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apprt: yeet usingnamespace
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@ -12,7 +12,8 @@ const std = @import("std");
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const builtin = @import("builtin");
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const build_config = @import("build_config.zig");
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pub usingnamespace @import("apprt/structs.zig");
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const structs = @import("apprt/structs.zig");
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pub const glfw = @import("apprt/glfw.zig");
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pub const gtk = @import("apprt/gtk.zig");
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pub const none = @import("apprt/none.zig");
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@ -20,6 +21,18 @@ pub const browser = @import("apprt/browser.zig");
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pub const embedded = @import("apprt/embedded.zig");
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pub const surface = @import("apprt/surface.zig");
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pub const ContentScale = structs.ContentScale;
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pub const Clipboard = structs.Clipboard;
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pub const ClipboardRequest = structs.ClipboardRequest;
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pub const ClipboardRequestType = structs.ClipboardRequestType;
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pub const ColorScheme = structs.ColorScheme;
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pub const CursorPos = structs.CursorPos;
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pub const DesktopNotification = structs.DesktopNotification;
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pub const IMEPos = structs.IMEPos;
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pub const Selection = structs.Selection;
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pub const SplitDirection = structs.SplitDirection;
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pub const SurfaceSize = structs.SurfaceSize;
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/// The implementation to use for the app runtime. This is comptime chosen
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/// so that every build has exactly one application runtime implementation.
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/// Note: it is very rare to use Runtime directly; most usage will use
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