diff --git a/src/renderer/OpenGL.zig b/src/renderer/OpenGL.zig index 6521226a3..5953d50a4 100644 --- a/src/renderer/OpenGL.zig +++ b/src/renderer/OpenGL.zig @@ -764,7 +764,7 @@ pub fn updateFrame( // We used to share terminal state, but we've since learned through // analysis that it is faster to copy the terminal state than to - // hold the lock wile rebuilding GPU cells. + // hold the lock while rebuilding GPU cells. var screen_copy = try state.terminal.screen.clone( self.alloc, .{ .viewport = .{} },