mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-07-20 10:46:07 +03:00
implement selecting output a ScreenPoint
is in
This works by finding prompt markers provided by shell integration Does not yet close #752 as this is not exposed
This commit is contained in:
@ -1612,6 +1612,55 @@ pub fn selectWord(self: *Screen, pt: point.ScreenPoint) ?Selection {
|
||||
};
|
||||
}
|
||||
|
||||
/// Select the command output under the given point. The limits of the output
|
||||
/// are determined by semantic prompt information provided by shell integration.
|
||||
/// A selection can span multiple physical lines if they are soft-wrapped.
|
||||
///
|
||||
/// This will return null if a selection is impossible. The only scenario
|
||||
/// this happens is if the point pt is outside of the written screen space.
|
||||
pub fn selectOutput(self: *Screen, pt: point.ScreenPoint) ?Selection {
|
||||
// Impossible to select anything outside of the area we've written.
|
||||
const y_max = self.rowsWritten() - 1;
|
||||
if (pt.y > y_max) return null;
|
||||
|
||||
// Go forwards to find our end boundary
|
||||
// We are looking for input start / prompt markers
|
||||
const end: point.ScreenPoint = boundary: {
|
||||
var y: usize = pt.y;
|
||||
while (y <= y_max) : (y += 1) {
|
||||
const row = self.getRow(.{ .screen = y });
|
||||
switch (row.getSemanticPrompt()) {
|
||||
.input, .prompt_continuation, .prompt => {
|
||||
const prev_row = self.getRow(.{ .screen = y - 1 });
|
||||
break :boundary .{ .x = prev_row.lenCells(), .y = y - 1 };
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
break :boundary .{ .x = self.cols - 1, .y = y_max };
|
||||
};
|
||||
|
||||
// Go backwards to find our start boundary
|
||||
// We are looking for output start markers
|
||||
const start: point.ScreenPoint = boundary: {
|
||||
var y: usize = pt.y;
|
||||
while (y > 0) : (y -= 1) {
|
||||
const row = self.getRow(.{ .screen = y });
|
||||
switch (row.getSemanticPrompt()) {
|
||||
.command => break :boundary .{ .x = 0, .y = y },
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
break :boundary .{ .x = 0, .y = 0 };
|
||||
};
|
||||
|
||||
return Selection{
|
||||
.start = start,
|
||||
.end = end,
|
||||
};
|
||||
}
|
||||
|
||||
/// Scroll behaviors for the scroll function.
|
||||
pub const Scroll = union(enum) {
|
||||
/// Scroll to the top of the scroll buffer. The first line of the
|
||||
|
Reference in New Issue
Block a user