Mitchell Hashimoto
|
584149121d
|
use enum for underline styles
|
2022-11-27 14:16:51 -08:00 |
|
Mitchell Hashimoto
|
b34e336c5c
|
rearrange box rendering to prepare for more sprite drawing
|
2022-11-27 10:17:12 -08:00 |
|
Mitchell Hashimoto
|
f01930695a
|
metal: continue to render if single cell fails
|
2022-11-25 15:30:03 -08:00 |
|
Mitchell Hashimoto
|
3b3c93af02
|
metal: support for box glyphs
|
2022-11-24 10:21:28 -08:00 |
|
Mitchell Hashimoto
|
611760f98b
|
ability to customize cursor color
|
2022-11-20 20:35:20 -08:00 |
|
Mitchell Hashimoto
|
2e74b7af9e
|
ability to set selection fg/bg colors
|
2022-11-20 20:27:12 -08:00 |
|
Mitchell Hashimoto
|
d213c1a939
|
fix selection regression caused by screen copy optimization
|
2022-11-20 20:05:07 -08:00 |
|
Mitchell Hashimoto
|
30d62fc144
|
workaround for x86_64 ABI issue: https://github.com/ziglang/zig/issues/13598
|
2022-11-19 22:07:48 -08:00 |
|
Mitchell Hashimoto
|
3de68e1d7a
|
fix memory leaks with metal resources and multi-window/tab
|
2022-11-18 14:25:02 -08:00 |
|
Mitchell Hashimoto
|
da5164a539
|
metal: implement two-pass render for bg
|
2022-11-18 13:54:45 -08:00 |
|
Mitchell Hashimoto
|
4521efb83d
|
move screen resize to a renderer mailbox message
|
2022-11-17 13:55:04 -08:00 |
|
Mitchell Hashimoto
|
7e24faac72
|
metal: implement font size changing
|
2022-11-15 20:18:39 -08:00 |
|
Mitchell Hashimoto
|
18de7cd2ef
|
Move shaders into the renderer dir
|
2022-11-15 13:10:43 -08:00 |
|
Mitchell Hashimoto
|
e6c7fd0214
|
metal: understand explicit padding
|
2022-11-14 17:35:10 -08:00 |
|
Mitchell Hashimoto
|
4cab24a3da
|
extract auto-padding code to shared logic
|
2022-11-14 13:10:12 -08:00 |
|
Mitchell Hashimoto
|
024cd65ac8
|
metal: implement auto padding
|
2022-11-14 12:37:29 -08:00 |
|
Mitchell Hashimoto
|
019f1e34bb
|
metal: copy screen data (see opengl commit for why)
|
2022-11-13 17:29:23 -08:00 |
|
Mitchell Hashimoto
|
fd304c9338
|
Deinit devmode more cleanly
|
2022-11-06 17:26:01 -08:00 |
|
Mitchell Hashimoto
|
ecbd119654
|
Hook up new window, modify renderers
|
2022-11-06 10:34:43 -08:00 |
|
Mitchell Hashimoto
|
746858cea6
|
implement cursor reset when data comes in pty
|
2022-11-05 19:31:28 -07:00 |
|
Mitchell Hashimoto
|
aa98e3ca3a
|
Move cursor timer to renderer
|
2022-11-05 19:31:28 -07:00 |
|
Mitchell Hashimoto
|
e2d8ffc3c1
|
renderer mailbox, focus message
|
2022-11-05 19:31:28 -07:00 |
|
Mitchell Hashimoto
|
8dd68ea5fe
|
metal: reallocate textures if they grow
|
2022-10-31 10:42:27 -07:00 |
|
Mitchell Hashimoto
|
20adaa7b66
|
metal: disable v-sync
|
2022-10-31 10:25:49 -07:00 |
|
Mitchell Hashimoto
|
1d1f161b03
|
metal: fix double wide cell width
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
ddc0d60ea2
|
metal: set contentsScale and handle screen scale factor for retina
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
c1b70cb788
|
metal: devmode
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
666833f12f
|
metal: color textures
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
ee45d363a9
|
metal: cursor and underline
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
4b5174d2c6
|
metal: blending
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
178418834c
|
metal: glyphs show up (poorly)
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
0058906035
|
metal: handle HiDPI scaling
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
fb49595904
|
metal: pass colors in
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
a7c1f63ad8
|
metal: populate the greyscale texture, prep ubershader
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
89610f9b8d
|
metal: setup vertex data
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
6b7ed3fefb
|
metal: use content scale when resizing
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
ea0265f021
|
projection matrix, render cell
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
a17a7426a3
|
draw a square, handle resize
|
2022-10-31 09:44:37 -07:00 |
|
Mitchell Hashimoto
|
4d4c1790cb
|
draw a triangle
|
2022-10-31 09:44:36 -07:00 |
|
Mitchell Hashimoto
|
fc7e457098
|
add first pass metal shader
|
2022-10-31 09:44:36 -07:00 |
|
Mitchell Hashimoto
|
90a284e176
|
boilerplate for rendering
|
2022-10-31 09:44:36 -07:00 |
|
Mitchell Hashimoto
|
090bab6798
|
metal: setup the render loop, draw the background color
|
2022-10-31 09:44:36 -07:00 |
|
Mitchell Hashimoto
|
07271a6cfd
|
Initial metal abstraction (noop)
|
2022-10-31 09:44:36 -07:00 |
|