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@ -181,13 +181,13 @@ fn drawCurly(alloc: Allocator, width: u32, thickness: u32) !CanvasAndOffset {
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const alpha: u8 = @intFromFloat(255 * @abs(y - @floor(y)));
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// upper and lower bounds
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canvas.pixel(x, @min(y_upper, height), @enumFromInt(255 - alpha));
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canvas.pixel(x, @min(y_lower, height), @enumFromInt(alpha));
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canvas.pixel(x, @min(y_upper, height - 1), @enumFromInt(255 - alpha));
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canvas.pixel(x, @min(y_lower, height - 1), @enumFromInt(alpha));
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// fill between upper and lower bound
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var y_fill: u32 = y_upper + 1;
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while (y_fill < y_lower) : (y_fill += 1) {
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canvas.pixel(x, @min(y_fill, height), .on);
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canvas.pixel(x, @min(y_fill, height - 1), .on);
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}
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}
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