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https://github.com/ghostty-org/ghostty.git
synced 2025-07-14 15:56:13 +03:00
Fallback to cross-platform minimal open when apprt is not available
This commit is contained in:
@ -664,8 +664,8 @@ typedef struct {
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// apprt.action.OpenUrlKind
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typedef enum {
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GHOSTTY_ACTION_OPEN_URL_KIND_TEXT,
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GHOSTTY_ACTION_OPEN_URL_KIND_UNKNOWN,
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GHOSTTY_ACTION_OPEN_URL_KIND_TEXT,
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} ghostty_action_open_url_kind_e;
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// apprt.action.OpenUrl.C
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@ -3724,11 +3724,7 @@ fn processLinks(self: *Surface, pos: apprt.CursorPos) !bool {
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.trim = false,
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});
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defer self.alloc.free(str);
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_ = try self.rt_app.performAction(
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.{ .surface = self },
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.open_url,
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.{ .kind = .unknown, .url = str },
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);
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try self.openUrl(.{ .kind = .unknown, .url = str });
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},
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._open_osc8 => {
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@ -3736,17 +3732,35 @@ fn processLinks(self: *Surface, pos: apprt.CursorPos) !bool {
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log.warn("failed to get URI for OSC8 hyperlink", .{});
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return false;
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};
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_ = try self.rt_app.performAction(
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.{ .surface = self },
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.open_url,
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.{ .kind = .unknown, .url = uri },
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);
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try self.openUrl(.{ .kind = .unknown, .url = uri });
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},
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}
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return true;
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}
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fn openUrl(
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self: *Surface,
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action: apprt.action.OpenUrl,
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) !void {
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// If the apprt handles it then we're done.
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if (try self.rt_app.performAction(
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.{ .surface = self },
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.open_url,
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action,
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)) return;
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// apprt didn't handle it, fallback to our simple cross-platform
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// URL opener. We log a warning because we want well-behaved
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// apprts to handle this themselves.
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log.warn("apprt did not handle open URL action, falling back to default opener", .{});
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try internal_os.open(
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self.alloc,
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action.kind,
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action.url,
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);
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}
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/// Return the URI for an OSC8 hyperlink at the given position or null
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/// if there is no hyperlink.
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fn osc8URI(self: *Surface, pin: terminal.Pin) ?[]const u8 {
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@ -4965,13 +4979,7 @@ fn writeScreenFile(
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defer self.alloc.free(pathZ);
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try self.rt_surface.setClipboardString(pathZ, .standard, false);
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},
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.open => {
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_ = try self.rt_app.performAction(
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.{ .surface = self },
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.open_url,
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.{ .kind = .text, .url = path },
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);
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},
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.open => try self.openUrl(.{ .kind = .text, .url = path }),
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.paste => self.io.queueMessage(try termio.Message.writeReq(
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self.alloc,
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path,
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@ -625,28 +625,35 @@ pub const ConfigChange = struct {
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}
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};
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/// The type of the data at the URL to open. This is used as a hint to
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/// potentially open the URL in a different way.
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/// Sync with: ghostty_action_open_url_kind_s
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pub const OpenUrlKind = enum(c_int) {
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text,
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unknown,
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};
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/// Open a URL
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pub const OpenUrl = struct {
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/// The type of data that the URL refers to.
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kind: OpenUrlKind,
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kind: Kind,
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/// The URL.
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url: []const u8,
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/// The type of the data at the URL to open. This is used as a hint to
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/// potentially open the URL in a different way.
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///
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/// Sync with: ghostty_action_open_url_kind_e
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pub const Kind = enum(c_int) {
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/// The type is unknown. This is the default and apprts should
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/// open the URL in the most generic way possible. For example,
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/// on macOS this would be the equivalent of `open` or on Linux
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/// this would be `xdg-open`.
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unknown,
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/// The URL is known to be a text file. In this case, the apprt
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/// should try to open the URL in a text editor or viewer or
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/// some equivalent, if possible.
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text,
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};
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// Sync with: ghostty_action_open_url_s
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pub const C = extern struct {
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/// The type of data that the URL refers to.
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kind: OpenUrlKind,
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/// The URL (not zero terminated).
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kind: Kind,
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url: [*]const u8,
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/// The number of bytes in the URL.
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len: usize,
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};
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@ -1759,12 +1759,18 @@ fn initActions(self: *App) void {
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}
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}
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// TODO: use https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.portal.OpenURI.html
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pub fn openUrl(
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app: *App,
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value: apprt.action.OpenUrl,
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) void {
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internal_os.open(app.core_app.alloc, value.kind, value.url) catch |err| {
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log.warn("unable to open url: {}", .{err});
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};
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// TODO: use https://flatpak.github.io/xdg-desktop-portal/docs/doc-org.freedesktop.portal.OpenURI.html
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// Fallback to the minimal cross-platform way of opening a URL.
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// This is always a safe fallback and enables for example Windows
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// to open URLs (GTK on Windows via WSL is a thing).
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internal_os.open(
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app.core_app.alloc,
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value.kind,
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value.url,
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) catch |err| log.warn("unable to open url: {}", .{err});
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}
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151
src/os/open.zig
151
src/os/open.zig
@ -1,9 +1,7 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const Allocator = std.mem.Allocator;
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const apprt = @import("../apprt.zig");
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const CircBuf = @import("../datastruct/circ_buf.zig").CircBuf;
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const log = std.log.scoped(.@"os-open");
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@ -12,41 +10,16 @@ const log = std.log.scoped(.@"os-open");
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/// Any output on stderr is logged as a warning in the application logs.
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/// Output on stdout is ignored. The allocator is used to buffer the
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/// log output and may allocate from another thread.
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///
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/// This function is purposely simple for the sake of providing
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/// some portable way to open URLs. If you are implementing an
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/// apprt for Ghostty, you should consider doing something special-cased
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/// for your platform.
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pub fn open(
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alloc: Allocator,
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kind: apprt.action.OpenUrlKind,
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kind: apprt.action.OpenUrl.Kind,
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url: []const u8,
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) !void {
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// Make a copy of the URL so that we can use it in the thread without
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// worrying about it getting freed by other threads.
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const copy = try alloc.dupe(u8, url);
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errdefer alloc.free(copy);
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// Run in a thread so that it never blocks the main thread, no matter how
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// long it takes to execute.
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const thread = try std.Thread.spawn(.{}, _openThread, .{ alloc, kind, copy });
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// Don't worry about the thread any more.
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thread.detach();
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}
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fn _openThread(
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alloc: Allocator,
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kind: apprt.action.OpenUrlKind,
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url: []const u8,
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) void {
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_openThreadError(alloc, kind, url) catch |err| {
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log.warn("error while opening url: {}", .{err});
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};
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}
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fn _openThreadError(
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alloc: Allocator,
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kind: apprt.action.OpenUrlKind,
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url: []const u8,
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) !void {
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defer alloc.free(url);
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var exe: std.process.Child = switch (builtin.os.tag) {
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.linux, .freebsd => .init(
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&.{ "xdg-open", url },
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@ -70,95 +43,43 @@ fn _openThreadError(
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else => @compileError("unsupported OS"),
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};
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// Ignore stdin & stdout, collect the output from stderr.
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// Pipe stdout/stderr so we can collect output from the command.
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// This must be set before spawning the process.
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exe.stdin_behavior = .Ignore;
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exe.stdout_behavior = .Ignore;
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exe.stdout_behavior = .Pipe;
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exe.stderr_behavior = .Pipe;
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exe.spawn() catch |err| {
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switch (err) {
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error.FileNotFound => {
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log.warn("Unable to find {s}. Please install {s} and ensure that it is available on the PATH.", .{
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exe.argv[0],
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exe.argv[0],
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});
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},
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else => |e| return e,
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}
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return;
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};
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// Spawn the process on our same thread so we can detect failure
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// quickly.
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try exe.spawn();
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const stderr = exe.stderr orelse {
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log.warn("Unable to access the stderr of the spawned program!", .{});
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return;
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};
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var cb = try CircBuf(u8, 0).init(alloc, 50 * 1024);
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defer cb.deinit(alloc);
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// Read any error output and store it in a circular buffer so that we
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// get that _last_ 50K of output.
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while (true) {
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var buf: [1024]u8 = undefined;
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const len = try stderr.read(&buf);
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if (len == 0) break;
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try cb.appendSlice(buf[0..len]);
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// Create a thread that handles collecting output and reaping
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// the process. This is done in a separate thread because SOME
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// open implementations block and some do not. It's easier to just
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// spawn a thread to handle this so that we never block.
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const thread = try std.Thread.spawn(.{}, openThread, .{ alloc, exe });
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thread.detach();
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}
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// If we have any stderr output we log it. This makes it easier for users to
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// debug why some open commands may not work as expected.
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if (cb.len() > 0) log: {
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{
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var it = cb.iterator(.forward);
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while (it.next()) |char| {
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if (std.mem.indexOfScalar(u8, &std.ascii.whitespace, char.*)) |_| continue;
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break;
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}
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// it's all whitespace, don't log
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break :log;
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}
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var buf = std.ArrayList(u8).init(alloc);
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defer buf.deinit();
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var it = cb.iterator(.forward);
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while (it.next()) |char| {
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if (char.* == '\n') {
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log.err("{s} stderr: {s}", .{ exe.argv[0], buf.items });
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buf.clearRetainingCapacity();
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}
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try buf.append(char.*);
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}
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if (buf.items.len > 0)
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log.err("{s} stderr: {s}", .{buf.items});
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fn openThread(alloc: Allocator, exe_: std.process.Child) !void {
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// 50 KiB is the default value used by std.process.Child.run and should
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// be enough to get the output we care about.
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const output_max_size = 50 * 1024;
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var stdout: std.ArrayListUnmanaged(u8) = .{};
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var stderr: std.ArrayListUnmanaged(u8) = .{};
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defer {
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stdout.deinit(alloc);
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stderr.deinit(alloc);
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}
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const rc = exe.wait() catch |err| {
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switch (err) {
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error.FileNotFound => {
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log.warn("Unable to find {s}. Please install {s} and ensure that it is available on the PATH.", .{
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exe.argv[0],
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exe.argv[0],
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});
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},
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else => |e| return e,
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}
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return;
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};
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// Copy the exe so it is non-const. This is necessary because wait()
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// requires a mutable reference and we can't have one as a thread
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// param.
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var exe = exe_;
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try exe.collectOutput(alloc, &stdout, &stderr, output_max_size);
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_ = try exe.wait();
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switch (rc) {
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.Exited => |code| {
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if (code != 0) {
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log.warn("{s} exited with error code {d}", .{ exe.argv[0], code });
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}
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},
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.Signal => |signal| {
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log.warn("{s} was terminaled with signal {}", .{ exe.argv[0], signal });
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},
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.Stopped => |signal| {
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log.warn("{s} was stopped with signal {}", .{ exe.argv[0], signal });
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},
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.Unknown => |code| {
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log.warn("{s} had an unknown error {}", .{ exe.argv[0], code });
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},
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}
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// If we have any stderr output we log it. This makes it easier for
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// users to debug why some open commands may not work as expected.
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if (stderr.items.len > 0) log.warn("wait stderr={s}", .{stderr.items});
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}
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