mirror of
https://github.com/ghostty-org/ghostty.git
synced 2025-08-02 14:57:31 +03:00
gtk: backport #6877 to 1.1.2
This commit is contained in:
@ -223,19 +223,6 @@ pub fn init(core_app: *CoreApp, opts: Options) !App {
|
||||
_ = internal_os.setenv("GDK_DISABLE", value[0 .. value.len - 1 :0]);
|
||||
}
|
||||
|
||||
if (version.runtimeAtLeast(4, 14, 0)) {
|
||||
switch (config.@"gtk-gsk-renderer") {
|
||||
.default => {},
|
||||
else => |renderer| {
|
||||
// Force the GSK renderer to a specific value. After GTK 4.14 the
|
||||
// `ngl` renderer is used by default which causes artifacts when
|
||||
// used with Ghostty so it should be avoided.
|
||||
log.warn("setting GSK_RENDERER={s}", .{@tagName(renderer)});
|
||||
_ = internal_os.setenv("GSK_RENDERER", @tagName(renderer));
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
c.gtk_init();
|
||||
const display: *c.GdkDisplay = c.gdk_display_get_default() orelse {
|
||||
// I'm unsure of any scenario where this happens. Because we don't
|
||||
|
@ -1325,14 +1325,37 @@ fn gtkRealize(area: *c.GtkGLArea, ud: ?*anyopaque) callconv(.C) void {
|
||||
/// This is called when the underlying OpenGL resources must be released.
|
||||
/// This is usually due to the OpenGL area changing GDK surfaces.
|
||||
fn gtkUnrealize(area: *c.GtkGLArea, ud: ?*anyopaque) callconv(.C) void {
|
||||
_ = area;
|
||||
|
||||
log.debug("gl surface unrealized", .{});
|
||||
const self = userdataSelf(ud.?);
|
||||
self.core_surface.renderer.displayUnrealized();
|
||||
|
||||
// See gtkRealize for why we do this here.
|
||||
c.gtk_im_context_set_client_widget(self.im_context, null);
|
||||
|
||||
// There is no guarantee that our GLArea context is current
|
||||
// when unrealize is emitted, so we need to make it current.
|
||||
c.gtk_gl_area_make_current(area);
|
||||
if (c.gtk_gl_area_get_error(area)) |err| {
|
||||
// I don't know a scenario this can happen, but it means
|
||||
// we probably leaked memory because displayUnrealized
|
||||
// below frees resources that aren't specifically OpenGL
|
||||
// related. I didn't make the OpenGL renderer handle this
|
||||
// scenario because I don't know if its even possible
|
||||
// under valid circumstances, so let's log.
|
||||
if (err.*.message) |message| {
|
||||
log.warn(
|
||||
"gl_area_make_current failed in unrealize msg={s}",
|
||||
.{message},
|
||||
);
|
||||
} else {
|
||||
log.warn(
|
||||
"gl_area_make_current failed in unrealize msg=(no message)",
|
||||
.{},
|
||||
);
|
||||
}
|
||||
log.warn("OpenGL resources and memory likely leaked", .{});
|
||||
return;
|
||||
}
|
||||
self.core_surface.renderer.displayUnrealized();
|
||||
}
|
||||
|
||||
/// render signal
|
||||
|
@ -2089,14 +2089,6 @@ keybind: Keybinds = .{},
|
||||
/// debug builds, `false` for all others.
|
||||
@"gtk-opengl-debug": bool = builtin.mode == .Debug,
|
||||
|
||||
/// After GTK 4.14.0, we need to force the GSK renderer to OpenGL as the default
|
||||
/// GSK renderer is broken on some systems. If you would like to override
|
||||
/// that bekavior, set `gtk-gsk-renderer=default` and either use your system's
|
||||
/// default GSK renderer, or set the GSK_RENDERER environment variable to your
|
||||
/// renderer of choice before launching Ghostty. This setting has no effect when
|
||||
/// using versions of GTK earlier than 4.14.0.
|
||||
@"gtk-gsk-renderer": GtkGskRenderer = .opengl,
|
||||
|
||||
/// If `true`, the Ghostty GTK application will run in single-instance mode:
|
||||
/// each new `ghostty` process launched will result in a new window if there is
|
||||
/// already a running process.
|
||||
@ -6339,12 +6331,6 @@ pub const WindowPadding = struct {
|
||||
}
|
||||
};
|
||||
|
||||
/// See the `gtk-gsk-renderer` config.
|
||||
pub const GtkGskRenderer = enum {
|
||||
default,
|
||||
opengl,
|
||||
};
|
||||
|
||||
test "parse duration" {
|
||||
inline for (Duration.units) |unit| {
|
||||
var buf: [16]u8 = undefined;
|
||||
|
Reference in New Issue
Block a user