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terminal: jump to prompt core methods
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@ -1476,6 +1476,11 @@ pub const Scroll = union(enum) {
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/// Scrolling down at the bottom will do nothing (similar to how
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/// Scrolling down at the bottom will do nothing (similar to how
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/// delta at the top does nothing).
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/// delta at the top does nothing).
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delta_no_grow: isize,
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delta_no_grow: isize,
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/// Scroll so the given row is in view. If the row is in the viewport,
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/// this will change nothing. If the row is outside the viewport, the
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/// viewport will change so that this row is at the top of the viewport.
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row: RowIndex,
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};
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};
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/// Scroll the screen by the given behavior. Note that this will always
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/// Scroll the screen by the given behavior. Note that this will always
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@ -1495,13 +1500,34 @@ pub fn scroll(self: *Screen, behavior: Scroll) !void {
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// TODO: deltas greater than the entire scrollback
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// TODO: deltas greater than the entire scrollback
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.delta => |delta| try self.scrollDelta(delta, true),
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.delta => |delta| try self.scrollDelta(delta, true),
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.delta_no_grow => |delta| try self.scrollDelta(delta, false),
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.delta_no_grow => |delta| try self.scrollDelta(delta, false),
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// Scroll to a specific row
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.row => |idx| self.scrollRow(idx),
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}
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}
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}
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}
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fn scrollRow(self: *Screen, idx: RowIndex) void {
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// Convert the given row to a screen point.
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const screen_idx = idx.toScreen(self);
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const screen_pt: point.ScreenPoint = .{ .y = screen_idx.screen };
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// If the point is already in our viewport, we do nothing.
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if (screen_pt.inViewport(self)) return;
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// Move the viewport so that the screen point is in view. We do the
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// @min here so that we don't scroll down below where our "bottom"
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// viewport is.
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self.viewport = @min(self.history, screen_pt.y);
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assert(screen_pt.inViewport(self));
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}
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fn scrollDelta(self: *Screen, delta: isize, grow: bool) !void {
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fn scrollDelta(self: *Screen, delta: isize, grow: bool) !void {
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const tracy = trace(@src());
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const tracy = trace(@src());
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defer tracy.end();
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defer tracy.end();
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// Just in case, to avoid a bunch of stuff below.
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if (delta == 0) return;
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// If we're scrolling up, then we just subtract and we're done.
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// If we're scrolling up, then we just subtract and we're done.
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// We just clamp at 0 which blocks us from scrolling off the top.
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// We just clamp at 0 which blocks us from scrolling off the top.
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if (delta < 0) {
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if (delta < 0) {
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@ -1611,6 +1637,62 @@ fn scrollDelta(self: *Screen, delta: isize, grow: bool) !void {
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);
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);
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}
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}
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/// The options for where you can jump to on the screen.
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pub const JumpTarget = union(enum) {
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/// Jump forwards (positive) or backwards (negative) a set number of
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/// prompts. If the absolute value is greater than the number of prompts
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/// in either direction, jump to the furthest prompt.
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prompt_delta: isize,
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};
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/// Jump the viewport to specific location.
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pub fn jump(self: *Screen, target: JumpTarget) bool {
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return switch (target) {
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.prompt_delta => |delta| self.jumpPrompt(delta),
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};
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}
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/// Jump the viewport forwards (positive) or backwards (negative) a set number of
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/// prompts (delta). Returns true if the viewport changed and false if no jump
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/// occurred.
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fn jumpPrompt(self: *Screen, delta: isize) bool {
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// If we aren't jumping any prompts then we don't need to do anything.
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if (delta == 0) return false;
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// The screen y value we start at
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const start_y: isize = start_y: {
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const idx: RowIndex = .{ .viewport = 0 };
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const screen = idx.toScreen(self);
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break :start_y @intCast(screen.screen);
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};
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// The maximum y in the positive direction. Negative is always 0.
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const max_y: isize = @intCast(self.rowsWritten() - 1);
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// Go line-by-line counting the number of prompts we see.
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var step: isize = if (delta > 0) 1 else -1;
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var y: isize = start_y + step;
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const delta_start: usize = @intCast(if (delta > 0) delta else -delta);
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var delta_rem: usize = delta_start;
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while (y >= 0 and y <= max_y and delta_rem > 0) : (y += step) {
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const row = self.getRow(.{ .screen = @intCast(y) });
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switch (row.getSemanticPrompt()) {
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.prompt, .input => delta_rem -= 1,
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.command, .unknown => {},
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}
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}
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// If we didn't find any, do nothing.
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if (delta_rem == delta_start) return false;
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// Done! We count the number of lines we changed and scroll.
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const y_delta = (y - step) - start_y;
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const new_y: usize = @intCast(start_y + y_delta);
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const old_viewport = self.viewport;
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self.scroll(.{ .row = .{ .screen = new_y } }) catch unreachable;
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return self.viewport != old_viewport;
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}
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/// Returns the raw text associated with a selection. This will unwrap
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/// Returns the raw text associated with a selection. This will unwrap
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/// soft-wrapped edges. The returned slice is owned by the caller and allocated
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/// soft-wrapped edges. The returned slice is owned by the caller and allocated
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/// using alloc, not the allocator associated with the screen (unless they match).
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/// using alloc, not the allocator associated with the screen (unless they match).
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@ -5451,3 +5533,64 @@ test "Screen: resize more rows then shrink again" {
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try testing.expectEqualStrings(str, contents);
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try testing.expectEqualStrings(str, contents);
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}
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}
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}
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}
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test "Screen: jump zero" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5, 10);
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defer s.deinit();
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try s.testWriteString("1ABCD\n2EFGH\n3IJKL\n");
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try s.testWriteString("4ABCD\n5EFGH\n6IJKL");
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try testing.expect(s.viewportIsBottom());
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// Set semantic prompts
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{
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const row = s.getRow(.{ .screen = 1 });
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row.setSemanticPrompt(.prompt);
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}
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{
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const row = s.getRow(.{ .screen = 5 });
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row.setSemanticPrompt(.prompt);
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}
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try testing.expect(!s.jump(.{ .prompt_delta = 0 }));
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try testing.expectEqual(@as(usize, 3), s.viewport);
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}
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test "Screen: jump to prompt" {
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const testing = std.testing;
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const alloc = testing.allocator;
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var s = try init(alloc, 3, 5, 10);
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defer s.deinit();
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try s.testWriteString("1ABCD\n2EFGH\n3IJKL\n");
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try s.testWriteString("4ABCD\n5EFGH\n6IJKL");
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try testing.expect(s.viewportIsBottom());
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// Set semantic prompts
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{
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const row = s.getRow(.{ .screen = 1 });
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row.setSemanticPrompt(.prompt);
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}
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{
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const row = s.getRow(.{ .screen = 5 });
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row.setSemanticPrompt(.prompt);
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}
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// Jump back
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try testing.expect(s.jump(.{ .prompt_delta = -1 }));
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try testing.expectEqual(@as(usize, 1), s.viewport);
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// Jump back
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try testing.expect(!s.jump(.{ .prompt_delta = -1 }));
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try testing.expectEqual(@as(usize, 1), s.viewport);
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// Jump forward
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try testing.expect(s.jump(.{ .prompt_delta = 1 }));
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try testing.expectEqual(@as(usize, 3), s.viewport);
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// Jump forward
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try testing.expect(!s.jump(.{ .prompt_delta = 1 }));
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try testing.expectEqual(@as(usize, 3), s.viewport);
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}
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