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config: note custom-shader requires opengl 4.2 on linux
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@ -606,6 +606,9 @@ keybind: Keybinds = .{},
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/// causing the window to be completely black. If this happens, you can
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/// unset this configuration to disable the shader.
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///
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/// On Linux, this requires OpenGL 4.2. Ghostty typically only requires
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/// OpenGL 3.3, but custom shaders push that requirement up to 4.2.
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///
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/// The shader API is identical to the ShaderToy API: you specify a `mainImage`
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/// function and the available uniforms match ShaderToy. The iChannel0 uniform
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/// is a texture containing the rendered terminal screen.
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