From f7714a113dd08ba8cc729a07008f6e792491b891 Mon Sep 17 00:00:00 2001 From: Mitchell Hashimoto Date: Sun, 28 Apr 2024 09:40:03 -0700 Subject: [PATCH] renderer/opengl: fix compilation --- src/renderer/OpenGL.zig | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/renderer/OpenGL.zig b/src/renderer/OpenGL.zig index 7e7ab7dbe..041947f32 100644 --- a/src/renderer/OpenGL.zig +++ b/src/renderer/OpenGL.zig @@ -939,8 +939,8 @@ pub fn rebuildCells( // Determine our x/y range for preedit. We don't want to render anything // here because we will render the preedit separately. const preedit_range: ?struct { - y: usize, - x: [2]usize, + y: terminal.size.CellCountInt, + x: [2]terminal.size.CellCountInt, cp_offset: usize, } = if (preedit) |preedit_v| preedit: { const range = preedit_v.range(screen.cursor.x, screen.pages.cols - 1); @@ -958,7 +958,7 @@ pub fn rebuildCells( // Build each cell var row_it = screen.pages.rowIterator(.right_down, .{ .viewport = .{} }, null); - var y: usize = 0; + var y: terminal.size.CellCountInt = 0; while (row_it.next()) |row| { defer y += 1;