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quiet tests
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@ -358,7 +358,7 @@ test "shadertoy to glsl" {
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const glsl = try glslFromSpv(alloc, spvlist.items);
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const glsl = try glslFromSpv(alloc, spvlist.items);
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defer alloc.free(glsl);
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defer alloc.free(glsl);
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log.warn("glsl={s}", .{glsl});
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// log.warn("glsl={s}", .{glsl});
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}
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}
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const test_crt = @embedFile("shaders/test_shadertoy_crt.glsl");
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const test_crt = @embedFile("shaders/test_shadertoy_crt.glsl");
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