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embedded: fix build
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@ -83,6 +83,12 @@ pub const App = struct {
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surface.deinit();
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surface.deinit();
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self.core_app.alloc.destroy(surface);
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self.core_app.alloc.destroy(surface);
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}
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}
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pub fn redrawSurface(self: *App, surface: *Surface) void {
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_ = self;
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_ = surface;
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// No-op, we use a threaded interface so we're constantly drawing.
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}
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};
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};
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pub const Surface = struct {
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pub const Surface = struct {
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