreText, hence why fixing it is part of the same commit.
Unify grid metrics calculations by relying on shared logic mostly based
on values directly from the font tables, this deduplicates a lot of code
and gives us more control over how we interpret various metrics.
Also separate metrics for underlined, strikethrough, and overline
thickness and position, and box drawing thickness, so that they can
individually be adjusted as the user desires.
The surface might be mutated during the clipboard confirmation (resized
in my case), leading to the copied cursor `page_pin` being invalidated.
Fixes#1714. Would be nice if @stgarf can verify this.
I agree to the MIT relicensing.
**Context**
Currently, if there are multiple keybindings with a shared prefix,
they are grouped into a nested series of Binding.Sets.
For example, as reported in #2734, the following bindings:
keybind = ctrl+z>1=goto_tab:1
keybind = ctrl+z>2=goto_tab:2
keybind = ctrl+z>3=goto_tab:3
Result in roughly the following structure (in pseudo-code):
Keybinds{
Trigger("ctrl+z"): Value.leader{
Trigger("1"): Value.leaf{action: "goto_tab:1"},
Trigger("2"): Value.leaf{action: "goto_tab:2"},
Trigger("3"): Value.leaf{action: "goto_tab:3"},
}
}
When this is formatted into a string (and therefore in +list-keybinds),
it is turned into the following as Value.format just concatenates
all the sibling bindings ('1', '2', '3') into consecutive bindings,
and this is then fed into a single configuration entry:
keybind = ctrl+z>1=goto_tab:1>3=goto_tab:3>2=goto_tab:2
**Fix**
To fix this, Value needs to produce a separate configuration entry
for each sibling binding in the Value.leader case.
So we can't produce the entry (formatter.formatEntry) in Keybinds
and need to pass information down the Value tree to the leaf nodes,
each of which will produce a separate entry with that function.
This is accomplished with the help of a new Value.formatEntries method
that recursively builds up the prefix for the keybinding,
finally flushing it to the formatter when it reaches a leaf node.
This is done without extra allocations by using a FixedBufferStream
with the same buffer as before, sharing it between calls to nested
siblings of the same prefix.
**Testing**
Besides the included unit tests, I ran the GLFW-based app
and verified that the resulting binary produced the correct output
with `ghostty +show-config`:
```
❯ .zig-cache//o/02a32e7ba516d2692577a46f1a0df682/ghostty +show-config 2>/dev/null | grep goto_tab
keybind = ctrl+z>1=goto_tab:1
keybind = ctrl+z>3=goto_tab:3
keybind = ctrl+z>2=goto_tab:2
```
**Caveats**
We do not track the order in which the bindings were added
so the order is not retained in the formatConfig output.
Resolves#2734
A common issue for US-centric users of a terminal is that the "option"
key on macOS is not treated as the "alt" key in the terminal.
## Background
macOS does not have an "alt" key, but instead has an "option" key. The
"option" key is used for a variety of purposes, but the troublesome
behavior for some (and expected/desired behavior for others) is that it
is used to input special characters.
For example, on a US standard layout, `option-b` inputs `∫`. This is not
a typically desired character when using a terminal and most users will
instead expect that `option-b` maps to `alt-b` for keybinding purposes
with whatever shell, TUI, editor, etc. they're using.
On non-US layouts, the "option" key is a critical modifier key for
inputting certain characters in the same way "shift" is a critical
modifier key for inputting certain characters on US layouts.
We previously tried to change the default for `macos-option-as-alt` to
`left` (so that the left option key behaves as alt) because I had the
wrong assumption that international users always used the right option
key with terminals or were used to this. But very quickly beta users
with different layouts (such as German, I believe) noted that this is
not the case and broke their idiomatic input behavior. This behavior was
therefore reverted.
## Solution
This confusing behavior happened frequently enough that I decided to
implement the more complex behavior in this commit. The new behavior is
that when a US layout is active, `macos-option-as-alt` defaults to true
if it is unset. When a non-US layout is active, `macos-option-as-alt`
defaults to false if it is unset. This happens live as users change
their keyboard layout.
**An important goal of Ghostty is to have zero-config defaults** that
satisfy the majority of users. Fiddling with configurations is -- for
most -- an annoying task and software that works well enough out of the
box is delightful. Based on surveying beta users, I believe this commit
will result in less configuration for the majority of users.
## Other Terminals
This behavior is unique amongst terminals as far as I know.
Terminal.app, Kitty, iTerm2, Alacritty (I stopped checking there) all
default to the default macOS behavior (option is option and special
characters are inputted).
All of the aforementioned terminals have a setting to change this
behavior, identical to Ghostty (or, Ghostty identical to them perhaps
since they all predate Ghostty).
I couldn't find any history where users requested the behavior of
defaulting this to something else for US based keyboards. That's
interesting since this has come up so frequently during the Ghostty
beta!
A common issue for US-centric users of a terminal is that the "option"
key on macOS is not treated as the "alt" key in the terminal.
## Background
macOS does not have an "alt" key, but instead has an "option" key. The "option"
key is used for a variety of purposes, but the troublesome behavior for some
(and expected/desired behavior for others) is that it is used to input special
characters.
For example, on a US standard layout, `option-b` inputs `∫`. This is not
a typically desired character when using a terminal and most users will
instead expect that `option-b` maps to `alt-b` for keybinding purposes
with whatever shell, TUI, editor, etc. they're using.
On non-US layouts, the "option" key is a critical modifier key for
inputting certain characters in the same way "shift" is a critical
modifier key for inputting certain characters on US layouts.
We previously tried to change the default for `macos-option-as-alt`
to `left` (so that the left option key behaves as alt) because I had the
wrong assumption that international users always used the right option
key with terminals or were used to this. But very quickly beta users
with different layouts (such as German, I believe) noted that this is
not the case and broke their idiomatic input behavior. This behavior was
therefore reverted.
## Solution
This confusing behavior happened frequently enough that I decided to
implement the more complex behavior in this commit. The new behavior is
that when a US layout is active, `macos-option-as-alt` defaults to true
if it is unset. When a non-US layout is active, `macos-option-as-alt`
defaults to false if it is unset. This happens live as users change
their keyboard layout.
**An important goal of Ghostty is to have zero-config defaults** that
satisfy the majority of users. Fiddling with configurations is -- for
most -- an annoying task and software that works well enough out of the
box is delightful. Based on surveying beta users, I believe this commit
will result in less configuration for the majority of users.
## Other Terminals
This behavior is unique amongst terminals as far as I know.
Terminal.app, Kitty, iTerm2, Alacritty (I stopped checking there) all
default to the default macOS behavior (option is option and special
characters are inputted).
All of the aforementioned terminals have a setting to change this
behavior, identical to Ghostty (or, Ghostty identical to them perhaps
since they all predate Ghostty).
I couldn't find any history where users requested the behavior of
defaulting this to something else for US based keyboards. That's
interesting since this has come up so frequently during the Ghostty
beta!
`hostname` is not guaranteed on *nix as in the comment. For example,
Arch does not have hostname by default.
`uname -n` is supposed to be the POSIX way to get the hostname, so I
replaced `hostname` with `uname`.
(I assumed that it is not that important to have a same name binary on
platforms, since we have to add `.exe` on Windows anyway)
(And also, I did agree to the MIT relicensing, but I changed my email
since then, so I will agree to the relicensing again here)
Fixes#2516
Those changes mean that when we have one ghostty window in non-native
fullscreen and another ghostty window not in fullscreen switching to not
fullscreen window won't cause appearing menu bar and dock. I think it
looks good:

If we implement detection and make menu bar and dock appear for not
fullscreen window in this case it will cause the fullscreen window to
change its size and will look bad.
Non-native fullscreen works bad with multiple screens in either way.
E.g. switching to a non-native fullscreen window would cause menubar
disappering on another screen or switching to not fullscreen window
would show menu bar over fullscreen window on another screen. I think
nobody would want non-native fullscreen with multiple screens.
**Context**
Currently, if there are multiple keybindings with a shared prefix,
they are grouped into a nested series of Binding.Sets.
For example, as reported in #2734, the following bindings:
keybind = ctrl+z>1=goto_tab:1
keybind = ctrl+z>2=goto_tab:2
keybind = ctrl+z>3=goto_tab:3
Result in roughly the following structure (in pseudo-code):
Keybinds{
Trigger("ctrl+z"): Value.leader{
Trigger("1"): Value.leaf{action: "goto_tab:1"}),
Trigger("2"): Value.leaf{action: "goto_tab:2"}),
Trigger("3"): Value.leaf{action: "goto_tab:3"}),
}
}
When this is formatted into a string (and therefore in +list-keybinds),
it is turned into the following as Value.format just concatenates
all the sibling bindings ('1', '2', '3') into consecutive bindings,
and this is then fed into a single configuration entry:
keybind = ctrl+z>1=goto_tab:1>3=goto_tab:3>2=goto_tab:2
**Fix**
To fix this, Value needs to produce a separate configuration entry
for each sibling binding in the Value.leader case.
So we can't produce the entry (formatter.formatEntry) in Keybinds
and need to pass information down the Value tree to the leaf nodes,
each of which will produce a separate entry with that function.
This is accomplished with the help of a new Value.formatEntries method
that recursively builds up the prefix for the keybinding,
finally flushing it to the formatter when it reaches a leaf node.
This is done without extra allocations by using a FixedBufferStream
with the same buffer as before, sharing it between calls to nested
siblings of the same prefix.
**Caveats**
We do not track the order in which the bindings were added
so the order is not retained in the formatConfig output.
Resolves#2734
If a transmit and display command does not specify an ID or a number,
then it should not be responded to. We currently automatically assign
IDs in this situation, which isn't ideal since collisions can happen
which shouldn't, but this at least fixes the glaring observable issue
where transmit-and-display commands yield unexpected OK responses.
This is a band-aid fix for #2197, and is actually more or less the fix
suggested in #2195, but it's worth having until the architecture of the
kitty image storage is reworked properly. I included multiple comments
as reminders that the underlying issue needs to be fixed.
If a transmit and display command does not specify an ID or a number,
then it should not be responded to. We currently automatically assign
IDs in this situation, which isn't ideal since collisions can happen
which shouldn't, but this at least fixes the glaring observable issue
where transmit-and-display commands yield unexpected OK responses.
Fixes#2908
When loading `config-file`, we need to ensure that all loaded
configuration is loaded _prior_ to any `-e` values from the CLI.
To do this, I inserted a new `-e` special tag type in our replay steps.
This can be used to find when `-e` starts and ensure it remains at the
end of replay steps when the replay steps are being modified.
This commit also found a similar (but not exercised) issue where this
could happen with light/dark themeing.
Fixes#2908
When loading `config-file`, we need to ensure that all loaded
configuration is loaded _prior_ to any `-e` values from the CLI.
To do this, I inserted a new `-e` special tag type in our replay steps.
This can be used to find when `-e` starts and ensure it remains at the
end of replay steps when the replay steps are being modified.
This commit also found a similar (but not exercised) issue where this
could happen with light/dark themeing.
This is the icon that we'll launch Ghostty 1.0 with. It was designed by
Michael Flareup at PixelResort. It retains the style of the original
Ghostty icon by Alasdair Monk, but brings in the new Ghost character and
adds details that make it more Apple-like.
The new Ghost character is an important evolution from the original
since it separates us from looking too much like PacMan. The new Ghost
is more unique and recognizable to Ghostty (or, hopefully will be!).
The icon itself has more details: the aluminum around the edge has
texture for the large enough sizes, there are visible scanlines, the
glow of a screen emanates from the ghost.
The icon itself is stylistic more Apple-like than other platforms. I
think Apple icons tend to look very good in more environments than the
reverse and I'm a big fan of the Apple aesthetic so I wanted to bring
that to Ghostty for all platforms.
❤️👻
This is the icon that we'll launch Ghostty 1.0 with. It was designed by
Michael Flareup at PixelResort. It retains the style of the original
Ghostty icon by Alasdair Monk, but brings in the new Ghost character and
adds details that make it more Apple-like.
The new Ghost character is an important evolution from the original
since it separates us from looking too much like PacMan. The new Ghost
is more unique and recognizable to Ghostty (or, hopefully will be!).
The icon itself has more details: the aluminum around the edge has
texture for the large enough sizes, there are visible scanlines, the
glow of a screen emanates from the ghost.
The icon itself is stylistic more Apple-like than other platforms. I
think Apple icons tend to look very good in more environments than the
reverse and I'm a big fan of the Apple aesthetic so I wanted to bring
that to Ghostty for all platforms.
Fixes#2900
It's possible for moveFocus to infinite loop if the surface view we're
trying to move focus to NEVER gets attached to a window. This can happen
if the window is destroyed.
I think this issue should be more systemically fixed so it can't happen
but this workaround for now prevents moveFocus from being an infinite
loop source for the time being.
Fixes#2900
It's possible for moveFocus to infinite loop if the surface view we're
trying to move focus to NEVER gets attached to a window. This can happen
if the window is destroyed.
I think this issue should be more systemically fixed so it can't happen
but this workaround for now prevents moveFocus from being an infinite
loop source for the time being.
This is probably going to cause some issues, this is the soonest we've
ever tried this. CI seems quite happy about the change though so moving
forward quickly is good with me.
I'm unsure if this is an environmental issue just for me or if this is
more widespread or what other downsides this may have. I'm more than
willing to revert this if it ends up causing different issues.
I found that with NixOS 24.11 and GTK 4.14 on my system, the default
Wayland GDK backend fails to initialize EGL. With GTK 4.16 everything is
fine.
If I force X11 then everything also works fine. This commit forces X11
for GTK 4.14 specifically (4.16+ is allowed to use Wayland).
I'm unsure if this is an environmental issue just for me or if this is
more widespread or what other downsides this may have. I'm more than
willing to revert this if it ends up causing different issues.
I found that with NixOS 24.11 and GTK 4.14 on my system, the default
Wayland GDK backend fails to initialize EGL. With GTK 4.16 everything
is fine.
If I force X11 then everything also works fine. This commit forces X11
for GTK 4.14 specifically (4.16+ is allowed to use Wayland).