unicode: emoji modifier requires emoji modifier base preceding to not break

Fixes #2941

This fixes the rendering of the text below. For those that can't see it,
it is the following in UTF-32: `0x22 0x1F3FF 0x22`.

```
"🏿"
```

`0x1F3FF` is the Fitzpatrick modifier for dark skin tone. It has the
Unicode property `Emoji_Modifier`. Emoji modifiers are defined in UTS
#51 and are only valid based on ED-13:

```
emoji_modifier_sequence := emoji_modifier_base emoji_modifier
emoji_modifier_base := \p{Emoji_Modifier_Base}
emoji_modifier := \p{Emoji_Modifier}
```

Additional quote from UTS #51:

> To have an effect on an emoji, an emoji modifier must immediately follow
> that base emoji character. Emoji presentation selectors are neither needed
> nor recommended for emoji characters when they are followed by emoji
> modifiers, and should not be used in newly generated emoji modifier
> sequences; the emoji modifier automatically implies the emoji presentation
> style.

Our precomputed grapheme break table was mistakingly not following this
rule. This commit fixes that by adding a check for that every
`Emoji_Modifier` character must be preceded by an `Emoji_Modifier_Base`.
This only has a cost during compilation (table generation). The runtime
cost is identical; the table size didn't increase since we had leftover
bits we could use.
This commit is contained in:
Mitchell Hashimoto
2024-12-12 12:22:12 -08:00
parent 9f75d93a55
commit fd1201323e
3 changed files with 98 additions and 5 deletions

View File

@ -342,7 +342,7 @@ pub fn print(self: *Terminal, c: u21) !void {
if (c == 0xFE0F or c == 0xFE0E) {
// This only applies to emoji
const prev_props = unicode.getProperties(prev.cell.content.codepoint);
const emoji = prev_props.grapheme_boundary_class == .extended_pictographic;
const emoji = prev_props.grapheme_boundary_class.isExtendedPictographic();
if (!emoji) return;
switch (c) {
@ -3193,6 +3193,51 @@ test "Terminal: print multicodepoint grapheme, mode 2027" {
}
}
test "Terminal: Fitzpatrick skin tone next to non-base" {
var t = try init(testing.allocator, .{ .cols = 80, .rows = 80 });
defer t.deinit(testing.allocator);
// Enable grapheme clustering
t.modes.set(.grapheme_cluster, true);
// This is: "🏿" (which may not render correctly in your editor!)
try t.print(0x22); // "
try t.print(0x1F3FF); // Dark skin tone
try t.print(0x22); // "
// We should have 4 cells taken up. Importantly, the skin tone
// should not join with the quotes.
try testing.expectEqual(@as(usize, 0), t.screen.cursor.y);
try testing.expectEqual(@as(usize, 4), t.screen.cursor.x);
// Row should be dirty
try testing.expect(t.isDirty(.{ .screen = .{ .x = 0, .y = 0 } }));
// Assert various properties about our screen to verify
// we have all expected cells.
{
const list_cell = t.screen.pages.getCell(.{ .screen = .{ .x = 0, .y = 0 } }).?;
const cell = list_cell.cell;
try testing.expectEqual(@as(u21, 0x22), cell.content.codepoint);
try testing.expect(!cell.hasGrapheme());
try testing.expectEqual(Cell.Wide.narrow, cell.wide);
}
{
const list_cell = t.screen.pages.getCell(.{ .screen = .{ .x = 1, .y = 0 } }).?;
const cell = list_cell.cell;
try testing.expectEqual(@as(u21, 0x1F3FF), cell.content.codepoint);
try testing.expect(!cell.hasGrapheme());
try testing.expectEqual(Cell.Wide.wide, cell.wide);
}
{
const list_cell = t.screen.pages.getCell(.{ .screen = .{ .x = 3, .y = 0 } }).?;
const cell = list_cell.cell;
try testing.expectEqual(@as(u21, 0x22), cell.content.codepoint);
try testing.expect(!cell.hasGrapheme());
try testing.expectEqual(Cell.Wide.narrow, cell.wide);
}
}
test "Terminal: multicodepoint grapheme marks dirty on every codepoint" {
var t = try init(testing.allocator, .{ .cols = 80, .rows = 80 });
defer t.deinit(testing.allocator);

View File

@ -51,7 +51,7 @@ const Precompute = struct {
const data = precompute: {
var result: [std.math.maxInt(u10)]Value = undefined;
@setEvalBranchQuota(2_000);
@setEvalBranchQuota(3_000);
const info = @typeInfo(GraphemeBoundaryClass).Enum;
for (0..std.math.maxInt(u2) + 1) |state_init| {
for (info.fields) |field1| {
@ -80,7 +80,7 @@ fn graphemeBreakClass(
state: *BreakState,
) bool {
// GB11: Emoji Extend* ZWJ x Emoji
if (!state.extended_pictographic and gbc1 == .extended_pictographic) {
if (!state.extended_pictographic and gbc1.isExtendedPictographic()) {
state.extended_pictographic = true;
}
@ -131,12 +131,21 @@ fn graphemeBreakClass(
// GB11: Emoji Extend* ZWJ x Emoji
if (state.extended_pictographic and
gbc1 == .zwj and
gbc2 == .extended_pictographic)
gbc2.isExtendedPictographic())
{
state.extended_pictographic = false;
return false;
}
// UTS #51. This isn't covered by UAX #29 as far as I can tell (but
// I'm probably wrong). This is a special case for emoji modifiers
// which only do not break if they're next to a base.
//
// emoji_modifier_sequence := emoji_modifier_base emoji_modifier
if (gbc2 == .emoji_modifier and gbc1 == .extended_pictographic_base) {
return false;
}
return true;
}
@ -181,3 +190,19 @@ pub fn main() !void {
pub const std_options = struct {
pub const log_level: std.log.Level = .info;
};
test "grapheme break: emoji modifier" {
const testing = std.testing;
// Emoji and modifier
{
var state: BreakState = .{};
try testing.expect(!graphemeBreak(0x261D, 0x1F3FF, &state));
}
// Non-emoji and emoji modifier
{
var state: BreakState = .{};
try testing.expect(graphemeBreak(0x22, 0x1F3FF, &state));
}
}

View File

@ -1,5 +1,6 @@
const props = @This();
const std = @import("std");
const assert = std.debug.assert;
const ziglyph = @import("ziglyph");
const lut = @import("lut.zig");
@ -73,12 +74,21 @@ pub const GraphemeBoundaryClass = enum(u4) {
spacing_mark,
regional_indicator,
extended_pictographic,
extended_pictographic_base, // \p{Extended_Pictographic} & \p{Emoji_Modifier_Base}
emoji_modifier, // \p{Emoji_Modifier}
/// Gets the grapheme boundary class for a codepoint. This is VERY
/// SLOW. The use case for this is only in generating lookup tables.
pub fn init(cp: u21) GraphemeBoundaryClass {
// We special-case modifier bases because we should not break
// if a modifier isn't next to a base.
if (ziglyph.emoji.isEmojiModifierBase(cp)) {
assert(ziglyph.emoji.isExtendedPictographic(cp));
return .extended_pictographic_base;
}
if (ziglyph.emoji.isEmojiModifier(cp)) return .emoji_modifier;
if (ziglyph.emoji.isExtendedPictographic(cp)) return .extended_pictographic;
if (ziglyph.emoji.isEmojiModifier(cp)) return .extend;
if (ziglyph.grapheme_break.isL(cp)) return .L;
if (ziglyph.grapheme_break.isV(cp)) return .V;
if (ziglyph.grapheme_break.isT(cp)) return .T;
@ -95,6 +105,19 @@ pub const GraphemeBoundaryClass = enum(u4) {
// anything that doesn't fit into the above categories.
return .invalid;
}
/// Returns true if this is an extended pictographic type. This
/// should be used instead of comparing the enum value directly
/// because we classify multiple.
pub fn isExtendedPictographic(self: GraphemeBoundaryClass) bool {
return switch (self) {
.extended_pictographic,
.extended_pictographic_base,
=> true,
else => false,
};
}
};
pub fn get(cp: u21) Properties {