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https://github.com/ghostty-org/ghostty.git
synced 2025-07-17 09:16:11 +03:00
core: match and emit function keys
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@ -1074,7 +1074,9 @@ pub fn keyCallback(
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} else |_| {}
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} else |_| {}
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}
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}
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if (action == .press or action == .repeat) {
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// We only handle press events
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if (action != .press and action != .repeat) return false;
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// Mods for bindings never include caps/num lock.
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// Mods for bindings never include caps/num lock.
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const binding_mods = mods: {
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const binding_mods = mods: {
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var binding_mods = mods;
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var binding_mods = mods;
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@ -1083,6 +1085,9 @@ pub fn keyCallback(
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break :mods binding_mods;
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break :mods binding_mods;
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};
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};
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// Check if we're processing a binding first. If so, that negates
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// any further key processing.
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{
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const binding_action_: ?input.Binding.Action = action: {
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const binding_action_: ?input.Binding.Action = action: {
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var trigger: input.Binding.Trigger = .{
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var trigger: input.Binding.Trigger = .{
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.mods = binding_mods,
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.mods = binding_mods,
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@ -1104,6 +1109,59 @@ pub fn keyCallback(
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try self.performBindingAction(binding_action);
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try self.performBindingAction(binding_action);
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return true;
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return true;
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}
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}
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}
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// We'll need to know these values here on.
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self.renderer_state.mutex.lock();
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const cursor_key_application = self.io.terminal.modes.cursor_keys;
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self.renderer_state.mutex.unlock();
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// Check if we're processing a function key.
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for (input.function_keys.keys.get(key)) |entry| {
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switch (entry.cursor) {
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.any => {},
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.normal => if (cursor_key_application) continue,
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.application => if (!cursor_key_application) continue,
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}
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switch (entry.keypad) {
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.any => {},
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else => {}, // TODO
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}
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switch (entry.modify_other_keys) {
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.any => {},
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// TODO
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.set => {},
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.set_other => continue,
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}
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const mods_int: u8 = @bitCast(binding_mods);
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const entry_mods_int: u8 = @bitCast(entry.mods);
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if (entry_mods_int == 0) {
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if (mods_int != 0 and !entry.mods_empty_is_any) continue;
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// mods are either empty, or empty means any so we allow it.
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} else if (entry_mods_int != mods_int) {
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// any set mods require an exact match
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continue;
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}
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// log.debug("function key match: {}", .{entry});
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// We found a match, send the sequence and return we as handled.
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var data: termio.Message.WriteReq.Small.Array = undefined;
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@memcpy(data[0..entry.sequence.len], entry.sequence);
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_ = self.io_thread.mailbox.push(.{
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.write_small = .{
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.data = data,
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.len = @intCast(entry.sequence.len),
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},
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}, .{ .forever = {} });
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try self.io_thread.wakeup.notify();
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return true;
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}
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// If we have alt pressed, we're going to prefix any of the
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// If we have alt pressed, we're going to prefix any of the
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// translations below with ESC (0x1B).
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// translations below with ESC (0x1B).
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@ -1128,8 +1186,8 @@ pub fn keyCallback(
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// composed characters. But not all app runtimes will do this;
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// composed characters. But not all app runtimes will do this;
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// some only compose printable characters. So we manually handle
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// some only compose printable characters. So we manually handle
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// this here.
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// this here.
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if (mods_int == ctrl_only) {
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if (mods_int != ctrl_only) break :char 0;
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const val: u8 = switch (key) {
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break :char switch (key) {
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.space => 0,
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.space => 0,
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.slash => 0x1F,
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.slash => 0x1F,
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.zero => 0x30,
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.zero => 0x30,
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@ -1145,7 +1203,6 @@ pub fn keyCallback(
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.backslash => 0x1C,
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.backslash => 0x1C,
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.left_bracket => 0x1B,
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.left_bracket => 0x1B,
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.right_bracket => 0x1D,
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.right_bracket => 0x1D,
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.backspace => 0x08,
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.a => 0x01,
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.a => 0x01,
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.b => 0x02,
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.b => 0x02,
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.c => 0x03,
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.c => 0x03,
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@ -1174,18 +1231,6 @@ pub fn keyCallback(
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.z => 0x1A,
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.z => 0x1A,
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else => 0,
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else => 0,
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};
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};
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if (val > 0) break :char val;
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}
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// Otherwise, we don't care what modifiers we press we do this.
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break :char switch (key) {
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.backspace => 0x7F,
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.enter => '\r',
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.tab => '\t',
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.escape => 0x1B,
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else => 0,
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};
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};
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};
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if (char > 0) {
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if (char > 0) {
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// Ask our IO thread to write the data
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// Ask our IO thread to write the data
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@ -1221,7 +1266,6 @@ pub fn keyCallback(
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return true;
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return true;
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}
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}
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}
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return false;
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return false;
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}
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}
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@ -270,6 +270,16 @@ fn pcStyle(comptime fmt: []const u8) []const Entry {
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}
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}
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test "keys" {
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test "keys" {
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const testing = std.testing;
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// Force resolution for comptime evaluation.
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// Force resolution for comptime evaluation.
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_ = keys;
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_ = keys;
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// All key sequences must fit into a termio array.
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const max = @import("../termio.zig").Message.WriteReq.Small.Max;
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for (keys.values) |entries| {
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for (entries) |entry| {
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try testing.expect(entry.sequence.len <= max);
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}
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}
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}
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}
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