config: window-padding-x/y take two values for uneven padding

This commit is contained in:
Mitchell Hashimoto
2024-08-05 15:51:42 -07:00
parent 0f27fc2a0d
commit c2778ab3a6
2 changed files with 113 additions and 86 deletions

View File

@ -277,10 +277,10 @@ const DerivedConfig = struct {
.macos_non_native_fullscreen = config.@"macos-non-native-fullscreen",
.macos_option_as_alt = config.@"macos-option-as-alt",
.vt_kam_allowed = config.@"vt-kam-allowed",
.window_padding_top = config.@"window-padding-y" orelse config.@"window-padding-top",
.window_padding_bottom = config.@"window-padding-y" orelse config.@"window-padding-bottom",
.window_padding_left = config.@"window-padding-x" orelse config.@"window-padding-left",
.window_padding_right = config.@"window-padding-x" orelse config.@"window-padding-right",
.window_padding_top = config.@"window-padding-y".top_left,
.window_padding_bottom = config.@"window-padding-y".bottom_right,
.window_padding_left = config.@"window-padding-x".top_left,
.window_padding_right = config.@"window-padding-x".bottom_right,
.window_padding_balance = config.@"window-padding-balance",
.title = config.title,
.links = links,
@ -346,19 +346,19 @@ pub fn init(
// Convert our padding from points to pixels
const padding_top: u32 = padding_top: {
const padding_top: f32 = @floatFromInt(config.@"window-padding-y" orelse config.@"window-padding-top");
const padding_top: f32 = @floatFromInt(derived_config.window_padding_top);
break :padding_top @intFromFloat(@floor(padding_top * y_dpi / 72));
};
const padding_bottom: u32 = padding_bottom: {
const padding_bottom: f32 = @floatFromInt(config.@"window-padding-y" orelse config.@"window-padding-bottom");
const padding_bottom: f32 = @floatFromInt(derived_config.window_padding_bottom);
break :padding_bottom @intFromFloat(@floor(padding_bottom * y_dpi / 72));
};
const padding_left: u32 = padding_left: {
const padding_left: f32 = @floatFromInt(config.@"window-padding-x" orelse config.@"window-padding-left");
const padding_left: f32 = @floatFromInt(derived_config.window_padding_left);
break :padding_left @intFromFloat(@floor(padding_left * x_dpi / 72));
};
const padding_right: u32 = padding_right: {
const padding_right: f32 = @floatFromInt(config.@"window-padding-y" orelse config.@"window-padding-right");
const padding_right: f32 = @floatFromInt(derived_config.window_padding_right);
break :padding_right @intFromFloat(@floor(padding_right * x_dpi / 72));
};
const padding: renderer.Padding = .{

View File

@ -652,11 +652,12 @@ keybind: Keybinds = .{},
/// Changing this configuration at runtime will only affect new terminals, i.e.
/// new windows, tabs, etc.
///
/// If this value is set, the value of `window-padding-left` and
/// `window-padding-right` will have no effect.
///
/// By default, this value is unset.
@"window-padding-x": ?u32 = null,
/// To set a different left and right padding, specify two numerical values
/// separated by a comma. For example, `window-padding-x = 2,4` will set the
/// left padding to 2 and the right padding to 4. If you want to set both
/// paddings to the same value, you can use a single value. For example,
/// `window-padding-x = 2` will set both paddings to 2.
@"window-padding-x": WindowPadding = .{ .top_left = 2, .bottom_right = 2 },
/// Vertical window padding. This applies padding between the terminal cells and
/// the top and bottom window borders. The value is in points, meaning that it
@ -670,79 +671,12 @@ keybind: Keybinds = .{},
/// Changing this configuration at runtime will only affect new terminals,
/// i.e. new windows, tabs, etc.
///
/// If this value is set, the value of `window-padding-top` and
/// `window-padding-bottom` will have no effect.
///
/// By default, this value is unset.
@"window-padding-y": ?u32 = null,
/// Top window padding. This applies padding between the terminal cells and the
/// top window border. The value is in points, meaning that it will be scaled
/// appropriately for screen DPI.
///
/// If this value is set too large, the screen will render nothing, because the
/// grid will be completely squished by the padding. It is up to you as the user
/// to pick a reasonable value. If you pick an unreasonable value, a warning
/// will appear in the logs.
///
/// Changing this configuration at runtime will only affect new terminals,
/// i.e. new windows, tabs, etc.
///
/// If `window-padding-y` is set, this value will be ignored.
///
/// This value is set to 2 by default.
@"window-padding-top": u32 = 2,
/// Bottom window padding. This applies padding between the terminal cells and
/// the bottom window border. The value is in points, meaning that it will be
/// scaled appropriately for screen DPI.
///
/// If this value is set too large, the screen will render nothing, because the
/// grid will be completely squished by the padding. It is up to you as the user
/// to pick a reasonable value. If you pick an unreasonable value, a warning
/// will appear in the logs.
///
/// Changing this configuration at runtime will only affect new terminals,
/// i.e. new windows, tabs, etc.
///
/// If `window-padding-y` is set, this value will be ignored.
///
/// This value is set to 2 by default.
@"window-padding-bottom": u32 = 2,
/// Left window padding. This applies padding between the terminal cells and the
/// left window border. The value is in points, meaning that it will be scaled
/// appropriately for screen DPI.
///
/// If this value is set too large, the screen will render nothing, because the
/// grid will be completely squished by the padding. It is up to you as the user
/// to pick a reasonable value. If you pick an unreasonable value, a warning
/// will appear in the logs.
///
/// Changing this configuration at runtime will only affect new terminals,
/// i.e. new windows, tabs, etc.
///
/// If `window-padding-x` is set, this value will be ignored.
///
/// This value is set to 2 by default.
@"window-padding-left": u32 = 2,
/// Right window padding. This applies padding between the terminal cells and
/// the right window border. The value is in points, meaning that it will be
/// scaled appropriately for screen DPI.
///
/// If this value is set too large, the screen will render nothing, because the
/// grid will be completely squished by the padding. It is up to you as the user
/// to pick a reasonable value. If you pick an unreasonable value, a warning
/// will appear in the logs.
///
/// Changing this configuration at runtime will only affect new terminals,
/// i.e. new windows, tabs, etc.
///
/// If `window-padding-x` is set, this value will be ignored.
///
/// This value is set to 2 by default.
@"window-padding-right": u32 = 2,
/// To set a different top and bottom padding, specify two numerical values
/// separated by a comma. For example, `window-padding-y = 2,4` will set the
/// top padding to 2 and the bottom padding to 4. If you want to set both
/// paddings to the same value, you can use a single value. For example,
/// `window-padding-y = 2` will set both paddings to 2.
@"window-padding-y": WindowPadding = .{ .top_left = 2, .bottom_right = 2 },
/// The viewport dimensions are usually not perfectly divisible by the cell
/// size. In this case, some extra padding on the end of a column and the bottom
@ -4067,6 +4001,99 @@ pub const Duration = struct {
}
};
pub const WindowPadding = struct {
const Self = @This();
top_left: u32 = 0,
bottom_right: u32 = 0,
pub fn clone(self: Self, _: Allocator) !Self {
return self;
}
pub fn equal(self: Self, other: Self) bool {
return std.meta.eql(self, other);
}
pub fn parseCLI(input_: ?[]const u8) !WindowPadding {
const input = input_ orelse return error.ValueRequired;
const whitespace = " \t";
if (std.mem.indexOf(u8, input, ",")) |idx| {
const input_left = std.mem.trim(u8, input[0..idx], whitespace);
const input_right = std.mem.trim(u8, input[idx + 1 ..], whitespace);
const left = std.fmt.parseInt(u32, input_left, 10) catch
return error.InvalidValue;
const right = std.fmt.parseInt(u32, input_right, 10) catch
return error.InvalidValue;
return .{ .top_left = left, .bottom_right = right };
} else {
const value = std.fmt.parseInt(
u32,
std.mem.trim(u8, input, whitespace),
10,
) catch return error.InvalidValue;
return .{ .top_left = value, .bottom_right = value };
}
}
pub fn formatEntry(self: Self, formatter: anytype) !void {
var buf: [128]u8 = undefined;
if (self.top_left == self.bottom_right) {
try formatter.formatEntry(
[]const u8,
std.fmt.bufPrint(
&buf,
"{}",
.{self.top_left},
) catch return error.OutOfMemory,
);
} else {
try formatter.formatEntry(
[]const u8,
std.fmt.bufPrint(
&buf,
"{},{}",
.{ self.top_left, self.bottom_right },
) catch return error.OutOfMemory,
);
}
}
test "parse WindowPadding" {
const testing = std.testing;
{
const v = try WindowPadding.parseCLI("100");
try testing.expectEqual(WindowPadding{
.top_left = 100,
.bottom_right = 100,
}, v);
}
{
const v = try WindowPadding.parseCLI("100,200");
try testing.expectEqual(WindowPadding{
.top_left = 100,
.bottom_right = 200,
}, v);
}
// Trim whitespace
{
const v = try WindowPadding.parseCLI(" 100 , 200 ");
try testing.expectEqual(WindowPadding{
.top_left = 100,
.bottom_right = 200,
}, v);
}
try testing.expectError(error.ValueRequired, WindowPadding.parseCLI(null));
try testing.expectError(error.InvalidValue, WindowPadding.parseCLI(""));
try testing.expectError(error.InvalidValue, WindowPadding.parseCLI("a"));
}
};
test "parse duration" {
inline for (Duration.units) |unit| {
var buf: [16]u8 = undefined;