wasm shaping and atlas rendering again

This commit is contained in:
Gabriel Dinner-David
2024-11-20 23:58:45 -05:00
parent b975f1e860
commit bc7790f502
29 changed files with 532 additions and 248 deletions

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@ -15,6 +15,8 @@ pub fn build(b: *std.Build) !void {
// Ghostty dependencies used by many artifacts. // Ghostty dependencies used by many artifacts.
const deps = try buildpkg.SharedDeps.init(b, &config); const deps = try buildpkg.SharedDeps.init(b, &config);
const exe = try buildpkg.GhosttyExe.init(b, &config, &deps); const exe = try buildpkg.GhosttyExe.init(b, &config, &deps);
const wasm = try buildpkg.GhosttyWasm.init(b, &config, &deps);
_ = wasm;
if (config.emit_helpgen) deps.help_strings.install(); if (config.emit_helpgen) deps.help_strings.install();
// Ghostty docs // Ghostty docs

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@ -1,11 +1,11 @@
import { ZigJS } from "zig-js"; import { ZigJS } from "zig-js/src/index.ts";
const zjs = new ZigJS(); const zjs = new ZigJS();
const importObject = { const importObject = {
module: {}, module: {},
env: { env: {
memory: new WebAssembly.Memory({ memory: new WebAssembly.Memory({
initial: 25, initial: 512,
maximum: 65536, maximum: 65536,
shared: true, shared: true,
}), }),
@ -27,38 +27,36 @@ fetch(url.href)
.then((results) => { .then((results) => {
const memory = importObject.env.memory; const memory = importObject.env.memory;
const { const {
malloc, atlas_clear,
free, atlas_debug_canvas,
config_new, atlas_free,
atlas_grow,
atlas_new,
atlas_reserve,
atlas_set,
config_finalize,
config_free, config_free,
config_load_string, config_load_string,
config_finalize, config_new,
face_new,
face_free,
face_render_glyph,
face_debug_canvas,
deferred_face_new,
deferred_face_free, deferred_face_free,
deferred_face_load, deferred_face_load,
deferred_face_face, deferred_face_new,
group_new, face_debug_canvas,
group_free, face_free,
group_add_face, face_new,
group_init_sprite_face, face_render_glyph,
group_index_for_codepoint, free,
group_render_glyph, malloc,
group_cache_new,
group_cache_free,
group_cache_index_for_codepoint,
group_cache_render_glyph,
group_cache_atlas_grayscale,
group_cache_atlas_color,
atlas_new,
atlas_free,
atlas_debug_canvas,
shaper_new,
shaper_free, shaper_free,
shaper_new,
shaper_test, shaper_test,
collection_new,
collection_add_deferred_face,
shared_grid_new,
shared_grid_atlas_grayscale,
shared_grid_atlas_color,
shared_grid_index_for_codepoint,
shared_grid_render_glyph,
} = results.instance.exports; } = results.instance.exports;
// Give us access to the zjs value for debugging. // Give us access to the zjs value for debugging.
globalThis.zjs = zjs; globalThis.zjs = zjs;
@ -98,57 +96,63 @@ fetch(url.href)
//free(font_ptr); //free(font_ptr);
// Create our group // Create our group
const group = group_new(32 /* size */); const collection = collection_new(24);
group_add_face( collection_add_deferred_face(
group, collection,
0 /* regular */, 0 /* regular */,
deferred_face_new(font_name.ptr, font_name.len, 0 /* text */), deferred_face_new(font_name.ptr, font_name.len, 0 /* text */),
); );
group_add_face( collection_add_deferred_face(
group, collection,
0 /* regular */, 0 /* regular */,
deferred_face_new(font_name.ptr, font_name.len, 1 /* emoji */), deferred_face_new(font_name.ptr, font_name.len, 1 /* emoji */),
); );
const grid = shared_grid_new(collection);
// Initialize our sprite font, without this we just use the browser. // Initialize our sprite font, without this we just use the browser.
group_init_sprite_face(group); // group_init_sprite_face(group);
// Create our group cache // // Create our group cache
const group_cache = group_cache_new(group); // const group_cache = group_cache_new(group);
// Render a glyph // Render a glyph
// for (let i = 33; i <= 126; i++) { for (let i = 33; i <= 126; i++) {
// const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
// group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
// //face_render_glyph(face, atlas, i); //face_render_glyph(face, atlas, i);
// } }
// //
// const emoji = ["🐏","🌞","🌚","🍱","💿","🐈","📃","📀","🕡","🙃"]; const emoji = ["🐏", "🌞", "🌚", "🍱", "💿", "🐈", "📃", "📀", "🕡", "🙃"];
// for (let i = 0; i < emoji.length; i++) { for (let i = 0; i < emoji.length; i++) {
// const cp = emoji[i].codePointAt(0); const cp = emoji[i].codePointAt(0);
// const font_idx = group_cache_index_for_codepoint(group_cache, cp, 0, -1 /* best choice */); const font_idx = shared_grid_index_for_codepoint(
// group_cache_render_glyph(group_cache, font_idx, cp, 0); grid,
// } cp,
0,
-1 /* best choice */,
);
shared_grid_render_glyph(grid, font_idx, cp, 0);
}
for (let i = 0x2500; i <= 0x257f; i++) { for (let i = 0x2500; i <= 0x257f; i++) {
const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
} }
for (let i = 0x2580; i <= 0x259f; i++) { for (let i = 0x2580; i <= 0x259f; i++) {
const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
} }
for (let i = 0x2800; i <= 0x28ff; i++) { for (let i = 0x2800; i <= 0x28ff; i++) {
const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
} }
for (let i = 0x1fb00; i <= 0x1fb3b; i++) { for (let i = 0x1fb00; i <= 0x1fb3b; i++) {
const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
} }
for (let i = 0x1fb3c; i <= 0x1fb6b; i++) { for (let i = 0x1fb3c; i <= 0x1fb6b; i++) {
const font_idx = group_cache_index_for_codepoint(group_cache, i, 0, -1); const font_idx = shared_grid_index_for_codepoint(grid, i, 0, -1);
group_cache_render_glyph(group_cache, font_idx, i, 0); shared_grid_render_glyph(grid, font_idx, i, 0);
} }
//face_render_glyph(face, atlas, "橋".codePointAt(0)); //face_render_glyph(face, atlas, "橋".codePointAt(0));
@ -161,26 +165,26 @@ fetch(url.href)
const shaper = shaper_new(120); const shaper = shaper_new(120);
//const input = makeStr("hello🐏"); //const input = makeStr("hello🐏");
const input = makeStr("hello🐏👍🏽"); const input = makeStr("hello🐏👍🏽");
shaper_test(shaper, group_cache, input.ptr, input.len); shaper_test(shaper, grid, input.ptr, input.len);
const cp = 1114112; const cp = 1114112;
const font_idx = group_cache_index_for_codepoint( const font_idx = shared_grid_index_for_codepoint(
group_cache, grid,
cp, cp,
0, 0,
-1 /* best choice */, -1 /* best choice */,
); );
group_cache_render_glyph(group_cache, font_idx, cp, -1); shared_grid_render_glyph(grid, font_idx, cp, -1);
// Debug our atlas canvas // Debug our atlas canvas
{ {
const atlas = group_cache_atlas_grayscale(group_cache); const atlas = shared_grid_atlas_grayscale(grid);
const id = atlas_debug_canvas(atlas); const id = atlas_debug_canvas(atlas);
document.getElementById("atlas-canvas").append(zjs.deleteValue(id)); document.getElementById("atlas-canvas").append(zjs.deleteValue(id));
} }
{ {
const atlas = group_cache_atlas_color(group_cache); const atlas = shared_grid_atlas_color(grid);
const id = atlas_debug_canvas(atlas); const id = atlas_debug_canvas(atlas);
document.getElementById("atlas-color-canvas").append(zjs.deleteValue(id)); document.getElementById("atlas-color-canvas").append(zjs.deleteValue(id));
} }

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@ -8,6 +8,7 @@
<body> <body>
<p>Open your console, we are just debugging here.</p> <p>Open your console, we are just debugging here.</p>
<p>The current <b>grayscale</b> font atlas is rendered below.</p> <p>The current <b>grayscale</b> font atlas is rendered below.</p>
<div><div style="display: inline-block; border: 1px solid green;"><canvas id="shaper-canvas" width="500px" height="500px"></canvas></div></div>
<div><div id="atlas-canvas" style="display: inline-block; border: 1px solid green;"></div></div> <div><div id="atlas-canvas" style="display: inline-block; border: 1px solid green;"></div></div>
<p>The current <b>color</b> font atlas is rendered below.</p> <p>The current <b>color</b> font atlas is rendered below.</p>
<div><div id="atlas-color-canvas" style="display: inline-block; border: 1px solid blue;"></div></div> <div><div id="atlas-color-canvas" style="display: inline-block; border: 1px solid blue;"></div></div>

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@ -9,7 +9,7 @@
"version": "0.1.0", "version": "0.1.0",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"zig-js": "file:../vendor/zig-js/js" "zig-js": "https://gitpkg.vercel.app/mitchellh/zig-js/js?main"
}, },
"devDependencies": { "devDependencies": {
"@parcel/transformer-inline-string": "^2.8.0", "@parcel/transformer-inline-string": "^2.8.0",
@ -20,20 +20,6 @@
"../js": { "../js": {
"extraneous": true "extraneous": true
}, },
"../vendor/zig-js/js": {
"name": "zig-js-glue",
"version": "0.1.2",
"license": "MIT",
"devDependencies": {
"@parcel/packager-ts": "^2.8.0",
"@parcel/transformer-typescript-types": "^2.8.0",
"@types/jest": "^29.2.3",
"jest": "^29.3.1",
"parcel": "^2.8.0",
"ts-jest": "^29.0.3",
"typescript": "^4.9.3"
}
},
"node_modules/@babel/code-frame": { "node_modules/@babel/code-frame": {
"version": "7.18.6", "version": "7.18.6",
"resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.18.6.tgz", "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.18.6.tgz",
@ -2693,8 +2679,11 @@
} }
}, },
"node_modules/zig-js": { "node_modules/zig-js": {
"resolved": "../vendor/zig-js/js", "name": "zig-js-glue",
"link": true "version": "0.1.3",
"resolved": "https://gitpkg.vercel.app/mitchellh/zig-js/js?main",
"integrity": "sha512-CdM4TmAINU1fsZMm0S3dH4XzQgCIC4AWfztA2eGRD9Tfk/2LfCZ7RgOED7i26P1Jf2+BCQIBMbxXocV7oxR3Ig==",
"license": "MIT"
} }
}, },
"dependencies": { "dependencies": {
@ -4421,16 +4410,8 @@
"dev": true "dev": true
}, },
"zig-js": { "zig-js": {
"version": "file:../vendor/zig-js/js", "version": "https://gitpkg.vercel.app/mitchellh/zig-js/js?main",
"requires": { "integrity": "sha512-CdM4TmAINU1fsZMm0S3dH4XzQgCIC4AWfztA2eGRD9Tfk/2LfCZ7RgOED7i26P1Jf2+BCQIBMbxXocV7oxR3Ig=="
"@parcel/packager-ts": "^2.8.0",
"@parcel/transformer-typescript-types": "^2.8.0",
"@types/jest": "^29.2.3",
"jest": "^29.3.1",
"parcel": "^2.8.0",
"ts-jest": "^29.0.3",
"typescript": "^4.9.3"
}
} }
} }
} }

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@ -17,6 +17,6 @@
"typescript": "^4.9.3" "typescript": "^4.9.3"
}, },
"dependencies": { "dependencies": {
"zig-js": "file:../vendor/zig-js/js" "zig-js": "https://gitpkg.vercel.app/mitchellh/zig-js/js?main"
} }
} }

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@ -61,7 +61,7 @@ font_grid_set: font.SharedGridSet,
// Used to rate limit desktop notifications. Some platforms (notably macOS) will // Used to rate limit desktop notifications. Some platforms (notably macOS) will
// run out of resources if desktop notifications are sent too fast and the OS // run out of resources if desktop notifications are sent too fast and the OS
// will kill Ghostty. // will kill Ghostty.
last_notification_time: ?std.time.Instant = null, last_notification_time: ?internal_os.Instant = null,
last_notification_digest: u64 = 0, last_notification_digest: u64 = 0,
/// The conditional state of the configuration. See the equivalent field /// The conditional state of the configuration. See the equivalent field

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@ -174,7 +174,7 @@ const Mouse = struct {
/// The left click time was the last time the left click was done. This /// The left click time was the last time the left click was done. This
/// is always set on the first left click. /// is always set on the first left click.
left_click_count: u8 = 0, left_click_count: u8 = 0,
left_click_time: std.time.Instant = undefined, left_click_time: internal_os.Instant = undefined,
/// The last x/y sent for mouse reports. /// The last x/y sent for mouse reports.
event_point: ?terminal.point.Coordinate = null, event_point: ?terminal.point.Coordinate = null,
@ -2857,7 +2857,7 @@ pub fn mouseButtonCallback(
// If we are within the interval that the click would register // If we are within the interval that the click would register
// an increment then we do not extend the selection. // an increment then we do not extend the selection.
if (std.time.Instant.now()) |now| { if (internal_os.Instant.now()) |now| {
const since = now.since(self.mouse.left_click_time); const since = now.since(self.mouse.left_click_time);
if (since <= self.config.mouse_interval) { if (since <= self.config.mouse_interval) {
// Click interval very short, we may be increasing // Click interval very short, we may be increasing
@ -3003,7 +3003,7 @@ pub fn mouseButtonCallback(
self.mouse.left_click_ypos = pos.y; self.mouse.left_click_ypos = pos.y;
// Setup our click counter and timer // Setup our click counter and timer
if (std.time.Instant.now()) |now| { if (internal_os.Instant.now()) |now| {
// If we have mouse clicks, then we check if the time elapsed // If we have mouse clicks, then we check if the time elapsed
// is less than and our interval and if so, increase the count. // is less than and our interval and if so, increase the count.
if (self.mouse.left_click_count > 0) { if (self.mouse.left_click_count > 0) {
@ -4653,7 +4653,7 @@ fn showDesktopNotification(self: *Surface, title: [:0]const u8, body: [:0]const
// how fast identical notifications can be sent sequentially. // how fast identical notifications can be sent sequentially.
const hash_algorithm = std.hash.Wyhash; const hash_algorithm = std.hash.Wyhash;
const now = try std.time.Instant.now(); const now = try internal_os.Instant.now();
// Set a limit of one desktop notification per second so that the OS // Set a limit of one desktop notification per second so that the OS
// doesn't kill us when we run out of resources. // doesn't kill us when we run out of resources.

79
src/build/GhosttyWasm.zig Normal file
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@ -0,0 +1,79 @@
const Ghostty = @This();
const std = @import("std");
const Config = @import("Config.zig");
const SharedDeps = @import("SharedDeps.zig");
/// The primary Ghostty executable.
exe: *std.Build.Step.Compile,
/// The install step for the executable.
install_step: *std.Build.Step.InstallArtifact,
pub fn init(b: *std.Build, cfg: *const Config, deps: *const SharedDeps) !Ghostty {
// Build our Wasm target.
const wasm_crosstarget: std.Target.Query = .{
.cpu_arch = .wasm32,
.os_tag = .freestanding,
.cpu_model = .{ .explicit = &std.Target.wasm.cpu.mvp },
.cpu_features_add = std.Target.wasm.featureSet(&.{
// We use this to explicitly request shared memory.
.atomics,
// Not explicitly used but compiler could use them if they want.
.bulk_memory,
.reference_types,
.sign_ext,
}),
};
// Whether we're using wasm shared memory. Some behaviors change.
// For now we require this but I wanted to make the code handle both
// up front.
const wasm_shared: bool = true;
const wasm = b.addExecutable(.{
.name = "ghostty-wasm",
.root_source_file = b.path("src/main_wasm.zig"),
.target = b.resolveTargetQuery(wasm_crosstarget),
.optimize = cfg.optimize,
});
// So that we can use web workers with our wasm binary
wasm.import_memory = true;
wasm.initial_memory = 65536 * 512;
wasm.entry = .disabled;
// wasm.wasi_exec_model = .reactor;
wasm.rdynamic = true;
wasm.max_memory = 65536 * 65536; // Maximum number of pages in wasm32
wasm.shared_memory = wasm_shared;
// Stack protector adds extern requirements that we don't satisfy.
wasm.root_module.stack_protector = false;
// Add the shared dependencies
_ = try deps.addWasm(wasm);
// Install
const wasm_install = b.addInstallArtifact(wasm, .{});
const install = b.addInstallFile(wasm.getEmittedBin(), "../example/ghostty-wasm.wasm");
wasm_install.step.dependOn(&install.step);
const step = b.step("wasm", "Build the wasm library");
step.dependOn(&install.step);
const test_step = b.step("test-wasm", "Run all tests for wasm");
const main_test = b.addTest(.{
.name = "wasm-test",
.root_source_file = b.path("src/main_wasm.zig"),
.target = b.resolveTargetQuery(wasm_crosstarget),
});
_ = try deps.addWasm(main_test);
test_step.dependOn(&main_test.step);
return .{
.exe = wasm,
.install_step = wasm_install,
};
}

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@ -84,6 +84,44 @@ fn initTarget(
try self.config.addOptions(self.options); try self.config.addOptions(self.options);
} }
pub fn addWasm(
self: *const SharedDeps,
step: *std.Build.Step.Compile,
) !LazyPathList {
const b = step.step.owner;
// We could use our config.target/optimize fields here but its more
// correct to always match our step.
const target = step.root_module.resolved_target.?;
const optimize = step.root_module.optimize.?;
// We maintain a list of our static libraries and return it so that
// we can build a single fat static library for the final app.
var static_libs = LazyPathList.init(b.allocator);
errdefer static_libs.deinit();
// Every exe gets build options populated
step.root_module.addOptions("build_options", self.options);
const js_dep = b.dependency("zig_js", .{
.target = target,
.optimize = optimize,
});
step.root_module.addImport("zig-js", js_dep.module("zig-js"));
step.root_module.addImport("z2d", b.addModule("z2d", .{
.root_source_file = b.dependency("z2d", .{}).path("src/z2d.zig"),
.target = target,
.optimize = optimize,
}));
step.root_module.addImport("ziglyph", b.dependency("ziglyph", .{
.target = target,
.optimize = optimize,
}).module("ziglyph"));
self.unicode_tables.addImport(step);
return static_libs;
}
pub fn add( pub fn add(
self: *const SharedDeps, self: *const SharedDeps,
step: *std.Build.Step.Compile, step: *std.Build.Step.Compile,
@ -261,17 +299,6 @@ pub fn add(
try static_libs.append(breakpad_dep.artifact("breakpad").getEmittedBin()); try static_libs.append(breakpad_dep.artifact("breakpad").getEmittedBin());
} }
// Wasm we do manually since it is such a different build.
if (step.rootModuleTarget().cpu.arch == .wasm32) {
const js_dep = b.dependency("zig_js", .{
.target = target,
.optimize = optimize,
});
step.root_module.addImport("zig-js", js_dep.module("zig-js"));
return static_libs;
}
// On Linux, we need to add a couple common library paths that aren't // On Linux, we need to add a couple common library paths that aren't
// on the standard search list. i.e. GTK is often in /usr/lib/x86_64-linux-gnu // on the standard search list. i.e. GTK is often in /usr/lib/x86_64-linux-gnu
// on x86_64. // on x86_64.

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@ -10,6 +10,7 @@ pub const GitVersion = @import("GitVersion.zig");
pub const GhosttyBench = @import("GhosttyBench.zig"); pub const GhosttyBench = @import("GhosttyBench.zig");
pub const GhosttyDocs = @import("GhosttyDocs.zig"); pub const GhosttyDocs = @import("GhosttyDocs.zig");
pub const GhosttyExe = @import("GhosttyExe.zig"); pub const GhosttyExe = @import("GhosttyExe.zig");
pub const GhosttyWasm = @import("GhosttyWasm.zig");
pub const GhosttyFrameData = @import("GhosttyFrameData.zig"); pub const GhosttyFrameData = @import("GhosttyFrameData.zig");
pub const GhosttyLib = @import("GhosttyLib.zig"); pub const GhosttyLib = @import("GhosttyLib.zig");
pub const GhosttyResources = @import("GhosttyResources.zig"); pub const GhosttyResources = @import("GhosttyResources.zig");

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@ -81,8 +81,8 @@ pub const Artifact = enum {
pub fn detect() Artifact { pub fn detect() Artifact {
if (builtin.target.isWasm()) { if (builtin.target.isWasm()) {
assert(builtin.output_mode == .Obj); // assert(builtin.output_mode == .Obj);
assert(builtin.link_mode == .Static); // assert(builtin.link_mode == .Static);
return .wasm_module; return .wasm_module;
} }

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@ -1335,7 +1335,7 @@ pub fn LineIterator(comptime ReaderType: type) type {
} }
// Constructs a LineIterator (see docs for that). // Constructs a LineIterator (see docs for that).
fn lineIterator(reader: anytype) LineIterator(@TypeOf(reader)) { pub fn lineIterator(reader: anytype) LineIterator(@TypeOf(reader)) {
return .{ .r = reader }; return .{ .r = reader };
} }

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@ -3475,22 +3475,24 @@ fn loadTheme(self: *Config, theme: Theme) !void {
pub fn finalize(self: *Config) !void { pub fn finalize(self: *Config) !void {
// We always load the theme first because it may set other fields // We always load the theme first because it may set other fields
// in our config. // in our config.
if (self.theme) |theme| { if (builtin.cpu.arch != .wasm32) {
const different = !std.mem.eql(u8, theme.light, theme.dark); if (self.theme) |theme| {
const different = !std.mem.eql(u8, theme.light, theme.dark);
// Warning: loadTheme will deinit our existing config and replace // Warning: loadTheme will deinit our existing config and replace
// it so all memory from self prior to this point will be freed. // it so all memory from self prior to this point will be freed.
try self.loadTheme(theme); try self.loadTheme(theme);
// If we have different light vs dark mode themes, disable // If we have different light vs dark mode themes, disable
// window-theme = auto since that breaks it. // window-theme = auto since that breaks it.
if (different) { if (different) {
// This setting doesn't make sense with different light/dark themes // This setting doesn't make sense with different light/dark themes
// because it'll force the theme based on the Ghostty theme. // because it'll force the theme based on the Ghostty theme.
if (self.@"window-theme" == .auto) self.@"window-theme" = .system; if (self.@"window-theme" == .auto) self.@"window-theme" = .system;
// Mark that we use a conditional theme // Mark that we use a conditional theme
self._conditional_set.insert(.theme); self._conditional_set.insert(.theme);
}
} }
} }

View File

@ -39,7 +39,7 @@ pub const Location = enum {
// error set since some platforms don't support some // error set since some platforms don't support some
// error types. // error types.
const Error = @TypeOf(err) || switch (builtin.os.tag) { const Error = @TypeOf(err) || switch (builtin.os.tag) {
.ios => error{BufferTooSmall}, .ios, .wasi => error{BufferTooSmall},
else => error{}, else => error{},
}; };

View File

@ -687,6 +687,27 @@ pub const Index = packed struct(Index.Backing) {
} }
}; };
/// The wasm-compatible API.
pub const Wasm = struct {
const wasm = @import("../os/wasm.zig");
const alloc = wasm.alloc;
export fn collection_new(points: f32) ?*Collection {
const result = alloc.create(Collection) catch |err| {
log.warn("error creating collection err={}", .{err});
return null;
};
result.* = Collection.init();
result.load_options = .{ .library = Library.init() catch unreachable, .size = .{ .points = points } };
return result;
}
export fn collection_add_deferred_face(self: *Collection, style: u8, face: *DeferredFace) u16 {
return @bitCast(self.add(alloc, @enumFromInt(style), .{ .deferred = face.* }) catch |err| {
log.warn("error adding deferred face to collection err={}", .{err});
return 0;
});
}
};
test init { test init {
const testing = std.testing; const testing = std.testing;
const alloc = testing.allocator; const alloc = testing.allocator;

View File

@ -254,7 +254,7 @@ fn loadWebCanvas(
opts: font.face.Options, opts: font.face.Options,
) !Face { ) !Face {
const wc = self.wc.?; const wc = self.wc.?;
return try Face.initNamed(wc.alloc, wc.font_str, opts, wc.presentation); return try Face.initNamed(wc.alloc, wc.font_str, opts.size, wc.presentation);
} }
/// Returns true if this face can satisfy the given codepoint and /// Returns true if this face can satisfy the given codepoint and
@ -392,7 +392,7 @@ pub const Wasm = struct {
} }
export fn deferred_face_load(self: *DeferredFace, pts: f32) void { export fn deferred_face_load(self: *DeferredFace, pts: f32) void {
self.load(.{}, .{ .points = pts }) catch |err| { _ = self.load(.{}, .{ .size = .{ .points = pts } }) catch |err| {
log.warn("error loading deferred face err={}", .{err}); log.warn("error loading deferred face err={}", .{err});
return; return;
}; };

View File

@ -311,6 +311,54 @@ const GlyphKey = struct {
const TestMode = enum { normal }; const TestMode = enum { normal };
/// The wasm-compatible API.
pub const Wasm = struct {
const wasm = @import("../os/wasm.zig");
const alloc = wasm.alloc;
export fn shared_grid_new(c: *Collection) ?*SharedGrid {
const result = alloc.create(SharedGrid) catch |err| {
log.warn("error creating SharedGrid err={}", .{err});
return null;
};
result.* = SharedGrid.init(wasm.alloc, .{ .collection = c.* }) catch |err| {
log.warn("error initializing SharedGrid err={}", .{err});
return null;
};
return result;
}
export fn shared_grid_atlas_grayscale(self: *SharedGrid) ?*Atlas {
return &self.atlas_grayscale;
}
export fn shared_grid_atlas_color(self: *SharedGrid) ?*Atlas {
return &self.atlas_color;
}
export fn shared_grid_index_for_codepoint(self: *SharedGrid, code: u32, style: u8, presentation: i8) ?*Collection.Index {
const get = self.getIndex(wasm.alloc, code, @enumFromInt(style), if (presentation < 0) null else @enumFromInt(presentation)) catch |err| {
log.warn("error getting SharedGrid index for codepoint err={}", .{err});
return null;
};
if (get) |thing| {
const index = wasm.alloc.create(Collection.Index) catch unreachable;
index.* = thing;
return index;
}
return null;
}
export fn shared_grid_render_glyph(self: *SharedGrid, font_idx: *Collection.Index, code: u32, _: u8) void {
const glyph_index = glyph_index: {
if (font_idx.special()) |special| break :glyph_index switch (special) {
.sprite => code,
};
self.lock.lockShared();
defer self.lock.unlockShared();
const face = self.resolver.collection.getFace(font_idx.*) catch unreachable;
break :glyph_index face.glyphIndex(code) orelse return;
};
_ = self.renderGlyph(wasm.alloc, font_idx.*, glyph_index, .{ .grid_metrics = self.metrics }) catch unreachable;
}
};
fn testGrid(mode: TestMode, alloc: Allocator, lib: Library) !SharedGrid { fn testGrid(mode: TestMode, alloc: Allocator, lib: Library) !SharedGrid {
const testFont = font.embedded.regular; const testFont = font.embedded.regular;

View File

@ -26,9 +26,6 @@ pub const Face = struct {
/// The presentation for this font. /// The presentation for this font.
presentation: font.Presentation, presentation: font.Presentation,
/// Metrics for this font face. These are useful for renderers.
metrics: font.Metrics,
/// The canvas element that we will reuse to render glyphs /// The canvas element that we will reuse to render glyphs
canvas: js.Object, canvas: js.Object,
@ -58,24 +55,20 @@ pub const Face = struct {
const font_str = try alloc.dupe(u8, raw); const font_str = try alloc.dupe(u8, raw);
errdefer alloc.free(font_str); errdefer alloc.free(font_str);
// Create our canvas that we're going to continue to reuse. // Create our canvasxx that we're going to continue to reuse.
const doc = try js.global.get(js.Object, "document"); const OffscreenCanvas = try js.global.get(js.Object, "OffscreenCanvas");
defer doc.deinit(); defer OffscreenCanvas.deinit();
const canvas = try doc.call(js.Object, "createElement", .{js.string("canvas")}); const canvas = try OffscreenCanvas.new(.{ 0, 0 });
errdefer canvas.deinit(); errdefer canvas.deinit();
var result = Face{ const result = Face{
.alloc = alloc, .alloc = alloc,
.font_str = font_str, .font_str = font_str,
.size = size, .size = size,
.presentation = presentation, .presentation = presentation,
.canvas = canvas, .canvas = canvas,
// We're going to calculate these right after initialization.
.metrics = undefined,
}; };
try result.calcMetrics();
log.debug("face initialized: {s}", .{raw}); log.debug("face initialized: {s}", .{raw});
return result; return result;
@ -192,8 +185,6 @@ pub const Face = struct {
glyph_index: u32, glyph_index: u32,
opts: font.face.RenderOptions, opts: font.face.RenderOptions,
) !font.Glyph { ) !font.Glyph {
_ = opts;
var render = try self.renderGlyphInternal(alloc, glyph_index); var render = try self.renderGlyphInternal(alloc, glyph_index);
defer render.deinit(); defer render.deinit();
@ -227,34 +218,41 @@ pub const Face = struct {
atlas.set(region, bitmap_formatted); atlas.set(region, bitmap_formatted);
} }
return font.Glyph{ const glyph = font.Glyph{
.width = render.width, .width = render.width,
.height = render.height, .height = render.height,
// TODO: this can't be right .offset_x = render.x_offset,
.offset_x = 0, .offset_y = render.y_offset + @as(i32, @intCast(opts.grid_metrics.cell_height)),
.offset_y = 0,
.atlas_x = region.x, .atlas_x = region.x,
.atlas_y = region.y, .atlas_y = region.y,
.advance_x = 0, .advance_x = 0,
}; };
std.log.err("glyph: {}", .{glyph});
return glyph;
} }
pub const GetMetricsError = error{
OutOfMemory,
InvalidType,
};
/// Calculate the metrics associated with a given face. /// Calculate the metrics associated with a given face.
fn calcMetrics(self: *Face) !void { pub fn getMetrics(self: *Face) GetMetricsError!font.Metrics.FaceMetrics {
const ctx = try self.context(); const ctx = try self.context();
defer ctx.deinit(); defer ctx.deinit();
const x_metric = try ctx.call(js.Object, "measureText", .{js.string("x")});
defer x_metric.deinit();
const M_metric = try ctx.call(js.Object, "measureText", .{js.string("M")});
defer M_metric.deinit();
// Cell width is the width of our M text // Cell width is the width of our M text
const cell_width: f32 = cell_width: { const cell_width: f32 = cell_width: {
const metrics = try ctx.call(js.Object, "measureText", .{js.string("M")});
defer metrics.deinit();
// We prefer the bounding box since it is tighter but certain // We prefer the bounding box since it is tighter but certain
// text such as emoji do not have a bounding box set so we use // text such as emoji do not have a bounding box set so we use
// the full run width instead. // the full run width instead.
const bounding_right = try metrics.get(f32, "actualBoundingBoxRight"); const bounding_right = try M_metric.get(f32, "actualBoundingBoxRight");
if (bounding_right > 0) break :cell_width bounding_right; if (bounding_right > 0) break :cell_width bounding_right;
break :cell_width try metrics.get(f32, "width"); break :cell_width try M_metric.get(f32, "width");
}; };
// To get the cell height we render a high and low character and get // To get the cell height we render a high and low character and get
@ -262,29 +260,15 @@ pub const Face = struct {
// pixel height but this is a more surefire way to get it. // pixel height but this is a more surefire way to get it.
const height_metrics = try ctx.call(js.Object, "measureText", .{js.string("M_")}); const height_metrics = try ctx.call(js.Object, "measureText", .{js.string("M_")});
defer height_metrics.deinit(); defer height_metrics.deinit();
const asc = try height_metrics.get(f32, "actualBoundingBoxAscent"); const asc = try height_metrics.get(f32, "fontBoundingBoxAscent");
const desc = try height_metrics.get(f32, "actualBoundingBoxDescent"); const desc = try height_metrics.get(f32, "fontBoundingBoxDescent");
const cell_height = asc + desc;
const cell_baseline = desc;
// There isn't a declared underline position for canvas measurements return .{
// so we just go 1 under the cell height to match freetype logic .ascent = asc,
// at this time (our freetype logic). .descent = -desc,
const underline_position = cell_height - 1; .cell_width = cell_width,
const underline_thickness: f32 = 1; .line_gap = 0,
const result = font.Metrics{
.cell_width = @intFromFloat(cell_width),
.cell_height = @intFromFloat(cell_height),
.cell_baseline = @intFromFloat(cell_baseline),
.underline_position = @intFromFloat(underline_position),
.underline_thickness = @intFromFloat(underline_thickness),
.strikethrough_position = @intFromFloat(underline_position),
.strikethrough_thickness = @intFromFloat(underline_thickness),
}; };
self.metrics = result;
log.debug("metrics font={s} value={}", .{ self.font_str, self.metrics });
} }
/// Returns the 2d context configured for drawing /// Returns the 2d context configured for drawing
@ -325,6 +309,27 @@ pub const Face = struct {
return ctx; return ctx;
} }
pub fn hasColor(_: *const Face) bool {
return true;
}
pub fn isColorGlyph(self: *const Face, cp: u32) bool {
// Render the glyph
var render = self.renderGlyphInternal(self.alloc, cp) catch unreachable;
defer render.deinit();
// Inspect the image data for any non-zeros in the RGB value.
// NOTE(perf): this is an easy candidate for SIMD.
var i: usize = 0;
while (i < render.bitmap.len) : (i += 4) {
if (render.bitmap[i] > 0 or
render.bitmap[i + 1] > 0 or
render.bitmap[i + 2] > 0) return true;
}
return false;
}
/// An internal (web-canvas-only) format for rendered glyphs /// An internal (web-canvas-only) format for rendered glyphs
/// since we do render passes in multiple different situations. /// since we do render passes in multiple different situations.
const RenderedGlyph = struct { const RenderedGlyph = struct {
@ -332,6 +337,8 @@ pub const Face = struct {
metrics: js.Object, metrics: js.Object,
width: u32, width: u32,
height: u32, height: u32,
y_offset: i32,
x_offset: i32,
bitmap: []u8, bitmap: []u8,
pub fn deinit(self: *RenderedGlyph) void { pub fn deinit(self: *RenderedGlyph) void {
@ -392,6 +399,15 @@ pub const Face = struct {
// Height is our ascender + descender for this char // Height is our ascender + descender for this char
const height = if (!broken_bbox) @as(u32, @intFromFloat(@ceil(asc + desc))) + 1 else width; const height = if (!broken_bbox) @as(u32, @intFromFloat(@ceil(asc + desc))) + 1 else width;
const ctx_temp = try self.context();
try ctx_temp.set("textBaseline", js.string("top"));
// Get the width and height of the render
const metrics_2 = try measure_ctx.call(js.Object, "measureText", .{glyph_str});
const top_desc = try metrics_2.get(f32, "actualBoundingBoxDescent") + 1;
const y_offset = @as(i32, @intCast(height)) - @as(i32, @intFromFloat(top_desc));
const x_offset: i32 = @intFromFloat(-left);
ctx_temp.deinit();
// Note: width and height both get "+ 1" added to them above. This // Note: width and height both get "+ 1" added to them above. This
// is important so that there is a 1px border around the glyph to avoid // is important so that there is a 1px border around the glyph to avoid
// any clipping in the atlas. // any clipping in the atlas.
@ -401,15 +417,15 @@ pub const Face = struct {
try self.canvas.set("width", width); try self.canvas.set("width", width);
try self.canvas.set("height", height); try self.canvas.set("height", height);
const width_str = try std.fmt.allocPrint(alloc, "{d}px", .{width}); // const width_str = try std.fmt.allocPrint(alloc, "{d}px", .{width});
defer alloc.free(width_str); // defer alloc.free(width_str);
const height_str = try std.fmt.allocPrint(alloc, "{d}px", .{height}); // const height_str = try std.fmt.allocPrint(alloc, "{d}px", .{height});
defer alloc.free(height_str); // defer alloc.free(height_str);
const style = try self.canvas.get(js.Object, "style"); // const style = try self.canvas.get(js.Object, "style");
defer style.deinit(); // defer style.deinit();
try style.set("width", js.string(width_str)); // try style.set("width", js.string(width_str));
try style.set("height", js.string(height_str)); // try style.set("height", js.string(height_str));
} }
// Reload our context since we resized the canvas // Reload our context since we resized the canvas
@ -484,6 +500,8 @@ pub const Face = struct {
.width = width, .width = width,
.height = height, .height = height,
.bitmap = bitmap, .bitmap = bitmap,
.y_offset = y_offset,
.x_offset = x_offset,
}; };
} }
}; };
@ -494,7 +512,7 @@ pub const Wasm = struct {
const alloc = wasm.alloc; const alloc = wasm.alloc;
export fn face_new(ptr: [*]const u8, len: usize, pts: u16, p: u16) ?*Face { export fn face_new(ptr: [*]const u8, len: usize, pts: u16, p: u16) ?*Face {
return face_new_(ptr, len, pts, p) catch null; return face_new_(ptr, len, @floatFromInt(pts), p) catch null;
} }
fn face_new_(ptr: [*]const u8, len: usize, pts: f32, presentation: u16) !*Face { fn face_new_(ptr: [*]const u8, len: usize, pts: f32, presentation: u16) !*Face {
@ -552,7 +570,7 @@ pub const Wasm = struct {
} }
fn face_render_glyph_(face: *Face, atlas: *font.Atlas, codepoint: u32) !*font.Glyph { fn face_render_glyph_(face: *Face, atlas: *font.Atlas, codepoint: u32) !*font.Glyph {
const glyph = try face.renderGlyph(alloc, atlas, codepoint, .{}); const glyph = try face.renderGlyph(alloc, atlas, codepoint, .{ .grid_metrics = font.Metrics.calc(try face.getMetrics()) });
const result = try alloc.create(font.Glyph); const result = try alloc.create(font.Glyph);
errdefer alloc.destroy(result); errdefer alloc.destroy(result);

View File

@ -33,6 +33,8 @@ comptime {
if (builtin.target.isWasm()) { if (builtin.target.isWasm()) {
_ = Atlas.Wasm; _ = Atlas.Wasm;
_ = DeferredFace.Wasm; _ = DeferredFace.Wasm;
_ = SharedGrid.Wasm;
_ = @import("Collection.zig").Wasm;
_ = face.web_canvas.Wasm; _ = face.web_canvas.Wasm;
_ = shape.web_canvas.Wasm; _ = shape.web_canvas.Wasm;
} }

View File

@ -4,6 +4,7 @@ const Allocator = std.mem.Allocator;
const ziglyph = @import("ziglyph"); const ziglyph = @import("ziglyph");
const font = @import("../main.zig"); const font = @import("../main.zig");
const terminal = @import("../../terminal/main.zig"); const terminal = @import("../../terminal/main.zig");
const SharedGrid = font.SharedGrid;
const log = std.log.scoped(.font_shaper); const log = std.log.scoped(.font_shaper);
@ -30,19 +31,19 @@ pub const Shaper = struct {
alloc: Allocator, alloc: Allocator,
/// The shared memory used for shaping results. /// The shared memory used for shaping results.
cell_buf: []font.shape.Cell, cell_buf: std.ArrayListUnmanaged(font.shape.Cell),
/// The shared memory used for storing information about a run. /// The shared memory used for storing information about a run.
run_buf: RunBuf, run_buf: RunBuf,
/// The cell_buf argument is the buffer to use for storing shaped results. /// The cell_buf argument is the buffer to use for storing shaped results.
/// This should be at least the number of columns in the terminal. /// This should be at least the number of columns in the terminal.
pub fn init(alloc: Allocator, opts: font.shape.Options) !Shaper { pub fn init(alloc: Allocator, _: font.shape.Options) !Shaper {
// Note: we do not support opts.font_features // Note: we do not support opts.font_features
return Shaper{ return Shaper{
.alloc = alloc, .alloc = alloc,
.cell_buf = opts.cell_buf, .cell_buf = .{},
.run_buf = .{}, .run_buf = .{},
}; };
} }
@ -61,14 +62,16 @@ pub const Shaper = struct {
/// for a Shaper struct since they share state. /// for a Shaper struct since they share state.
pub fn runIterator( pub fn runIterator(
self: *Shaper, self: *Shaper,
group: *font.GroupCache, grid: *SharedGrid,
row: terminal.Screen.Row, screen: *const terminal.Screen,
row: terminal.Pin,
selection: ?terminal.Selection, selection: ?terminal.Selection,
cursor_x: ?usize, cursor_x: ?usize,
) font.shape.RunIterator { ) font.shape.RunIterator {
return .{ return .{
.hooks = .{ .shaper = self }, .hooks = .{ .shaper = self },
.group = group, .grid = grid,
.screen = screen,
.row = row, .row = row,
.selection = selection, .selection = selection,
.cursor_x = cursor_x, .cursor_x = cursor_x,
@ -90,21 +93,22 @@ pub const Shaper = struct {
const clusters = self.run_buf.items(.cluster); const clusters = self.run_buf.items(.cluster);
assert(codepoints.len == clusters.len); assert(codepoints.len == clusters.len);
self.cell_buf.clearRetainingCapacity();
switch (codepoints.len) { switch (codepoints.len) {
// Special cases: if we have no codepoints (is this possible?) // Special cases: if we have no codepoints (is this possible?)
// then our result is also an empty cell run. // then our result is also an empty cell run.
0 => return self.cell_buf[0..0], 0 => return self.cell_buf.items[0..0],
// If we have only 1 codepoint, then we assume that it is // If we have only 1 codepoint, then we assume that it is
// a single grapheme and just let it through. At this point, // a single grapheme and just let it through. At this point,
// we can't have any more information to do anything else. // we can't have any more information to do anything else.
1 => { 1 => {
self.cell_buf[0] = .{ try self.cell_buf.append(self.alloc, .{
.x = @intCast(clusters[0]), .x = @intCast(clusters[0]),
.glyph_index = codepoints[0], .glyph_index = codepoints[0],
}; });
return self.cell_buf[0..1]; return self.cell_buf.items[0..1];
}, },
else => {}, else => {},
@ -151,10 +155,10 @@ pub const Shaper = struct {
switch (len) { switch (len) {
// If we have only a single codepoint then just render it // If we have only a single codepoint then just render it
// as-is. // as-is.
1 => self.cell_buf[cur] = .{ 1 => try self.cell_buf.append(self.alloc, .{
.x = @intCast(clusters[start]), .x = @intCast(clusters[start]),
.glyph_index = codepoints[start], .glyph_index = codepoints[start],
}, }),
// We must have multiple codepoints (see assert above). In // We must have multiple codepoints (see assert above). In
// this case we UTF-8 encode the codepoints and send them // this case we UTF-8 encode the codepoints and send them
@ -190,13 +194,13 @@ pub const Shaper = struct {
}; };
defer self.alloc.free(cluster); defer self.alloc.free(cluster);
var face = try run.group.group.faceFromIndex(run.font_index); var face = try run.grid.resolver.collection.getFace(run.font_index);
const index = try face.graphemeGlyphIndex(cluster); const index = try face.graphemeGlyphIndex(cluster);
self.cell_buf[cur] = .{ try self.cell_buf.append(self.alloc, .{
.x = @intCast(clusters[start]), .x = @intCast(clusters[start]),
.glyph_index = index, .glyph_index = index,
}; });
}, },
} }
@ -204,7 +208,7 @@ pub const Shaper = struct {
cur += 1; cur += 1;
} }
return self.cell_buf[0..cur]; return self.cell_buf.items[0..cur];
} }
/// The hooks for RunIterator. /// The hooks for RunIterator.
@ -238,15 +242,12 @@ pub const Wasm = struct {
const wasm = @import("../../os/wasm.zig"); const wasm = @import("../../os/wasm.zig");
const alloc = wasm.alloc; const alloc = wasm.alloc;
export fn shaper_new(cap: usize) ?*Shaper { export fn shaper_new() ?*Shaper {
return shaper_new_(cap) catch null; return shaper_new_() catch null;
} }
fn shaper_new_(cap: usize) !*Shaper { fn shaper_new_() !*Shaper {
const cell_buf = try alloc.alloc(font.shape.Cell, cap); var shaper = try Shaper.init(alloc, .{});
errdefer alloc.free(cell_buf);
var shaper = try Shaper.init(alloc, .{ .cell_buf = cell_buf });
errdefer shaper.deinit(); errdefer shaper.deinit();
const result = try alloc.create(Shaper); const result = try alloc.create(Shaper);
@ -257,7 +258,6 @@ pub const Wasm = struct {
export fn shaper_free(ptr: ?*Shaper) void { export fn shaper_free(ptr: ?*Shaper) void {
if (ptr) |v| { if (ptr) |v| {
alloc.free(v.cell_buf);
v.deinit(); v.deinit();
alloc.destroy(v); alloc.destroy(v);
} }
@ -266,45 +266,130 @@ pub const Wasm = struct {
/// Runs a test to verify shaping works properly. /// Runs a test to verify shaping works properly.
export fn shaper_test( export fn shaper_test(
self: *Shaper, self: *Shaper,
group: *font.GroupCache, grid: *SharedGrid,
str: [*]const u8, str: [*]const u8,
len: usize, len: usize,
) void { ) void {
shaper_test_(self, group, str[0..len]) catch |err| { shaper_test_(self, grid, str[0..len]) catch |err| {
log.warn("error during shaper test err={}", .{err}); log.warn("error during shaper test err={}", .{err});
}; };
} }
const js = @import("zig-js");
fn shaper_test_(self: *Shaper, group: *font.GroupCache, str: []const u8) !void { fn createImageData(self: *font.Atlas) !js.Object {
// Create a terminal and print all our characters into it. // We need to draw pixels so this is format dependent.
var term = try terminal.Terminal.init(alloc, self.cell_buf.len, 80); const buf: []u8 = switch (self.format) {
// RGBA is the native ImageData format
.rgba => self.data,
.grayscale => buf: {
// Convert from A8 to RGBA so every 4th byte is set to a value.
var buf: []u8 = try alloc.alloc(u8, self.data.len * 4);
errdefer alloc.free(buf);
@memset(buf, 0);
for (self.data, 0..) |value, i| {
buf[(i * 4) + 3] = value;
}
break :buf buf;
},
else => return error.UnsupportedAtlasFormat,
};
defer if (buf.ptr != self.data.ptr) alloc.free(buf);
// Create an ImageData from our buffer and then write it to the canvas
const image_data: js.Object = data: {
// Get our runtime memory
const mem = try js.runtime.get(js.Object, "memory");
defer mem.deinit();
const mem_buf = try mem.get(js.Object, "buffer");
defer mem_buf.deinit();
// Create an array that points to our buffer
const arr = arr: {
const Uint8ClampedArray = try js.global.get(js.Object, "Uint8ClampedArray");
defer Uint8ClampedArray.deinit();
const arr = try Uint8ClampedArray.new(.{ mem_buf, buf.ptr, buf.len });
if (!wasm.shared_mem) break :arr arr;
// If we're sharing memory then we have to copy the data since
// we can't set ImageData directly using a SharedArrayBuffer.
defer arr.deinit();
break :arr try arr.call(js.Object, "slice", .{});
};
defer arr.deinit();
// Create the image data from our array
const ImageData = try js.global.get(js.Object, "ImageData");
defer ImageData.deinit();
const data = try ImageData.new(.{ arr, self.size, self.size });
errdefer data.deinit();
break :data data;
};
return image_data;
}
fn shaper_test_(self: *Shaper, grid: *SharedGrid, str: []const u8) !void {
// Make a screen with some data
var term = try terminal.Terminal.init(alloc, .{ .cols = 20, .rows = 5 });
defer term.deinit(alloc); defer term.deinit(alloc);
try term.printString(str);
// Iterate over unicode codepoints and add to terminal // Get our run iterator
{
const view = try std.unicode.Utf8View.init(str); var row_it = term.screen.pages.rowIterator(.right_down, .{ .viewport = .{} }, null);
var iter = view.iterator(); var y: usize = 0;
while (iter.nextCodepoint()) |c| { const Render = struct {
try term.print(c); render: SharedGrid.Render,
y: usize,
x: usize,
};
var cell_list: std.ArrayListUnmanaged(Render) = .{};
defer cell_list.deinit(wasm.alloc);
while (row_it.next()) |row| {
defer y += 1;
var it = self.runIterator(grid, &term.screen, row, null, null);
while (try it.next(alloc)) |run| {
const cells = try self.shape(run);
for (cells) |cell| {
const render = try grid.renderGlyph(wasm.alloc, run.font_index, cell.glyph_index, .{ .grid_metrics = grid.metrics });
try cell_list.append(wasm.alloc, .{ .render = render, .x = cell.x, .y = y });
log.info("y={} x={} width={} height={} ax={} ay={} base={}", .{
y * grid.metrics.cell_height,
cell.x * grid.metrics.cell_width,
render.glyph.width,
render.glyph.height,
render.glyph.atlas_x,
render.glyph.atlas_y,
grid.metrics.cell_baseline,
});
}
} }
} }
const colour_data = try createImageData(&grid.atlas_color);
const gray_data = try createImageData(&grid.atlas_grayscale);
// Iterate over the rows and print out all the runs we get. const doc = try js.global.get(js.Object, "document");
var rowIter = term.screen.rowIterator(.viewport); defer doc.deinit();
var y: usize = 0; const canvas = try doc.call(js.Object, "getElementById", .{js.string("shaper-canvas")});
while (rowIter.next()) |row| { errdefer canvas.deinit();
defer y += 1; const ctx = try canvas.call(js.Object, "getContext", .{js.string("2d")});
defer ctx.deinit();
var iter = self.runIterator(group, row, null, null); for (cell_list.items) |cell| {
while (try iter.next(alloc)) |run| { const x_start = -@as(isize, @intCast(cell.render.glyph.atlas_x));
const cells = try self.shape(run); const y_start = -@as(isize, @intCast(cell.render.glyph.atlas_y));
log.info("y={} run={d} shape={any} idx={}", .{ try ctx.call(void, "putImageData", .{
y, if (cell.render.presentation == .emoji) colour_data else gray_data,
run.cells, x_start + @as(isize, @intCast(cell.x * grid.metrics.cell_width)) + cell.render.glyph.offset_x,
cells, y_start + @as(isize, @intCast((cell.y + 1) * grid.metrics.cell_height)) - cell.render.glyph.offset_y,
run.font_index, cell.render.glyph.atlas_x,
}); cell.render.glyph.atlas_y,
} cell.render.glyph.width,
cell.render.glyph.height,
});
} }
} }
}; };

View File

@ -11,16 +11,17 @@ comptime {
_ = @import("App.zig").Wasm; _ = @import("App.zig").Wasm;
} }
pub const std_options = struct { pub const std_options: std.Options = .{
// Set our log level. We try to get as much logging as possible but in // Set our log level. We try to get as much logging as possible but in
// ReleaseSmall mode where we're optimizing for space, we elevate the // ReleaseSmall mode where we're optimizing for space, we elevate the
// log level. // log level.
pub const log_level: std.log.Level = switch (builtin.mode) { // .log_level = switch (builtin.mode) {
.Debug => .debug, // .Debug => .debug,
.ReleaseSmall => .warn, // .ReleaseSmall => .warn,
else => .info, // else => .info,
}; // },
.log_level = .info,
// Set our log function // Set our log function
pub const logFn = @import("os/wasm/log.zig").log; .logFn = @import("os/wasm/log.zig").log,
}; };

View File

@ -56,6 +56,8 @@ pub fn launchedFromDesktop() bool {
// iPhone/iPad is always launched from the "desktop" // iPhone/iPad is always launched from the "desktop"
.ios => true, .ios => true,
.freestanding => false,
else => @compileError("unsupported platform"), else => @compileError("unsupported platform"),
}; };
} }

View File

@ -20,6 +20,8 @@ pub inline fn home(buf: []u8) !?[]const u8 {
// iOS doesn't have a user-writable home directory // iOS doesn't have a user-writable home directory
.ios => null, .ios => null,
.wasi => null,
else => @compileError("unimplemented"), else => @compileError("unimplemented"),
}; };
} }

View File

@ -12,6 +12,8 @@ const mouse = @import("mouse.zig");
const openpkg = @import("open.zig"); const openpkg = @import("open.zig");
const pipepkg = @import("pipe.zig"); const pipepkg = @import("pipe.zig");
const resourcesdir = @import("resourcesdir.zig"); const resourcesdir = @import("resourcesdir.zig");
const builtin = @import("builtin");
const std = @import("std");
// Namespaces // Namespaces
pub const args = @import("args.zig"); pub const args = @import("args.zig");
@ -51,3 +53,8 @@ pub const OpenType = openpkg.Type;
pub const pipe = pipepkg.pipe; pub const pipe = pipepkg.pipe;
pub const resourcesDir = resourcesdir.resourcesDir; pub const resourcesDir = resourcesdir.resourcesDir;
pub const ShellEscapeWriter = shell.ShellEscapeWriter; pub const ShellEscapeWriter = shell.ShellEscapeWriter;
pub const Instant = if (builtin.cpu.arch != .wasm32) std.time.Instant else struct {
fn now() !@This() {
return .{};
}
};

View File

@ -349,7 +349,7 @@ pub const LoadingImage = struct {
} }
// Set our time // Set our time
self.image.transmit_time = std.time.Instant.now() catch |err| { self.image.transmit_time = internal_os.Instant.now() catch |err| {
log.warn("failed to get time: {}", .{err}); log.warn("failed to get time: {}", .{err});
return error.InternalError; return error.InternalError;
}; };
@ -456,7 +456,7 @@ pub const Image = struct {
format: command.Transmission.Format = .rgb, format: command.Transmission.Format = .rgb,
compression: command.Transmission.Compression = .none, compression: command.Transmission.Compression = .none,
data: []const u8 = "", data: []const u8 = "",
transmit_time: std.time.Instant = undefined, transmit_time: internal_os.Instant = undefined,
/// Set this to true if this image was loaded by a command that /// Set this to true if this image was loaded by a command that
/// doesn't specify an ID or number, since such commands should /// doesn't specify an ID or number, since such commands should

View File

@ -4,6 +4,7 @@ const Allocator = std.mem.Allocator;
const ArenaAllocator = std.heap.ArenaAllocator; const ArenaAllocator = std.heap.ArenaAllocator;
const terminal = @import("../main.zig"); const terminal = @import("../main.zig");
const internal_os = @import("../../os/main.zig");
const point = @import("../point.zig"); const point = @import("../point.zig");
const size = @import("../size.zig"); const size = @import("../size.zig");
const command = @import("graphics_command.zig"); const command = @import("graphics_command.zig");
@ -498,7 +499,7 @@ pub const ImageStorage = struct {
// bit is fine compared to the megabytes we're looking to save. // bit is fine compared to the megabytes we're looking to save.
const Candidate = struct { const Candidate = struct {
id: u32, id: u32,
time: std.time.Instant, time: internal_os.Instant,
used: bool, used: bool,
}; };

View File

@ -320,7 +320,7 @@ pub const Page = struct {
/// when runtime safety is enabled. This is a no-op when runtime /// when runtime safety is enabled. This is a no-op when runtime
/// safety is disabled. This uses the libc allocator. /// safety is disabled. This uses the libc allocator.
pub fn assertIntegrity(self: *const Page) void { pub fn assertIntegrity(self: *const Page) void {
if (comptime build_config.slow_runtime_safety) { if (comptime build_config.slow_runtime_safety and builtin.cpu.arch != .wasm32) {
self.verifyIntegrity(std.heap.c_allocator) catch |err| { self.verifyIntegrity(std.heap.c_allocator) catch |err| {
log.err("page integrity violation, crashing. err={}", .{err}); log.err("page integrity violation, crashing. err={}", .{err});
@panic("page integrity violation"); @panic("page integrity violation");

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@ -102,7 +102,7 @@ pub fn threadEnter(
}; };
// Track our process start time for abnormal exits // Track our process start time for abnormal exits
const process_start = try std.time.Instant.now(); const process_start = try internal_os.Instant.now();
// Create our pipe that we'll use to kill our read thread. // Create our pipe that we'll use to kill our read thread.
// pipe[0] is the read end, pipe[1] is the write end. // pipe[0] is the read end, pipe[1] is the write end.
@ -354,7 +354,7 @@ fn processExit(
// Determine how long the process was running for. // Determine how long the process was running for.
const runtime_ms: ?u64 = runtime: { const runtime_ms: ?u64 = runtime: {
const process_end = std.time.Instant.now() catch break :runtime null; const process_end = internal_os.Instant.now() catch break :runtime null;
const runtime_ns = process_end.since(execdata.start); const runtime_ns = process_end.since(execdata.start);
const runtime_ms = runtime_ns / std.time.ns_per_ms; const runtime_ms = runtime_ns / std.time.ns_per_ms;
break :runtime runtime_ms; break :runtime runtime_ms;
@ -612,7 +612,7 @@ pub const ThreadData = struct {
const WRITE_REQ_PREALLOC = std.math.pow(usize, 2, 5); const WRITE_REQ_PREALLOC = std.math.pow(usize, 2, 5);
/// Process start time and boolean of whether its already exited. /// Process start time and boolean of whether its already exited.
start: std.time.Instant, start: internal_os.Instant,
exited: bool = false, exited: bool = false,
/// The number of milliseconds below which we consider a process /// The number of milliseconds below which we consider a process

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@ -68,7 +68,7 @@ terminal_stream: terminal.Stream(StreamHandler),
/// Last time the cursor was reset. This is used to prevent message /// Last time the cursor was reset. This is used to prevent message
/// flooding with cursor resets. /// flooding with cursor resets.
last_cursor_reset: ?std.time.Instant = null, last_cursor_reset: ?internal_os.Instant = null,
/// The configuration for this IO that is derived from the main /// The configuration for this IO that is derived from the main
/// configuration. This must be exported so that we don't need to /// configuration. This must be exported so that we don't need to
@ -572,7 +572,7 @@ fn processOutputLocked(self: *Termio, buf: []const u8) void {
// non-blink state so it is rendered if visible. If we're under // non-blink state so it is rendered if visible. If we're under
// HEAVY read load, we don't want to send a ton of these so we // HEAVY read load, we don't want to send a ton of these so we
// use a timer under the covers // use a timer under the covers
if (std.time.Instant.now()) |now| cursor_reset: { if (internal_os.Instant.now()) |now| cursor_reset: {
if (self.last_cursor_reset) |last| { if (self.last_cursor_reset) |last| {
if (now.since(last) <= (500 * std.time.ns_per_ms)) { if (now.since(last) <= (500 * std.time.ns_per_ms)) {
break :cursor_reset; break :cursor_reset;