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wasm: log should use stack allocated memory first
This allows log messages to come through even when OOM.
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@ -9,12 +9,25 @@ pub fn log(
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comptime format: []const u8,
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comptime format: []const u8,
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args: anytype,
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args: anytype,
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) void {
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) void {
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// The buffer for putting our log message. We try to use a stack-allocated
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// buffer first because we want to avoid allocation. If we are logging
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// an error DUE to an OOM, allocating will of course fail and we'd like
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// to see the error message so we prefer to use this.
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var buf: [2048]u8 = undefined;
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// Build the string
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// Build the string
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const level_txt = comptime level.asText();
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const level_txt = comptime level.asText();
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const prefix = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
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const prefix = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
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const txt = level_txt ++ prefix ++ format;
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const txt = level_txt ++ prefix ++ format;
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const str = nosuspend std.fmt.allocPrint(wasm.alloc, txt, args) catch return;
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defer wasm.alloc.free(str);
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// Format. We attempt to use a stack-allocated string first and if that
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// fails we'll try to allocate.
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var allocated: bool = false;
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const str = nosuspend std.fmt.bufPrint(&buf, txt, args) catch str: {
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allocated = true;
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break :str std.fmt.allocPrint(wasm.alloc, txt, args) catch return;
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};
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defer if (allocated) wasm.alloc.free(str);
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// Send it over to the JS side
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// Send it over to the JS side
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JS.log(str.ptr, str.len);
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JS.log(str.ptr, str.len);
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