input: CSI u encoding for modified unicode chars

This commit is contained in:
Mitchell Hashimoto
2023-08-16 13:57:17 -07:00
parent 33bef28850
commit dcf9cdd8bf
3 changed files with 78 additions and 88 deletions

View File

@ -29,6 +29,7 @@ pub fn legacy(
self: *const KeyEncoder,
buf: []u8,
) ![]const u8 {
const all_mods = self.event.mods;
const effective_mods = self.event.effectiveMods();
const binding_mods = effective_mods.binding();
@ -48,8 +49,10 @@ pub fn legacy(
self.modify_other_keys_state_2,
)) |sequence| return copyToBuf(buf, sequence);
// If we match a control sequence, we output that directly.
if (ctrlSeq(self.event.key, binding_mods)) |char| {
// If we match a control sequence, we output that directly. For
// ctrlSeq we have to use all mods because we want it to only
// match ctrl+<char>.
if (ctrlSeq(self.event.key, all_mods)) |char| {
// C0 sequences support alt-as-esc prefixing.
if (binding_mods.alt) {
if (buf.len < 2) return error.OutOfMemory;
@ -113,26 +116,22 @@ pub fn legacy(
}
}
// // Let's see if we should apply fixterms to this codepoint.
// // At this stage of key processing, we only need to apply fixterms
// // to unicode codepoints (the point of charCallback) if we have
// // ctrl set.
// if (mods.ctrl) {
// const csi_u_mods = terminal.csi_u.Mods.fromInput(mods);
// const resp = try std.fmt.bufPrint(
// &data,
// "\x1B[{};{}u",
// .{ codepoint, csi_u_mods.seqInt() },
// );
// _ = self.io_thread.mailbox.push(.{
// .write_small = .{
// .data = data,
// .len = @intCast(resp.len),
// },
// }, .{ .forever = {} });
// try self.io_thread.wakeup.notify();
// return;
// }
// Let's see if we should apply fixterms to this codepoint.
// At this stage of key processing, we only need to apply fixterms
// to unicode codepoints if we have ctrl set.
if (self.event.mods.ctrl) {
// Important: we want to use the original
const csi_u_mods = CsiUMods.fromInput(binding_mods);
const result = try std.fmt.bufPrint(
buf,
"\x1B[{};{}u",
.{ utf8[0], csi_u_mods.seqInt() },
);
std.log.warn("CSI_U: {s}", .{result});
return result;
}
// If we have alt-pressed and alt-esc-prefix is enabled, then
// we need to prefix the utf8 sequence with an esc.
@ -223,7 +222,7 @@ fn ctrlSeq(keyval: key.Key, mods: key.Mods) ?u8 {
const unalt_mods = unalt_mods: {
var unalt_mods = mods;
unalt_mods.alt = false;
break :unalt_mods unalt_mods;
break :unalt_mods unalt_mods.binding();
};
// If we have any other modifier key set, then we do not generate
@ -281,6 +280,62 @@ fn ctrlSeq(keyval: key.Key, mods: key.Mods) ?u8 {
};
}
/// This is the bitmask for fixterm CSI u modifiers.
const CsiUMods = packed struct(u3) {
shift: bool = false,
alt: bool = false,
ctrl: bool = false,
/// Convert an input mods value into the CSI u mods value.
pub fn fromInput(mods: key.Mods) CsiUMods {
return .{
.shift = mods.shift,
.alt = mods.alt,
.ctrl = mods.ctrl,
};
}
/// Returns the raw int value of this packed struct.
pub fn int(self: CsiUMods) u3 {
return @bitCast(self);
}
/// Returns the integer value sent as part of the CSI u sequence.
/// This adds 1 to the bitmask value as described in the spec.
pub fn seqInt(self: CsiUMods) u4 {
const raw: u4 = @intCast(self.int());
return raw + 1;
}
};
test "modifer sequence values" {
// This is all sort of trivially seen by looking at the code but
// we want to make sure we never regress this.
var mods: CsiUMods = .{};
try testing.expectEqual(@as(u4, 1), mods.seqInt());
mods = .{ .shift = true };
try testing.expectEqual(@as(u4, 2), mods.seqInt());
mods = .{ .alt = true };
try testing.expectEqual(@as(u4, 3), mods.seqInt());
mods = .{ .ctrl = true };
try testing.expectEqual(@as(u4, 5), mods.seqInt());
mods = .{ .alt = true, .shift = true };
try testing.expectEqual(@as(u4, 4), mods.seqInt());
mods = .{ .ctrl = true, .shift = true };
try testing.expectEqual(@as(u4, 6), mods.seqInt());
mods = .{ .alt = true, .ctrl = true };
try testing.expectEqual(@as(u4, 7), mods.seqInt());
mods = .{ .alt = true, .ctrl = true, .shift = true };
try testing.expectEqual(@as(u4, 8), mods.seqInt());
}
test "legacy: ctrl+alt+c" {
var buf: [128]u8 = undefined;
var enc: KeyEncoder = .{

View File

@ -1,64 +0,0 @@
//! This file has information related to Paul Evans's "fixterms"
//! encoding, also sometimes referred to as "CSI u" encoding.
//!
//! https://www.leonerd.org.uk/hacks/fixterms/
const std = @import("std");
const input = @import("../input.zig");
pub const Mods = packed struct(u3) {
shift: bool = false,
alt: bool = false,
ctrl: bool = false,
/// Convert an input mods value into the CSI u mods value.
pub fn fromInput(mods: input.Mods) Mods {
return .{
.shift = mods.shift,
.alt = mods.alt,
.ctrl = mods.ctrl,
};
}
/// Returns the raw int value of this packed struct.
pub fn int(self: Mods) u3 {
return @bitCast(self);
}
/// Returns the integer value sent as part of the CSI u sequence.
/// This adds 1 to the bitmask value as described in the spec.
pub fn seqInt(self: Mods) u4 {
const raw: u4 = @intCast(self.int());
return raw + 1;
}
};
test "modifer sequence values" {
// This is all sort of trivially seen by looking at the code but
// we want to make sure we never regress this.
const testing = std.testing;
var mods: Mods = .{};
try testing.expectEqual(@as(u4, 1), mods.seqInt());
mods = .{ .shift = true };
try testing.expectEqual(@as(u4, 2), mods.seqInt());
mods = .{ .alt = true };
try testing.expectEqual(@as(u4, 3), mods.seqInt());
mods = .{ .ctrl = true };
try testing.expectEqual(@as(u4, 5), mods.seqInt());
mods = .{ .alt = true, .shift = true };
try testing.expectEqual(@as(u4, 4), mods.seqInt());
mods = .{ .ctrl = true, .shift = true };
try testing.expectEqual(@as(u4, 6), mods.seqInt());
mods = .{ .alt = true, .ctrl = true };
try testing.expectEqual(@as(u4, 7), mods.seqInt());
mods = .{ .alt = true, .ctrl = true, .shift = true };
try testing.expectEqual(@as(u4, 8), mods.seqInt());
}

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@ -7,7 +7,6 @@ const csi = @import("csi.zig");
const sgr = @import("sgr.zig");
pub const point = @import("point.zig");
pub const color = @import("color.zig");
pub const csi_u = @import("csi_u.zig");
pub const modes = @import("modes.zig");
pub const parse_table = @import("parse_table.zig");