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font: fix double underline drawing with very low underline positions
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@ -91,16 +91,26 @@ const Draw = struct {
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/// Draw a double underline.
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fn drawDouble(self: Draw, canvas: *font.sprite.Canvas) void {
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// The maximum y value has to have space for the bottom underline.
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// If we underflow (saturated) to 0, then we don't draw. This should
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// never happen but we don't want to draw something undefined.
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const y_max = self.height -| 1 -| self.thickness;
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if (y_max == 0) return;
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const space = self.thickness * 2;
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const bottom = @min(self.pos + space, y_max);
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const top = bottom - space;
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canvas.rect(.{
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.x = 0,
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.y = @intCast(i32, self.pos),
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.y = @intCast(i32, top),
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.width = self.width,
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.height = self.thickness,
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}, .on);
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canvas.rect(.{
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.x = 0,
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.y = @intCast(i32, self.pos + (self.thickness * 2)),
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.y = @intCast(i32, bottom),
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.width = self.width,
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.height = self.thickness,
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}, .on);
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