mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
macos: delete Ghostty.SplitView
This commit is contained in:
@ -17,7 +17,6 @@
|
||||
A55B7BB629B6F47F0055DE60 /* AppState.swift in Sources */ = {isa = PBXBuildFile; fileRef = A55B7BB529B6F47F0055DE60 /* AppState.swift */; };
|
||||
A55B7BB829B6F53A0055DE60 /* Package.swift in Sources */ = {isa = PBXBuildFile; fileRef = A55B7BB729B6F53A0055DE60 /* Package.swift */; };
|
||||
A55B7BBC29B6FC330055DE60 /* SurfaceView.swift in Sources */ = {isa = PBXBuildFile; fileRef = A55B7BBB29B6FC330055DE60 /* SurfaceView.swift */; };
|
||||
A55B7BBE29B701360055DE60 /* Ghostty.SplitView.swift in Sources */ = {isa = PBXBuildFile; fileRef = A55B7BBD29B701360055DE60 /* Ghostty.SplitView.swift */; };
|
||||
A56B880B2A840447007A0E29 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A56B880A2A840447007A0E29 /* Carbon.framework */; };
|
||||
A56D58862ACDDB4100508D2C /* Ghostty.Shell.swift in Sources */ = {isa = PBXBuildFile; fileRef = A56D58852ACDDB4100508D2C /* Ghostty.Shell.swift */; };
|
||||
A56D58892ACDE6CA00508D2C /* ServiceProvider.swift in Sources */ = {isa = PBXBuildFile; fileRef = A56D58882ACDE6CA00508D2C /* ServiceProvider.swift */; };
|
||||
@ -29,6 +28,7 @@
|
||||
A596309E2AEE1D6C00D64628 /* TerminalView.swift in Sources */ = {isa = PBXBuildFile; fileRef = A596309D2AEE1D6C00D64628 /* TerminalView.swift */; };
|
||||
A59630A02AEF6AEB00D64628 /* TerminalManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = A596309F2AEF6AEB00D64628 /* TerminalManager.swift */; };
|
||||
A59630A22AF0415000D64628 /* Ghostty.TerminalSplit.swift in Sources */ = {isa = PBXBuildFile; fileRef = A59630A12AF0415000D64628 /* Ghostty.TerminalSplit.swift */; };
|
||||
A59630A42AF059BB00D64628 /* Ghostty.SplitNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = A59630A32AF059BB00D64628 /* Ghostty.SplitNode.swift */; };
|
||||
A59FB5CF2AE0DB50009128F3 /* InspectorView.swift in Sources */ = {isa = PBXBuildFile; fileRef = A59FB5CE2AE0DB50009128F3 /* InspectorView.swift */; };
|
||||
A59FB5D12AE0DEA7009128F3 /* MetalView.swift in Sources */ = {isa = PBXBuildFile; fileRef = A59FB5D02AE0DEA7009128F3 /* MetalView.swift */; };
|
||||
A5A1F8852A489D6800D1E8BC /* terminfo in Resources */ = {isa = PBXBuildFile; fileRef = A5A1F8842A489D6800D1E8BC /* terminfo */; };
|
||||
@ -53,7 +53,6 @@
|
||||
A55B7BB529B6F47F0055DE60 /* AppState.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AppState.swift; sourceTree = "<group>"; };
|
||||
A55B7BB729B6F53A0055DE60 /* Package.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Package.swift; sourceTree = "<group>"; };
|
||||
A55B7BBB29B6FC330055DE60 /* SurfaceView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SurfaceView.swift; sourceTree = "<group>"; };
|
||||
A55B7BBD29B701360055DE60 /* Ghostty.SplitView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Ghostty.SplitView.swift; sourceTree = "<group>"; };
|
||||
A56B880A2A840447007A0E29 /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = System/Library/Frameworks/Carbon.framework; sourceTree = SDKROOT; };
|
||||
A56D58852ACDDB4100508D2C /* Ghostty.Shell.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Ghostty.Shell.swift; sourceTree = "<group>"; };
|
||||
A56D58882ACDE6CA00508D2C /* ServiceProvider.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ServiceProvider.swift; sourceTree = "<group>"; };
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||||
@ -65,6 +64,7 @@
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A596309D2AEE1D6C00D64628 /* TerminalView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TerminalView.swift; sourceTree = "<group>"; };
|
||||
A596309F2AEF6AEB00D64628 /* TerminalManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TerminalManager.swift; sourceTree = "<group>"; };
|
||||
A59630A12AF0415000D64628 /* Ghostty.TerminalSplit.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Ghostty.TerminalSplit.swift; sourceTree = "<group>"; };
|
||||
A59630A32AF059BB00D64628 /* Ghostty.SplitNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Ghostty.SplitNode.swift; sourceTree = "<group>"; };
|
||||
A59FB5CE2AE0DB50009128F3 /* InspectorView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = InspectorView.swift; sourceTree = "<group>"; };
|
||||
A59FB5D02AE0DEA7009128F3 /* MetalView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MetalView.swift; sourceTree = "<group>"; };
|
||||
A5A1F8842A489D6800D1E8BC /* terminfo */ = {isa = PBXFileReference; lastKnownFileType = folder; name = terminfo; path = "../zig-out/share/terminfo"; sourceTree = "<group>"; };
|
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@ -149,9 +149,9 @@
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A59FB5CE2AE0DB50009128F3 /* InspectorView.swift */,
|
||||
A5278A9A2AA05B2600CD3039 /* Ghostty.Input.swift */,
|
||||
A56D58852ACDDB4100508D2C /* Ghostty.Shell.swift */,
|
||||
A55B7BBD29B701360055DE60 /* Ghostty.SplitView.swift */,
|
||||
A55685DF29A03A9F004303CE /* AppError.swift */,
|
||||
A59630A32AF059BB00D64628 /* Ghostty.SplitNode.swift */,
|
||||
A59630A12AF0415000D64628 /* Ghostty.TerminalSplit.swift */,
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||||
A55685DF29A03A9F004303CE /* AppError.swift */,
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||||
);
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path = Ghostty;
|
||||
sourceTree = "<group>";
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@ -298,6 +298,7 @@
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isa = PBXSourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
|
||||
A59630A42AF059BB00D64628 /* Ghostty.SplitNode.swift in Sources */,
|
||||
A59FB5CF2AE0DB50009128F3 /* InspectorView.swift in Sources */,
|
||||
A596309C2AEE1C9E00D64628 /* TerminalController.swift in Sources */,
|
||||
A56D58892ACDE6CA00508D2C /* ServiceProvider.swift in Sources */,
|
||||
@ -312,7 +313,6 @@
|
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A59630A22AF0415000D64628 /* Ghostty.TerminalSplit.swift in Sources */,
|
||||
A5FEB3002ABB69450068369E /* main.swift in Sources */,
|
||||
A55B7BB829B6F53A0055DE60 /* Package.swift in Sources */,
|
||||
A55B7BBE29B701360055DE60 /* Ghostty.SplitView.swift in Sources */,
|
||||
A55B7BB629B6F47F0055DE60 /* AppState.swift in Sources */,
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A5CEAFDC29B8009000646FDA /* SplitView.swift in Sources */,
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A5CDF1932AAF9E0800513312 /* ConfigurationErrorsController.swift in Sources */,
|
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|
217
macos/Sources/Ghostty/Ghostty.SplitNode.swift
Normal file
217
macos/Sources/Ghostty/Ghostty.SplitNode.swift
Normal file
@ -0,0 +1,217 @@
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import SwiftUI
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import GhosttyKit
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extension Ghostty {
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/// This enum represents the possible states that a node in the split tree can be in. It is either:
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///
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/// - noSplit - This is an unsplit, single pane. This contains only a "leaf" which has a single
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/// terminal surface to render.
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/// - horizontal/vertical - This is split into the horizontal or vertical direction. This contains a
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/// "container" which has a recursive top/left SplitNode and bottom/right SplitNode. These
|
||||
/// values can further be split infinitely.
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///
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enum SplitNode: Equatable, Hashable {
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case noSplit(Leaf)
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case horizontal(Container)
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case vertical(Container)
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/// Returns the view that would prefer receiving focus in this tree. This is always the
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/// top-left-most view. This is used when creating a split or closing a split to find the
|
||||
/// next view to send focus to.
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||||
func preferredFocus(_ direction: SplitFocusDirection = .top) -> SurfaceView {
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let container: Container
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switch (self) {
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case .noSplit(let leaf):
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||||
// noSplit is easy because there is only one thing to focus
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return leaf.surface
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||||
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||||
case .horizontal(let c):
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container = c
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||||
|
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case .vertical(let c):
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||||
container = c
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||||
}
|
||||
|
||||
let node: SplitNode
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||||
switch (direction) {
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||||
case .previous, .bottom, .left:
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||||
node = container.bottomRight
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||||
|
||||
case .next, .top, .right:
|
||||
node = container.topLeft
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||||
}
|
||||
|
||||
return node.preferredFocus(direction)
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||||
}
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||||
|
||||
/// Close the surface associated with this node. This will likely deinitialize the
|
||||
/// surface. At this point, the surface view in this node tree can never be used again.
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func close() {
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||||
switch (self) {
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||||
case .noSplit(let leaf):
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leaf.surface.close()
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||||
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||||
case .horizontal(let container):
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container.topLeft.close()
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container.bottomRight.close()
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||||
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||||
case .vertical(let container):
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container.topLeft.close()
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||||
container.bottomRight.close()
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||||
}
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||||
}
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||||
|
||||
/// Returns true if any surface in the split stack requires quit confirmation.
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func needsConfirmQuit() -> Bool {
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||||
switch (self) {
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case .noSplit(let leaf):
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return leaf.surface.needsConfirmQuit
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||||
|
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case .horizontal(let container):
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return container.topLeft.needsConfirmQuit() ||
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container.bottomRight.needsConfirmQuit()
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||||
|
||||
case .vertical(let container):
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return container.topLeft.needsConfirmQuit() ||
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container.bottomRight.needsConfirmQuit()
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}
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}
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/// Returns true if the split tree contains the given view.
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func contains(view: SurfaceView) -> Bool {
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switch (self) {
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case .noSplit(let leaf):
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return leaf.surface == view
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|
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case .horizontal(let container):
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return container.topLeft.contains(view: view) ||
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container.bottomRight.contains(view: view)
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||||
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||||
case .vertical(let container):
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return container.topLeft.contains(view: view) ||
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||||
container.bottomRight.contains(view: view)
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}
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}
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|
||||
// MARK: - Equatable
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||||
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||||
static func == (lhs: SplitNode, rhs: SplitNode) -> Bool {
|
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switch (lhs, rhs) {
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case (.noSplit(let lhs_v), .noSplit(let rhs_v)):
|
||||
return lhs_v === rhs_v
|
||||
case (.horizontal(let lhs_v), .horizontal(let rhs_v)):
|
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return lhs_v === rhs_v
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||||
case (.vertical(let lhs_v), .vertical(let rhs_v)):
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||||
return lhs_v === rhs_v
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
class Leaf: ObservableObject, Equatable, Hashable {
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||||
let app: ghostty_app_t
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@Published var surface: SurfaceView
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||||
|
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/// Initialize a new leaf which creates a new terminal surface.
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||||
init(_ app: ghostty_app_t, _ baseConfig: SurfaceConfiguration?) {
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||||
self.app = app
|
||||
self.surface = SurfaceView(app, baseConfig)
|
||||
}
|
||||
|
||||
// MARK: - Hashable
|
||||
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||||
func hash(into hasher: inout Hasher) {
|
||||
hasher.combine(app)
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||||
hasher.combine(surface)
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||||
}
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||||
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||||
// MARK: - Equatable
|
||||
|
||||
static func == (lhs: Leaf, rhs: Leaf) -> Bool {
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||||
return lhs.app == rhs.app && lhs.surface === rhs.surface
|
||||
}
|
||||
}
|
||||
|
||||
class Container: ObservableObject, Equatable, Hashable {
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let app: ghostty_app_t
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@Published var topLeft: SplitNode
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@Published var bottomRight: SplitNode
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/// A container is always initialized from some prior leaf because a split has to originate
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/// from a non-split value. When initializing, we inherit the leaf's surface and then
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/// initialize a new surface for the new pane.
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init(from: Leaf, baseConfig: SurfaceConfiguration? = nil) {
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self.app = from.app
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|
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// Initially, both topLeft and bottomRight are in the "nosplit"
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// state since this is a new split.
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self.topLeft = .noSplit(from)
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self.bottomRight = .noSplit(.init(app, baseConfig))
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}
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// MARK: - Hashable
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func hash(into hasher: inout Hasher) {
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hasher.combine(app)
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hasher.combine(topLeft)
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hasher.combine(bottomRight)
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}
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|
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// MARK: - Equatable
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||||
static func == (lhs: Container, rhs: Container) -> Bool {
|
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return lhs.app == rhs.app &&
|
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lhs.topLeft == rhs.topLeft &&
|
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lhs.bottomRight == rhs.bottomRight
|
||||
}
|
||||
}
|
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|
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/// This keeps track of the "neighbors" of a split: the immediately above/below/left/right
|
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/// nodes. This is purposely weak so we don't have to worry about memory management
|
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/// with this (although, it should always be correct).
|
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struct Neighbors {
|
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var left: SplitNode?
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var right: SplitNode?
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var top: SplitNode?
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var bottom: SplitNode?
|
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|
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/// These are the previous/next nodes. It will certainly be one of the above as well
|
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/// but we keep track of these separately because depending on the split direction
|
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/// of the containing node, previous may be left OR top (same for next).
|
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var previous: SplitNode?
|
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var next: SplitNode?
|
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|
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/// No neighbors, used by the root node.
|
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static let empty: Self = .init()
|
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|
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/// Get the node for a given direction.
|
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func get(direction: SplitFocusDirection) -> SplitNode? {
|
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let map: [SplitFocusDirection : KeyPath<Self, SplitNode?>] = [
|
||||
.previous: \.previous,
|
||||
.next: \.next,
|
||||
.top: \.top,
|
||||
.bottom: \.bottom,
|
||||
.left: \.left,
|
||||
.right: \.right,
|
||||
]
|
||||
|
||||
guard let path = map[direction] else { return nil }
|
||||
return self[keyPath: path]
|
||||
}
|
||||
|
||||
/// Update multiple keys and return a new copy.
|
||||
func update(_ attrs: [WritableKeyPath<Self, SplitNode?>: SplitNode?]) -> Self {
|
||||
var clone = self
|
||||
attrs.forEach { (key, value) in
|
||||
clone[keyPath: key] = value
|
||||
}
|
||||
return clone
|
||||
}
|
||||
|
||||
/// True if there are no neighbors
|
||||
func isEmpty() -> Bool {
|
||||
return self.previous == nil && self.next == nil
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,635 +0,0 @@
|
||||
import SwiftUI
|
||||
import GhosttyKit
|
||||
|
||||
extension Ghostty {
|
||||
/// A spittable terminal view is one where the terminal allows for "splits" (vertical and horizontal) within the
|
||||
/// view. The terminal starts in the unsplit state (a plain ol' TerminalView) but responds to changes to the
|
||||
/// split direction by splitting the terminal.
|
||||
struct TerminalSplit: View {
|
||||
let onClose: (() -> Void)?
|
||||
let baseConfig: SurfaceConfiguration?
|
||||
|
||||
@Environment(\.ghosttyApp) private var app
|
||||
|
||||
/// Non-nil if one of the surfaces in the split tree is currently "zoomed." A zoomed surface
|
||||
/// becomes "full screen" on the split tree.
|
||||
@State private var zoomedSurface: SurfaceView? = nil
|
||||
|
||||
var body: some View {
|
||||
if let app = app {
|
||||
ZStack {
|
||||
TerminalSplitRoot(
|
||||
app: app,
|
||||
zoomedSurface: $zoomedSurface,
|
||||
onClose: onClose,
|
||||
baseConfig: baseConfig
|
||||
)
|
||||
|
||||
// If we have a zoomed surface, we overlay that on top of our split
|
||||
// root. Our split root will become clear when there is a zoomed
|
||||
// surface. We need to keep the split root around so that we don't
|
||||
// lose all of the surface state so this must be a ZStack.
|
||||
if let surfaceView = zoomedSurface {
|
||||
InspectableSurface(surfaceView: surfaceView)
|
||||
}
|
||||
}
|
||||
.focusedValue(\.ghosttySurfaceZoomed, zoomedSurface != nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// This enum represents the possible states that a node in the split tree can be in. It is either:
|
||||
///
|
||||
/// - noSplit - This is an unsplit, single pane. This contains only a "leaf" which has a single
|
||||
/// terminal surface to render.
|
||||
/// - horizontal/vertical - This is split into the horizontal or vertical direction. This contains a
|
||||
/// "container" which has a recursive top/left SplitNode and bottom/right SplitNode. These
|
||||
/// values can further be split infinitely.
|
||||
///
|
||||
enum SplitNode: Equatable, Hashable {
|
||||
case noSplit(Leaf)
|
||||
case horizontal(Container)
|
||||
case vertical(Container)
|
||||
|
||||
/// Returns the view that would prefer receiving focus in this tree. This is always the
|
||||
/// top-left-most view. This is used when creating a split or closing a split to find the
|
||||
/// next view to send focus to.
|
||||
func preferredFocus(_ direction: SplitFocusDirection = .top) -> SurfaceView {
|
||||
let container: Container
|
||||
switch (self) {
|
||||
case .noSplit(let leaf):
|
||||
// noSplit is easy because there is only one thing to focus
|
||||
return leaf.surface
|
||||
|
||||
case .horizontal(let c):
|
||||
container = c
|
||||
|
||||
case .vertical(let c):
|
||||
container = c
|
||||
}
|
||||
|
||||
let node: SplitNode
|
||||
switch (direction) {
|
||||
case .previous, .bottom, .left:
|
||||
node = container.bottomRight
|
||||
|
||||
case .next, .top, .right:
|
||||
node = container.topLeft
|
||||
}
|
||||
|
||||
return node.preferredFocus(direction)
|
||||
}
|
||||
|
||||
/// Close the surface associated with this node. This will likely deinitialize the
|
||||
/// surface. At this point, the surface view in this node tree can never be used again.
|
||||
func close() {
|
||||
switch (self) {
|
||||
case .noSplit(let leaf):
|
||||
leaf.surface.close()
|
||||
|
||||
case .horizontal(let container):
|
||||
container.topLeft.close()
|
||||
container.bottomRight.close()
|
||||
|
||||
case .vertical(let container):
|
||||
container.topLeft.close()
|
||||
container.bottomRight.close()
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns true if any surface in the split stack requires quit confirmation.
|
||||
func needsConfirmQuit() -> Bool {
|
||||
switch (self) {
|
||||
case .noSplit(let leaf):
|
||||
return leaf.surface.needsConfirmQuit
|
||||
|
||||
case .horizontal(let container):
|
||||
return container.topLeft.needsConfirmQuit() ||
|
||||
container.bottomRight.needsConfirmQuit()
|
||||
|
||||
case .vertical(let container):
|
||||
return container.topLeft.needsConfirmQuit() ||
|
||||
container.bottomRight.needsConfirmQuit()
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns true if the split tree contains the given view.
|
||||
func contains(view: SurfaceView) -> Bool {
|
||||
switch (self) {
|
||||
case .noSplit(let leaf):
|
||||
return leaf.surface == view
|
||||
|
||||
case .horizontal(let container):
|
||||
return container.topLeft.contains(view: view) ||
|
||||
container.bottomRight.contains(view: view)
|
||||
|
||||
case .vertical(let container):
|
||||
return container.topLeft.contains(view: view) ||
|
||||
container.bottomRight.contains(view: view)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Equatable
|
||||
|
||||
static func == (lhs: SplitNode, rhs: SplitNode) -> Bool {
|
||||
switch (lhs, rhs) {
|
||||
case (.noSplit(let lhs_v), .noSplit(let rhs_v)):
|
||||
return lhs_v === rhs_v
|
||||
case (.horizontal(let lhs_v), .horizontal(let rhs_v)):
|
||||
return lhs_v === rhs_v
|
||||
case (.vertical(let lhs_v), .vertical(let rhs_v)):
|
||||
return lhs_v === rhs_v
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
class Leaf: ObservableObject, Equatable, Hashable {
|
||||
let app: ghostty_app_t
|
||||
@Published var surface: SurfaceView
|
||||
|
||||
/// Initialize a new leaf which creates a new terminal surface.
|
||||
init(_ app: ghostty_app_t, _ baseConfig: SurfaceConfiguration?) {
|
||||
self.app = app
|
||||
self.surface = SurfaceView(app, baseConfig)
|
||||
}
|
||||
|
||||
// MARK: - Hashable
|
||||
|
||||
func hash(into hasher: inout Hasher) {
|
||||
hasher.combine(app)
|
||||
hasher.combine(surface)
|
||||
}
|
||||
|
||||
// MARK: - Equatable
|
||||
|
||||
static func == (lhs: Leaf, rhs: Leaf) -> Bool {
|
||||
return lhs.app == rhs.app && lhs.surface === rhs.surface
|
||||
}
|
||||
}
|
||||
|
||||
class Container: ObservableObject, Equatable, Hashable {
|
||||
let app: ghostty_app_t
|
||||
@Published var topLeft: SplitNode
|
||||
@Published var bottomRight: SplitNode
|
||||
|
||||
/// A container is always initialized from some prior leaf because a split has to originate
|
||||
/// from a non-split value. When initializing, we inherit the leaf's surface and then
|
||||
/// initialize a new surface for the new pane.
|
||||
init(from: Leaf, baseConfig: SurfaceConfiguration? = nil) {
|
||||
self.app = from.app
|
||||
|
||||
// Initially, both topLeft and bottomRight are in the "nosplit"
|
||||
// state since this is a new split.
|
||||
self.topLeft = .noSplit(from)
|
||||
self.bottomRight = .noSplit(.init(app, baseConfig))
|
||||
}
|
||||
|
||||
// MARK: - Hashable
|
||||
|
||||
func hash(into hasher: inout Hasher) {
|
||||
hasher.combine(app)
|
||||
hasher.combine(topLeft)
|
||||
hasher.combine(bottomRight)
|
||||
}
|
||||
|
||||
// MARK: - Equatable
|
||||
|
||||
static func == (lhs: Container, rhs: Container) -> Bool {
|
||||
return lhs.app == rhs.app &&
|
||||
lhs.topLeft == rhs.topLeft &&
|
||||
lhs.bottomRight == rhs.bottomRight
|
||||
}
|
||||
}
|
||||
|
||||
/// This keeps track of the "neighbors" of a split: the immediately above/below/left/right
|
||||
/// nodes. This is purposely weak so we don't have to worry about memory management
|
||||
/// with this (although, it should always be correct).
|
||||
struct Neighbors {
|
||||
var left: SplitNode?
|
||||
var right: SplitNode?
|
||||
var top: SplitNode?
|
||||
var bottom: SplitNode?
|
||||
|
||||
/// These are the previous/next nodes. It will certainly be one of the above as well
|
||||
/// but we keep track of these separately because depending on the split direction
|
||||
/// of the containing node, previous may be left OR top (same for next).
|
||||
var previous: SplitNode?
|
||||
var next: SplitNode?
|
||||
|
||||
/// No neighbors, used by the root node.
|
||||
static let empty: Self = .init()
|
||||
|
||||
/// Get the node for a given direction.
|
||||
func get(direction: SplitFocusDirection) -> SplitNode? {
|
||||
let map: [SplitFocusDirection : KeyPath<Self, SplitNode?>] = [
|
||||
.previous: \.previous,
|
||||
.next: \.next,
|
||||
.top: \.top,
|
||||
.bottom: \.bottom,
|
||||
.left: \.left,
|
||||
.right: \.right,
|
||||
]
|
||||
|
||||
guard let path = map[direction] else { return nil }
|
||||
return self[keyPath: path]
|
||||
}
|
||||
|
||||
/// Update multiple keys and return a new copy.
|
||||
func update(_ attrs: [WritableKeyPath<Self, SplitNode?>: SplitNode?]) -> Self {
|
||||
var clone = self
|
||||
attrs.forEach { (key, value) in
|
||||
clone[keyPath: key] = value
|
||||
}
|
||||
return clone
|
||||
}
|
||||
|
||||
/// True if there are no neighbors
|
||||
func isEmpty() -> Bool {
|
||||
return self.previous == nil && self.next == nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The root of a split tree. This sets up the initial SplitNode state and renders. There is only ever
|
||||
/// one of these in a split tree.
|
||||
private struct TerminalSplitRoot: View {
|
||||
@State private var node: SplitNode
|
||||
@State private var requestClose: Bool = false
|
||||
let onClose: (() -> Void)?
|
||||
let baseConfig: SurfaceConfiguration?
|
||||
|
||||
/// Keeps track of whether we're in a zoomed split state or not. If one of the splits we own
|
||||
/// is in the zoomed state, we clear our body since we expect a zoomed split to overlay
|
||||
/// this one.
|
||||
@Binding var zoomedSurface: SurfaceView?
|
||||
|
||||
@FocusedValue(\.ghosttySurfaceTitle) private var surfaceTitle: String?
|
||||
|
||||
init(app: ghostty_app_t,
|
||||
zoomedSurface: Binding<SurfaceView?>,
|
||||
onClose: (() ->Void)? = nil,
|
||||
baseConfig: SurfaceConfiguration? = nil) {
|
||||
self.onClose = onClose
|
||||
self.baseConfig = baseConfig
|
||||
self._zoomedSurface = zoomedSurface
|
||||
_node = State(wrappedValue: SplitNode.noSplit(.init(app, baseConfig)))
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
let center = NotificationCenter.default
|
||||
let pubZoom = center.publisher(for: Notification.didToggleSplitZoom)
|
||||
|
||||
// If we're zoomed, we don't render anything, we are transparent. This
|
||||
// ensures that the View stays around so we don't lose our state, but
|
||||
// also that the zoomed view on top can see through if background transparency
|
||||
// is enabled.
|
||||
if (zoomedSurface == nil) {
|
||||
ZStack {
|
||||
switch (node) {
|
||||
case .noSplit(let leaf):
|
||||
TerminalSplitLeaf(
|
||||
leaf: leaf,
|
||||
neighbors: .empty,
|
||||
node: $node,
|
||||
requestClose: $requestClose
|
||||
)
|
||||
.onChange(of: requestClose) { value in
|
||||
guard value else { return }
|
||||
|
||||
// Free any resources associated with this root, we're closing.
|
||||
node.close()
|
||||
|
||||
// Call our callback
|
||||
guard let onClose = self.onClose else { return }
|
||||
onClose()
|
||||
}
|
||||
|
||||
case .horizontal(let container):
|
||||
TerminalSplitContainer(
|
||||
direction: .horizontal,
|
||||
neighbors: .empty,
|
||||
node: $node,
|
||||
container: container
|
||||
)
|
||||
.onReceive(pubZoom) { onZoom(notification: $0) }
|
||||
|
||||
case .vertical(let container):
|
||||
TerminalSplitContainer(
|
||||
direction: .vertical,
|
||||
neighbors: .empty,
|
||||
node: $node,
|
||||
container: container
|
||||
)
|
||||
.onReceive(pubZoom) { onZoom(notification: $0) }
|
||||
}
|
||||
}
|
||||
.navigationTitle(surfaceTitle ?? "Ghostty")
|
||||
.id(node) // Required to detect node changes
|
||||
} else {
|
||||
// On these events we want to reset the split state and call it.
|
||||
let pubSplit = center.publisher(for: Notification.ghosttyNewSplit, object: zoomedSurface!)
|
||||
let pubClose = center.publisher(for: Notification.ghosttyCloseSurface, object: zoomedSurface!)
|
||||
let pubFocus = center.publisher(for: Notification.ghosttyFocusSplit, object: zoomedSurface!)
|
||||
|
||||
ZStack {}
|
||||
.onReceive(pubZoom) { onZoomReset(notification: $0) }
|
||||
.onReceive(pubSplit) { onZoomReset(notification: $0) }
|
||||
.onReceive(pubClose) { onZoomReset(notification: $0) }
|
||||
.onReceive(pubFocus) { onZoomReset(notification: $0) }
|
||||
}
|
||||
}
|
||||
|
||||
func onZoom(notification: SwiftUI.Notification) {
|
||||
// Our node must be split to receive zooms. You can't zoom an unsplit terminal.
|
||||
if case .noSplit = node {
|
||||
preconditionFailure("TerminalSplitRoom must not be zoom-able if no splits exist")
|
||||
}
|
||||
|
||||
// Make sure the notification has a surface and that this window owns the surface.
|
||||
guard let surfaceView = notification.object as? SurfaceView else { return }
|
||||
guard node.contains(view: surfaceView) else { return }
|
||||
|
||||
// We are in the zoomed state.
|
||||
zoomedSurface = surfaceView
|
||||
|
||||
// See onZoomReset, same logic.
|
||||
DispatchQueue.main.async { Ghostty.moveFocus(to: surfaceView) }
|
||||
}
|
||||
|
||||
func onZoomReset(notification: SwiftUI.Notification) {
|
||||
// Make sure the notification has a surface and that this window owns the surface.
|
||||
guard let surfaceView = notification.object as? SurfaceView else { return }
|
||||
guard zoomedSurface == surfaceView else { return }
|
||||
|
||||
// We are now unzoomed
|
||||
zoomedSurface = nil
|
||||
|
||||
// We need to stay focused on this view, but the view is going to change
|
||||
// superviews. We need to do this async so it happens on the next event loop
|
||||
// tick.
|
||||
DispatchQueue.main.async {
|
||||
Ghostty.moveFocus(to: surfaceView)
|
||||
|
||||
// If the notification is not a toggle zoom notification, we want to re-publish
|
||||
// it after a short delay so that the split tree has a chance to re-establish
|
||||
// so the proper view gets this notification.
|
||||
if (notification.name != Notification.didToggleSplitZoom) {
|
||||
// We have to wait ANOTHER tick since we just established.
|
||||
DispatchQueue.main.async {
|
||||
NotificationCenter.default.post(notification)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A noSplit leaf node of a split tree.
|
||||
private struct TerminalSplitLeaf: View {
|
||||
/// The leaf to draw the surface for.
|
||||
let leaf: SplitNode.Leaf
|
||||
|
||||
/// The neighbors, used for navigation.
|
||||
let neighbors: SplitNode.Neighbors
|
||||
|
||||
/// The SplitNode that the leaf belongs to.
|
||||
@Binding var node: SplitNode
|
||||
|
||||
/// This will be set to true when the split requests that is become closed.
|
||||
@Binding var requestClose: Bool
|
||||
|
||||
var body: some View {
|
||||
let center = NotificationCenter.default
|
||||
let pub = center.publisher(for: Notification.ghosttyNewSplit, object: leaf.surface)
|
||||
let pubClose = center.publisher(for: Notification.ghosttyCloseSurface, object: leaf.surface)
|
||||
let pubFocus = center.publisher(for: Notification.ghosttyFocusSplit, object: leaf.surface)
|
||||
|
||||
InspectableSurface(surfaceView: leaf.surface, isSplit: !neighbors.isEmpty())
|
||||
.onReceive(pub) { onNewSplit(notification: $0) }
|
||||
.onReceive(pubClose) { onClose(notification: $0) }
|
||||
.onReceive(pubFocus) { onMoveFocus(notification: $0) }
|
||||
}
|
||||
|
||||
private func onClose(notification: SwiftUI.Notification) {
|
||||
var processAlive = false
|
||||
if let valueAny = notification.userInfo?["process_alive"] {
|
||||
if let value = valueAny as? Bool {
|
||||
processAlive = value
|
||||
}
|
||||
}
|
||||
|
||||
// If the child process is not alive, then we exit immediately
|
||||
guard processAlive else {
|
||||
requestClose = true
|
||||
return
|
||||
}
|
||||
|
||||
// If we don't have a window to attach our modal to, we also exit immediately.
|
||||
// This should NOT happen.
|
||||
guard let window = leaf.surface.window else {
|
||||
requestClose = true
|
||||
return
|
||||
}
|
||||
|
||||
// Confirm close. We use an NSAlert instead of a SwiftUI confirmationDialog
|
||||
// due to SwiftUI bugs (see Ghostty #560). To repeat from #560, the bug is that
|
||||
// confirmationDialog allows the user to Cmd-W close the alert, but when doing
|
||||
// so SwiftUI does not update any of the bindings to note that window is no longer
|
||||
// being shown, and provides no callback to detect this.
|
||||
let alert = NSAlert()
|
||||
alert.messageText = "Close Terminal?"
|
||||
alert.informativeText = "The terminal still has a running process. If you close the " +
|
||||
"terminal the process will be killed."
|
||||
alert.addButton(withTitle: "Close the Terminal")
|
||||
alert.addButton(withTitle: "Cancel")
|
||||
alert.alertStyle = .warning
|
||||
alert.beginSheetModal(for: window, completionHandler: { response in
|
||||
switch (response) {
|
||||
case .alertFirstButtonReturn:
|
||||
requestClose = true
|
||||
|
||||
default:
|
||||
break
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
private func onNewSplit(notification: SwiftUI.Notification) {
|
||||
let configAny = notification.userInfo?[Ghostty.Notification.NewSurfaceConfigKey]
|
||||
let config = configAny as? SurfaceConfiguration
|
||||
|
||||
// Determine our desired direction
|
||||
guard let directionAny = notification.userInfo?["direction"] else { return }
|
||||
guard let direction = directionAny as? ghostty_split_direction_e else { return }
|
||||
var splitDirection: SplitViewDirection
|
||||
switch (direction) {
|
||||
case GHOSTTY_SPLIT_RIGHT:
|
||||
splitDirection = .horizontal
|
||||
|
||||
case GHOSTTY_SPLIT_DOWN:
|
||||
splitDirection = .vertical
|
||||
|
||||
default:
|
||||
return
|
||||
}
|
||||
|
||||
// Setup our new container since we are now split
|
||||
let container = SplitNode.Container(from: leaf, baseConfig: config)
|
||||
|
||||
// Depending on the direction, change the parent node. This will trigger
|
||||
// the parent to relayout our views.
|
||||
switch (splitDirection) {
|
||||
case .horizontal:
|
||||
node = .horizontal(container)
|
||||
case .vertical:
|
||||
node = .vertical(container)
|
||||
}
|
||||
|
||||
// See moveFocus comment, we have to run this whenever split changes.
|
||||
Ghostty.moveFocus(to: container.bottomRight.preferredFocus(), from: node.preferredFocus())
|
||||
}
|
||||
|
||||
/// This handles the event to move the split focus (i.e. previous/next) from a keyboard event.
|
||||
private func onMoveFocus(notification: SwiftUI.Notification) {
|
||||
// Determine our desired direction
|
||||
guard let directionAny = notification.userInfo?[Notification.SplitDirectionKey] else { return }
|
||||
guard let direction = directionAny as? SplitFocusDirection else { return }
|
||||
guard let next = neighbors.get(direction: direction) else { return }
|
||||
Ghostty.moveFocus(
|
||||
to: next.preferredFocus(direction),
|
||||
from: node.preferredFocus()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// This represents a split view that is in the horizontal or vertical split state.
|
||||
private struct TerminalSplitContainer: View {
|
||||
let direction: SplitViewDirection
|
||||
let neighbors: SplitNode.Neighbors
|
||||
@Binding var node: SplitNode
|
||||
@StateObject var container: SplitNode.Container
|
||||
|
||||
@State private var closeTopLeft: Bool = false
|
||||
@State private var closeBottomRight: Bool = false
|
||||
|
||||
var body: some View {
|
||||
SplitView(direction, left: {
|
||||
let neighborKey: WritableKeyPath<SplitNode.Neighbors, SplitNode?> = direction == .horizontal ? \.right : \.bottom
|
||||
|
||||
TerminalSplitNested(
|
||||
node: $container.topLeft,
|
||||
neighbors: neighbors.update([
|
||||
neighborKey: container.bottomRight,
|
||||
\.next: container.bottomRight,
|
||||
]),
|
||||
requestClose: $closeTopLeft
|
||||
)
|
||||
.onChange(of: closeTopLeft) { value in
|
||||
guard value else { return }
|
||||
|
||||
// Close the top left and release all resources
|
||||
container.topLeft.close()
|
||||
|
||||
// When closing the topLeft, our parent becomes the bottomRight.
|
||||
node = container.bottomRight
|
||||
Ghostty.moveFocus(to: node.preferredFocus(), from: container.topLeft.preferredFocus())
|
||||
}
|
||||
}, right: {
|
||||
let neighborKey: WritableKeyPath<SplitNode.Neighbors, SplitNode?> = direction == .horizontal ? \.left : \.top
|
||||
|
||||
TerminalSplitNested(
|
||||
node: $container.bottomRight,
|
||||
neighbors: neighbors.update([
|
||||
neighborKey: container.topLeft,
|
||||
\.previous: container.topLeft,
|
||||
]),
|
||||
requestClose: $closeBottomRight
|
||||
)
|
||||
.onChange(of: closeBottomRight) { value in
|
||||
guard value else { return }
|
||||
|
||||
// Close the node and release all resources
|
||||
container.bottomRight.close()
|
||||
|
||||
// When closing the bottomRight, our parent becomes the topLeft.
|
||||
node = container.topLeft
|
||||
Ghostty.moveFocus(to: node.preferredFocus(), from: container.bottomRight.preferredFocus())
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// This is like TerminalSplitRoot, but... not the root. This renders a SplitNode in any state but
|
||||
/// requires there be a binding to the parent node.
|
||||
private struct TerminalSplitNested: View {
|
||||
@Binding var node: SplitNode
|
||||
let neighbors: SplitNode.Neighbors
|
||||
@Binding var requestClose: Bool
|
||||
|
||||
var body: some View {
|
||||
switch (node) {
|
||||
case .noSplit(let leaf):
|
||||
TerminalSplitLeaf(
|
||||
leaf: leaf,
|
||||
neighbors: neighbors,
|
||||
node: $node,
|
||||
requestClose: $requestClose
|
||||
)
|
||||
|
||||
case .horizontal(let container):
|
||||
TerminalSplitContainer(
|
||||
direction: .horizontal,
|
||||
neighbors: neighbors,
|
||||
node: $node,
|
||||
container: container
|
||||
)
|
||||
|
||||
case .vertical(let container):
|
||||
TerminalSplitContainer(
|
||||
direction: .vertical,
|
||||
neighbors: neighbors,
|
||||
node: $node,
|
||||
container: container
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// When changing the split state, or going full screen (native or non), the terminal view
|
||||
/// will lose focus. There has to be some nice SwiftUI-native way to fix this but I can't
|
||||
/// figure it out so we're going to do this hacky thing to bring focus back to the terminal
|
||||
/// that should have it.
|
||||
static func moveFocus(to: SurfaceView, from: SurfaceView? = nil) {
|
||||
DispatchQueue.main.async {
|
||||
// If the callback runs before the surface is attached to a view
|
||||
// then the window will be nil. We just reschedule in that case.
|
||||
guard let window = to.window else {
|
||||
moveFocus(to: to, from: from)
|
||||
return
|
||||
}
|
||||
|
||||
// If we had a previously focused node and its not where we're sending
|
||||
// focus, make sure that we explicitly tell it to lose focus. In theory
|
||||
// we should NOT have to do this but the focus callback isn't getting
|
||||
// called for some reason.
|
||||
if let from = from {
|
||||
_ = from.resignFirstResponder()
|
||||
}
|
||||
|
||||
window.makeFirstResponder(to)
|
||||
|
||||
// On newer versions of macOS everything above works great so we're done.
|
||||
if #available(macOS 13, *) { return }
|
||||
|
||||
// On macOS 12, splits do not properly gain focus. I don't know why, but
|
||||
// it seems like the `focused` SwiftUI method doesn't work. We use
|
||||
// NotificationCenter as a blunt force instrument to make it work.
|
||||
if #available(macOS 12, *) {
|
||||
NotificationCenter.default.post(
|
||||
name: Notification.didBecomeFocusedSurface,
|
||||
object: to
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -363,4 +363,42 @@ extension Ghostty {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// When changing the split state, or going full screen (native or non), the terminal view
|
||||
/// will lose focus. There has to be some nice SwiftUI-native way to fix this but I can't
|
||||
/// figure it out so we're going to do this hacky thing to bring focus back to the terminal
|
||||
/// that should have it.
|
||||
static func moveFocus(to: SurfaceView, from: SurfaceView? = nil) {
|
||||
DispatchQueue.main.async {
|
||||
// If the callback runs before the surface is attached to a view
|
||||
// then the window will be nil. We just reschedule in that case.
|
||||
guard let window = to.window else {
|
||||
moveFocus(to: to, from: from)
|
||||
return
|
||||
}
|
||||
|
||||
// If we had a previously focused node and its not where we're sending
|
||||
// focus, make sure that we explicitly tell it to lose focus. In theory
|
||||
// we should NOT have to do this but the focus callback isn't getting
|
||||
// called for some reason.
|
||||
if let from = from {
|
||||
_ = from.resignFirstResponder()
|
||||
}
|
||||
|
||||
window.makeFirstResponder(to)
|
||||
|
||||
// On newer versions of macOS everything above works great so we're done.
|
||||
if #available(macOS 13, *) { return }
|
||||
|
||||
// On macOS 12, splits do not properly gain focus. I don't know why, but
|
||||
// it seems like the `focused` SwiftUI method doesn't work. We use
|
||||
// NotificationCenter as a blunt force instrument to make it work.
|
||||
if #available(macOS 12, *) {
|
||||
NotificationCenter.default.post(
|
||||
name: Notification.didBecomeFocusedSurface,
|
||||
object: to
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user