NEEDS REVIEW
continuation of #5037resolves#4729
renders all shaders to the default buffer and then copies it to the
designated custom shader texture.
this is a draft pr because:
- it introduces a new shader "pipeline" which doesnt fit in with how the
system was designed to work (which is only rendering to the fbo)
- im not sure if this is the best way to achieve shaders being able to
sample their output while also drawing to the screen. the cusom fbo
(previous implementation) was useful in that it modularized the custom
shader stage in rendering
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Co-authored-by: Mitchell Hashimoto <m@mitchellh.com>
There are scenarios where this configuration looks bad. This commit
introduces some heuristics to prevent it. Here are the heuristics:
* Extension is always enabled on alt screen.
* Extension is disabled if a row contains any default bg color. The
thinking is that in this scenario, using the default bg color looks
just fine.
* Extension is disabled if a row is marked as a prompt (using semantic
prompt sequences). The thinking here is that prompts often contain
perfect fit glyphs such as Powerline glyphs and those look bad when
extended.
This introduces some CPU cost to the extension feature but it should be
minimal and respects dirty tracking. This is unfortunate but the feature
makes many terminal scenarios look much better and the performance cost
is minimal so I believe it is worth it.
Further heuristics are likely warranted but this should be a good
starting set.