diff --git a/nix/zigCacheHash.nix b/nix/zigCacheHash.nix index c63e2d907..e999b65aa 100644 --- a/nix/zigCacheHash.nix +++ b/nix/zigCacheHash.nix @@ -1,3 +1,3 @@ # This file is auto-generated! check build-support/check-zig-cache-hash.sh for # more details. -"sha256-7V+aNCAxC+9GCSJAKOtQN+ho+gVsheLmzbQPNlNzbp4=" +"sha256-JfFdQlfgaoreHmSbyujDFVPPgbAIL1VktGvs/woUgKk=" diff --git a/pkg/cimgui/build.zig.zon b/pkg/cimgui/build.zig.zon index 63eb624b8..9d537c79a 100644 --- a/pkg/cimgui/build.zig.zon +++ b/pkg/cimgui/build.zig.zon @@ -6,8 +6,8 @@ // This should be kept in sync with the submodule in the cimgui source // code to be safe that they're compatible. .imgui = .{ - .url = "https://github.com/ocornut/imgui/archive/1d8e48c161370c37628c4f37f3f87cb19fbcb723.tar.gz", - .hash = "12205e93e208aada4c835acdc3e2c1fac95b3ad92b47abe6412ab043f9f13817ad9b", + .url = "https://github.com/ocornut/imgui/archive/e391fe2e66eb1c96b1624ae8444dc64c23146ef4.tar.gz", + .hash = "1220bc6b9daceaf7c8c60f3c3998058045ba0c5c5f48ae255ff97776d9cd8bfc6402", }, .apple_sdk = .{ .path = "../apple-sdk" }, diff --git a/pkg/cimgui/vendor/cimgui.cpp b/pkg/cimgui/vendor/cimgui.cpp index bed5e30d7..3b36df7d9 100644 --- a/pkg/cimgui/vendor/cimgui.cpp +++ b/pkg/cimgui/vendor/cimgui.cpp @@ -1,8 +1,7 @@ -//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui -//based on imgui.h file version "1.89.9" 18990 from Dear ImGui https://github.com/ocornut/imgui -//with imgui_internal.h api -//with imgui_freetype.h api -//docking branch +// This file is automatically generated by generator.lua from +// https://github.com/cimgui/cimgui based on imgui.h file version "1.90.6" 19060 +// from Dear ImGui https://github.com/ocornut/imgui with imgui_internal.h api +// docking branch #define IMGUI_ENABLE_FREETYPE #ifdef IMGUI_ENABLE_FREETYPE #ifndef CIMGUI_FREETYPE @@ -18,5537 +17,5927 @@ #include "misc/freetype/imgui_freetype.h" #endif #include "imgui_internal.h" + #include "cimgui.h" - - -CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void) -{ - return IM_NEW(ImVec2)(); +CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void) { + return IM_NEW(ImVec2)(); } -CIMGUI_API void ImVec2_destroy(ImVec2* self) -{ - IM_DELETE(self); +CIMGUI_API void ImVec2_destroy(ImVec2* self) { + IM_DELETE(self); } -CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x,float _y) -{ - return IM_NEW(ImVec2)(_x,_y); +CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x, float _y) { + return IM_NEW(ImVec2)(_x, _y); } -CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void) -{ - return IM_NEW(ImVec4)(); +CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void) { + return IM_NEW(ImVec4)(); } -CIMGUI_API void ImVec4_destroy(ImVec4* self) -{ - IM_DELETE(self); +CIMGUI_API void ImVec4_destroy(ImVec4* self) { + IM_DELETE(self); } -CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x,float _y,float _z,float _w) -{ - return IM_NEW(ImVec4)(_x,_y,_z,_w); +CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x, float _y, float _z, float _w) { + return IM_NEW(ImVec4)(_x, _y, _z, _w); } -CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) -{ - return ImGui::CreateContext(shared_font_atlas); +CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas) { + return ImGui::CreateContext(shared_font_atlas); } -CIMGUI_API void igDestroyContext(ImGuiContext* ctx) -{ - return ImGui::DestroyContext(ctx); +CIMGUI_API void igDestroyContext(ImGuiContext* ctx) { + return ImGui::DestroyContext(ctx); } -CIMGUI_API ImGuiContext* igGetCurrentContext() -{ - return ImGui::GetCurrentContext(); +CIMGUI_API ImGuiContext* igGetCurrentContext() { + return ImGui::GetCurrentContext(); } -CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) -{ - return ImGui::SetCurrentContext(ctx); +CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx) { + return ImGui::SetCurrentContext(ctx); } -CIMGUI_API ImGuiIO* igGetIO() -{ - return &ImGui::GetIO(); +CIMGUI_API ImGuiIO* igGetIO() { + return &ImGui::GetIO(); } -CIMGUI_API ImGuiStyle* igGetStyle() -{ - return &ImGui::GetStyle(); +CIMGUI_API ImGuiStyle* igGetStyle() { + return &ImGui::GetStyle(); } -CIMGUI_API void igNewFrame() -{ - return ImGui::NewFrame(); +CIMGUI_API void igNewFrame() { + return ImGui::NewFrame(); } -CIMGUI_API void igEndFrame() -{ - return ImGui::EndFrame(); +CIMGUI_API void igEndFrame() { + return ImGui::EndFrame(); } -CIMGUI_API void igRender() -{ - return ImGui::Render(); +CIMGUI_API void igRender() { + return ImGui::Render(); } -CIMGUI_API ImDrawData* igGetDrawData() -{ - return ImGui::GetDrawData(); +CIMGUI_API ImDrawData* igGetDrawData() { + return ImGui::GetDrawData(); } -CIMGUI_API void igShowDemoWindow(bool* p_open) -{ - return ImGui::ShowDemoWindow(p_open); +CIMGUI_API void igShowDemoWindow(bool* p_open) { + return ImGui::ShowDemoWindow(p_open); } -CIMGUI_API void igShowMetricsWindow(bool* p_open) -{ - return ImGui::ShowMetricsWindow(p_open); +CIMGUI_API void igShowMetricsWindow(bool* p_open) { + return ImGui::ShowMetricsWindow(p_open); } -CIMGUI_API void igShowDebugLogWindow(bool* p_open) -{ - return ImGui::ShowDebugLogWindow(p_open); +CIMGUI_API void igShowDebugLogWindow(bool* p_open) { + return ImGui::ShowDebugLogWindow(p_open); } -CIMGUI_API void igShowStackToolWindow(bool* p_open) -{ - return ImGui::ShowStackToolWindow(p_open); +CIMGUI_API void igShowIDStackToolWindow(bool* p_open) { + return ImGui::ShowIDStackToolWindow(p_open); } -CIMGUI_API void igShowAboutWindow(bool* p_open) -{ - return ImGui::ShowAboutWindow(p_open); +CIMGUI_API void igShowAboutWindow(bool* p_open) { + return ImGui::ShowAboutWindow(p_open); } -CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) -{ - return ImGui::ShowStyleEditor(ref); +CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref) { + return ImGui::ShowStyleEditor(ref); } -CIMGUI_API bool igShowStyleSelector(const char* label) -{ - return ImGui::ShowStyleSelector(label); +CIMGUI_API bool igShowStyleSelector(const char* label) { + return ImGui::ShowStyleSelector(label); } -CIMGUI_API void igShowFontSelector(const char* label) -{ - return ImGui::ShowFontSelector(label); +CIMGUI_API void igShowFontSelector(const char* label) { + return ImGui::ShowFontSelector(label); } -CIMGUI_API void igShowUserGuide() -{ - return ImGui::ShowUserGuide(); +CIMGUI_API void igShowUserGuide() { + return ImGui::ShowUserGuide(); } -CIMGUI_API const char* igGetVersion() -{ - return ImGui::GetVersion(); +CIMGUI_API const char* igGetVersion() { + return ImGui::GetVersion(); } -CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) -{ - return ImGui::StyleColorsDark(dst); +CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst) { + return ImGui::StyleColorsDark(dst); } -CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) -{ - return ImGui::StyleColorsLight(dst); +CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst) { + return ImGui::StyleColorsLight(dst); } -CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) -{ - return ImGui::StyleColorsClassic(dst); +CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst) { + return ImGui::StyleColorsClassic(dst); } -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::Begin(name,p_open,flags); +CIMGUI_API bool igBegin(const char* name, + bool* p_open, + ImGuiWindowFlags flags) { + return ImGui::Begin(name, p_open, flags); } -CIMGUI_API void igEnd() -{ - return ImGui::End(); +CIMGUI_API void igEnd() { + return ImGui::End(); } -CIMGUI_API bool igBeginChild_Str(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(str_id,size,border,flags); +CIMGUI_API bool igBeginChild_Str(const char* str_id, + const ImVec2 size, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags) { + return ImGui::BeginChild(str_id, size, child_flags, window_flags); } -CIMGUI_API bool igBeginChild_ID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChild(id,size,border,flags); +CIMGUI_API bool igBeginChild_ID(ImGuiID id, + const ImVec2 size, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags) { + return ImGui::BeginChild(id, size, child_flags, window_flags); } -CIMGUI_API void igEndChild() -{ - return ImGui::EndChild(); +CIMGUI_API void igEndChild() { + return ImGui::EndChild(); } -CIMGUI_API bool igIsWindowAppearing() -{ - return ImGui::IsWindowAppearing(); +CIMGUI_API bool igIsWindowAppearing() { + return ImGui::IsWindowAppearing(); } -CIMGUI_API bool igIsWindowCollapsed() -{ - return ImGui::IsWindowCollapsed(); +CIMGUI_API bool igIsWindowCollapsed() { + return ImGui::IsWindowCollapsed(); } -CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) -{ - return ImGui::IsWindowFocused(flags); +CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags) { + return ImGui::IsWindowFocused(flags); } -CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsWindowHovered(flags); +CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags) { + return ImGui::IsWindowHovered(flags); } -CIMGUI_API ImDrawList* igGetWindowDrawList() -{ - return ImGui::GetWindowDrawList(); +CIMGUI_API ImDrawList* igGetWindowDrawList() { + return ImGui::GetWindowDrawList(); } -CIMGUI_API float igGetWindowDpiScale() -{ - return ImGui::GetWindowDpiScale(); +CIMGUI_API float igGetWindowDpiScale() { + return ImGui::GetWindowDpiScale(); } -CIMGUI_API void igGetWindowPos(ImVec2 *pOut) -{ - *pOut = ImGui::GetWindowPos(); +CIMGUI_API void igGetWindowPos(ImVec2* pOut) { + *pOut = ImGui::GetWindowPos(); } -CIMGUI_API void igGetWindowSize(ImVec2 *pOut) -{ - *pOut = ImGui::GetWindowSize(); +CIMGUI_API void igGetWindowSize(ImVec2* pOut) { + *pOut = ImGui::GetWindowSize(); } -CIMGUI_API float igGetWindowWidth() -{ - return ImGui::GetWindowWidth(); +CIMGUI_API float igGetWindowWidth() { + return ImGui::GetWindowWidth(); } -CIMGUI_API float igGetWindowHeight() -{ - return ImGui::GetWindowHeight(); +CIMGUI_API float igGetWindowHeight() { + return ImGui::GetWindowHeight(); } -CIMGUI_API ImGuiViewport* igGetWindowViewport() -{ - return ImGui::GetWindowViewport(); +CIMGUI_API ImGuiViewport* igGetWindowViewport() { + return ImGui::GetWindowViewport(); } -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot) -{ - return ImGui::SetNextWindowPos(pos,cond,pivot); +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos, + ImGuiCond cond, + const ImVec2 pivot) { + return ImGui::SetNextWindowPos(pos, cond, pivot); } -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetNextWindowSize(size,cond); +CIMGUI_API void igSetNextWindowSize(const ImVec2 size, ImGuiCond cond) { + return ImGui::SetNextWindowSize(size, cond); } -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data) -{ - return ImGui::SetNextWindowSizeConstraints(size_min,size_max,custom_callback,custom_callback_data); +CIMGUI_API void igSetNextWindowSizeConstraints( + const ImVec2 size_min, + const ImVec2 size_max, + ImGuiSizeCallback custom_callback, + void* custom_callback_data) { + return ImGui::SetNextWindowSizeConstraints( + size_min, size_max, custom_callback, custom_callback_data); } -CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) -{ - return ImGui::SetNextWindowContentSize(size); +CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size) { + return ImGui::SetNextWindowContentSize(size); } -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetNextWindowCollapsed(collapsed,cond); +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiCond cond) { + return ImGui::SetNextWindowCollapsed(collapsed, cond); } -CIMGUI_API void igSetNextWindowFocus() -{ - return ImGui::SetNextWindowFocus(); +CIMGUI_API void igSetNextWindowFocus() { + return ImGui::SetNextWindowFocus(); } -CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll) -{ - return ImGui::SetNextWindowScroll(scroll); +CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll) { + return ImGui::SetNextWindowScroll(scroll); } -CIMGUI_API void igSetNextWindowBgAlpha(float alpha) -{ - return ImGui::SetNextWindowBgAlpha(alpha); +CIMGUI_API void igSetNextWindowBgAlpha(float alpha) { + return ImGui::SetNextWindowBgAlpha(alpha); } -CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id) -{ - return ImGui::SetNextWindowViewport(viewport_id); +CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id) { + return ImGui::SetNextWindowViewport(viewport_id); } -CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(pos,cond); +CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos, ImGuiCond cond) { + return ImGui::SetWindowPos(pos, cond); } -CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(size,cond); +CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size, ImGuiCond cond) { + return ImGui::SetWindowSize(size, cond); } -CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(collapsed,cond); +CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed, ImGuiCond cond) { + return ImGui::SetWindowCollapsed(collapsed, cond); } -CIMGUI_API void igSetWindowFocus_Nil() -{ - return ImGui::SetWindowFocus(); +CIMGUI_API void igSetWindowFocus_Nil() { + return ImGui::SetWindowFocus(); } -CIMGUI_API void igSetWindowFontScale(float scale) -{ - return ImGui::SetWindowFontScale(scale); +CIMGUI_API void igSetWindowFontScale(float scale) { + return ImGui::SetWindowFontScale(scale); } -CIMGUI_API void igSetWindowPos_Str(const char* name,const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(name,pos,cond); +CIMGUI_API void igSetWindowPos_Str(const char* name, + const ImVec2 pos, + ImGuiCond cond) { + return ImGui::SetWindowPos(name, pos, cond); } -CIMGUI_API void igSetWindowSize_Str(const char* name,const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(name,size,cond); +CIMGUI_API void igSetWindowSize_Str(const char* name, + const ImVec2 size, + ImGuiCond cond) { + return ImGui::SetWindowSize(name, size, cond); } -CIMGUI_API void igSetWindowCollapsed_Str(const char* name,bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(name,collapsed,cond); +CIMGUI_API void igSetWindowCollapsed_Str(const char* name, + bool collapsed, + ImGuiCond cond) { + return ImGui::SetWindowCollapsed(name, collapsed, cond); } -CIMGUI_API void igSetWindowFocus_Str(const char* name) -{ - return ImGui::SetWindowFocus(name); +CIMGUI_API void igSetWindowFocus_Str(const char* name) { + return ImGui::SetWindowFocus(name); } -CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut) -{ - *pOut = ImGui::GetContentRegionAvail(); +CIMGUI_API void igGetContentRegionAvail(ImVec2* pOut) { + *pOut = ImGui::GetContentRegionAvail(); } -CIMGUI_API void igGetContentRegionMax(ImVec2 *pOut) -{ - *pOut = ImGui::GetContentRegionMax(); +CIMGUI_API void igGetContentRegionMax(ImVec2* pOut) { + *pOut = ImGui::GetContentRegionMax(); } -CIMGUI_API void igGetWindowContentRegionMin(ImVec2 *pOut) -{ - *pOut = ImGui::GetWindowContentRegionMin(); +CIMGUI_API void igGetWindowContentRegionMin(ImVec2* pOut) { + *pOut = ImGui::GetWindowContentRegionMin(); } -CIMGUI_API void igGetWindowContentRegionMax(ImVec2 *pOut) -{ - *pOut = ImGui::GetWindowContentRegionMax(); +CIMGUI_API void igGetWindowContentRegionMax(ImVec2* pOut) { + *pOut = ImGui::GetWindowContentRegionMax(); } -CIMGUI_API float igGetScrollX() -{ - return ImGui::GetScrollX(); +CIMGUI_API float igGetScrollX() { + return ImGui::GetScrollX(); } -CIMGUI_API float igGetScrollY() -{ - return ImGui::GetScrollY(); +CIMGUI_API float igGetScrollY() { + return ImGui::GetScrollY(); } -CIMGUI_API void igSetScrollX_Float(float scroll_x) -{ - return ImGui::SetScrollX(scroll_x); +CIMGUI_API void igSetScrollX_Float(float scroll_x) { + return ImGui::SetScrollX(scroll_x); } -CIMGUI_API void igSetScrollY_Float(float scroll_y) -{ - return ImGui::SetScrollY(scroll_y); +CIMGUI_API void igSetScrollY_Float(float scroll_y) { + return ImGui::SetScrollY(scroll_y); } -CIMGUI_API float igGetScrollMaxX() -{ - return ImGui::GetScrollMaxX(); +CIMGUI_API float igGetScrollMaxX() { + return ImGui::GetScrollMaxX(); } -CIMGUI_API float igGetScrollMaxY() -{ - return ImGui::GetScrollMaxY(); +CIMGUI_API float igGetScrollMaxY() { + return ImGui::GetScrollMaxY(); } -CIMGUI_API void igSetScrollHereX(float center_x_ratio) -{ - return ImGui::SetScrollHereX(center_x_ratio); +CIMGUI_API void igSetScrollHereX(float center_x_ratio) { + return ImGui::SetScrollHereX(center_x_ratio); } -CIMGUI_API void igSetScrollHereY(float center_y_ratio) -{ - return ImGui::SetScrollHereY(center_y_ratio); +CIMGUI_API void igSetScrollHereY(float center_y_ratio) { + return ImGui::SetScrollHereY(center_y_ratio); } -CIMGUI_API void igSetScrollFromPosX_Float(float local_x,float center_x_ratio) -{ - return ImGui::SetScrollFromPosX(local_x,center_x_ratio); +CIMGUI_API void igSetScrollFromPosX_Float(float local_x, float center_x_ratio) { + return ImGui::SetScrollFromPosX(local_x, center_x_ratio); } -CIMGUI_API void igSetScrollFromPosY_Float(float local_y,float center_y_ratio) -{ - return ImGui::SetScrollFromPosY(local_y,center_y_ratio); +CIMGUI_API void igSetScrollFromPosY_Float(float local_y, float center_y_ratio) { + return ImGui::SetScrollFromPosY(local_y, center_y_ratio); } -CIMGUI_API void igPushFont(ImFont* font) -{ - return ImGui::PushFont(font); +CIMGUI_API void igPushFont(ImFont* font) { + return ImGui::PushFont(font); } -CIMGUI_API void igPopFont() -{ - return ImGui::PopFont(); +CIMGUI_API void igPopFont() { + return ImGui::PopFont(); } -CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx,ImU32 col) -{ - return ImGui::PushStyleColor(idx,col); +CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx, ImU32 col) { + return ImGui::PushStyleColor(idx, col); } -CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx,const ImVec4 col) -{ - return ImGui::PushStyleColor(idx,col); +CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx, const ImVec4 col) { + return ImGui::PushStyleColor(idx, col); } -CIMGUI_API void igPopStyleColor(int count) -{ - return ImGui::PopStyleColor(count); +CIMGUI_API void igPopStyleColor(int count) { + return ImGui::PopStyleColor(count); } -CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx,float val) -{ - return ImGui::PushStyleVar(idx,val); +CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx, float val) { + return ImGui::PushStyleVar(idx, val); } -CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val) -{ - return ImGui::PushStyleVar(idx,val); +CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx, const ImVec2 val) { + return ImGui::PushStyleVar(idx, val); } -CIMGUI_API void igPopStyleVar(int count) -{ - return ImGui::PopStyleVar(count); +CIMGUI_API void igPopStyleVar(int count) { + return ImGui::PopStyleVar(count); } -CIMGUI_API void igPushTabStop(bool tab_stop) -{ - return ImGui::PushTabStop(tab_stop); +CIMGUI_API void igPushTabStop(bool tab_stop) { + return ImGui::PushTabStop(tab_stop); } -CIMGUI_API void igPopTabStop() -{ - return ImGui::PopTabStop(); +CIMGUI_API void igPopTabStop() { + return ImGui::PopTabStop(); } -CIMGUI_API void igPushButtonRepeat(bool repeat) -{ - return ImGui::PushButtonRepeat(repeat); +CIMGUI_API void igPushButtonRepeat(bool repeat) { + return ImGui::PushButtonRepeat(repeat); } -CIMGUI_API void igPopButtonRepeat() -{ - return ImGui::PopButtonRepeat(); +CIMGUI_API void igPopButtonRepeat() { + return ImGui::PopButtonRepeat(); } -CIMGUI_API void igPushItemWidth(float item_width) -{ - return ImGui::PushItemWidth(item_width); +CIMGUI_API void igPushItemWidth(float item_width) { + return ImGui::PushItemWidth(item_width); } -CIMGUI_API void igPopItemWidth() -{ - return ImGui::PopItemWidth(); +CIMGUI_API void igPopItemWidth() { + return ImGui::PopItemWidth(); } -CIMGUI_API void igSetNextItemWidth(float item_width) -{ - return ImGui::SetNextItemWidth(item_width); +CIMGUI_API void igSetNextItemWidth(float item_width) { + return ImGui::SetNextItemWidth(item_width); } -CIMGUI_API float igCalcItemWidth() -{ - return ImGui::CalcItemWidth(); +CIMGUI_API float igCalcItemWidth() { + return ImGui::CalcItemWidth(); } -CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x) -{ - return ImGui::PushTextWrapPos(wrap_local_pos_x); +CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x) { + return ImGui::PushTextWrapPos(wrap_local_pos_x); } -CIMGUI_API void igPopTextWrapPos() -{ - return ImGui::PopTextWrapPos(); +CIMGUI_API void igPopTextWrapPos() { + return ImGui::PopTextWrapPos(); } -CIMGUI_API ImFont* igGetFont() -{ - return ImGui::GetFont(); +CIMGUI_API ImFont* igGetFont() { + return ImGui::GetFont(); } -CIMGUI_API float igGetFontSize() -{ - return ImGui::GetFontSize(); +CIMGUI_API float igGetFontSize() { + return ImGui::GetFontSize(); } -CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2 *pOut) -{ - *pOut = ImGui::GetFontTexUvWhitePixel(); +CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2* pOut) { + *pOut = ImGui::GetFontTexUvWhitePixel(); } -CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx,float alpha_mul) -{ - return ImGui::GetColorU32(idx,alpha_mul); +CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx, float alpha_mul) { + return ImGui::GetColorU32(idx, alpha_mul); } -CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col) -{ - return ImGui::GetColorU32(col); +CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col) { + return ImGui::GetColorU32(col); } -CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col) -{ - return ImGui::GetColorU32(col); +CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col, float alpha_mul) { + return ImGui::GetColorU32(col, alpha_mul); } -CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) -{ - return &ImGui::GetStyleColorVec4(idx); +CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx) { + return &ImGui::GetStyleColorVec4(idx); } -CIMGUI_API void igSeparator() -{ - return ImGui::Separator(); +CIMGUI_API void igGetCursorScreenPos(ImVec2* pOut) { + *pOut = ImGui::GetCursorScreenPos(); } -CIMGUI_API void igSameLine(float offset_from_start_x,float spacing) -{ - return ImGui::SameLine(offset_from_start_x,spacing); +CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos) { + return ImGui::SetCursorScreenPos(pos); } -CIMGUI_API void igNewLine() -{ - return ImGui::NewLine(); +CIMGUI_API void igGetCursorPos(ImVec2* pOut) { + *pOut = ImGui::GetCursorPos(); } -CIMGUI_API void igSpacing() -{ - return ImGui::Spacing(); +CIMGUI_API float igGetCursorPosX() { + return ImGui::GetCursorPosX(); } -CIMGUI_API void igDummy(const ImVec2 size) -{ - return ImGui::Dummy(size); +CIMGUI_API float igGetCursorPosY() { + return ImGui::GetCursorPosY(); } -CIMGUI_API void igIndent(float indent_w) -{ - return ImGui::Indent(indent_w); +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) { + return ImGui::SetCursorPos(local_pos); } -CIMGUI_API void igUnindent(float indent_w) -{ - return ImGui::Unindent(indent_w); +CIMGUI_API void igSetCursorPosX(float local_x) { + return ImGui::SetCursorPosX(local_x); } -CIMGUI_API void igBeginGroup() -{ - return ImGui::BeginGroup(); +CIMGUI_API void igSetCursorPosY(float local_y) { + return ImGui::SetCursorPosY(local_y); } -CIMGUI_API void igEndGroup() -{ - return ImGui::EndGroup(); +CIMGUI_API void igGetCursorStartPos(ImVec2* pOut) { + *pOut = ImGui::GetCursorStartPos(); } -CIMGUI_API void igGetCursorPos(ImVec2 *pOut) -{ - *pOut = ImGui::GetCursorPos(); +CIMGUI_API void igSeparator() { + return ImGui::Separator(); } -CIMGUI_API float igGetCursorPosX() -{ - return ImGui::GetCursorPosX(); -} -CIMGUI_API float igGetCursorPosY() -{ - return ImGui::GetCursorPosY(); -} -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos) -{ - return ImGui::SetCursorPos(local_pos); -} -CIMGUI_API void igSetCursorPosX(float local_x) -{ - return ImGui::SetCursorPosX(local_x); -} -CIMGUI_API void igSetCursorPosY(float local_y) -{ - return ImGui::SetCursorPosY(local_y); -} -CIMGUI_API void igGetCursorStartPos(ImVec2 *pOut) -{ - *pOut = ImGui::GetCursorStartPos(); -} -CIMGUI_API void igGetCursorScreenPos(ImVec2 *pOut) -{ - *pOut = ImGui::GetCursorScreenPos(); -} -CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos) -{ - return ImGui::SetCursorScreenPos(pos); -} -CIMGUI_API void igAlignTextToFramePadding() -{ - return ImGui::AlignTextToFramePadding(); -} -CIMGUI_API float igGetTextLineHeight() -{ - return ImGui::GetTextLineHeight(); -} -CIMGUI_API float igGetTextLineHeightWithSpacing() -{ - return ImGui::GetTextLineHeightWithSpacing(); -} -CIMGUI_API float igGetFrameHeight() -{ - return ImGui::GetFrameHeight(); -} -CIMGUI_API float igGetFrameHeightWithSpacing() -{ - return ImGui::GetFrameHeightWithSpacing(); -} -CIMGUI_API void igPushID_Str(const char* str_id) -{ - return ImGui::PushID(str_id); -} -CIMGUI_API void igPushID_StrStr(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::PushID(str_id_begin,str_id_end); -} -CIMGUI_API void igPushID_Ptr(const void* ptr_id) -{ - return ImGui::PushID(ptr_id); -} -CIMGUI_API void igPushID_Int(int int_id) -{ - return ImGui::PushID(int_id); -} -CIMGUI_API void igPopID() -{ - return ImGui::PopID(); -} -CIMGUI_API ImGuiID igGetID_Str(const char* str_id) -{ - return ImGui::GetID(str_id); -} -CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin,const char* str_id_end) -{ - return ImGui::GetID(str_id_begin,str_id_end); -} -CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id) -{ - return ImGui::GetID(ptr_id); -} -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end) -{ - return ImGui::TextUnformatted(text,text_end); -} -CIMGUI_API void igText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextV(const char* fmt,va_list args) -{ - return ImGui::TextV(fmt,args); -} -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextColoredV(col,fmt,args); - va_end(args); -} -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args) -{ - return ImGui::TextColoredV(col,fmt,args); -} -CIMGUI_API void igTextDisabled(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextDisabledV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args) -{ - return ImGui::TextDisabledV(fmt,args); -} -CIMGUI_API void igTextWrapped(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::TextWrappedV(fmt,args); - va_end(args); -} -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args) -{ - return ImGui::TextWrappedV(fmt,args); -} -CIMGUI_API void igLabelText(const char* label,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::LabelTextV(label,fmt,args); - va_end(args); -} -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args) -{ - return ImGui::LabelTextV(label,fmt,args); -} -CIMGUI_API void igBulletText(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::BulletTextV(fmt,args); - va_end(args); -} -CIMGUI_API void igBulletTextV(const char* fmt,va_list args) -{ - return ImGui::BulletTextV(fmt,args); -} -CIMGUI_API void igSeparatorText(const char* label) -{ - return ImGui::SeparatorText(label); -} -CIMGUI_API bool igButton(const char* label,const ImVec2 size) -{ - return ImGui::Button(label,size); -} -CIMGUI_API bool igSmallButton(const char* label) -{ - return ImGui::SmallButton(label); -} -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size,ImGuiButtonFlags flags) -{ - return ImGui::InvisibleButton(str_id,size,flags); -} -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir) -{ - return ImGui::ArrowButton(str_id,dir); -} -CIMGUI_API bool igCheckbox(const char* label,bool* v) -{ - return ImGui::Checkbox(label,v); -} -CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label,int* flags,int flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label,unsigned int* flags,unsigned int flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igRadioButton_Bool(const char* label,bool active) -{ - return ImGui::RadioButton(label,active); -} -CIMGUI_API bool igRadioButton_IntPtr(const char* label,int* v,int v_button) -{ - return ImGui::RadioButton(label,v,v_button); -} -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay) -{ - return ImGui::ProgressBar(fraction,size_arg,overlay); -} -CIMGUI_API void igBullet() -{ - return ImGui::Bullet(); -} -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col) -{ - return ImGui::Image(user_texture_id,size,uv0,uv1,tint_col,border_col); -} -CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col) -{ - return ImGui::ImageButton(str_id,user_texture_id,size,uv0,uv1,bg_col,tint_col); -} -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags) -{ - return ImGui::BeginCombo(label,preview_value,flags); -} -CIMGUI_API void igEndCombo() -{ - return ImGui::EndCombo(); -} -CIMGUI_API bool igCombo_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igCombo_Str(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_separated_by_zeros,popup_max_height_in_items); -} -CIMGUI_API bool igCombo_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items) -{ - return ImGui::Combo(label,current_item,items_getter,data,items_count,popup_max_height_in_items); -} -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragFloat(label,v,v_speed,v_min,v_max,format,flags); -} -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragFloat2(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igSameLine(float offset_from_start_x, float spacing) { + return ImGui::SameLine(offset_from_start_x, spacing); } -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragFloat3(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igNewLine() { + return ImGui::NewLine(); } -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragFloat4(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igSpacing() { + return ImGui::Spacing(); } -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,ImGuiSliderFlags flags) -{ - return ImGui::DragFloatRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags); +CIMGUI_API void igDummy(const ImVec2 size) { + return ImGui::Dummy(size); } -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragInt(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igIndent(float indent_w) { + return ImGui::Indent(indent_w); } -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragInt2(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igUnindent(float indent_w) { + return ImGui::Unindent(indent_w); } -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragInt3(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igBeginGroup() { + return ImGui::BeginGroup(); } -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragInt4(label,v,v_speed,v_min,v_max,format,flags); +CIMGUI_API void igEndGroup() { + return ImGui::EndGroup(); } -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max,ImGuiSliderFlags flags) -{ - return ImGui::DragIntRange2(label,v_current_min,v_current_max,v_speed,v_min,v_max,format,format_max,flags); +CIMGUI_API void igAlignTextToFramePadding() { + return ImGui::AlignTextToFramePadding(); } -CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* p_data,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragScalar(label,data_type,p_data,v_speed,p_min,p_max,format,flags); +CIMGUI_API float igGetTextLineHeight() { + return ImGui::GetTextLineHeight(); } -CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragScalarN(label,data_type,p_data,components,v_speed,p_min,p_max,format,flags); +CIMGUI_API float igGetTextLineHeightWithSpacing() { + return ImGui::GetTextLineHeightWithSpacing(); } -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderFloat(label,v,v_min,v_max,format,flags); +CIMGUI_API float igGetFrameHeight() { + return ImGui::GetFrameHeight(); } -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderFloat2(label,v,v_min,v_max,format,flags); +CIMGUI_API float igGetFrameHeightWithSpacing() { + return ImGui::GetFrameHeightWithSpacing(); } -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderFloat3(label,v,v_min,v_max,format,flags); +CIMGUI_API void igPushID_Str(const char* str_id) { + return ImGui::PushID(str_id); } -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderFloat4(label,v,v_min,v_max,format,flags); +CIMGUI_API void igPushID_StrStr(const char* str_id_begin, + const char* str_id_end) { + return ImGui::PushID(str_id_begin, str_id_end); } -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderAngle(label,v_rad,v_degrees_min,v_degrees_max,format,flags); +CIMGUI_API void igPushID_Ptr(const void* ptr_id) { + return ImGui::PushID(ptr_id); } -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderInt(label,v,v_min,v_max,format,flags); +CIMGUI_API void igPushID_Int(int int_id) { + return ImGui::PushID(int_id); } -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderInt2(label,v,v_min,v_max,format,flags); +CIMGUI_API void igPopID() { + return ImGui::PopID(); } -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderInt3(label,v,v_min,v_max,format,flags); +CIMGUI_API ImGuiID igGetID_Str(const char* str_id) { + return ImGui::GetID(str_id); } -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderInt4(label,v,v_min,v_max,format,flags); +CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin, + const char* str_id_end) { + return ImGui::GetID(str_id_begin, str_id_end); } -CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderScalar(label,data_type,p_data,p_min,p_max,format,flags); +CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id) { + return ImGui::GetID(ptr_id); } -CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::SliderScalarN(label,data_type,p_data,components,p_min,p_max,format,flags); +CIMGUI_API void igTextUnformatted(const char* text, const char* text_end) { + return ImGui::TextUnformatted(text, text_end); } -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::VSliderFloat(label,size,v,v_min,v_max,format,flags); +CIMGUI_API void igText(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::TextV(fmt, args); + va_end(args); } -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::VSliderInt(label,size,v,v_min,v_max,format,flags); -} -CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::VSliderScalar(label,size,data_type,p_data,p_min,p_max,format,flags); -} -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) -{ - return ImGui::InputText(label,buf,buf_size,flags,callback,user_data); -} -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) -{ - return ImGui::InputTextMultiline(label,buf,buf_size,size,flags,callback,user_data); -} -CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) -{ - return ImGui::InputTextWithHint(label,hint,buf,buf_size,flags,callback,user_data); -} -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputFloat(label,v,step,step_fast,format,flags); -} -CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputFloat2(label,v,format,flags); -} -CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputFloat3(label,v,format,flags); -} -CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputFloat4(label,v,format,flags); -} -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags) -{ - return ImGui::InputInt(label,v,step,step_fast,flags); -} -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags) -{ - return ImGui::InputInt2(label,v,flags); -} -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags) -{ - return ImGui::InputInt3(label,v,flags); -} -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags) -{ - return ImGui::InputInt4(label,v,flags); -} -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputDouble(label,v,step,step_fast,format,flags); -} -CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputScalar(label,data_type,p_data,p_step,p_step_fast,format,flags); -} -CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags) -{ - return ImGui::InputScalarN(label,data_type,p_data,components,p_step,p_step_fast,format,flags); -} -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit3(label,col,flags); -} -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags) -{ - return ImGui::ColorEdit4(label,col,flags); -} -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags) -{ - return ImGui::ColorPicker3(label,col,flags); -} -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col) -{ - return ImGui::ColorPicker4(label,col,flags,ref_col); -} -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,const ImVec2 size) -{ - return ImGui::ColorButton(desc_id,col,flags,size); -} -CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) -{ - return ImGui::SetColorEditOptions(flags); -} -CIMGUI_API bool igTreeNode_Str(const char* label) -{ - return ImGui::TreeNode(label); -} -CIMGUI_API bool igTreeNode_StrStr(const char* str_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - bool ret = ImGui::TreeNodeV(str_id,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - bool ret = ImGui::TreeNodeV(ptr_id,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API bool igTreeNodeV_Str(const char* str_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(str_id,fmt,args); -} -CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id,const char* fmt,va_list args) -{ - return ImGui::TreeNodeV(ptr_id,fmt,args); -} -CIMGUI_API bool igTreeNodeEx_Str(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::TreeNodeEx(label,flags); -} -CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - bool ret = ImGui::TreeNodeExV(str_id,flags,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - bool ret = ImGui::TreeNodeExV(ptr_id,flags,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API bool igTreeNodeExV_Str(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(str_id,flags,fmt,args); -} -CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args) -{ - return ImGui::TreeNodeExV(ptr_id,flags,fmt,args); -} -CIMGUI_API void igTreePush_Str(const char* str_id) -{ - return ImGui::TreePush(str_id); -} -CIMGUI_API void igTreePush_Ptr(const void* ptr_id) -{ - return ImGui::TreePush(ptr_id); -} -CIMGUI_API void igTreePop() -{ - return ImGui::TreePop(); -} -CIMGUI_API float igGetTreeNodeToLabelSpacing() -{ - return ImGui::GetTreeNodeToLabelSpacing(); -} -CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,flags); -} -CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label,bool* p_visible,ImGuiTreeNodeFlags flags) -{ - return ImGui::CollapsingHeader(label,p_visible,flags); -} -CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond) -{ - return ImGui::SetNextItemOpen(is_open,cond); -} -CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,selected,flags,size); -} -CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size) -{ - return ImGui::Selectable(label,p_selected,flags,size); -} -CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size) -{ - return ImGui::BeginListBox(label,size); -} -CIMGUI_API void igEndListBox() -{ - return ImGui::EndListBox(); -} -CIMGUI_API bool igListBox_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items,items_count,height_in_items); -} -CIMGUI_API bool igListBox_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items) -{ - return ImGui::ListBox(label,current_item,items_getter,data,items_count,height_in_items); -} -CIMGUI_API void igPlotLines_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotLines(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotLines_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotLines(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igPlotHistogram_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride) -{ - return ImGui::PlotHistogram(label,values,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size,stride); -} -CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size) -{ - return ImGui::PlotHistogram(label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,graph_size); -} -CIMGUI_API void igValue_Bool(const char* prefix,bool b) -{ - return ImGui::Value(prefix,b); -} -CIMGUI_API void igValue_Int(const char* prefix,int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValue_Uint(const char* prefix,unsigned int v) -{ - return ImGui::Value(prefix,v); -} -CIMGUI_API void igValue_Float(const char* prefix,float v,const char* float_format) -{ - return ImGui::Value(prefix,v,float_format); -} -CIMGUI_API bool igBeginMenuBar() -{ - return ImGui::BeginMenuBar(); -} -CIMGUI_API void igEndMenuBar() -{ - return ImGui::EndMenuBar(); -} -CIMGUI_API bool igBeginMainMenuBar() -{ - return ImGui::BeginMainMenuBar(); -} -CIMGUI_API void igEndMainMenuBar() -{ - return ImGui::EndMainMenuBar(); -} -CIMGUI_API bool igBeginMenu(const char* label,bool enabled) -{ - return ImGui::BeginMenu(label,enabled); -} -CIMGUI_API void igEndMenu() -{ - return ImGui::EndMenu(); -} -CIMGUI_API bool igMenuItem_Bool(const char* label,const char* shortcut,bool selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,selected,enabled); -} -CIMGUI_API bool igMenuItem_BoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled) -{ - return ImGui::MenuItem(label,shortcut,p_selected,enabled); -} -CIMGUI_API bool igBeginTooltip() -{ - return ImGui::BeginTooltip(); -} -CIMGUI_API void igEndTooltip() -{ - return ImGui::EndTooltip(); -} -CIMGUI_API void igSetTooltip(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::SetTooltipV(fmt,args); - va_end(args); -} -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args) -{ - return ImGui::SetTooltipV(fmt,args); -} -CIMGUI_API bool igBeginItemTooltip() -{ - return ImGui::BeginItemTooltip(); -} -CIMGUI_API void igSetItemTooltip(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::SetItemTooltipV(fmt,args); - va_end(args); -} -CIMGUI_API void igSetItemTooltipV(const char* fmt,va_list args) -{ - return ImGui::SetItemTooltipV(fmt,args); -} -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopup(str_id,flags); -} -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags) -{ - return ImGui::BeginPopupModal(name,p_open,flags); -} -CIMGUI_API void igEndPopup() -{ - return ImGui::EndPopup(); -} -CIMGUI_API void igOpenPopup_Str(const char* str_id,ImGuiPopupFlags popup_flags) -{ - return ImGui::OpenPopup(str_id,popup_flags); -} -CIMGUI_API void igOpenPopup_ID(ImGuiID id,ImGuiPopupFlags popup_flags) -{ - return ImGui::OpenPopup(id,popup_flags); -} -CIMGUI_API void igOpenPopupOnItemClick(const char* str_id,ImGuiPopupFlags popup_flags) -{ - return ImGui::OpenPopupOnItemClick(str_id,popup_flags); -} -CIMGUI_API void igCloseCurrentPopup() -{ - return ImGui::CloseCurrentPopup(); -} -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,ImGuiPopupFlags popup_flags) -{ - return ImGui::BeginPopupContextItem(str_id,popup_flags); -} -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,ImGuiPopupFlags popup_flags) -{ - return ImGui::BeginPopupContextWindow(str_id,popup_flags); -} -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiPopupFlags popup_flags) -{ - return ImGui::BeginPopupContextVoid(str_id,popup_flags); -} -CIMGUI_API bool igIsPopupOpen_Str(const char* str_id,ImGuiPopupFlags flags) -{ - return ImGui::IsPopupOpen(str_id,flags); -} -CIMGUI_API bool igBeginTable(const char* str_id,int column,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width) -{ - return ImGui::BeginTable(str_id,column,flags,outer_size,inner_width); -} -CIMGUI_API void igEndTable() -{ - return ImGui::EndTable(); -} -CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags,float min_row_height) -{ - return ImGui::TableNextRow(row_flags,min_row_height); -} -CIMGUI_API bool igTableNextColumn() -{ - return ImGui::TableNextColumn(); -} -CIMGUI_API bool igTableSetColumnIndex(int column_n) -{ - return ImGui::TableSetColumnIndex(column_n); -} -CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImGuiID user_id) -{ - return ImGui::TableSetupColumn(label,flags,init_width_or_weight,user_id); -} -CIMGUI_API void igTableSetupScrollFreeze(int cols,int rows) -{ - return ImGui::TableSetupScrollFreeze(cols,rows); -} -CIMGUI_API void igTableHeadersRow() -{ - return ImGui::TableHeadersRow(); -} -CIMGUI_API void igTableHeader(const char* label) -{ - return ImGui::TableHeader(label); +CIMGUI_API void igTextV(const char* fmt, va_list args) { + return ImGui::TextV(fmt, args); } -CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs() -{ - return ImGui::TableGetSortSpecs(); +CIMGUI_API void igTextColored(const ImVec4 col, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::TextColoredV(col, fmt, args); + va_end(args); } -CIMGUI_API int igTableGetColumnCount() -{ - return ImGui::TableGetColumnCount(); +CIMGUI_API void igTextColoredV(const ImVec4 col, + const char* fmt, + va_list args) { + return ImGui::TextColoredV(col, fmt, args); } -CIMGUI_API int igTableGetColumnIndex() -{ - return ImGui::TableGetColumnIndex(); +CIMGUI_API void igTextDisabled(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::TextDisabledV(fmt, args); + va_end(args); } -CIMGUI_API int igTableGetRowIndex() -{ - return ImGui::TableGetRowIndex(); +CIMGUI_API void igTextDisabledV(const char* fmt, va_list args) { + return ImGui::TextDisabledV(fmt, args); } -CIMGUI_API const char* igTableGetColumnName_Int(int column_n) -{ - return ImGui::TableGetColumnName(column_n); +CIMGUI_API void igTextWrapped(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::TextWrappedV(fmt, args); + va_end(args); } -CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n) -{ - return ImGui::TableGetColumnFlags(column_n); +CIMGUI_API void igTextWrappedV(const char* fmt, va_list args) { + return ImGui::TextWrappedV(fmt, args); } -CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v) -{ - return ImGui::TableSetColumnEnabled(column_n,v); +CIMGUI_API void igLabelText(const char* label, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::LabelTextV(label, fmt, args); + va_end(args); +} +CIMGUI_API void igLabelTextV(const char* label, const char* fmt, va_list args) { + return ImGui::LabelTextV(label, fmt, args); +} +CIMGUI_API void igBulletText(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::BulletTextV(fmt, args); + va_end(args); +} +CIMGUI_API void igBulletTextV(const char* fmt, va_list args) { + return ImGui::BulletTextV(fmt, args); +} +CIMGUI_API void igSeparatorText(const char* label) { + return ImGui::SeparatorText(label); +} +CIMGUI_API bool igButton(const char* label, const ImVec2 size) { + return ImGui::Button(label, size); +} +CIMGUI_API bool igSmallButton(const char* label) { + return ImGui::SmallButton(label); +} +CIMGUI_API bool igInvisibleButton(const char* str_id, + const ImVec2 size, + ImGuiButtonFlags flags) { + return ImGui::InvisibleButton(str_id, size, flags); +} +CIMGUI_API bool igArrowButton(const char* str_id, ImGuiDir dir) { + return ImGui::ArrowButton(str_id, dir); +} +CIMGUI_API bool igCheckbox(const char* label, bool* v) { + return ImGui::Checkbox(label, v); +} +CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label, + int* flags, + int flags_value) { + return ImGui::CheckboxFlags(label, flags, flags_value); +} +CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label, + unsigned int* flags, + unsigned int flags_value) { + return ImGui::CheckboxFlags(label, flags, flags_value); +} +CIMGUI_API bool igRadioButton_Bool(const char* label, bool active) { + return ImGui::RadioButton(label, active); +} +CIMGUI_API bool igRadioButton_IntPtr(const char* label, int* v, int v_button) { + return ImGui::RadioButton(label, v, v_button); +} +CIMGUI_API void igProgressBar(float fraction, + const ImVec2 size_arg, + const char* overlay) { + return ImGui::ProgressBar(fraction, size_arg, overlay); +} +CIMGUI_API void igBullet() { + return ImGui::Bullet(); +} +CIMGUI_API void igImage(ImTextureID user_texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 tint_col, + const ImVec4 border_col) { + return ImGui::Image(user_texture_id, image_size, uv0, uv1, tint_col, + border_col); +} +CIMGUI_API bool igImageButton(const char* str_id, + ImTextureID user_texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 bg_col, + const ImVec4 tint_col) { + return ImGui::ImageButton(str_id, user_texture_id, image_size, uv0, uv1, + bg_col, tint_col); +} +CIMGUI_API bool igBeginCombo(const char* label, + const char* preview_value, + ImGuiComboFlags flags) { + return ImGui::BeginCombo(label, preview_value, flags); +} +CIMGUI_API void igEndCombo() { + return ImGui::EndCombo(); +} +CIMGUI_API bool igCombo_Str_arr(const char* label, + int* current_item, + const char* const items[], + int items_count, + int popup_max_height_in_items) { + return ImGui::Combo(label, current_item, items, items_count, + popup_max_height_in_items); +} +CIMGUI_API bool igCombo_Str(const char* label, + int* current_item, + const char* items_separated_by_zeros, + int popup_max_height_in_items) { + return ImGui::Combo(label, current_item, items_separated_by_zeros, + popup_max_height_in_items); +} +CIMGUI_API bool igCombo_FnStrPtr(const char* label, + int* current_item, + const char* (*getter)(void* user_data, + int idx), + void* user_data, + int items_count, + int popup_max_height_in_items) { + return ImGui::Combo(label, current_item, getter, user_data, items_count, + popup_max_height_in_items); +} +CIMGUI_API bool igDragFloat(const char* label, + float* v, + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragFloat(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragFloat2(const char* label, + float v[2], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragFloat2(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragFloat3(const char* label, + float v[3], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragFloat3(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragFloat4(const char* label, + float v[4], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragFloat4(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragFloatRange2(const char* label, + float* v_current_min, + float* v_current_max, + float v_speed, + float v_min, + float v_max, + const char* format, + const char* format_max, + ImGuiSliderFlags flags) { + return ImGui::DragFloatRange2(label, v_current_min, v_current_max, v_speed, + v_min, v_max, format, format_max, flags); +} +CIMGUI_API bool igDragInt(const char* label, + int* v, + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragInt(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragInt2(const char* label, + int v[2], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragInt2(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragInt3(const char* label, + int v[3], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragInt3(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragInt4(const char* label, + int v[4], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragInt4(label, v, v_speed, v_min, v_max, format, flags); +} +CIMGUI_API bool igDragIntRange2(const char* label, + int* v_current_min, + int* v_current_max, + float v_speed, + int v_min, + int v_max, + const char* format, + const char* format_max, + ImGuiSliderFlags flags) { + return ImGui::DragIntRange2(label, v_current_min, v_current_max, v_speed, + v_min, v_max, format, format_max, flags); +} +CIMGUI_API bool igDragScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragScalar(label, data_type, p_data, v_speed, p_min, p_max, + format, flags); +} +CIMGUI_API bool igDragScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragScalarN(label, data_type, p_data, components, v_speed, + p_min, p_max, format, flags); +} +CIMGUI_API bool igSliderFloat(const char* label, + float* v, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderFloat(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderFloat2(const char* label, + float v[2], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderFloat2(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderFloat3(const char* label, + float v[3], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderFloat3(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderFloat4(const char* label, + float v[4], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderFloat4(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderAngle(const char* label, + float* v_rad, + float v_degrees_min, + float v_degrees_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderAngle(label, v_rad, v_degrees_min, v_degrees_max, format, + flags); +} +CIMGUI_API bool igSliderInt(const char* label, + int* v, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderInt(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderInt2(const char* label, + int v[2], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderInt2(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderInt3(const char* label, + int v[3], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderInt3(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderInt4(const char* label, + int v[4], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderInt4(label, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igSliderScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderScalar(label, data_type, p_data, p_min, p_max, format, + flags); +} +CIMGUI_API bool igSliderScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::SliderScalarN(label, data_type, p_data, components, p_min, + p_max, format, flags); +} +CIMGUI_API bool igVSliderFloat(const char* label, + const ImVec2 size, + float* v, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::VSliderFloat(label, size, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igVSliderInt(const char* label, + const ImVec2 size, + int* v, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::VSliderInt(label, size, v, v_min, v_max, format, flags); +} +CIMGUI_API bool igVSliderScalar(const char* label, + const ImVec2 size, + ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::VSliderScalar(label, size, data_type, p_data, p_min, p_max, + format, flags); +} +CIMGUI_API bool igInputText(const char* label, + char* buf, + size_t buf_size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data) { + return ImGui::InputText(label, buf, buf_size, flags, callback, user_data); +} +CIMGUI_API bool igInputTextMultiline(const char* label, + char* buf, + size_t buf_size, + const ImVec2 size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data) { + return ImGui::InputTextMultiline(label, buf, buf_size, size, flags, callback, + user_data); +} +CIMGUI_API bool igInputTextWithHint(const char* label, + const char* hint, + char* buf, + size_t buf_size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data) { + return ImGui::InputTextWithHint(label, hint, buf, buf_size, flags, callback, + user_data); +} +CIMGUI_API bool igInputFloat(const char* label, + float* v, + float step, + float step_fast, + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputFloat(label, v, step, step_fast, format, flags); +} +CIMGUI_API bool igInputFloat2(const char* label, + float v[2], + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputFloat2(label, v, format, flags); +} +CIMGUI_API bool igInputFloat3(const char* label, + float v[3], + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputFloat3(label, v, format, flags); +} +CIMGUI_API bool igInputFloat4(const char* label, + float v[4], + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputFloat4(label, v, format, flags); +} +CIMGUI_API bool igInputInt(const char* label, + int* v, + int step, + int step_fast, + ImGuiInputTextFlags flags) { + return ImGui::InputInt(label, v, step, step_fast, flags); +} +CIMGUI_API bool igInputInt2(const char* label, + int v[2], + ImGuiInputTextFlags flags) { + return ImGui::InputInt2(label, v, flags); +} +CIMGUI_API bool igInputInt3(const char* label, + int v[3], + ImGuiInputTextFlags flags) { + return ImGui::InputInt3(label, v, flags); +} +CIMGUI_API bool igInputInt4(const char* label, + int v[4], + ImGuiInputTextFlags flags) { + return ImGui::InputInt4(label, v, flags); +} +CIMGUI_API bool igInputDouble(const char* label, + double* v, + double step, + double step_fast, + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputDouble(label, v, step, step_fast, format, flags); +} +CIMGUI_API bool igInputScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + const void* p_step, + const void* p_step_fast, + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputScalar(label, data_type, p_data, p_step, p_step_fast, + format, flags); +} +CIMGUI_API bool igInputScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + const void* p_step, + const void* p_step_fast, + const char* format, + ImGuiInputTextFlags flags) { + return ImGui::InputScalarN(label, data_type, p_data, components, p_step, + p_step_fast, format, flags); +} +CIMGUI_API bool igColorEdit3(const char* label, + float col[3], + ImGuiColorEditFlags flags) { + return ImGui::ColorEdit3(label, col, flags); +} +CIMGUI_API bool igColorEdit4(const char* label, + float col[4], + ImGuiColorEditFlags flags) { + return ImGui::ColorEdit4(label, col, flags); +} +CIMGUI_API bool igColorPicker3(const char* label, + float col[3], + ImGuiColorEditFlags flags) { + return ImGui::ColorPicker3(label, col, flags); +} +CIMGUI_API bool igColorPicker4(const char* label, + float col[4], + ImGuiColorEditFlags flags, + const float* ref_col) { + return ImGui::ColorPicker4(label, col, flags, ref_col); +} +CIMGUI_API bool igColorButton(const char* desc_id, + const ImVec4 col, + ImGuiColorEditFlags flags, + const ImVec2 size) { + return ImGui::ColorButton(desc_id, col, flags, size); +} +CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags) { + return ImGui::SetColorEditOptions(flags); +} +CIMGUI_API bool igTreeNode_Str(const char* label) { + return ImGui::TreeNode(label); +} +CIMGUI_API bool igTreeNode_StrStr(const char* str_id, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeV(str_id, fmt, args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeV(ptr_id, fmt, args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeV_Str(const char* str_id, + const char* fmt, + va_list args) { + return ImGui::TreeNodeV(str_id, fmt, args); +} +CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id, + const char* fmt, + va_list args) { + return ImGui::TreeNodeV(ptr_id, fmt, args); +} +CIMGUI_API bool igTreeNodeEx_Str(const char* label, ImGuiTreeNodeFlags flags) { + return ImGui::TreeNodeEx(label, flags); +} +CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeExV(str_id, flags, fmt, args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + bool ret = ImGui::TreeNodeExV(ptr_id, flags, fmt, args); + va_end(args); + return ret; +} +CIMGUI_API bool igTreeNodeExV_Str(const char* str_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + va_list args) { + return ImGui::TreeNodeExV(str_id, flags, fmt, args); +} +CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + va_list args) { + return ImGui::TreeNodeExV(ptr_id, flags, fmt, args); +} +CIMGUI_API void igTreePush_Str(const char* str_id) { + return ImGui::TreePush(str_id); +} +CIMGUI_API void igTreePush_Ptr(const void* ptr_id) { + return ImGui::TreePush(ptr_id); +} +CIMGUI_API void igTreePop() { + return ImGui::TreePop(); +} +CIMGUI_API float igGetTreeNodeToLabelSpacing() { + return ImGui::GetTreeNodeToLabelSpacing(); +} +CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label, + ImGuiTreeNodeFlags flags) { + return ImGui::CollapsingHeader(label, flags); +} +CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label, + bool* p_visible, + ImGuiTreeNodeFlags flags) { + return ImGui::CollapsingHeader(label, p_visible, flags); +} +CIMGUI_API void igSetNextItemOpen(bool is_open, ImGuiCond cond) { + return ImGui::SetNextItemOpen(is_open, cond); +} +CIMGUI_API bool igSelectable_Bool(const char* label, + bool selected, + ImGuiSelectableFlags flags, + const ImVec2 size) { + return ImGui::Selectable(label, selected, flags, size); +} +CIMGUI_API bool igSelectable_BoolPtr(const char* label, + bool* p_selected, + ImGuiSelectableFlags flags, + const ImVec2 size) { + return ImGui::Selectable(label, p_selected, flags, size); +} +CIMGUI_API bool igBeginListBox(const char* label, const ImVec2 size) { + return ImGui::BeginListBox(label, size); +} +CIMGUI_API void igEndListBox() { + return ImGui::EndListBox(); +} +CIMGUI_API bool igListBox_Str_arr(const char* label, + int* current_item, + const char* const items[], + int items_count, + int height_in_items) { + return ImGui::ListBox(label, current_item, items, items_count, + height_in_items); +} +CIMGUI_API bool igListBox_FnStrPtr(const char* label, + int* current_item, + const char* (*getter)(void* user_data, + int idx), + void* user_data, + int items_count, + int height_in_items) { + return ImGui::ListBox(label, current_item, getter, user_data, items_count, + height_in_items); +} +CIMGUI_API void igPlotLines_FloatPtr(const char* label, + const float* values, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size, + int stride) { + return ImGui::PlotLines(label, values, values_count, values_offset, + overlay_text, scale_min, scale_max, graph_size, + stride); +} +CIMGUI_API void igPlotLines_FnFloatPtr(const char* label, + float (*values_getter)(void* data, + int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size) { + return ImGui::PlotLines(label, values_getter, data, values_count, + values_offset, overlay_text, scale_min, scale_max, + graph_size); +} +CIMGUI_API void igPlotHistogram_FloatPtr(const char* label, + const float* values, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size, + int stride) { + return ImGui::PlotHistogram(label, values, values_count, values_offset, + overlay_text, scale_min, scale_max, graph_size, + stride); +} +CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label, + float (*values_getter)(void* data, + int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size) { + return ImGui::PlotHistogram(label, values_getter, data, values_count, + values_offset, overlay_text, scale_min, scale_max, + graph_size); +} +CIMGUI_API void igValue_Bool(const char* prefix, bool b) { + return ImGui::Value(prefix, b); +} +CIMGUI_API void igValue_Int(const char* prefix, int v) { + return ImGui::Value(prefix, v); +} +CIMGUI_API void igValue_Uint(const char* prefix, unsigned int v) { + return ImGui::Value(prefix, v); +} +CIMGUI_API void igValue_Float(const char* prefix, + float v, + const char* float_format) { + return ImGui::Value(prefix, v, float_format); +} +CIMGUI_API bool igBeginMenuBar() { + return ImGui::BeginMenuBar(); +} +CIMGUI_API void igEndMenuBar() { + return ImGui::EndMenuBar(); +} +CIMGUI_API bool igBeginMainMenuBar() { + return ImGui::BeginMainMenuBar(); +} +CIMGUI_API void igEndMainMenuBar() { + return ImGui::EndMainMenuBar(); +} +CIMGUI_API bool igBeginMenu(const char* label, bool enabled) { + return ImGui::BeginMenu(label, enabled); +} +CIMGUI_API void igEndMenu() { + return ImGui::EndMenu(); +} +CIMGUI_API bool igMenuItem_Bool(const char* label, + const char* shortcut, + bool selected, + bool enabled) { + return ImGui::MenuItem(label, shortcut, selected, enabled); +} +CIMGUI_API bool igMenuItem_BoolPtr(const char* label, + const char* shortcut, + bool* p_selected, + bool enabled) { + return ImGui::MenuItem(label, shortcut, p_selected, enabled); +} +CIMGUI_API bool igBeginTooltip() { + return ImGui::BeginTooltip(); +} +CIMGUI_API void igEndTooltip() { + return ImGui::EndTooltip(); +} +CIMGUI_API void igSetTooltip(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::SetTooltipV(fmt, args); + va_end(args); +} +CIMGUI_API void igSetTooltipV(const char* fmt, va_list args) { + return ImGui::SetTooltipV(fmt, args); +} +CIMGUI_API bool igBeginItemTooltip() { + return ImGui::BeginItemTooltip(); +} +CIMGUI_API void igSetItemTooltip(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::SetItemTooltipV(fmt, args); + va_end(args); +} +CIMGUI_API void igSetItemTooltipV(const char* fmt, va_list args) { + return ImGui::SetItemTooltipV(fmt, args); } -CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n) -{ - return ImGui::TableSetBgColor(target,color,column_n); +CIMGUI_API bool igBeginPopup(const char* str_id, ImGuiWindowFlags flags) { + return ImGui::BeginPopup(str_id, flags); +} +CIMGUI_API bool igBeginPopupModal(const char* name, + bool* p_open, + ImGuiWindowFlags flags) { + return ImGui::BeginPopupModal(name, p_open, flags); } -CIMGUI_API void igColumns(int count,const char* id,bool border) -{ - return ImGui::Columns(count,id,border); +CIMGUI_API void igEndPopup() { + return ImGui::EndPopup(); } -CIMGUI_API void igNextColumn() -{ - return ImGui::NextColumn(); +CIMGUI_API void igOpenPopup_Str(const char* str_id, + ImGuiPopupFlags popup_flags) { + return ImGui::OpenPopup(str_id, popup_flags); } -CIMGUI_API int igGetColumnIndex() -{ - return ImGui::GetColumnIndex(); +CIMGUI_API void igOpenPopup_ID(ImGuiID id, ImGuiPopupFlags popup_flags) { + return ImGui::OpenPopup(id, popup_flags); } -CIMGUI_API float igGetColumnWidth(int column_index) -{ - return ImGui::GetColumnWidth(column_index); +CIMGUI_API void igOpenPopupOnItemClick(const char* str_id, + ImGuiPopupFlags popup_flags) { + return ImGui::OpenPopupOnItemClick(str_id, popup_flags); } -CIMGUI_API void igSetColumnWidth(int column_index,float width) -{ - return ImGui::SetColumnWidth(column_index,width); +CIMGUI_API void igCloseCurrentPopup() { + return ImGui::CloseCurrentPopup(); } -CIMGUI_API float igGetColumnOffset(int column_index) -{ - return ImGui::GetColumnOffset(column_index); +CIMGUI_API bool igBeginPopupContextItem(const char* str_id, + ImGuiPopupFlags popup_flags) { + return ImGui::BeginPopupContextItem(str_id, popup_flags); } -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x) -{ - return ImGui::SetColumnOffset(column_index,offset_x); +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id, + ImGuiPopupFlags popup_flags) { + return ImGui::BeginPopupContextWindow(str_id, popup_flags); } -CIMGUI_API int igGetColumnsCount() -{ - return ImGui::GetColumnsCount(); +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id, + ImGuiPopupFlags popup_flags) { + return ImGui::BeginPopupContextVoid(str_id, popup_flags); } -CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags) -{ - return ImGui::BeginTabBar(str_id,flags); +CIMGUI_API bool igIsPopupOpen_Str(const char* str_id, ImGuiPopupFlags flags) { + return ImGui::IsPopupOpen(str_id, flags); } -CIMGUI_API void igEndTabBar() -{ - return ImGui::EndTabBar(); +CIMGUI_API bool igBeginTable(const char* str_id, + int column, + ImGuiTableFlags flags, + const ImVec2 outer_size, + float inner_width) { + return ImGui::BeginTable(str_id, column, flags, outer_size, inner_width); } -CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags) -{ - return ImGui::BeginTabItem(label,p_open,flags); +CIMGUI_API void igEndTable() { + return ImGui::EndTable(); } -CIMGUI_API void igEndTabItem() -{ - return ImGui::EndTabItem(); +CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags, + float min_row_height) { + return ImGui::TableNextRow(row_flags, min_row_height); } -CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags) -{ - return ImGui::TabItemButton(label,flags); +CIMGUI_API bool igTableNextColumn() { + return ImGui::TableNextColumn(); } -CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label) -{ - return ImGui::SetTabItemClosed(tab_or_docked_window_label); +CIMGUI_API bool igTableSetColumnIndex(int column_n) { + return ImGui::TableSetColumnIndex(column_n); } -CIMGUI_API ImGuiID igDockSpace(ImGuiID id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class) -{ - return ImGui::DockSpace(id,size,flags,window_class); +CIMGUI_API void igTableSetupColumn(const char* label, + ImGuiTableColumnFlags flags, + float init_width_or_weight, + ImGuiID user_id) { + return ImGui::TableSetupColumn(label, flags, init_width_or_weight, user_id); } -CIMGUI_API ImGuiID igDockSpaceOverViewport(const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class) -{ - return ImGui::DockSpaceOverViewport(viewport,flags,window_class); +CIMGUI_API void igTableSetupScrollFreeze(int cols, int rows) { + return ImGui::TableSetupScrollFreeze(cols, rows); } -CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond) -{ - return ImGui::SetNextWindowDockID(dock_id,cond); +CIMGUI_API void igTableHeader(const char* label) { + return ImGui::TableHeader(label); } -CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class) -{ - return ImGui::SetNextWindowClass(window_class); +CIMGUI_API void igTableHeadersRow() { + return ImGui::TableHeadersRow(); } -CIMGUI_API ImGuiID igGetWindowDockID() -{ - return ImGui::GetWindowDockID(); +CIMGUI_API void igTableAngledHeadersRow() { + return ImGui::TableAngledHeadersRow(); } -CIMGUI_API bool igIsWindowDocked() -{ - return ImGui::IsWindowDocked(); +CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs() { + return ImGui::TableGetSortSpecs(); } -CIMGUI_API void igLogToTTY(int auto_open_depth) -{ - return ImGui::LogToTTY(auto_open_depth); +CIMGUI_API int igTableGetColumnCount() { + return ImGui::TableGetColumnCount(); } -CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename) -{ - return ImGui::LogToFile(auto_open_depth,filename); +CIMGUI_API int igTableGetColumnIndex() { + return ImGui::TableGetColumnIndex(); } -CIMGUI_API void igLogToClipboard(int auto_open_depth) -{ - return ImGui::LogToClipboard(auto_open_depth); +CIMGUI_API int igTableGetRowIndex() { + return ImGui::TableGetRowIndex(); } -CIMGUI_API void igLogFinish() -{ - return ImGui::LogFinish(); +CIMGUI_API const char* igTableGetColumnName_Int(int column_n) { + return ImGui::TableGetColumnName(column_n); } -CIMGUI_API void igLogButtons() -{ - return ImGui::LogButtons(); +CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n) { + return ImGui::TableGetColumnFlags(column_n); } -CIMGUI_API void igLogTextV(const char* fmt,va_list args) -{ - return ImGui::LogTextV(fmt,args); +CIMGUI_API void igTableSetColumnEnabled(int column_n, bool v) { + return ImGui::TableSetColumnEnabled(column_n, v); } -CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) -{ - return ImGui::BeginDragDropSource(flags); +CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target, + ImU32 color, + int column_n) { + return ImGui::TableSetBgColor(target, color, column_n); } -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond) -{ - return ImGui::SetDragDropPayload(type,data,sz,cond); +CIMGUI_API void igColumns(int count, const char* id, bool border) { + return ImGui::Columns(count, id, border); } -CIMGUI_API void igEndDragDropSource() -{ - return ImGui::EndDragDropSource(); +CIMGUI_API void igNextColumn() { + return ImGui::NextColumn(); } -CIMGUI_API bool igBeginDragDropTarget() -{ - return ImGui::BeginDragDropTarget(); +CIMGUI_API int igGetColumnIndex() { + return ImGui::GetColumnIndex(); } -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags) -{ - return ImGui::AcceptDragDropPayload(type,flags); +CIMGUI_API float igGetColumnWidth(int column_index) { + return ImGui::GetColumnWidth(column_index); } -CIMGUI_API void igEndDragDropTarget() -{ - return ImGui::EndDragDropTarget(); +CIMGUI_API void igSetColumnWidth(int column_index, float width) { + return ImGui::SetColumnWidth(column_index, width); } -CIMGUI_API const ImGuiPayload* igGetDragDropPayload() -{ - return ImGui::GetDragDropPayload(); +CIMGUI_API float igGetColumnOffset(int column_index) { + return ImGui::GetColumnOffset(column_index); } -CIMGUI_API void igBeginDisabled(bool disabled) -{ - return ImGui::BeginDisabled(disabled); +CIMGUI_API void igSetColumnOffset(int column_index, float offset_x) { + return ImGui::SetColumnOffset(column_index, offset_x); } -CIMGUI_API void igEndDisabled() -{ - return ImGui::EndDisabled(); +CIMGUI_API int igGetColumnsCount() { + return ImGui::GetColumnsCount(); } -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return ImGui::PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +CIMGUI_API bool igBeginTabBar(const char* str_id, ImGuiTabBarFlags flags) { + return ImGui::BeginTabBar(str_id, flags); } -CIMGUI_API void igPopClipRect() -{ - return ImGui::PopClipRect(); +CIMGUI_API void igEndTabBar() { + return ImGui::EndTabBar(); } -CIMGUI_API void igSetItemDefaultFocus() -{ - return ImGui::SetItemDefaultFocus(); +CIMGUI_API bool igBeginTabItem(const char* label, + bool* p_open, + ImGuiTabItemFlags flags) { + return ImGui::BeginTabItem(label, p_open, flags); } -CIMGUI_API void igSetKeyboardFocusHere(int offset) -{ - return ImGui::SetKeyboardFocusHere(offset); +CIMGUI_API void igEndTabItem() { + return ImGui::EndTabItem(); } -CIMGUI_API void igSetNextItemAllowOverlap() -{ - return ImGui::SetNextItemAllowOverlap(); +CIMGUI_API bool igTabItemButton(const char* label, ImGuiTabItemFlags flags) { + return ImGui::TabItemButton(label, flags); } -CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) -{ - return ImGui::IsItemHovered(flags); +CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label) { + return ImGui::SetTabItemClosed(tab_or_docked_window_label); } -CIMGUI_API bool igIsItemActive() -{ - return ImGui::IsItemActive(); +CIMGUI_API ImGuiID igDockSpace(ImGuiID id, + const ImVec2 size, + ImGuiDockNodeFlags flags, + const ImGuiWindowClass* window_class) { + return ImGui::DockSpace(id, size, flags, window_class); } -CIMGUI_API bool igIsItemFocused() -{ - return ImGui::IsItemFocused(); +CIMGUI_API ImGuiID +igDockSpaceOverViewport(const ImGuiViewport* viewport, + ImGuiDockNodeFlags flags, + const ImGuiWindowClass* window_class) { + return ImGui::DockSpaceOverViewport(viewport, flags, window_class); } -CIMGUI_API bool igIsItemClicked(ImGuiMouseButton mouse_button) -{ - return ImGui::IsItemClicked(mouse_button); +CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id, ImGuiCond cond) { + return ImGui::SetNextWindowDockID(dock_id, cond); } -CIMGUI_API bool igIsItemVisible() -{ - return ImGui::IsItemVisible(); +CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class) { + return ImGui::SetNextWindowClass(window_class); } -CIMGUI_API bool igIsItemEdited() -{ - return ImGui::IsItemEdited(); +CIMGUI_API ImGuiID igGetWindowDockID() { + return ImGui::GetWindowDockID(); } -CIMGUI_API bool igIsItemActivated() -{ - return ImGui::IsItemActivated(); +CIMGUI_API bool igIsWindowDocked() { + return ImGui::IsWindowDocked(); } -CIMGUI_API bool igIsItemDeactivated() -{ - return ImGui::IsItemDeactivated(); +CIMGUI_API void igLogToTTY(int auto_open_depth) { + return ImGui::LogToTTY(auto_open_depth); } -CIMGUI_API bool igIsItemDeactivatedAfterEdit() -{ - return ImGui::IsItemDeactivatedAfterEdit(); +CIMGUI_API void igLogToFile(int auto_open_depth, const char* filename) { + return ImGui::LogToFile(auto_open_depth, filename); } -CIMGUI_API bool igIsItemToggledOpen() -{ - return ImGui::IsItemToggledOpen(); +CIMGUI_API void igLogToClipboard(int auto_open_depth) { + return ImGui::LogToClipboard(auto_open_depth); } -CIMGUI_API bool igIsAnyItemHovered() -{ - return ImGui::IsAnyItemHovered(); +CIMGUI_API void igLogFinish() { + return ImGui::LogFinish(); } -CIMGUI_API bool igIsAnyItemActive() -{ - return ImGui::IsAnyItemActive(); +CIMGUI_API void igLogButtons() { + return ImGui::LogButtons(); } -CIMGUI_API bool igIsAnyItemFocused() -{ - return ImGui::IsAnyItemFocused(); +CIMGUI_API void igLogTextV(const char* fmt, va_list args) { + return ImGui::LogTextV(fmt, args); } -CIMGUI_API ImGuiID igGetItemID() -{ - return ImGui::GetItemID(); +CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags) { + return ImGui::BeginDragDropSource(flags); } -CIMGUI_API void igGetItemRectMin(ImVec2 *pOut) -{ - *pOut = ImGui::GetItemRectMin(); +CIMGUI_API bool igSetDragDropPayload(const char* type, + const void* data, + size_t sz, + ImGuiCond cond) { + return ImGui::SetDragDropPayload(type, data, sz, cond); } -CIMGUI_API void igGetItemRectMax(ImVec2 *pOut) -{ - *pOut = ImGui::GetItemRectMax(); +CIMGUI_API void igEndDragDropSource() { + return ImGui::EndDragDropSource(); } -CIMGUI_API void igGetItemRectSize(ImVec2 *pOut) -{ - *pOut = ImGui::GetItemRectSize(); +CIMGUI_API bool igBeginDragDropTarget() { + return ImGui::BeginDragDropTarget(); } -CIMGUI_API ImGuiViewport* igGetMainViewport() -{ - return ImGui::GetMainViewport(); +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload( + const char* type, + ImGuiDragDropFlags flags) { + return ImGui::AcceptDragDropPayload(type, flags); } -CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil() -{ - return ImGui::GetBackgroundDrawList(); +CIMGUI_API void igEndDragDropTarget() { + return ImGui::EndDragDropTarget(); } -CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil() -{ - return ImGui::GetForegroundDrawList(); +CIMGUI_API const ImGuiPayload* igGetDragDropPayload() { + return ImGui::GetDragDropPayload(); } -CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport) -{ - return ImGui::GetBackgroundDrawList(viewport); +CIMGUI_API void igBeginDisabled(bool disabled) { + return ImGui::BeginDisabled(disabled); } -CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport) -{ - return ImGui::GetForegroundDrawList(viewport); +CIMGUI_API void igEndDisabled() { + return ImGui::EndDisabled(); } -CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size) -{ - return ImGui::IsRectVisible(size); +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min, + const ImVec2 clip_rect_max, + bool intersect_with_current_clip_rect) { + return ImGui::PushClipRect(clip_rect_min, clip_rect_max, + intersect_with_current_clip_rect); } -CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max) -{ - return ImGui::IsRectVisible(rect_min,rect_max); +CIMGUI_API void igPopClipRect() { + return ImGui::PopClipRect(); } -CIMGUI_API double igGetTime() -{ - return ImGui::GetTime(); +CIMGUI_API void igSetItemDefaultFocus() { + return ImGui::SetItemDefaultFocus(); } -CIMGUI_API int igGetFrameCount() -{ - return ImGui::GetFrameCount(); +CIMGUI_API void igSetKeyboardFocusHere(int offset) { + return ImGui::SetKeyboardFocusHere(offset); } -CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() -{ - return ImGui::GetDrawListSharedData(); +CIMGUI_API void igSetNextItemAllowOverlap() { + return ImGui::SetNextItemAllowOverlap(); } -CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) -{ - return ImGui::GetStyleColorName(idx); +CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags) { + return ImGui::IsItemHovered(flags); } -CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) -{ - return ImGui::SetStateStorage(storage); +CIMGUI_API bool igIsItemActive() { + return ImGui::IsItemActive(); } -CIMGUI_API ImGuiStorage* igGetStateStorage() -{ - return ImGui::GetStateStorage(); +CIMGUI_API bool igIsItemFocused() { + return ImGui::IsItemFocused(); } -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags) -{ - return ImGui::BeginChildFrame(id,size,flags); +CIMGUI_API bool igIsItemClicked(ImGuiMouseButton mouse_button) { + return ImGui::IsItemClicked(mouse_button); } -CIMGUI_API void igEndChildFrame() -{ - return ImGui::EndChildFrame(); +CIMGUI_API bool igIsItemVisible() { + return ImGui::IsItemVisible(); } -CIMGUI_API void igCalcTextSize(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width) -{ - *pOut = ImGui::CalcTextSize(text,text_end,hide_text_after_double_hash,wrap_width); +CIMGUI_API bool igIsItemEdited() { + return ImGui::IsItemEdited(); } -CIMGUI_API void igColorConvertU32ToFloat4(ImVec4 *pOut,ImU32 in) -{ - *pOut = ImGui::ColorConvertU32ToFloat4(in); +CIMGUI_API bool igIsItemActivated() { + return ImGui::IsItemActivated(); } -CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) -{ - return ImGui::ColorConvertFloat4ToU32(in); +CIMGUI_API bool igIsItemDeactivated() { + return ImGui::IsItemDeactivated(); } -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float* out_h,float* out_s,float* out_v) -{ - return ImGui::ColorConvertRGBtoHSV(r,g,b,*out_h,*out_s,*out_v); +CIMGUI_API bool igIsItemDeactivatedAfterEdit() { + return ImGui::IsItemDeactivatedAfterEdit(); } -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float* out_r,float* out_g,float* out_b) -{ - return ImGui::ColorConvertHSVtoRGB(h,s,v,*out_r,*out_g,*out_b); +CIMGUI_API bool igIsItemToggledOpen() { + return ImGui::IsItemToggledOpen(); } -CIMGUI_API bool igIsKeyDown_Nil(ImGuiKey key) -{ - return ImGui::IsKeyDown(key); +CIMGUI_API bool igIsAnyItemHovered() { + return ImGui::IsAnyItemHovered(); } -CIMGUI_API bool igIsKeyPressed_Bool(ImGuiKey key,bool repeat) -{ - return ImGui::IsKeyPressed(key,repeat); +CIMGUI_API bool igIsAnyItemActive() { + return ImGui::IsAnyItemActive(); } -CIMGUI_API bool igIsKeyReleased_Nil(ImGuiKey key) -{ - return ImGui::IsKeyReleased(key); +CIMGUI_API bool igIsAnyItemFocused() { + return ImGui::IsAnyItemFocused(); } -CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key,float repeat_delay,float rate) -{ - return ImGui::GetKeyPressedAmount(key,repeat_delay,rate); +CIMGUI_API ImGuiID igGetItemID() { + return ImGui::GetItemID(); } -CIMGUI_API const char* igGetKeyName(ImGuiKey key) -{ - return ImGui::GetKeyName(key); +CIMGUI_API void igGetItemRectMin(ImVec2* pOut) { + *pOut = ImGui::GetItemRectMin(); } -CIMGUI_API void igSetNextFrameWantCaptureKeyboard(bool want_capture_keyboard) -{ - return ImGui::SetNextFrameWantCaptureKeyboard(want_capture_keyboard); +CIMGUI_API void igGetItemRectMax(ImVec2* pOut) { + *pOut = ImGui::GetItemRectMax(); } -CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button) -{ - return ImGui::IsMouseDown(button); +CIMGUI_API void igGetItemRectSize(ImVec2* pOut) { + *pOut = ImGui::GetItemRectSize(); } -CIMGUI_API bool igIsMouseClicked_Bool(ImGuiMouseButton button,bool repeat) -{ - return ImGui::IsMouseClicked(button,repeat); +CIMGUI_API ImGuiViewport* igGetMainViewport() { + return ImGui::GetMainViewport(); } -CIMGUI_API bool igIsMouseReleased_Nil(ImGuiMouseButton button) -{ - return ImGui::IsMouseReleased(button); +CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil() { + return ImGui::GetBackgroundDrawList(); } -CIMGUI_API bool igIsMouseDoubleClicked(ImGuiMouseButton button) -{ - return ImGui::IsMouseDoubleClicked(button); +CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil() { + return ImGui::GetForegroundDrawList(); } -CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button) -{ - return ImGui::GetMouseClickedCount(button); +CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr( + ImGuiViewport* viewport) { + return ImGui::GetBackgroundDrawList(viewport); } -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip) -{ - return ImGui::IsMouseHoveringRect(r_min,r_max,clip); +CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr( + ImGuiViewport* viewport) { + return ImGui::GetForegroundDrawList(viewport); } -CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) -{ - return ImGui::IsMousePosValid(mouse_pos); +CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size) { + return ImGui::IsRectVisible(size); } -CIMGUI_API bool igIsAnyMouseDown() -{ - return ImGui::IsAnyMouseDown(); +CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min, + const ImVec2 rect_max) { + return ImGui::IsRectVisible(rect_min, rect_max); } -CIMGUI_API void igGetMousePos(ImVec2 *pOut) -{ - *pOut = ImGui::GetMousePos(); +CIMGUI_API double igGetTime() { + return ImGui::GetTime(); } -CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2 *pOut) -{ - *pOut = ImGui::GetMousePosOnOpeningCurrentPopup(); +CIMGUI_API int igGetFrameCount() { + return ImGui::GetFrameCount(); } -CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button,float lock_threshold) -{ - return ImGui::IsMouseDragging(button,lock_threshold); +CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData() { + return ImGui::GetDrawListSharedData(); } -CIMGUI_API void igGetMouseDragDelta(ImVec2 *pOut,ImGuiMouseButton button,float lock_threshold) -{ - *pOut = ImGui::GetMouseDragDelta(button,lock_threshold); +CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx) { + return ImGui::GetStyleColorName(idx); } -CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button) -{ - return ImGui::ResetMouseDragDelta(button); +CIMGUI_API void igSetStateStorage(ImGuiStorage* storage) { + return ImGui::SetStateStorage(storage); } -CIMGUI_API ImGuiMouseCursor igGetMouseCursor() -{ - return ImGui::GetMouseCursor(); +CIMGUI_API ImGuiStorage* igGetStateStorage() { + return ImGui::GetStateStorage(); } -CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type) -{ - return ImGui::SetMouseCursor(cursor_type); +CIMGUI_API void igCalcTextSize(ImVec2* pOut, + const char* text, + const char* text_end, + bool hide_text_after_double_hash, + float wrap_width) { + *pOut = ImGui::CalcTextSize(text, text_end, hide_text_after_double_hash, + wrap_width); } -CIMGUI_API void igSetNextFrameWantCaptureMouse(bool want_capture_mouse) -{ - return ImGui::SetNextFrameWantCaptureMouse(want_capture_mouse); +CIMGUI_API void igColorConvertU32ToFloat4(ImVec4* pOut, ImU32 in) { + *pOut = ImGui::ColorConvertU32ToFloat4(in); } -CIMGUI_API const char* igGetClipboardText() -{ - return ImGui::GetClipboardText(); +CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in) { + return ImGui::ColorConvertFloat4ToU32(in); } -CIMGUI_API void igSetClipboardText(const char* text) -{ - return ImGui::SetClipboardText(text); +CIMGUI_API void igColorConvertRGBtoHSV(float r, + float g, + float b, + float* out_h, + float* out_s, + float* out_v) { + return ImGui::ColorConvertRGBtoHSV(r, g, b, *out_h, *out_s, *out_v); } -CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename) -{ - return ImGui::LoadIniSettingsFromDisk(ini_filename); +CIMGUI_API void igColorConvertHSVtoRGB(float h, + float s, + float v, + float* out_r, + float* out_g, + float* out_b) { + return ImGui::ColorConvertHSVtoRGB(h, s, v, *out_r, *out_g, *out_b); } -CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size) -{ - return ImGui::LoadIniSettingsFromMemory(ini_data,ini_size); +CIMGUI_API bool igIsKeyDown_Nil(ImGuiKey key) { + return ImGui::IsKeyDown(key); } -CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename) -{ - return ImGui::SaveIniSettingsToDisk(ini_filename); +CIMGUI_API bool igIsKeyPressed_Bool(ImGuiKey key, bool repeat) { + return ImGui::IsKeyPressed(key, repeat); } -CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size) -{ - return ImGui::SaveIniSettingsToMemory(out_ini_size); +CIMGUI_API bool igIsKeyReleased_Nil(ImGuiKey key) { + return ImGui::IsKeyReleased(key); } -CIMGUI_API void igDebugTextEncoding(const char* text) -{ - return ImGui::DebugTextEncoding(text); +CIMGUI_API bool igIsKeyChordPressed_Nil(ImGuiKeyChord key_chord) { + return ImGui::IsKeyChordPressed(key_chord); } -CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx) -{ - return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx); +CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key, + float repeat_delay, + float rate) { + return ImGui::GetKeyPressedAmount(key, repeat_delay, rate); } -CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data) -{ - return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data); +CIMGUI_API const char* igGetKeyName(ImGuiKey key) { + return ImGui::GetKeyName(key); } -CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data) -{ - return ImGui::GetAllocatorFunctions(p_alloc_func,p_free_func,p_user_data); +CIMGUI_API void igSetNextFrameWantCaptureKeyboard(bool want_capture_keyboard) { + return ImGui::SetNextFrameWantCaptureKeyboard(want_capture_keyboard); } -CIMGUI_API void* igMemAlloc(size_t size) -{ - return ImGui::MemAlloc(size); +CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button) { + return ImGui::IsMouseDown(button); } -CIMGUI_API void igMemFree(void* ptr) -{ - return ImGui::MemFree(ptr); +CIMGUI_API bool igIsMouseClicked_Bool(ImGuiMouseButton button, bool repeat) { + return ImGui::IsMouseClicked(button, repeat); } -CIMGUI_API ImGuiPlatformIO* igGetPlatformIO() -{ - return &ImGui::GetPlatformIO(); +CIMGUI_API bool igIsMouseReleased_Nil(ImGuiMouseButton button) { + return ImGui::IsMouseReleased(button); } -CIMGUI_API void igUpdatePlatformWindows() -{ - return ImGui::UpdatePlatformWindows(); +CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button) { + return ImGui::IsMouseDoubleClicked(button); } -CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg) -{ - return ImGui::RenderPlatformWindowsDefault(platform_render_arg,renderer_render_arg); +CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button) { + return ImGui::GetMouseClickedCount(button); } -CIMGUI_API void igDestroyPlatformWindows() -{ - return ImGui::DestroyPlatformWindows(); +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min, + const ImVec2 r_max, + bool clip) { + return ImGui::IsMouseHoveringRect(r_min, r_max, clip); } -CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id) -{ - return ImGui::FindViewportByID(id); +CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos) { + return ImGui::IsMousePosValid(mouse_pos); } -CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle) -{ - return ImGui::FindViewportByPlatformHandle(platform_handle); +CIMGUI_API bool igIsAnyMouseDown() { + return ImGui::IsAnyMouseDown(); } -CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void) -{ - return IM_NEW(ImGuiStyle)(); +CIMGUI_API void igGetMousePos(ImVec2* pOut) { + *pOut = ImGui::GetMousePos(); } -CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self) -{ - IM_DELETE(self); +CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2* pOut) { + *pOut = ImGui::GetMousePosOnOpeningCurrentPopup(); } -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor) -{ - return self->ScaleAllSizes(scale_factor); +CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button, + float lock_threshold) { + return ImGui::IsMouseDragging(button, lock_threshold); } -CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self,ImGuiKey key,bool down) -{ - return self->AddKeyEvent(key,down); +CIMGUI_API void igGetMouseDragDelta(ImVec2* pOut, + ImGuiMouseButton button, + float lock_threshold) { + *pOut = ImGui::GetMouseDragDelta(button, lock_threshold); } -CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self,ImGuiKey key,bool down,float v) -{ - return self->AddKeyAnalogEvent(key,down,v); +CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button) { + return ImGui::ResetMouseDragDelta(button); } -CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self,float x,float y) -{ - return self->AddMousePosEvent(x,y); +CIMGUI_API ImGuiMouseCursor igGetMouseCursor() { + return ImGui::GetMouseCursor(); } -CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,int button,bool down) -{ - return self->AddMouseButtonEvent(button,down); +CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type) { + return ImGui::SetMouseCursor(cursor_type); } -CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,float wheel_x,float wheel_y) -{ - return self->AddMouseWheelEvent(wheel_x,wheel_y); +CIMGUI_API void igSetNextFrameWantCaptureMouse(bool want_capture_mouse) { + return ImGui::SetNextFrameWantCaptureMouse(want_capture_mouse); } -CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource source) -{ - return self->AddMouseSourceEvent(source); +CIMGUI_API const char* igGetClipboardText() { + return ImGui::GetClipboardText(); } -CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id) -{ - return self->AddMouseViewportEvent(id); +CIMGUI_API void igSetClipboardText(const char* text) { + return ImGui::SetClipboardText(text); } -CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused) -{ - return self->AddFocusEvent(focused); +CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename) { + return ImGui::LoadIniSettingsFromDisk(ini_filename); } -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c) -{ - return self->AddInputCharacter(c); +CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data, + size_t ini_size) { + return ImGui::LoadIniSettingsFromMemory(ini_data, ini_size); } -CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c) -{ - return self->AddInputCharacterUTF16(c); +CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename) { + return ImGui::SaveIniSettingsToDisk(ini_filename); } -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str) -{ - return self->AddInputCharactersUTF8(str); +CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size) { + return ImGui::SaveIniSettingsToMemory(out_ini_size); } -CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self,ImGuiKey key,int native_keycode,int native_scancode,int native_legacy_index) -{ - return self->SetKeyEventNativeData(key,native_keycode,native_scancode,native_legacy_index); +CIMGUI_API void igDebugTextEncoding(const char* text) { + return ImGui::DebugTextEncoding(text); } -CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self,bool accepting_events) -{ - return self->SetAppAcceptingEvents(accepting_events); +CIMGUI_API void igDebugFlashStyleColor(ImGuiCol idx) { + return ImGui::DebugFlashStyleColor(idx); } -CIMGUI_API void ImGuiIO_ClearEventsQueue(ImGuiIO* self) -{ - return self->ClearEventsQueue(); +CIMGUI_API void igDebugStartItemPicker() { + return ImGui::DebugStartItemPicker(); } -CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self) -{ - return self->ClearInputKeys(); +CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str, + size_t sz_io, + size_t sz_style, + size_t sz_vec2, + size_t sz_vec4, + size_t sz_drawvert, + size_t sz_drawidx) { + return ImGui::DebugCheckVersionAndDataLayout( + version_str, sz_io, sz_style, sz_vec2, sz_vec4, sz_drawvert, sz_drawidx); } -CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void) -{ - return IM_NEW(ImGuiIO)(); +CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, + ImGuiMemFreeFunc free_func, + void* user_data) { + return ImGui::SetAllocatorFunctions(alloc_func, free_func, user_data); } -CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self) -{ - IM_DELETE(self); +CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, + ImGuiMemFreeFunc* p_free_func, + void** p_user_data) { + return ImGui::GetAllocatorFunctions(p_alloc_func, p_free_func, p_user_data); } -CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void) -{ - return IM_NEW(ImGuiInputTextCallbackData)(); +CIMGUI_API void* igMemAlloc(size_t size) { + return ImGui::MemAlloc(size); } -CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self) -{ - IM_DELETE(self); +CIMGUI_API void igMemFree(void* ptr) { + return ImGui::MemFree(ptr); } -CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count) -{ - return self->DeleteChars(pos,bytes_count); +CIMGUI_API ImGuiPlatformIO* igGetPlatformIO() { + return &ImGui::GetPlatformIO(); } -CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end) -{ - return self->InsertChars(pos,text,text_end); +CIMGUI_API void igUpdatePlatformWindows() { + return ImGui::UpdatePlatformWindows(); } -CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self) -{ - return self->SelectAll(); +CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg, + void* renderer_render_arg) { + return ImGui::RenderPlatformWindowsDefault(platform_render_arg, + renderer_render_arg); } -CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self) -{ - return self->ClearSelection(); +CIMGUI_API void igDestroyPlatformWindows() { + return ImGui::DestroyPlatformWindows(); } -CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self) -{ - return self->HasSelection(); +CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id) { + return ImGui::FindViewportByID(id); } -CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void) -{ - return IM_NEW(ImGuiWindowClass)(); +CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle( + void* platform_handle) { + return ImGui::FindViewportByPlatformHandle(platform_handle); } -CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void) { + return IM_NEW(ImGuiTableSortSpecs)(); } -CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void) -{ - return IM_NEW(ImGuiPayload)(); +CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiTableColumnSortSpecs* +ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void) { + return IM_NEW(ImGuiTableColumnSortSpecs)(); } -CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) -{ - return self->Clear(); +CIMGUI_API void ImGuiTableColumnSortSpecs_destroy( + ImGuiTableColumnSortSpecs* self) { + IM_DELETE(self); } -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type) -{ - return self->IsDataType(type); +CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void) { + return IM_NEW(ImGuiStyle)(); } -CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) -{ - return self->IsPreview(); +CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self) { + IM_DELETE(self); } -CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) -{ - return self->IsDelivery(); +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self, float scale_factor) { + return self->ScaleAllSizes(scale_factor); } -CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void) -{ - return IM_NEW(ImGuiTableColumnSortSpecs)(); +CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self, ImGuiKey key, bool down) { + return self->AddKeyEvent(key, down); } -CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self, + ImGuiKey key, + bool down, + float v) { + return self->AddKeyAnalogEvent(key, down, v); } -CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void) -{ - return IM_NEW(ImGuiTableSortSpecs)(); +CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self, float x, float y) { + return self->AddMousePosEvent(x, y); } -CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self, + int button, + bool down) { + return self->AddMouseButtonEvent(button, down); } -CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void) -{ - return IM_NEW(ImGuiOnceUponAFrame)(); +CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self, + float wheel_x, + float wheel_y) { + return self->AddMouseWheelEvent(wheel_x, wheel_y); } -CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self, + ImGuiMouseSource source) { + return self->AddMouseSourceEvent(source); } -CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter) -{ - return IM_NEW(ImGuiTextFilter)(default_filter); +CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self, ImGuiID id) { + return self->AddMouseViewportEvent(id); } -CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self, bool focused) { + return self->AddFocusEvent(focused); } -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width) -{ - return self->Draw(label,width); +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self, unsigned int c) { + return self->AddInputCharacter(c); } -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end) -{ - return self->PassFilter(text,text_end); +CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self, ImWchar16 c) { + return self->AddInputCharacterUTF16(c); } -CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) -{ - return self->Build(); +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self, const char* str) { + return self->AddInputCharactersUTF8(str); } -CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) -{ - return self->Clear(); +CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self, + ImGuiKey key, + int native_keycode, + int native_scancode, + int native_legacy_index) { + return self->SetKeyEventNativeData(key, native_keycode, native_scancode, + native_legacy_index); } -CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) -{ - return self->IsActive(); +CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self, + bool accepting_events) { + return self->SetAppAcceptingEvents(accepting_events); } -CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void) -{ - return IM_NEW(ImGuiTextRange)(); +CIMGUI_API void ImGuiIO_ClearEventsQueue(ImGuiIO* self) { + return self->ClearEventsQueue(); } -CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self) { + return self->ClearInputKeys(); } -CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b,const char* _e) -{ - return IM_NEW(ImGuiTextRange)(_b,_e); +CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void) { + return IM_NEW(ImGuiIO)(); } -CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self) -{ - return self->empty(); +CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out) -{ - return self->split(separator,out); +CIMGUI_API ImGuiInputTextCallbackData* +ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void) { + return IM_NEW(ImGuiInputTextCallbackData)(); } -CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void) -{ - return IM_NEW(ImGuiTextBuffer)(); +CIMGUI_API void ImGuiInputTextCallbackData_destroy( + ImGuiInputTextCallbackData* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars( + ImGuiInputTextCallbackData* self, + int pos, + int bytes_count) { + return self->DeleteChars(pos, bytes_count); } -CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) -{ - return self->begin(); +CIMGUI_API void ImGuiInputTextCallbackData_InsertChars( + ImGuiInputTextCallbackData* self, + int pos, + const char* text, + const char* text_end) { + return self->InsertChars(pos, text, text_end); } -CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) -{ - return self->end(); +CIMGUI_API void ImGuiInputTextCallbackData_SelectAll( + ImGuiInputTextCallbackData* self) { + return self->SelectAll(); } -CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) -{ - return self->size(); +CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection( + ImGuiInputTextCallbackData* self) { + return self->ClearSelection(); } -CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) -{ - return self->empty(); +CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection( + ImGuiInputTextCallbackData* self) { + return self->HasSelection(); } -CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) -{ - return self->clear(); +CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void) { + return IM_NEW(ImGuiWindowClass)(); } -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity) -{ - return self->reserve(capacity); +CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self) { + IM_DELETE(self); } -CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) -{ - return self->c_str(); +CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void) { + return IM_NEW(ImGuiPayload)(); } -CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end) -{ - return self->append(str,str_end); +CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args) -{ - return self->appendfv(fmt,args); +CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self) { + return self->Clear(); } -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key,int _val_i) -{ - return IM_NEW(ImGuiStoragePair)(_key,_val_i); +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self, const char* type) { + return self->IsDataType(type); } -CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self) -{ - IM_DELETE(self); +CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self) { + return self->IsPreview(); } -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float(ImGuiID _key,float _val_f) -{ - return IM_NEW(ImGuiStoragePair)(_key,_val_f); +CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self) { + return self->IsDelivery(); } -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key,void* _val_p) -{ - return IM_NEW(ImGuiStoragePair)(_key,_val_p); +CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void) { + return IM_NEW(ImGuiOnceUponAFrame)(); } -CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) -{ - return self->Clear(); +CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self) { + IM_DELETE(self); } -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetInt(key,default_val); +CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter( + const char* default_filter) { + return IM_NEW(ImGuiTextFilter)(default_filter); } -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val) -{ - return self->SetInt(key,val); +CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self) { + IM_DELETE(self); } -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBool(key,default_val); +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self, + const char* label, + float width) { + return self->Draw(label, width); } -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val) -{ - return self->SetBool(key,val); +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self, + const char* text, + const char* text_end) { + return self->PassFilter(text, text_end); } -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloat(key,default_val); +CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self) { + return self->Build(); } -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val) -{ - return self->SetFloat(key,val); +CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self) { + return self->Clear(); } -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key) -{ - return self->GetVoidPtr(key); +CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self) { + return self->IsActive(); } -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val) -{ - return self->SetVoidPtr(key,val); +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void) { + return IM_NEW(ImGuiTextRange)(); } -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val) -{ - return self->GetIntRef(key,default_val); +CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self) { + IM_DELETE(self); } -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val) -{ - return self->GetBoolRef(key,default_val); +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b, + const char* _e) { + return IM_NEW(ImGuiTextRange)(_b, _e); } -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val) -{ - return self->GetFloatRef(key,default_val); +CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self) { + return self->empty(); } -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val) -{ - return self->GetVoidPtrRef(key,default_val); +CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self, + char separator, + ImVector_ImGuiTextRange* out) { + return self->split(separator, out); } -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val) -{ - return self->SetAllInt(val); +CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void) { + return IM_NEW(ImGuiTextBuffer)(); } -CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) -{ - return self->BuildSortByKey(); +CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self) { + IM_DELETE(self); } -CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void) -{ - return IM_NEW(ImGuiListClipper)(); +CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self) { + return self->begin(); } -CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self) -{ - IM_DELETE(self); +CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self) { + return self->end(); } -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height) -{ - return self->Begin(items_count,items_height); +CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self) { + return self->size(); } -CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) -{ - return self->End(); +CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self) { + return self->empty(); } -CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) -{ - return self->Step(); +CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self) { + return self->clear(); } -CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self,int item_index) -{ - return self->IncludeItemByIndex(item_index); +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self, int capacity) { + return self->reserve(capacity); } -CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,int item_begin,int item_end) -{ - return self->IncludeItemsByIndex(item_begin,item_end); +CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self) { + return self->c_str(); } -CIMGUI_API ImColor* ImColor_ImColor_Nil(void) -{ - return IM_NEW(ImColor)(); +CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self, + const char* str, + const char* str_end) { + return self->append(str, str_end); } -CIMGUI_API void ImColor_destroy(ImColor* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self, + const char* fmt, + va_list args) { + return self->appendfv(fmt, args); } -CIMGUI_API ImColor* ImColor_ImColor_Float(float r,float g,float b,float a) -{ - return IM_NEW(ImColor)(r,g,b,a); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key, + int _val) { + return IM_NEW(ImGuiStoragePair)(_key, _val); } -CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col) -{ - return IM_NEW(ImColor)(col); +CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self) { + IM_DELETE(self); } -CIMGUI_API ImColor* ImColor_ImColor_Int(int r,int g,int b,int a) -{ - return IM_NEW(ImColor)(r,g,b,a); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float( + ImGuiID _key, + float _val) { + return IM_NEW(ImGuiStoragePair)(_key, _val); } -CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba) -{ - return IM_NEW(ImColor)(rgba); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key, + void* _val) { + return IM_NEW(ImGuiStoragePair)(_key, _val); } -CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a) -{ - return self->SetHSV(h,s,v,a); +CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self) { + return self->Clear(); } -CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a) -{ - *pOut = ImColor::HSV(h,s,v,a); +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self, + ImGuiID key, + int default_val) { + return self->GetInt(key, default_val); } -CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void) -{ - return IM_NEW(ImDrawCmd)(); +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self, ImGuiID key, int val) { + return self->SetInt(key, val); } -CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self) -{ - IM_DELETE(self); +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self, + ImGuiID key, + bool default_val) { + return self->GetBool(key, default_val); } -CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self) -{ - return self->GetTexID(); +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self, + ImGuiID key, + bool val) { + return self->SetBool(key, val); } -CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void) -{ - return IM_NEW(ImDrawListSplitter)(); +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self, + ImGuiID key, + float default_val) { + return self->GetFloat(key, default_val); } -CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self, + ImGuiID key, + float val) { + return self->SetFloat(key, val); } -CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self) -{ - return self->Clear(); +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self, ImGuiID key) { + return self->GetVoidPtr(key); } -CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self) -{ - return self->ClearFreeMemory(); +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self, + ImGuiID key, + void* val) { + return self->SetVoidPtr(key, val); } -CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count) -{ - return self->Split(draw_list,count); +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self, + ImGuiID key, + int default_val) { + return self->GetIntRef(key, default_val); } -CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list) -{ - return self->Merge(draw_list); +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self, + ImGuiID key, + bool default_val) { + return self->GetBoolRef(key, default_val); } -CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx) -{ - return self->SetCurrentChannel(draw_list,channel_idx); +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self, + ImGuiID key, + float default_val) { + return self->GetFloatRef(key, default_val); } -CIMGUI_API ImDrawList* ImDrawList_ImDrawList(ImDrawListSharedData* shared_data) -{ - return IM_NEW(ImDrawList)(shared_data); +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self, + ImGuiID key, + void* default_val) { + return self->GetVoidPtrRef(key, default_val); } -CIMGUI_API void ImDrawList_destroy(ImDrawList* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self) { + return self->BuildSortByKey(); } -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect) -{ - return self->PushClipRect(clip_rect_min,clip_rect_max,intersect_with_current_clip_rect); +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self, int val) { + return self->SetAllInt(val); } -CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) -{ - return self->PushClipRectFullScreen(); +CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void) { + return IM_NEW(ImGuiListClipper)(); } -CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) -{ - return self->PopClipRect(); +CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self) { + IM_DELETE(self); } -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id) -{ - return self->PushTextureID(texture_id); +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self, + int items_count, + float items_height) { + return self->Begin(items_count, items_height); } -CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) -{ - return self->PopTextureID(); +CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self) { + return self->End(); } -CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut,ImDrawList* self) -{ - *pOut = self->GetClipRectMin(); +CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self) { + return self->Step(); } -CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut,ImDrawList* self) -{ - *pOut = self->GetClipRectMax(); +CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self, + int item_index) { + return self->IncludeItemByIndex(item_index); } -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness) -{ - return self->AddLine(p1,p2,col,thickness); +CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self, + int item_begin, + int item_end) { + return self->IncludeItemsByIndex(item_begin, item_end); } -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags,float thickness) -{ - return self->AddRect(p_min,p_max,col,rounding,flags,thickness); +CIMGUI_API ImColor* ImColor_ImColor_Nil(void) { + return IM_NEW(ImColor)(); } -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags) -{ - return self->AddRectFilled(p_min,p_max,col,rounding,flags); +CIMGUI_API void ImColor_destroy(ImColor* self) { + IM_DELETE(self); } -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left) -{ - return self->AddRectFilledMultiColor(p_min,p_max,col_upr_left,col_upr_right,col_bot_right,col_bot_left); +CIMGUI_API ImColor* ImColor_ImColor_Float(float r, float g, float b, float a) { + return IM_NEW(ImColor)(r, g, b, a); } -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness) -{ - return self->AddQuad(p1,p2,p3,p4,col,thickness); +CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col) { + return IM_NEW(ImColor)(col); } -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col) -{ - return self->AddQuadFilled(p1,p2,p3,p4,col); +CIMGUI_API ImColor* ImColor_ImColor_Int(int r, int g, int b, int a) { + return IM_NEW(ImColor)(r, g, b, a); } -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness) -{ - return self->AddTriangle(p1,p2,p3,col,thickness); +CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba) { + return IM_NEW(ImColor)(rgba); +} +CIMGUI_API void ImColor_SetHSV(ImColor* self, + float h, + float s, + float v, + float a) { + return self->SetHSV(h, s, v, a); +} +CIMGUI_API void ImColor_HSV(ImColor* pOut, float h, float s, float v, float a) { + *pOut = ImColor::HSV(h, s, v, a); +} +CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void) { + return IM_NEW(ImDrawCmd)(); +} +CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self) { + IM_DELETE(self); +} +CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self) { + return self->GetTexID(); +} +CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void) { + return IM_NEW(ImDrawListSplitter)(); +} +CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self) { + IM_DELETE(self); +} +CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self) { + return self->Clear(); +} +CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self) { + return self->ClearFreeMemory(); +} +CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self, + ImDrawList* draw_list, + int count) { + return self->Split(draw_list, count); +} +CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self, + ImDrawList* draw_list) { + return self->Merge(draw_list); +} +CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self, + ImDrawList* draw_list, + int channel_idx) { + return self->SetCurrentChannel(draw_list, channel_idx); +} +CIMGUI_API ImDrawList* ImDrawList_ImDrawList( + ImDrawListSharedData* shared_data) { + return IM_NEW(ImDrawList)(shared_data); +} +CIMGUI_API void ImDrawList_destroy(ImDrawList* self) { + IM_DELETE(self); +} +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self, + const ImVec2 clip_rect_min, + const ImVec2 clip_rect_max, + bool intersect_with_current_clip_rect) { + return self->PushClipRect(clip_rect_min, clip_rect_max, + intersect_with_current_clip_rect); +} +CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self) { + return self->PushClipRectFullScreen(); +} +CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self) { + return self->PopClipRect(); +} +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self, + ImTextureID texture_id) { + return self->PushTextureID(texture_id); +} +CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self) { + return self->PopTextureID(); +} +CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2* pOut, ImDrawList* self) { + *pOut = self->GetClipRectMin(); +} +CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2* pOut, ImDrawList* self) { + *pOut = self->GetClipRectMax(); +} +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + ImU32 col, + float thickness) { + return self->AddLine(p1, p2, col, thickness); +} +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col, + float rounding, + ImDrawFlags flags, + float thickness) { + return self->AddRect(p_min, p_max, col, rounding, flags, thickness); +} +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col, + float rounding, + ImDrawFlags flags) { + return self->AddRectFilled(p_min, p_max, col, rounding, flags); +} +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col_upr_left, + ImU32 col_upr_right, + ImU32 col_bot_right, + ImU32 col_bot_left) { + return self->AddRectFilledMultiColor( + p_min, p_max, col_upr_left, col_upr_right, col_bot_right, col_bot_left); +} +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col, + float thickness) { + return self->AddQuad(p1, p2, p3, p4, col, thickness); +} +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col) { + return self->AddQuadFilled(p1, p2, p3, p4, col); +} +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col, + float thickness) { + return self->AddTriangle(p1, p2, p3, col, thickness); +} +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col) { + return self->AddTriangleFilled(p1, p2, p3, col); +} +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments, + float thickness) { + return self->AddCircle(center, radius, col, num_segments, thickness); +} +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments) { + return self->AddCircleFilled(center, radius, col, num_segments); +} +CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments, + float thickness) { + return self->AddNgon(center, radius, col, num_segments, thickness); +} +CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments) { + return self->AddNgonFilled(center, radius, col, num_segments); +} +CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + ImU32 col, + float rot, + int num_segments, + float thickness) { + return self->AddEllipse(center, radius, col, rot, num_segments, thickness); +} +CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + ImU32 col, + float rot, + int num_segments) { + return self->AddEllipseFilled(center, radius, col, rot, num_segments); +} +CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self, + const ImVec2 pos, + ImU32 col, + const char* text_begin, + const char* text_end) { + return self->AddText(pos, col, text_begin, text_end); +} +CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self, + const ImFont* font, + float font_size, + const ImVec2 pos, + ImU32 col, + const char* text_begin, + const char* text_end, + float wrap_width, + const ImVec4* cpu_fine_clip_rect) { + return self->AddText(font, font_size, pos, col, text_begin, text_end, + wrap_width, cpu_fine_clip_rect); +} +CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col, + float thickness, + int num_segments) { + return self->AddBezierCubic(p1, p2, p3, p4, col, thickness, num_segments); +} +CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col, + float thickness, + int num_segments) { + return self->AddBezierQuadratic(p1, p2, p3, col, thickness, num_segments); +} +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col, + ImDrawFlags flags, + float thickness) { + return self->AddPolyline(points, num_points, col, flags, thickness); +} +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col) { + return self->AddConvexPolyFilled(points, num_points, col); +} +CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col) { + return self->AddConcavePolyFilled(points, num_points, col); +} +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p_min, + const ImVec2 p_max, + const ImVec2 uv_min, + const ImVec2 uv_max, + ImU32 col) { + return self->AddImage(user_texture_id, p_min, p_max, uv_min, uv_max, col); +} +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 uv1, + const ImVec2 uv2, + const ImVec2 uv3, + const ImVec2 uv4, + ImU32 col) { + return self->AddImageQuad(user_texture_id, p1, p2, p3, p4, uv1, uv2, uv3, uv4, + col); +} +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p_min, + const ImVec2 p_max, + const ImVec2 uv_min, + const ImVec2 uv_max, + ImU32 col, + float rounding, + ImDrawFlags flags) { + return self->AddImageRounded(user_texture_id, p_min, p_max, uv_min, uv_max, + col, rounding, flags); +} +CIMGUI_API void ImDrawList_PathClear(ImDrawList* self) { + return self->PathClear(); +} +CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self, const ImVec2 pos) { + return self->PathLineTo(pos); +} +CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self, + const ImVec2 pos) { + return self->PathLineToMergeDuplicate(pos); +} +CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self, ImU32 col) { + return self->PathFillConvex(col); +} +CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self, ImU32 col) { + return self->PathFillConcave(col); +} +CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self, + ImU32 col, + ImDrawFlags flags, + float thickness) { + return self->PathStroke(col, flags, thickness); +} +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self, + const ImVec2 center, + float radius, + float a_min, + float a_max, + int num_segments) { + return self->PathArcTo(center, radius, a_min, a_max, num_segments); +} +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self, + const ImVec2 center, + float radius, + int a_min_of_12, + int a_max_of_12) { + return self->PathArcToFast(center, radius, a_min_of_12, a_max_of_12); +} +CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + float rot, + float a_min, + float a_max, + int num_segments) { + return self->PathEllipticalArcTo(center, radius, rot, a_min, a_max, + num_segments); +} +CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + int num_segments) { + return self->PathBezierCubicCurveTo(p2, p3, p4, num_segments); +} +CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self, + const ImVec2 p2, + const ImVec2 p3, + int num_segments) { + return self->PathBezierQuadraticCurveTo(p2, p3, num_segments); +} +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self, + const ImVec2 rect_min, + const ImVec2 rect_max, + float rounding, + ImDrawFlags flags) { + return self->PathRect(rect_min, rect_max, rounding, flags); +} +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self, + ImDrawCallback callback, + void* callback_data) { + return self->AddCallback(callback, callback_data); +} +CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) { + return self->AddDrawCmd(); +} +CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) { + return self->CloneOutput(); +} +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self, int count) { + return self->ChannelsSplit(count); +} +CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) { + return self->ChannelsMerge(); +} +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self, int n) { + return self->ChannelsSetCurrent(n); +} +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self, + int idx_count, + int vtx_count) { + return self->PrimReserve(idx_count, vtx_count); +} +CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self, + int idx_count, + int vtx_count) { + return self->PrimUnreserve(idx_count, vtx_count); +} +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + ImU32 col) { + return self->PrimRect(a, b, col); +} +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + const ImVec2 uv_a, + const ImVec2 uv_b, + ImU32 col) { + return self->PrimRectUV(a, b, uv_a, uv_b, col); +} +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 d, + const ImVec2 uv_a, + const ImVec2 uv_b, + const ImVec2 uv_c, + const ImVec2 uv_d, + ImU32 col) { + return self->PrimQuadUV(a, b, c, d, uv_a, uv_b, uv_c, uv_d, col); +} +CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self, + const ImVec2 pos, + const ImVec2 uv, + ImU32 col) { + return self->PrimWriteVtx(pos, uv, col); +} +CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self, ImDrawIdx idx) { + return self->PrimWriteIdx(idx); +} +CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self, + const ImVec2 pos, + const ImVec2 uv, + ImU32 col) { + return self->PrimVtx(pos, uv, col); +} +CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self) { + return self->_ResetForNewFrame(); +} +CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self) { + return self->_ClearFreeMemory(); +} +CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self) { + return self->_PopUnusedDrawCmd(); +} +CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self) { + return self->_TryMergeDrawCmds(); +} +CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self) { + return self->_OnChangedClipRect(); +} +CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self) { + return self->_OnChangedTextureID(); +} +CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self) { + return self->_OnChangedVtxOffset(); +} +CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self, + float radius) { + return self->_CalcCircleAutoSegmentCount(radius); +} +CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self, + const ImVec2 center, + float radius, + int a_min_sample, + int a_max_sample, + int a_step) { + return self->_PathArcToFastEx(center, radius, a_min_sample, a_max_sample, + a_step); +} +CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self, + const ImVec2 center, + float radius, + float a_min, + float a_max, + int num_segments) { + return self->_PathArcToN(center, radius, a_min, a_max, num_segments); +} +CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void) { + return IM_NEW(ImDrawData)(); +} +CIMGUI_API void ImDrawData_destroy(ImDrawData* self) { + IM_DELETE(self); +} +CIMGUI_API void ImDrawData_Clear(ImDrawData* self) { + return self->Clear(); +} +CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self, + ImDrawList* draw_list) { + return self->AddDrawList(draw_list); +} +CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) { + return self->DeIndexAllBuffers(); +} +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self, + const ImVec2 fb_scale) { + return self->ScaleClipRects(fb_scale); +} +CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void) { + return IM_NEW(ImFontConfig)(); +} +CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self) { + IM_DELETE(self); +} +CIMGUI_API ImFontGlyphRangesBuilder* +ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void) { + return IM_NEW(ImFontGlyphRangesBuilder)(); +} +CIMGUI_API void ImFontGlyphRangesBuilder_destroy( + ImFontGlyphRangesBuilder* self) { + IM_DELETE(self); +} +CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self) { + return self->Clear(); +} +CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self, + size_t n) { + return self->GetBit(n); +} +CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self, + size_t n) { + return self->SetBit(n); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self, + ImWchar c) { + return self->AddChar(c); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self, + const char* text, + const char* text_end) { + return self->AddText(text, text_end); +} +CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges( + ImFontGlyphRangesBuilder* self, + const ImWchar* ranges) { + return self->AddRanges(ranges); +} +CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges( + ImFontGlyphRangesBuilder* self, + ImVector_ImWchar* out_ranges) { + return self->BuildRanges(out_ranges); +} +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect( + void) { + return IM_NEW(ImFontAtlasCustomRect)(); +} +CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self) { + IM_DELETE(self); +} +CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self) { + return self->IsPacked(); +} +CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void) { + return IM_NEW(ImFontAtlas)(); +} +CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self) { + IM_DELETE(self); +} +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self, + const ImFontConfig* font_cfg) { + return self->AddFont(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self, + const ImFontConfig* font_cfg) { + return self->AddFontDefault(font_cfg); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self, + const char* filename, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges) { + return self->AddFontFromFileTTF(filename, size_pixels, font_cfg, + glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF( + ImFontAtlas* self, + void* font_data, + int font_data_size, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges) { + return self->AddFontFromMemoryTTF(font_data, font_data_size, size_pixels, + font_cfg, glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF( + ImFontAtlas* self, + const void* compressed_font_data, + int compressed_font_data_size, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges) { + return self->AddFontFromMemoryCompressedTTF( + compressed_font_data, compressed_font_data_size, size_pixels, font_cfg, + glyph_ranges); +} +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF( + ImFontAtlas* self, + const char* compressed_font_data_base85, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges) { + return self->AddFontFromMemoryCompressedBase85TTF( + compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges); +} +CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) { + return self->ClearInputData(); +} +CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) { + return self->ClearTexData(); +} +CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) { + return self->ClearFonts(); +} +CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) { + return self->Clear(); +} +CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) { + return self->Build(); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self, + unsigned char** out_pixels, + int* out_width, + int* out_height, + int* out_bytes_per_pixel) { + return self->GetTexDataAsAlpha8(out_pixels, out_width, out_height, + out_bytes_per_pixel); +} +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self, + unsigned char** out_pixels, + int* out_width, + int* out_height, + int* out_bytes_per_pixel) { + return self->GetTexDataAsRGBA32(out_pixels, out_width, out_height, + out_bytes_per_pixel); +} +CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self) { + return self->IsBuilt(); +} +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self, ImTextureID id) { + return self->SetTexID(id); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) { + return self->GetGlyphRangesDefault(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesGreek(ImFontAtlas* self) { + return self->GetGlyphRangesGreek(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) { + return self->GetGlyphRangesKorean(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese( + ImFontAtlas* self) { + return self->GetGlyphRangesJapanese(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull( + ImFontAtlas* self) { + return self->GetGlyphRangesChineseFull(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon( + ImFontAtlas* self) { + return self->GetGlyphRangesChineseSimplifiedCommon(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic( + ImFontAtlas* self) { + return self->GetGlyphRangesCyrillic(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) { + return self->GetGlyphRangesThai(); +} +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese( + ImFontAtlas* self) { + return self->GetGlyphRangesVietnamese(); +} +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self, + int width, + int height) { + return self->AddCustomRectRegular(width, height); +} +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self, + ImFont* font, + ImWchar id, + int width, + int height, + float advance_x, + const ImVec2 offset) { + return self->AddCustomRectFontGlyph(font, id, width, height, advance_x, + offset); +} +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex( + ImFontAtlas* self, + int index) { + return self->GetCustomRectByIndex(index); +} +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self, + const ImFontAtlasCustomRect* rect, + ImVec2* out_uv_min, + ImVec2* out_uv_max) { + return self->CalcCustomRectUV(rect, out_uv_min, out_uv_max); +} +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self, + ImGuiMouseCursor cursor, + ImVec2* out_offset, + ImVec2* out_size, + ImVec2 out_uv_border[2], + ImVec2 out_uv_fill[2]) { + return self->GetMouseCursorTexData(cursor, out_offset, out_size, + out_uv_border, out_uv_fill); +} +CIMGUI_API ImFont* ImFont_ImFont(void) { + return IM_NEW(ImFont)(); +} +CIMGUI_API void ImFont_destroy(ImFont* self) { + IM_DELETE(self); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self, ImWchar c) { + return self->FindGlyph(c); +} +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self, + ImWchar c) { + return self->FindGlyphNoFallback(c); +} +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self, ImWchar c) { + return self->GetCharAdvance(c); +} +CIMGUI_API bool ImFont_IsLoaded(ImFont* self) { + return self->IsLoaded(); +} +CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) { + return self->GetDebugName(); +} +CIMGUI_API void ImFont_CalcTextSizeA(ImVec2* pOut, + ImFont* self, + float size, + float max_width, + float wrap_width, + const char* text_begin, + const char* text_end, + const char** remaining) { + *pOut = self->CalcTextSizeA(size, max_width, wrap_width, text_begin, text_end, + remaining); +} +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self, + float scale, + const char* text, + const char* text_end, + float wrap_width) { + return self->CalcWordWrapPositionA(scale, text, text_end, wrap_width); +} +CIMGUI_API void ImFont_RenderChar(ImFont* self, + ImDrawList* draw_list, + float size, + const ImVec2 pos, + ImU32 col, + ImWchar c) { + return self->RenderChar(draw_list, size, pos, col, c); +} +CIMGUI_API void ImFont_RenderText(ImFont* self, + ImDrawList* draw_list, + float size, + const ImVec2 pos, + ImU32 col, + const ImVec4 clip_rect, + const char* text_begin, + const char* text_end, + float wrap_width, + bool cpu_fine_clip) { + return self->RenderText(draw_list, size, pos, col, clip_rect, text_begin, + text_end, wrap_width, cpu_fine_clip); +} +CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) { + return self->BuildLookupTable(); +} +CIMGUI_API void ImFont_ClearOutputData(ImFont* self) { + return self->ClearOutputData(); +} +CIMGUI_API void ImFont_GrowIndex(ImFont* self, int new_size) { + return self->GrowIndex(new_size); +} +CIMGUI_API void ImFont_AddGlyph(ImFont* self, + const ImFontConfig* src_cfg, + ImWchar c, + float x0, + float y0, + float x1, + float y1, + float u0, + float v0, + float u1, + float v1, + float advance_x) { + return self->AddGlyph(src_cfg, c, x0, y0, x1, y1, u0, v0, u1, v1, advance_x); +} +CIMGUI_API void ImFont_AddRemapChar(ImFont* self, + ImWchar dst, + ImWchar src, + bool overwrite_dst) { + return self->AddRemapChar(dst, src, overwrite_dst); +} +CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self, ImWchar c, bool visible) { + return self->SetGlyphVisible(c, visible); +} +CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self, + unsigned int c_begin, + unsigned int c_last) { + return self->IsGlyphRangeUnused(c_begin, c_last); +} +CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void) { + return IM_NEW(ImGuiViewport)(); +} +CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self) { + IM_DELETE(self); +} +CIMGUI_API void ImGuiViewport_GetCenter(ImVec2* pOut, ImGuiViewport* self) { + *pOut = self->GetCenter(); +} +CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2* pOut, ImGuiViewport* self) { + *pOut = self->GetWorkCenter(); +} +CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void) { + return IM_NEW(ImGuiPlatformIO)(); +} +CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self) { + IM_DELETE(self); +} +CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor( + void) { + return IM_NEW(ImGuiPlatformMonitor)(); +} +CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self) { + IM_DELETE(self); +} +CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData( + void) { + return IM_NEW(ImGuiPlatformImeData)(); +} +CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self) { + IM_DELETE(self); +} +CIMGUI_API ImGuiID igImHashData(const void* data, + size_t data_size, + ImGuiID seed) { + return ImHashData(data, data_size, seed); +} +CIMGUI_API ImGuiID igImHashStr(const char* data, + size_t data_size, + ImGuiID seed) { + return ImHashStr(data, data_size, seed); +} +CIMGUI_API void igImQsort(void* base, + size_t count, + size_t size_of_element, + int (*compare_func)(void const*, void const*)) { + return ImQsort(base, count, size_of_element, compare_func); +} +CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a, ImU32 col_b) { + return ImAlphaBlendColors(col_a, col_b); +} +CIMGUI_API bool igImIsPowerOfTwo_Int(int v) { + return ImIsPowerOfTwo(v); +} +CIMGUI_API bool igImIsPowerOfTwo_U64(ImU64 v) { + return ImIsPowerOfTwo(v); +} +CIMGUI_API int igImUpperPowerOfTwo(int v) { + return ImUpperPowerOfTwo(v); +} +CIMGUI_API int igImStricmp(const char* str1, const char* str2) { + return ImStricmp(str1, str2); +} +CIMGUI_API int igImStrnicmp(const char* str1, const char* str2, size_t count) { + return ImStrnicmp(str1, str2, count); +} +CIMGUI_API void igImStrncpy(char* dst, const char* src, size_t count) { + return ImStrncpy(dst, src, count); +} +CIMGUI_API char* igImStrdup(const char* str) { + return ImStrdup(str); +} +CIMGUI_API char* igImStrdupcpy(char* dst, size_t* p_dst_size, const char* str) { + return ImStrdupcpy(dst, p_dst_size, str); +} +CIMGUI_API const char* igImStrchrRange(const char* str_begin, + const char* str_end, + char c) { + return ImStrchrRange(str_begin, str_end, c); +} +CIMGUI_API const char* igImStreolRange(const char* str, const char* str_end) { + return ImStreolRange(str, str_end); +} +CIMGUI_API const char* igImStristr(const char* haystack, + const char* haystack_end, + const char* needle, + const char* needle_end) { + return ImStristr(haystack, haystack_end, needle, needle_end); +} +CIMGUI_API void igImStrTrimBlanks(char* str) { + return ImStrTrimBlanks(str); } -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col) -{ - return self->AddTriangleFilled(p1,p2,p3,col); +CIMGUI_API const char* igImStrSkipBlank(const char* str) { + return ImStrSkipBlank(str); +} +CIMGUI_API int igImStrlenW(const ImWchar* str) { + return ImStrlenW(str); +} +CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line, + const ImWchar* buf_begin) { + return ImStrbolW(buf_mid_line, buf_begin); +} +CIMGUI_API char igImToUpper(char c) { + return ImToUpper(c); +} +CIMGUI_API bool igImCharIsBlankA(char c) { + return ImCharIsBlankA(c); +} +CIMGUI_API bool igImCharIsBlankW(unsigned int c) { + return ImCharIsBlankW(c); +} +CIMGUI_API int igImFormatString(char* buf, + size_t buf_size, + const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + int ret = ImFormatStringV(buf, buf_size, fmt, args); + va_end(args); + return ret; +} +CIMGUI_API int igImFormatStringV(char* buf, + size_t buf_size, + const char* fmt, + va_list args) { + return ImFormatStringV(buf, buf_size, fmt, args); +} +CIMGUI_API void igImFormatStringToTempBuffer(const char** out_buf, + const char** out_buf_end, + const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + ImFormatStringToTempBufferV(out_buf, out_buf_end, fmt, args); + va_end(args); +} +CIMGUI_API void igImFormatStringToTempBufferV(const char** out_buf, + const char** out_buf_end, + const char* fmt, + va_list args) { + return ImFormatStringToTempBufferV(out_buf, out_buf_end, fmt, args); +} +CIMGUI_API const char* igImParseFormatFindStart(const char* format) { + return ImParseFormatFindStart(format); +} +CIMGUI_API const char* igImParseFormatFindEnd(const char* format) { + return ImParseFormatFindEnd(format); +} +CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format, + char* buf, + size_t buf_size) { + return ImParseFormatTrimDecorations(format, buf, buf_size); +} +CIMGUI_API void igImParseFormatSanitizeForPrinting(const char* fmt_in, + char* fmt_out, + size_t fmt_out_size) { + return ImParseFormatSanitizeForPrinting(fmt_in, fmt_out, fmt_out_size); +} +CIMGUI_API const char* igImParseFormatSanitizeForScanning(const char* fmt_in, + char* fmt_out, + size_t fmt_out_size) { + return ImParseFormatSanitizeForScanning(fmt_in, fmt_out, fmt_out_size); +} +CIMGUI_API int igImParseFormatPrecision(const char* format, int default_value) { + return ImParseFormatPrecision(format, default_value); +} +CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5], unsigned int c) { + return ImTextCharToUtf8(out_buf, c); +} +CIMGUI_API int igImTextStrToUtf8(char* out_buf, + int out_buf_size, + const ImWchar* in_text, + const ImWchar* in_text_end) { + return ImTextStrToUtf8(out_buf, out_buf_size, in_text, in_text_end); +} +CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char, + const char* in_text, + const char* in_text_end) { + return ImTextCharFromUtf8(out_char, in_text, in_text_end); +} +CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf, + int out_buf_size, + const char* in_text, + const char* in_text_end, + const char** in_remaining) { + return ImTextStrFromUtf8(out_buf, out_buf_size, in_text, in_text_end, + in_remaining); +} +CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text, + const char* in_text_end) { + return ImTextCountCharsFromUtf8(in_text, in_text_end); +} +CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text, + const char* in_text_end) { + return ImTextCountUtf8BytesFromChar(in_text, in_text_end); +} +CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text, + const ImWchar* in_text_end) { + return ImTextCountUtf8BytesFromStr(in_text, in_text_end); +} +CIMGUI_API const char* igImTextFindPreviousUtf8Codepoint( + const char* in_text_start, + const char* in_text_curr) { + return ImTextFindPreviousUtf8Codepoint(in_text_start, in_text_curr); +} +CIMGUI_API int igImTextCountLines(const char* in_text, + const char* in_text_end) { + return ImTextCountLines(in_text, in_text_end); +} +CIMGUI_API ImFileHandle igImFileOpen(const char* filename, const char* mode) { + return ImFileOpen(filename, mode); +} +CIMGUI_API bool igImFileClose(ImFileHandle file) { + return ImFileClose(file); +} +CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file) { + return ImFileGetSize(file); +} +CIMGUI_API ImU64 igImFileRead(void* data, + ImU64 size, + ImU64 count, + ImFileHandle file) { + return ImFileRead(data, size, count, file); +} +CIMGUI_API ImU64 igImFileWrite(const void* data, + ImU64 size, + ImU64 count, + ImFileHandle file) { + return ImFileWrite(data, size, count, file); } -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness) -{ - return self->AddCircle(center,radius,col,num_segments,thickness); +CIMGUI_API void* igImFileLoadToMemory(const char* filename, + const char* mode, + size_t* out_file_size, + int padding_bytes) { + return ImFileLoadToMemory(filename, mode, out_file_size, padding_bytes); } -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments) -{ - return self->AddCircleFilled(center,radius,col,num_segments); +CIMGUI_API float igImPow_Float(float x, float y) { + return ImPow(x, y); } -CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness) -{ - return self->AddNgon(center,radius,col,num_segments,thickness); +CIMGUI_API double igImPow_double(double x, double y) { + return ImPow(x, y); } -CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments) -{ - return self->AddNgonFilled(center,radius,col,num_segments); +CIMGUI_API float igImLog_Float(float x) { + return ImLog(x); } -CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end) -{ - return self->AddText(pos,col,text_begin,text_end); +CIMGUI_API double igImLog_double(double x) { + return ImLog(x); } -CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect) -{ - return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect); +CIMGUI_API int igImAbs_Int(int x) { + return ImAbs(x); } -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness) -{ - return self->AddPolyline(points,num_points,col,flags,thickness); +CIMGUI_API float igImAbs_Float(float x) { + return ImAbs(x); } -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col) -{ - return self->AddConvexPolyFilled(points,num_points,col); +CIMGUI_API double igImAbs_double(double x) { + return ImAbs(x); } -CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments) -{ - return self->AddBezierCubic(p1,p2,p3,p4,col,thickness,num_segments); +CIMGUI_API float igImSign_Float(float x) { + return ImSign(x); } -CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments) -{ - return self->AddBezierQuadratic(p1,p2,p3,col,thickness,num_segments); +CIMGUI_API double igImSign_double(double x) { + return ImSign(x); } -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col) -{ - return self->AddImage(user_texture_id,p_min,p_max,uv_min,uv_max,col); +CIMGUI_API float igImRsqrt_Float(float x) { + return ImRsqrt(x); } -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col) -{ - return self->AddImageQuad(user_texture_id,p1,p2,p3,p4,uv1,uv2,uv3,uv4,col); +CIMGUI_API double igImRsqrt_double(double x) { + return ImRsqrt(x); +} +CIMGUI_API void igImMin(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs) { + *pOut = ImMin(lhs, rhs); +} +CIMGUI_API void igImMax(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs) { + *pOut = ImMax(lhs, rhs); +} +CIMGUI_API void igImClamp(ImVec2* pOut, + const ImVec2 v, + const ImVec2 mn, + ImVec2 mx) { + *pOut = ImClamp(v, mn, mx); +} +CIMGUI_API void igImLerp_Vec2Float(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + float t) { + *pOut = ImLerp(a, b, t); +} +CIMGUI_API void igImLerp_Vec2Vec2(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 t) { + *pOut = ImLerp(a, b, t); +} +CIMGUI_API void igImLerp_Vec4(ImVec4* pOut, + const ImVec4 a, + const ImVec4 b, + float t) { + *pOut = ImLerp(a, b, t); +} +CIMGUI_API float igImSaturate(float f) { + return ImSaturate(f); +} +CIMGUI_API float igImLengthSqr_Vec2(const ImVec2 lhs) { + return ImLengthSqr(lhs); +} +CIMGUI_API float igImLengthSqr_Vec4(const ImVec4 lhs) { + return ImLengthSqr(lhs); +} +CIMGUI_API float igImInvLength(const ImVec2 lhs, float fail_value) { + return ImInvLength(lhs, fail_value); +} +CIMGUI_API float igImTrunc_Float(float f) { + return ImTrunc(f); +} +CIMGUI_API void igImTrunc_Vec2(ImVec2* pOut, const ImVec2 v) { + *pOut = ImTrunc(v); +} +CIMGUI_API float igImFloor_Float(float f) { + return ImFloor(f); +} +CIMGUI_API void igImFloor_Vec2(ImVec2* pOut, const ImVec2 v) { + *pOut = ImFloor(v); +} +CIMGUI_API int igImModPositive(int a, int b) { + return ImModPositive(a, b); +} +CIMGUI_API float igImDot(const ImVec2 a, const ImVec2 b) { + return ImDot(a, b); +} +CIMGUI_API void igImRotate(ImVec2* pOut, + const ImVec2 v, + float cos_a, + float sin_a) { + *pOut = ImRotate(v, cos_a, sin_a); +} +CIMGUI_API float igImLinearSweep(float current, float target, float speed) { + return ImLinearSweep(current, target, speed); +} +CIMGUI_API void igImMul(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs) { + *pOut = ImMul(lhs, rhs); +} +CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f) { + return ImIsFloatAboveGuaranteedIntegerPrecision(f); +} +CIMGUI_API float igImExponentialMovingAverage(float avg, float sample, int n) { + return ImExponentialMovingAverage(avg, sample, n); +} +CIMGUI_API void igImBezierCubicCalc(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + float t) { + *pOut = ImBezierCubicCalc(p1, p2, p3, p4, t); +} +CIMGUI_API void igImBezierCubicClosestPoint(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 p, + int num_segments) { + *pOut = ImBezierCubicClosestPoint(p1, p2, p3, p4, p, num_segments); +} +CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 p, + float tess_tol) { + *pOut = ImBezierCubicClosestPointCasteljau(p1, p2, p3, p4, p, tess_tol); +} +CIMGUI_API void igImBezierQuadraticCalc(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + float t) { + *pOut = ImBezierQuadraticCalc(p1, p2, p3, t); +} +CIMGUI_API void igImLineClosestPoint(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 p) { + *pOut = ImLineClosestPoint(a, b, p); } -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags) -{ - return self->AddImageRounded(user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,flags); +CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p) { + return ImTriangleContainsPoint(a, b, c, p); } -CIMGUI_API void ImDrawList_PathClear(ImDrawList* self) -{ - return self->PathClear(); +CIMGUI_API void igImTriangleClosestPoint(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p) { + *pOut = ImTriangleClosestPoint(a, b, c, p); } -CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineTo(pos); +CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p, + float* out_u, + float* out_v, + float* out_w) { + return ImTriangleBarycentricCoords(a, b, c, p, *out_u, *out_v, *out_w); } -CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos) -{ - return self->PathLineToMergeDuplicate(pos); +CIMGUI_API float igImTriangleArea(const ImVec2 a, + const ImVec2 b, + const ImVec2 c) { + return ImTriangleArea(a, b, c); } -CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col) -{ - return self->PathFillConvex(col); +CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a, + const ImVec2 b, + const ImVec2 c) { + return ImTriangleIsClockwise(a, b, c); } -CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness) -{ - return self->PathStroke(col,flags,thickness); +CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void) { + return IM_NEW(ImVec1)(); } -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments) -{ - return self->PathArcTo(center,radius,a_min,a_max,num_segments); +CIMGUI_API void ImVec1_destroy(ImVec1* self) { + IM_DELETE(self); } -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12) -{ - return self->PathArcToFast(center,radius,a_min_of_12,a_max_of_12); +CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x) { + return IM_NEW(ImVec1)(_x); } -CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments) -{ - return self->PathBezierCubicCurveTo(p2,p3,p4,num_segments); +CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Nil(void) { + return IM_NEW(ImVec2ih)(); } -CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments) -{ - return self->PathBezierQuadraticCurveTo(p2,p3,num_segments); +CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self) { + IM_DELETE(self); } -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags) -{ - return self->PathRect(rect_min,rect_max,rounding,flags); +CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x, short _y) { + return IM_NEW(ImVec2ih)(_x, _y); } -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data) -{ - return self->AddCallback(callback,callback_data); +CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Vec2(const ImVec2 rhs) { + return IM_NEW(ImVec2ih)(rhs); } -CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self) -{ - return self->AddDrawCmd(); +CIMGUI_API ImRect* ImRect_ImRect_Nil(void) { + return IM_NEW(ImRect)(); } -CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self) -{ - return self->CloneOutput(); +CIMGUI_API void ImRect_destroy(ImRect* self) { + IM_DELETE(self); } -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count) -{ - return self->ChannelsSplit(count); +CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min, const ImVec2 max) { + return IM_NEW(ImRect)(min, max); } -CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self) -{ - return self->ChannelsMerge(); +CIMGUI_API ImRect* ImRect_ImRect_Vec4(const ImVec4 v) { + return IM_NEW(ImRect)(v); } -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n) -{ - return self->ChannelsSetCurrent(n); +CIMGUI_API ImRect* ImRect_ImRect_Float(float x1, float y1, float x2, float y2) { + return IM_NEW(ImRect)(x1, y1, x2, y2); } -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count) -{ - return self->PrimReserve(idx_count,vtx_count); +CIMGUI_API void ImRect_GetCenter(ImVec2* pOut, ImRect* self) { + *pOut = self->GetCenter(); } -CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self,int idx_count,int vtx_count) -{ - return self->PrimUnreserve(idx_count,vtx_count); +CIMGUI_API void ImRect_GetSize(ImVec2* pOut, ImRect* self) { + *pOut = self->GetSize(); } -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col) -{ - return self->PrimRect(a,b,col); +CIMGUI_API float ImRect_GetWidth(ImRect* self) { + return self->GetWidth(); } -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col) -{ - return self->PrimRectUV(a,b,uv_a,uv_b,col); +CIMGUI_API float ImRect_GetHeight(ImRect* self) { + return self->GetHeight(); } -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col) -{ - return self->PrimQuadUV(a,b,c,d,uv_a,uv_b,uv_c,uv_d,col); +CIMGUI_API float ImRect_GetArea(ImRect* self) { + return self->GetArea(); } -CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimWriteVtx(pos,uv,col); +CIMGUI_API void ImRect_GetTL(ImVec2* pOut, ImRect* self) { + *pOut = self->GetTL(); } -CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx) -{ - return self->PrimWriteIdx(idx); +CIMGUI_API void ImRect_GetTR(ImVec2* pOut, ImRect* self) { + *pOut = self->GetTR(); } -CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col) -{ - return self->PrimVtx(pos,uv,col); +CIMGUI_API void ImRect_GetBL(ImVec2* pOut, ImRect* self) { + *pOut = self->GetBL(); } -CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self) -{ - return self->_ResetForNewFrame(); +CIMGUI_API void ImRect_GetBR(ImVec2* pOut, ImRect* self) { + *pOut = self->GetBR(); } -CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self) -{ - return self->_ClearFreeMemory(); +CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self, const ImVec2 p) { + return self->Contains(p); } -CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self) -{ - return self->_PopUnusedDrawCmd(); +CIMGUI_API bool ImRect_Contains_Rect(ImRect* self, const ImRect r) { + return self->Contains(r); } -CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self) -{ - return self->_TryMergeDrawCmds(); +CIMGUI_API bool ImRect_ContainsWithPad(ImRect* self, + const ImVec2 p, + const ImVec2 pad) { + return self->ContainsWithPad(p, pad); } -CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self) -{ - return self->_OnChangedClipRect(); +CIMGUI_API bool ImRect_Overlaps(ImRect* self, const ImRect r) { + return self->Overlaps(r); } -CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self) -{ - return self->_OnChangedTextureID(); +CIMGUI_API void ImRect_Add_Vec2(ImRect* self, const ImVec2 p) { + return self->Add(p); } -CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self) -{ - return self->_OnChangedVtxOffset(); +CIMGUI_API void ImRect_Add_Rect(ImRect* self, const ImRect r) { + return self->Add(r); } -CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius) -{ - return self->_CalcCircleAutoSegmentCount(radius); +CIMGUI_API void ImRect_Expand_Float(ImRect* self, const float amount) { + return self->Expand(amount); } -CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,const ImVec2 center,float radius,int a_min_sample,int a_max_sample,int a_step) -{ - return self->_PathArcToFastEx(center,radius,a_min_sample,a_max_sample,a_step); +CIMGUI_API void ImRect_Expand_Vec2(ImRect* self, const ImVec2 amount) { + return self->Expand(amount); } -CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments) -{ - return self->_PathArcToN(center,radius,a_min,a_max,num_segments); +CIMGUI_API void ImRect_Translate(ImRect* self, const ImVec2 d) { + return self->Translate(d); } -CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void) -{ - return IM_NEW(ImDrawData)(); +CIMGUI_API void ImRect_TranslateX(ImRect* self, float dx) { + return self->TranslateX(dx); } -CIMGUI_API void ImDrawData_destroy(ImDrawData* self) -{ - IM_DELETE(self); +CIMGUI_API void ImRect_TranslateY(ImRect* self, float dy) { + return self->TranslateY(dy); } -CIMGUI_API void ImDrawData_Clear(ImDrawData* self) -{ - return self->Clear(); +CIMGUI_API void ImRect_ClipWith(ImRect* self, const ImRect r) { + return self->ClipWith(r); } -CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self,ImDrawList* draw_list) -{ - return self->AddDrawList(draw_list); +CIMGUI_API void ImRect_ClipWithFull(ImRect* self, const ImRect r) { + return self->ClipWithFull(r); } -CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self) -{ - return self->DeIndexAllBuffers(); +CIMGUI_API void ImRect_Floor(ImRect* self) { + return self->Floor(); } -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale) -{ - return self->ScaleClipRects(fb_scale); +CIMGUI_API bool ImRect_IsInverted(ImRect* self) { + return self->IsInverted(); } -CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void) -{ - return IM_NEW(ImFontConfig)(); +CIMGUI_API void ImRect_ToVec4(ImVec4* pOut, ImRect* self) { + *pOut = self->ToVec4(); } -CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self) -{ - IM_DELETE(self); +CIMGUI_API size_t igImBitArrayGetStorageSizeInBytes(int bitcount) { + return ImBitArrayGetStorageSizeInBytes(bitcount); } -CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void) -{ - return IM_NEW(ImFontGlyphRangesBuilder)(); +CIMGUI_API void igImBitArrayClearAllBits(ImU32* arr, int bitcount) { + return ImBitArrayClearAllBits(arr, bitcount); } -CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self) -{ - IM_DELETE(self); +CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr, int n) { + return ImBitArrayTestBit(arr, n); } -CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self) -{ - return self->Clear(); +CIMGUI_API void igImBitArrayClearBit(ImU32* arr, int n) { + return ImBitArrayClearBit(arr, n); } -CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,size_t n) -{ - return self->GetBit(n); +CIMGUI_API void igImBitArraySetBit(ImU32* arr, int n) { + return ImBitArraySetBit(arr, n); } -CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,size_t n) -{ - return self->SetBit(n); +CIMGUI_API void igImBitArraySetBitRange(ImU32* arr, int n, int n2) { + return ImBitArraySetBitRange(arr, n, n2); } -CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c) -{ - return self->AddChar(c); +CIMGUI_API void ImBitVector_Create(ImBitVector* self, int sz) { + return self->Create(sz); } -CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end) -{ - return self->AddText(text,text_end); +CIMGUI_API void ImBitVector_Clear(ImBitVector* self) { + return self->Clear(); } -CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges) -{ - return self->AddRanges(ranges); +CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self, int n) { + return self->TestBit(n); } -CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges) -{ - return self->BuildRanges(out_ranges); +CIMGUI_API void ImBitVector_SetBit(ImBitVector* self, int n) { + return self->SetBit(n); } -CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void) -{ - return IM_NEW(ImFontAtlasCustomRect)(); +CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self, int n) { + return self->ClearBit(n); } -CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiTextIndex_clear(ImGuiTextIndex* self) { + return self->clear(); } -CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self) -{ - return self->IsPacked(); +CIMGUI_API int ImGuiTextIndex_size(ImGuiTextIndex* self) { + return self->size(); } -CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void) -{ - return IM_NEW(ImFontAtlas)(); +CIMGUI_API const char* ImGuiTextIndex_get_line_begin(ImGuiTextIndex* self, + const char* base, + int n) { + return self->get_line_begin(base, n); } -CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self) -{ - IM_DELETE(self); +CIMGUI_API const char* ImGuiTextIndex_get_line_end(ImGuiTextIndex* self, + const char* base, + int n) { + return self->get_line_end(base, n); } -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFont(font_cfg); +CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self, + const char* base, + int old_size, + int new_size) { + return self->append(base, old_size, new_size); } -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg) -{ - return self->AddFontDefault(font_cfg); +CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData( + void) { + return IM_NEW(ImDrawListSharedData)(); } -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromFileTTF(filename,size_pixels,font_cfg,glyph_ranges); +CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self) { + IM_DELETE(self); } -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryTTF(font_data,font_size,size_pixels,font_cfg,glyph_ranges); +CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError( + ImDrawListSharedData* self, + float max_error) { + return self->SetCircleTessellationMaxError(max_error); } -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedTTF(compressed_font_data,compressed_font_size,size_pixels,font_cfg,glyph_ranges); +CIMGUI_API ImDrawDataBuilder* ImDrawDataBuilder_ImDrawDataBuilder(void) { + return IM_NEW(ImDrawDataBuilder)(); } -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges) -{ - return self->AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85,size_pixels,font_cfg,glyph_ranges); +CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self) { + IM_DELETE(self); } -CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self) -{ - return self->ClearInputData(); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx, + int v) { + return IM_NEW(ImGuiStyleMod)(idx, v); } -CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self) -{ - return self->ClearTexData(); +CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self) { + IM_DELETE(self); } -CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self) -{ - return self->ClearFonts(); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx, + float v) { + return IM_NEW(ImGuiStyleMod)(idx, v); } -CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self) -{ - return self->Clear(); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx, + ImVec2 v) { + return IM_NEW(ImGuiStyleMod)(idx, v); } -CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self) -{ - return self->Build(); +CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData( + void) { + return IM_NEW(ImGuiComboPreviewData)(); } -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsAlpha8(out_pixels,out_width,out_height,out_bytes_per_pixel); +CIMGUI_API void ImGuiComboPreviewData_destroy(ImGuiComboPreviewData* self) { + IM_DELETE(self); } -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel) -{ - return self->GetTexDataAsRGBA32(out_pixels,out_width,out_height,out_bytes_per_pixel); +CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void) { + return IM_NEW(ImGuiMenuColumns)(); } -CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self) -{ - return self->IsBuilt(); +CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self) { + IM_DELETE(self); } -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id) -{ - return self->SetTexID(id); +CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self, + float spacing, + bool window_reappearing) { + return self->Update(spacing, window_reappearing); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self) -{ - return self->GetGlyphRangesDefault(); +CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self, + float w_icon, + float w_label, + float w_shortcut, + float w_mark) { + return self->DeclColumns(w_icon, w_label, w_shortcut, w_mark); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesGreek(ImFontAtlas* self) -{ - return self->GetGlyphRangesGreek(); +CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self, + bool update_offsets) { + return self->CalcNextTotalWidth(update_offsets); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self) -{ - return self->GetGlyphRangesKorean(); +CIMGUI_API ImGuiInputTextDeactivatedState* +ImGuiInputTextDeactivatedState_ImGuiInputTextDeactivatedState(void) { + return IM_NEW(ImGuiInputTextDeactivatedState)(); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self) -{ - return self->GetGlyphRangesJapanese(); +CIMGUI_API void ImGuiInputTextDeactivatedState_destroy( + ImGuiInputTextDeactivatedState* self) { + IM_DELETE(self); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self) -{ - return self->GetGlyphRangesChineseFull(); +CIMGUI_API void ImGuiInputTextDeactivatedState_ClearFreeMemory( + ImGuiInputTextDeactivatedState* self) { + return self->ClearFreeMemory(); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self) -{ - return self->GetGlyphRangesChineseSimplifiedCommon(); +CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void) { + return IM_NEW(ImGuiInputTextState)(); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self) -{ - return self->GetGlyphRangesCyrillic(); +CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self) { + IM_DELETE(self); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self) -{ - return self->GetGlyphRangesThai(); +CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self) { + return self->ClearText(); } -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self) -{ - return self->GetGlyphRangesVietnamese(); +CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self) { + return self->ClearFreeMemory(); } -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,int width,int height) -{ - return self->AddCustomRectRegular(width,height); +CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount( + ImGuiInputTextState* self) { + return self->GetUndoAvailCount(); } -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset) -{ - return self->AddCustomRectFontGlyph(font,id,width,height,advance_x,offset); +CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount( + ImGuiInputTextState* self) { + return self->GetRedoAvailCount(); } -CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index) -{ - return self->GetCustomRectByIndex(index); +CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self, + int key) { + return self->OnKeyPressed(key); } -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max) -{ - return self->CalcCustomRectUV(rect,out_uv_min,out_uv_max); +CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self) { + return self->CursorAnimReset(); } -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]) -{ - return self->GetMouseCursorTexData(cursor,out_offset,out_size,out_uv_border,out_uv_fill); +CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self) { + return self->CursorClamp(); } -CIMGUI_API ImFont* ImFont_ImFont(void) -{ - return IM_NEW(ImFont)(); +CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self) { + return self->HasSelection(); } -CIMGUI_API void ImFont_destroy(ImFont* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self) { + return self->ClearSelection(); } -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c) -{ - return self->FindGlyph(c); +CIMGUI_API int ImGuiInputTextState_GetCursorPos(ImGuiInputTextState* self) { + return self->GetCursorPos(); } -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c) -{ - return self->FindGlyphNoFallback(c); +CIMGUI_API int ImGuiInputTextState_GetSelectionStart( + ImGuiInputTextState* self) { + return self->GetSelectionStart(); } -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c) -{ - return self->GetCharAdvance(c); +CIMGUI_API int ImGuiInputTextState_GetSelectionEnd(ImGuiInputTextState* self) { + return self->GetSelectionEnd(); } -CIMGUI_API bool ImFont_IsLoaded(ImFont* self) -{ - return self->IsLoaded(); +CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self) { + return self->SelectAll(); } -CIMGUI_API const char* ImFont_GetDebugName(ImFont* self) -{ - return self->GetDebugName(); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndSelectAll( + ImGuiInputTextState* self) { + return self->ReloadUserBufAndSelectAll(); } -CIMGUI_API void ImFont_CalcTextSizeA(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining) -{ - *pOut = self->CalcTextSizeA(size,max_width,wrap_width,text_begin,text_end,remaining); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndKeepSelection( + ImGuiInputTextState* self) { + return self->ReloadUserBufAndKeepSelection(); } -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width) -{ - return self->CalcWordWrapPositionA(scale,text,text_end,wrap_width); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndMoveToEnd( + ImGuiInputTextState* self) { + return self->ReloadUserBufAndMoveToEnd(); } -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,ImWchar c) -{ - return self->RenderChar(draw_list,size,pos,col,c); +CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void) { + return IM_NEW(ImGuiNextWindowData)(); } -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip) -{ - return self->RenderText(draw_list,size,pos,col,clip_rect,text_begin,text_end,wrap_width,cpu_fine_clip); +CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self) { + IM_DELETE(self); } -CIMGUI_API void ImFont_BuildLookupTable(ImFont* self) -{ - return self->BuildLookupTable(); +CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self) { + return self->ClearFlags(); } -CIMGUI_API void ImFont_ClearOutputData(ImFont* self) -{ - return self->ClearOutputData(); +CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void) { + return IM_NEW(ImGuiNextItemData)(); } -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size) -{ - return self->GrowIndex(new_size); +CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self) { + IM_DELETE(self); } -CIMGUI_API void ImFont_AddGlyph(ImFont* self,const ImFontConfig* src_cfg,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x) -{ - return self->AddGlyph(src_cfg,c,x0,y0,x1,y1,u0,v0,u1,v1,advance_x); +CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self) { + return self->ClearFlags(); } -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst) -{ - return self->AddRemapChar(dst,src,overwrite_dst); +CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void) { + return IM_NEW(ImGuiLastItemData)(); } -CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self,ImWchar c,bool visible) -{ - return self->SetGlyphVisible(c,visible); +CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self) { + IM_DELETE(self); } -CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last) -{ - return self->IsGlyphRangeUnused(c_begin,c_last); +CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void) { + return IM_NEW(ImGuiStackSizes)(); } -CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void) -{ - return IM_NEW(ImGuiViewport)(); +CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self, + ImGuiContext* ctx) { + return self->SetToContextState(ctx); } -CIMGUI_API void ImGuiViewport_GetCenter(ImVec2 *pOut,ImGuiViewport* self) -{ - *pOut = self->GetCenter(); +CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self, + ImGuiContext* ctx) { + return self->CompareWithContextState(ctx); } -CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self) -{ - *pOut = self->GetWorkCenter(); +CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr) { + return IM_NEW(ImGuiPtrOrIndex)(ptr); } -CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void) -{ - return IM_NEW(ImGuiPlatformIO)(); +CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index) { + return IM_NEW(ImGuiPtrOrIndex)(index); } -CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void) -{ - return IM_NEW(ImGuiPlatformMonitor)(); +CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self, + void* parent) { + return self->GetVarPtr(parent); } -CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void) { + return IM_NEW(ImGuiPopupData)(); } -CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void) -{ - return IM_NEW(ImGuiPlatformImeData)(); +CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self) { + IM_DELETE(self); } -CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiInputEvent* ImGuiInputEvent_ImGuiInputEvent(void) { + return IM_NEW(ImGuiInputEvent)(); } -CIMGUI_API ImGuiKey igGetKeyIndex(ImGuiKey key) -{ - return ImGui::GetKeyIndex(key); +CIMGUI_API void ImGuiInputEvent_destroy(ImGuiInputEvent* self) { + IM_DELETE(self); } -CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed) -{ - return ImHashData(data,data_size,seed); -} -CIMGUI_API ImGuiID igImHashStr(const char* data,size_t data_size,ImGuiID seed) -{ - return ImHashStr(data,data_size,seed); -} -CIMGUI_API void igImQsort(void* base,size_t count,size_t size_of_element,int(*compare_func)(void const*,void const*)) -{ - return ImQsort(base,count,size_of_element,compare_func); -} -CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a,ImU32 col_b) -{ - return ImAlphaBlendColors(col_a,col_b); -} -CIMGUI_API bool igImIsPowerOfTwo_Int(int v) -{ - return ImIsPowerOfTwo(v); -} -CIMGUI_API bool igImIsPowerOfTwo_U64(ImU64 v) -{ - return ImIsPowerOfTwo(v); -} -CIMGUI_API int igImUpperPowerOfTwo(int v) -{ - return ImUpperPowerOfTwo(v); -} -CIMGUI_API int igImStricmp(const char* str1,const char* str2) -{ - return ImStricmp(str1,str2); -} -CIMGUI_API int igImStrnicmp(const char* str1,const char* str2,size_t count) -{ - return ImStrnicmp(str1,str2,count); -} -CIMGUI_API void igImStrncpy(char* dst,const char* src,size_t count) -{ - return ImStrncpy(dst,src,count); -} -CIMGUI_API char* igImStrdup(const char* str) -{ - return ImStrdup(str); -} -CIMGUI_API char* igImStrdupcpy(char* dst,size_t* p_dst_size,const char* str) -{ - return ImStrdupcpy(dst,p_dst_size,str); -} -CIMGUI_API const char* igImStrchrRange(const char* str_begin,const char* str_end,char c) -{ - return ImStrchrRange(str_begin,str_end,c); -} -CIMGUI_API int igImStrlenW(const ImWchar* str) -{ - return ImStrlenW(str); -} -CIMGUI_API const char* igImStreolRange(const char* str,const char* str_end) -{ - return ImStreolRange(str,str_end); -} -CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin) -{ - return ImStrbolW(buf_mid_line,buf_begin); -} -CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end,const char* needle,const char* needle_end) -{ - return ImStristr(haystack,haystack_end,needle,needle_end); -} -CIMGUI_API void igImStrTrimBlanks(char* str) -{ - return ImStrTrimBlanks(str); -} -CIMGUI_API const char* igImStrSkipBlank(const char* str) -{ - return ImStrSkipBlank(str); -} -CIMGUI_API char igImToUpper(char c) -{ - return ImToUpper(c); -} -CIMGUI_API bool igImCharIsBlankA(char c) -{ - return ImCharIsBlankA(c); -} -CIMGUI_API bool igImCharIsBlankW(unsigned int c) -{ - return ImCharIsBlankW(c); -} -CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - int ret = ImFormatStringV(buf,buf_size,fmt,args); - va_end(args); - return ret; -} -CIMGUI_API int igImFormatStringV(char* buf,size_t buf_size,const char* fmt,va_list args) -{ - return ImFormatStringV(buf,buf_size,fmt,args); -} -CIMGUI_API void igImFormatStringToTempBuffer(const char** out_buf,const char** out_buf_end,const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImFormatStringToTempBufferV(out_buf,out_buf_end,fmt,args); - va_end(args); -} -CIMGUI_API void igImFormatStringToTempBufferV(const char** out_buf,const char** out_buf_end,const char* fmt,va_list args) -{ - return ImFormatStringToTempBufferV(out_buf,out_buf_end,fmt,args); -} -CIMGUI_API const char* igImParseFormatFindStart(const char* format) -{ - return ImParseFormatFindStart(format); -} -CIMGUI_API const char* igImParseFormatFindEnd(const char* format) -{ - return ImParseFormatFindEnd(format); -} -CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,char* buf,size_t buf_size) -{ - return ImParseFormatTrimDecorations(format,buf,buf_size); -} -CIMGUI_API void igImParseFormatSanitizeForPrinting(const char* fmt_in,char* fmt_out,size_t fmt_out_size) -{ - return ImParseFormatSanitizeForPrinting(fmt_in,fmt_out,fmt_out_size); -} -CIMGUI_API const char* igImParseFormatSanitizeForScanning(const char* fmt_in,char* fmt_out,size_t fmt_out_size) -{ - return ImParseFormatSanitizeForScanning(fmt_in,fmt_out,fmt_out_size); -} -CIMGUI_API int igImParseFormatPrecision(const char* format,int default_value) -{ - return ImParseFormatPrecision(format,default_value); -} -CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5],unsigned int c) -{ - return ImTextCharToUtf8(out_buf,c); -} -CIMGUI_API int igImTextStrToUtf8(char* out_buf,int out_buf_size,const ImWchar* in_text,const ImWchar* in_text_end) -{ - return ImTextStrToUtf8(out_buf,out_buf_size,in_text,in_text_end); -} -CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,const char* in_text,const char* in_text_end) -{ - return ImTextCharFromUtf8(out_char,in_text,in_text_end); -} -CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf,int out_buf_size,const char* in_text,const char* in_text_end,const char** in_remaining) -{ - return ImTextStrFromUtf8(out_buf,out_buf_size,in_text,in_text_end,in_remaining); -} -CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,const char* in_text_end) -{ - return ImTextCountCharsFromUtf8(in_text,in_text_end); -} -CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,const char* in_text_end) -{ - return ImTextCountUtf8BytesFromChar(in_text,in_text_end); -} -CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,const ImWchar* in_text_end) -{ - return ImTextCountUtf8BytesFromStr(in_text,in_text_end); -} -CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode) -{ - return ImFileOpen(filename,mode); -} -CIMGUI_API bool igImFileClose(ImFileHandle file) -{ - return ImFileClose(file); -} -CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file) -{ - return ImFileGetSize(file); -} -CIMGUI_API ImU64 igImFileRead(void* data,ImU64 size,ImU64 count,ImFileHandle file) -{ - return ImFileRead(data,size,count,file); -} -CIMGUI_API ImU64 igImFileWrite(const void* data,ImU64 size,ImU64 count,ImFileHandle file) -{ - return ImFileWrite(data,size,count,file); -} -CIMGUI_API void* igImFileLoadToMemory(const char* filename,const char* mode,size_t* out_file_size,int padding_bytes) -{ - return ImFileLoadToMemory(filename,mode,out_file_size,padding_bytes); -} -CIMGUI_API float igImPow_Float(float x,float y) -{ - return ImPow(x,y); -} -CIMGUI_API double igImPow_double(double x,double y) -{ - return ImPow(x,y); +CIMGUI_API ImGuiKeyRoutingData* ImGuiKeyRoutingData_ImGuiKeyRoutingData(void) { + return IM_NEW(ImGuiKeyRoutingData)(); } -CIMGUI_API float igImLog_Float(float x) -{ - return ImLog(x); +CIMGUI_API void ImGuiKeyRoutingData_destroy(ImGuiKeyRoutingData* self) { + IM_DELETE(self); } -CIMGUI_API double igImLog_double(double x) -{ - return ImLog(x); +CIMGUI_API ImGuiKeyRoutingTable* ImGuiKeyRoutingTable_ImGuiKeyRoutingTable( + void) { + return IM_NEW(ImGuiKeyRoutingTable)(); } -CIMGUI_API int igImAbs_Int(int x) -{ - return ImAbs(x); +CIMGUI_API void ImGuiKeyRoutingTable_destroy(ImGuiKeyRoutingTable* self) { + IM_DELETE(self); } -CIMGUI_API float igImAbs_Float(float x) -{ - return ImAbs(x); +CIMGUI_API void ImGuiKeyRoutingTable_Clear(ImGuiKeyRoutingTable* self) { + return self->Clear(); } -CIMGUI_API double igImAbs_double(double x) -{ - return ImAbs(x); +CIMGUI_API ImGuiKeyOwnerData* ImGuiKeyOwnerData_ImGuiKeyOwnerData(void) { + return IM_NEW(ImGuiKeyOwnerData)(); } -CIMGUI_API float igImSign_Float(float x) -{ - return ImSign(x); +CIMGUI_API void ImGuiKeyOwnerData_destroy(ImGuiKeyOwnerData* self) { + IM_DELETE(self); } -CIMGUI_API double igImSign_double(double x) -{ - return ImSign(x); +CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min, + int max) { + return ImGuiListClipperRange::FromIndices(min, max); } -CIMGUI_API float igImRsqrt_Float(float x) -{ - return ImRsqrt(x); +CIMGUI_API ImGuiListClipperRange +ImGuiListClipperRange_FromPositions(float y1, + float y2, + int off_min, + int off_max) { + return ImGuiListClipperRange::FromPositions(y1, y2, off_min, off_max); } -CIMGUI_API double igImRsqrt_double(double x) -{ - return ImRsqrt(x); +CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData( + void) { + return IM_NEW(ImGuiListClipperData)(); } -CIMGUI_API void igImMin(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMin(lhs,rhs); +CIMGUI_API void ImGuiListClipperData_destroy(ImGuiListClipperData* self) { + IM_DELETE(self); } -CIMGUI_API void igImMax(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMax(lhs,rhs); +CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self, + ImGuiListClipper* clipper) { + return self->Reset(clipper); } -CIMGUI_API void igImClamp(ImVec2 *pOut,const ImVec2 v,const ImVec2 mn,ImVec2 mx) -{ - *pOut = ImClamp(v,mn,mx); +CIMGUI_API ImGuiNavItemData* ImGuiNavItemData_ImGuiNavItemData(void) { + return IM_NEW(ImGuiNavItemData)(); } -CIMGUI_API void igImLerp_Vec2Float(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,float t) -{ - *pOut = ImLerp(a,b,t); +CIMGUI_API void ImGuiNavItemData_destroy(ImGuiNavItemData* self) { + IM_DELETE(self); } -CIMGUI_API void igImLerp_Vec2Vec2(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 t) -{ - *pOut = ImLerp(a,b,t); +CIMGUI_API void ImGuiNavItemData_Clear(ImGuiNavItemData* self) { + return self->Clear(); } -CIMGUI_API void igImLerp_Vec4(ImVec4 *pOut,const ImVec4 a,const ImVec4 b,float t) -{ - *pOut = ImLerp(a,b,t); +CIMGUI_API ImGuiTypingSelectState* +ImGuiTypingSelectState_ImGuiTypingSelectState(void) { + return IM_NEW(ImGuiTypingSelectState)(); } -CIMGUI_API float igImSaturate(float f) -{ - return ImSaturate(f); +CIMGUI_API void ImGuiTypingSelectState_destroy(ImGuiTypingSelectState* self) { + IM_DELETE(self); } -CIMGUI_API float igImLengthSqr_Vec2(const ImVec2 lhs) -{ - return ImLengthSqr(lhs); +CIMGUI_API void ImGuiTypingSelectState_Clear(ImGuiTypingSelectState* self) { + return self->Clear(); } -CIMGUI_API float igImLengthSqr_Vec4(const ImVec4 lhs) -{ - return ImLengthSqr(lhs); +CIMGUI_API ImGuiOldColumnData* ImGuiOldColumnData_ImGuiOldColumnData(void) { + return IM_NEW(ImGuiOldColumnData)(); } -CIMGUI_API float igImInvLength(const ImVec2 lhs,float fail_value) -{ - return ImInvLength(lhs,fail_value); +CIMGUI_API void ImGuiOldColumnData_destroy(ImGuiOldColumnData* self) { + IM_DELETE(self); } -CIMGUI_API float igImFloor_Float(float f) -{ - return ImFloor(f); +CIMGUI_API ImGuiOldColumns* ImGuiOldColumns_ImGuiOldColumns(void) { + return IM_NEW(ImGuiOldColumns)(); } -CIMGUI_API float igImFloorSigned_Float(float f) -{ - return ImFloorSigned(f); +CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self) { + IM_DELETE(self); } -CIMGUI_API void igImFloor_Vec2(ImVec2 *pOut,const ImVec2 v) -{ - *pOut = ImFloor(v); +CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id) { + return IM_NEW(ImGuiDockNode)(id); } -CIMGUI_API void igImFloorSigned_Vec2(ImVec2 *pOut,const ImVec2 v) -{ - *pOut = ImFloorSigned(v); +CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self) { + IM_DELETE(self); } -CIMGUI_API int igImModPositive(int a,int b) -{ - return ImModPositive(a,b); +CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self) { + return self->IsRootNode(); } -CIMGUI_API float igImDot(const ImVec2 a,const ImVec2 b) -{ - return ImDot(a,b); +CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self) { + return self->IsDockSpace(); } -CIMGUI_API void igImRotate(ImVec2 *pOut,const ImVec2 v,float cos_a,float sin_a) -{ - *pOut = ImRotate(v,cos_a,sin_a); +CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self) { + return self->IsFloatingNode(); } -CIMGUI_API float igImLinearSweep(float current,float target,float speed) -{ - return ImLinearSweep(current,target,speed); +CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self) { + return self->IsCentralNode(); } -CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs) -{ - *pOut = ImMul(lhs,rhs); +CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self) { + return self->IsHiddenTabBar(); } -CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f) -{ - return ImIsFloatAboveGuaranteedIntegerPrecision(f); +CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self) { + return self->IsNoTabBar(); } -CIMGUI_API float igImExponentialMovingAverage(float avg,float sample,int n) -{ - return ImExponentialMovingAverage(avg,sample,n); +CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self) { + return self->IsSplitNode(); } -CIMGUI_API void igImBezierCubicCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t) -{ - *pOut = ImBezierCubicCalc(p1,p2,p3,p4,t); +CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self) { + return self->IsLeafNode(); } -CIMGUI_API void igImBezierCubicClosestPoint(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments) -{ - *pOut = ImBezierCubicClosestPoint(p1,p2,p3,p4,p,num_segments); +CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self) { + return self->IsEmpty(); } -CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol) -{ - *pOut = ImBezierCubicClosestPointCasteljau(p1,p2,p3,p4,p,tess_tol); +CIMGUI_API void ImGuiDockNode_Rect(ImRect* pOut, ImGuiDockNode* self) { + *pOut = self->Rect(); } -CIMGUI_API void igImBezierQuadraticCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,float t) -{ - *pOut = ImBezierQuadraticCalc(p1,p2,p3,t); +CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self, + ImGuiDockNodeFlags flags) { + return self->SetLocalFlags(flags); } -CIMGUI_API void igImLineClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 p) -{ - *pOut = ImLineClosestPoint(a,b,p); +CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self) { + return self->UpdateMergedFlags(); } -CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - return ImTriangleContainsPoint(a,b,c,p); +CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void) { + return IM_NEW(ImGuiDockContext)(); } -CIMGUI_API void igImTriangleClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p) -{ - *pOut = ImTriangleClosestPoint(a,b,c,p); +CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self) { + IM_DELETE(self); } -CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float* out_u,float* out_v,float* out_w) -{ - return ImTriangleBarycentricCoords(a,b,c,p,*out_u,*out_v,*out_w); +CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void) { + return IM_NEW(ImGuiViewportP)(); } -CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c) -{ - return ImTriangleArea(a,b,c); +CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self) { + IM_DELETE(self); } -CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void) -{ - return IM_NEW(ImVec1)(); +CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self) { + return self->ClearRequestFlags(); } -CIMGUI_API void ImVec1_destroy(ImVec1* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2* pOut, + ImGuiViewportP* self, + const ImVec2 off_min) { + *pOut = self->CalcWorkRectPos(off_min); } -CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x) -{ - return IM_NEW(ImVec1)(_x); +CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2* pOut, + ImGuiViewportP* self, + const ImVec2 off_min, + const ImVec2 off_max) { + *pOut = self->CalcWorkRectSize(off_min, off_max); } -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Nil(void) -{ - return IM_NEW(ImVec2ih)(); +CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self) { + return self->UpdateWorkRect(); } -CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect* pOut, ImGuiViewportP* self) { + *pOut = self->GetMainRect(); } -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x,short _y) -{ - return IM_NEW(ImVec2ih)(_x,_y); +CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect* pOut, ImGuiViewportP* self) { + *pOut = self->GetWorkRect(); } -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Vec2(const ImVec2 rhs) -{ - return IM_NEW(ImVec2ih)(rhs); +CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect* pOut, + ImGuiViewportP* self) { + *pOut = self->GetBuildWorkRect(); } -CIMGUI_API ImRect* ImRect_ImRect_Nil(void) -{ - return IM_NEW(ImRect)(); +CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void) { + return IM_NEW(ImGuiWindowSettings)(); } -CIMGUI_API void ImRect_destroy(ImRect* self) -{ - IM_DELETE(self); +CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self) { + IM_DELETE(self); } -CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min,const ImVec2 max) -{ - return IM_NEW(ImRect)(min,max); +CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self) { + return self->GetName(); } -CIMGUI_API ImRect* ImRect_ImRect_Vec4(const ImVec4 v) -{ - return IM_NEW(ImRect)(v); +CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler( + void) { + return IM_NEW(ImGuiSettingsHandler)(); } -CIMGUI_API ImRect* ImRect_ImRect_Float(float x1,float y1,float x2,float y2) -{ - return IM_NEW(ImRect)(x1,y1,x2,y2); +CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self) { + IM_DELETE(self); } -CIMGUI_API void ImRect_GetCenter(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetCenter(); +CIMGUI_API ImGuiDebugAllocInfo* ImGuiDebugAllocInfo_ImGuiDebugAllocInfo(void) { + return IM_NEW(ImGuiDebugAllocInfo)(); } -CIMGUI_API void ImRect_GetSize(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetSize(); +CIMGUI_API void ImGuiDebugAllocInfo_destroy(ImGuiDebugAllocInfo* self) { + IM_DELETE(self); } -CIMGUI_API float ImRect_GetWidth(ImRect* self) -{ - return self->GetWidth(); +CIMGUI_API ImGuiStackLevelInfo* ImGuiStackLevelInfo_ImGuiStackLevelInfo(void) { + return IM_NEW(ImGuiStackLevelInfo)(); } -CIMGUI_API float ImRect_GetHeight(ImRect* self) -{ - return self->GetHeight(); +CIMGUI_API void ImGuiStackLevelInfo_destroy(ImGuiStackLevelInfo* self) { + IM_DELETE(self); } -CIMGUI_API float ImRect_GetArea(ImRect* self) -{ - return self->GetArea(); +CIMGUI_API ImGuiIDStackTool* ImGuiIDStackTool_ImGuiIDStackTool(void) { + return IM_NEW(ImGuiIDStackTool)(); } -CIMGUI_API void ImRect_GetTL(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetTL(); +CIMGUI_API void ImGuiIDStackTool_destroy(ImGuiIDStackTool* self) { + IM_DELETE(self); } -CIMGUI_API void ImRect_GetTR(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetTR(); +CIMGUI_API ImGuiContextHook* ImGuiContextHook_ImGuiContextHook(void) { + return IM_NEW(ImGuiContextHook)(); } -CIMGUI_API void ImRect_GetBL(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetBL(); +CIMGUI_API void ImGuiContextHook_destroy(ImGuiContextHook* self) { + IM_DELETE(self); } -CIMGUI_API void ImRect_GetBR(ImVec2 *pOut,ImRect* self) -{ - *pOut = self->GetBR(); +CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext( + ImFontAtlas* shared_font_atlas) { + return IM_NEW(ImGuiContext)(shared_font_atlas); } -CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self,const ImVec2 p) -{ - return self->Contains(p); +CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self) { + IM_DELETE(self); } -CIMGUI_API bool ImRect_Contains_Rect(ImRect* self,const ImRect r) -{ - return self->Contains(r); +CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context, + const char* name) { + return IM_NEW(ImGuiWindow)(context, name); } -CIMGUI_API bool ImRect_Overlaps(ImRect* self,const ImRect r) -{ - return self->Overlaps(r); +CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self) { + IM_DELETE(self); } -CIMGUI_API void ImRect_Add_Vec2(ImRect* self,const ImVec2 p) -{ - return self->Add(p); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self, + const char* str, + const char* str_end) { + return self->GetID(str, str_end); } -CIMGUI_API void ImRect_Add_Rect(ImRect* self,const ImRect r) -{ - return self->Add(r); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self, const void* ptr) { + return self->GetID(ptr); } -CIMGUI_API void ImRect_Expand_Float(ImRect* self,const float amount) -{ - return self->Expand(amount); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self, int n) { + return self->GetID(n); } -CIMGUI_API void ImRect_Expand_Vec2(ImRect* self,const ImVec2 amount) -{ - return self->Expand(amount); +CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self, + const ImRect r_abs) { + return self->GetIDFromRectangle(r_abs); } -CIMGUI_API void ImRect_Translate(ImRect* self,const ImVec2 d) -{ - return self->Translate(d); +CIMGUI_API void ImGuiWindow_Rect(ImRect* pOut, ImGuiWindow* self) { + *pOut = self->Rect(); } -CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx) -{ - return self->TranslateX(dx); +CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self) { + return self->CalcFontSize(); } -CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy) -{ - return self->TranslateY(dy); +CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self) { + return self->TitleBarHeight(); } -CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r) -{ - return self->ClipWith(r); +CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect* pOut, ImGuiWindow* self) { + *pOut = self->TitleBarRect(); } -CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r) -{ - return self->ClipWithFull(r); +CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self) { + return self->MenuBarHeight(); } -CIMGUI_API void ImRect_Floor(ImRect* self) -{ - return self->Floor(); +CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect* pOut, ImGuiWindow* self) { + *pOut = self->MenuBarRect(); } -CIMGUI_API bool ImRect_IsInverted(ImRect* self) -{ - return self->IsInverted(); +CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void) { + return IM_NEW(ImGuiTabItem)(); } -CIMGUI_API void ImRect_ToVec4(ImVec4 *pOut,ImRect* self) -{ - *pOut = self->ToVec4(); +CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self) { + IM_DELETE(self); } -CIMGUI_API size_t igImBitArrayGetStorageSizeInBytes(int bitcount) -{ - return ImBitArrayGetStorageSizeInBytes(bitcount); +CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void) { + return IM_NEW(ImGuiTabBar)(); } -CIMGUI_API void igImBitArrayClearAllBits(ImU32* arr,int bitcount) -{ - return ImBitArrayClearAllBits(arr,bitcount); +CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self) { + IM_DELETE(self); } -CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr,int n) -{ - return ImBitArrayTestBit(arr,n); +CIMGUI_API ImGuiTableColumn* ImGuiTableColumn_ImGuiTableColumn(void) { + return IM_NEW(ImGuiTableColumn)(); } -CIMGUI_API void igImBitArrayClearBit(ImU32* arr,int n) -{ - return ImBitArrayClearBit(arr,n); +CIMGUI_API void ImGuiTableColumn_destroy(ImGuiTableColumn* self) { + IM_DELETE(self); } -CIMGUI_API void igImBitArraySetBit(ImU32* arr,int n) -{ - return ImBitArraySetBit(arr,n); +CIMGUI_API ImGuiTableInstanceData* +ImGuiTableInstanceData_ImGuiTableInstanceData(void) { + return IM_NEW(ImGuiTableInstanceData)(); } -CIMGUI_API void igImBitArraySetBitRange(ImU32* arr,int n,int n2) -{ - return ImBitArraySetBitRange(arr,n,n2); +CIMGUI_API void ImGuiTableInstanceData_destroy(ImGuiTableInstanceData* self) { + IM_DELETE(self); } -CIMGUI_API void ImBitVector_Create(ImBitVector* self,int sz) -{ - return self->Create(sz); +CIMGUI_API ImGuiTable* ImGuiTable_ImGuiTable(void) { + return IM_NEW(ImGuiTable)(); } -CIMGUI_API void ImBitVector_Clear(ImBitVector* self) -{ - return self->Clear(); +CIMGUI_API void ImGuiTable_destroy(ImGuiTable* self) { + IM_DELETE(self); } -CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self,int n) -{ - return self->TestBit(n); +CIMGUI_API ImGuiTableTempData* ImGuiTableTempData_ImGuiTableTempData(void) { + return IM_NEW(ImGuiTableTempData)(); } -CIMGUI_API void ImBitVector_SetBit(ImBitVector* self,int n) -{ - return self->SetBit(n); +CIMGUI_API void ImGuiTableTempData_destroy(ImGuiTableTempData* self) { + IM_DELETE(self); } -CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self,int n) -{ - return self->ClearBit(n); +CIMGUI_API ImGuiTableColumnSettings* +ImGuiTableColumnSettings_ImGuiTableColumnSettings(void) { + return IM_NEW(ImGuiTableColumnSettings)(); } -CIMGUI_API void ImGuiTextIndex_clear(ImGuiTextIndex* self) -{ - return self->clear(); +CIMGUI_API void ImGuiTableColumnSettings_destroy( + ImGuiTableColumnSettings* self) { + IM_DELETE(self); } -CIMGUI_API int ImGuiTextIndex_size(ImGuiTextIndex* self) -{ - return self->size(); +CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void) { + return IM_NEW(ImGuiTableSettings)(); } -CIMGUI_API const char* ImGuiTextIndex_get_line_begin(ImGuiTextIndex* self,const char* base,int n) -{ - return self->get_line_begin(base,n); +CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self) { + IM_DELETE(self); } -CIMGUI_API const char* ImGuiTextIndex_get_line_end(ImGuiTextIndex* self,const char* base,int n) -{ - return self->get_line_end(base,n); +CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings( + ImGuiTableSettings* self) { + return self->GetColumnSettings(); } -CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self,const char* base,int old_size,int new_size) -{ - return self->append(base,old_size,new_size); +CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() { + return ImGui::GetCurrentWindowRead(); } -CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void) -{ - return IM_NEW(ImDrawListSharedData)(); +CIMGUI_API ImGuiWindow* igGetCurrentWindow() { + return ImGui::GetCurrentWindow(); } -CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id) { + return ImGui::FindWindowByID(id); } -CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError(ImDrawListSharedData* self,float max_error) -{ - return self->SetCircleTessellationMaxError(max_error); +CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name) { + return ImGui::FindWindowByName(name); } -CIMGUI_API ImDrawDataBuilder* ImDrawDataBuilder_ImDrawDataBuilder(void) -{ - return IM_NEW(ImDrawDataBuilder)(); +CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window, + ImGuiWindowFlags flags, + ImGuiWindow* parent_window) { + return ImGui::UpdateWindowParentAndRootLinks(window, flags, parent_window); } -CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self) -{ - IM_DELETE(self); +CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window) { + return ImGui::UpdateWindowSkipRefresh(window); } -CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,void* parent) -{ - return self->GetVarPtr(parent); +CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2* pOut, ImGuiWindow* window) { + *pOut = ImGui::CalcWindowNextAutoFitSize(window); } -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx,int v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); +CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window, + ImGuiWindow* potential_parent, + bool popup_hierarchy, + bool dock_hierarchy) { + return ImGui::IsWindowChildOf(window, potential_parent, popup_hierarchy, + dock_hierarchy); } -CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self) -{ - IM_DELETE(self); +CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window, + ImGuiWindow* potential_parent) { + return ImGui::IsWindowWithinBeginStackOf(window, potential_parent); } -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx,float v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); +CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above, + ImGuiWindow* potential_below) { + return ImGui::IsWindowAbove(potential_above, potential_below); } -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx,ImVec2 v) -{ - return IM_NEW(ImGuiStyleMod)(idx,v); +CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window) { + return ImGui::IsWindowNavFocusable(window); } -CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData(void) -{ - return IM_NEW(ImGuiComboPreviewData)(); +CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window, + const ImVec2 pos, + ImGuiCond cond) { + return ImGui::SetWindowPos(window, pos, cond); } -CIMGUI_API void ImGuiComboPreviewData_destroy(ImGuiComboPreviewData* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window, + const ImVec2 size, + ImGuiCond cond) { + return ImGui::SetWindowSize(window, size, cond); } -CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void) -{ - return IM_NEW(ImGuiMenuColumns)(); +CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window, + bool collapsed, + ImGuiCond cond) { + return ImGui::SetWindowCollapsed(window, collapsed, cond); } -CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window, + const ImVec2 pos, + const ImVec2 size) { + return ImGui::SetWindowHitTestHole(window, pos, size); } -CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,float spacing,bool window_reappearing) -{ - return self->Update(spacing,window_reappearing); +CIMGUI_API void igSetWindowHiddenAndSkipItemsForCurrentFrame( + ImGuiWindow* window) { + return ImGui::SetWindowHiddenAndSkipItemsForCurrentFrame(window); } -CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,float w_icon,float w_label,float w_shortcut,float w_mark) -{ - return self->DeclColumns(w_icon,w_label,w_shortcut,w_mark); +CIMGUI_API void igSetWindowParentWindowForFocusRoute( + ImGuiWindow* window, + ImGuiWindow* parent_window) { + return ImGui::SetWindowParentWindowForFocusRoute(window, parent_window); } -CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self,bool update_offsets) -{ - return self->CalcNextTotalWidth(update_offsets); +CIMGUI_API void igWindowRectAbsToRel(ImRect* pOut, + ImGuiWindow* window, + const ImRect r) { + *pOut = ImGui::WindowRectAbsToRel(window, r); } -CIMGUI_API ImGuiInputTextDeactivatedState* ImGuiInputTextDeactivatedState_ImGuiInputTextDeactivatedState(void) -{ - return IM_NEW(ImGuiInputTextDeactivatedState)(); +CIMGUI_API void igWindowRectRelToAbs(ImRect* pOut, + ImGuiWindow* window, + const ImRect r) { + *pOut = ImGui::WindowRectRelToAbs(window, r); } -CIMGUI_API void ImGuiInputTextDeactivatedState_destroy(ImGuiInputTextDeactivatedState* self) -{ - IM_DELETE(self); +CIMGUI_API void igWindowPosRelToAbs(ImVec2* pOut, + ImGuiWindow* window, + const ImVec2 p) { + *pOut = ImGui::WindowPosRelToAbs(window, p); } -CIMGUI_API void ImGuiInputTextDeactivatedState_ClearFreeMemory(ImGuiInputTextDeactivatedState* self) -{ - return self->ClearFreeMemory(); +CIMGUI_API void igFocusWindow(ImGuiWindow* window, + ImGuiFocusRequestFlags flags) { + return ImGui::FocusWindow(window, flags); } -CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void) -{ - return IM_NEW(ImGuiInputTextState)(); +CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, + ImGuiWindow* ignore_window, + ImGuiViewport* filter_viewport, + ImGuiFocusRequestFlags flags) { + return ImGui::FocusTopMostWindowUnderOne(under_this_window, ignore_window, + filter_viewport, flags); } -CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self) -{ - IM_DELETE(self); +CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window) { + return ImGui::BringWindowToFocusFront(window); } -CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self) -{ - return self->ClearText(); +CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window) { + return ImGui::BringWindowToDisplayFront(window); } -CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self) -{ - return self->ClearFreeMemory(); +CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window) { + return ImGui::BringWindowToDisplayBack(window); } -CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self) -{ - return self->GetUndoAvailCount(); +CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window, + ImGuiWindow* above_window) { + return ImGui::BringWindowToDisplayBehind(window, above_window); } -CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self) -{ - return self->GetRedoAvailCount(); +CIMGUI_API int igFindWindowDisplayIndex(ImGuiWindow* window) { + return ImGui::FindWindowDisplayIndex(window); } -CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key) -{ - return self->OnKeyPressed(key); +CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack( + ImGuiWindow* window) { + return ImGui::FindBottomMostVisibleWindowWithinBeginStack(window); } -CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self) -{ - return self->CursorAnimReset(); +CIMGUI_API void igSetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags) { + return ImGui::SetNextWindowRefreshPolicy(flags); } -CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self) -{ - return self->CursorClamp(); +CIMGUI_API void igSetCurrentFont(ImFont* font) { + return ImGui::SetCurrentFont(font); } -CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self) -{ - return self->HasSelection(); +CIMGUI_API ImFont* igGetDefaultFont() { + return ImGui::GetDefaultFont(); } -CIMGUI_API void ImGuiInputTextState_ClearSelection(ImGuiInputTextState* self) -{ - return self->ClearSelection(); +CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window) { + return ImGui::GetForegroundDrawList(window); } -CIMGUI_API int ImGuiInputTextState_GetCursorPos(ImGuiInputTextState* self) -{ - return self->GetCursorPos(); +CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data, + ImVector_ImDrawListPtr* out_list, + ImDrawList* draw_list) { + return ImGui::AddDrawListToDrawDataEx(draw_data, out_list, draw_list); } -CIMGUI_API int ImGuiInputTextState_GetSelectionStart(ImGuiInputTextState* self) -{ - return self->GetSelectionStart(); +CIMGUI_API void igInitialize() { + return ImGui::Initialize(); } -CIMGUI_API int ImGuiInputTextState_GetSelectionEnd(ImGuiInputTextState* self) -{ - return self->GetSelectionEnd(); +CIMGUI_API void igShutdown() { + return ImGui::Shutdown(); } -CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self) -{ - return self->SelectAll(); +CIMGUI_API void igUpdateInputEvents(bool trickle_fast_inputs) { + return ImGui::UpdateInputEvents(trickle_fast_inputs); } -CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void) -{ - return IM_NEW(ImGuiPopupData)(); +CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags() { + return ImGui::UpdateHoveredWindowAndCaptureFlags(); } -CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self) -{ - IM_DELETE(self); +CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window) { + return ImGui::StartMouseMovingWindow(window); } -CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void) -{ - return IM_NEW(ImGuiNextWindowData)(); +CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window, + ImGuiDockNode* node, + bool undock) { + return ImGui::StartMouseMovingWindowOrNode(window, node, undock); } -CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self) -{ - IM_DELETE(self); +CIMGUI_API void igUpdateMouseMovingWindowNewFrame() { + return ImGui::UpdateMouseMovingWindowNewFrame(); } -CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self) -{ - return self->ClearFlags(); +CIMGUI_API void igUpdateMouseMovingWindowEndFrame() { + return ImGui::UpdateMouseMovingWindowEndFrame(); } -CIMGUI_API ImGuiNextItemData* ImGuiNextItemData_ImGuiNextItemData(void) -{ - return IM_NEW(ImGuiNextItemData)(); +CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context, + const ImGuiContextHook* hook) { + return ImGui::AddContextHook(context, hook); } -CIMGUI_API void ImGuiNextItemData_destroy(ImGuiNextItemData* self) -{ - IM_DELETE(self); +CIMGUI_API void igRemoveContextHook(ImGuiContext* context, + ImGuiID hook_to_remove) { + return ImGui::RemoveContextHook(context, hook_to_remove); } -CIMGUI_API void ImGuiNextItemData_ClearFlags(ImGuiNextItemData* self) -{ - return self->ClearFlags(); +CIMGUI_API void igCallContextHooks(ImGuiContext* context, + ImGuiContextHookType type) { + return ImGui::CallContextHooks(context, type); } -CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void) -{ - return IM_NEW(ImGuiLastItemData)(); +CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport, + const ImVec2 old_pos, + const ImVec2 new_pos) { + return ImGui::TranslateWindowsInViewport(viewport, old_pos, new_pos); } -CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self) -{ - IM_DELETE(self); +CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport, + float scale) { + return ImGui::ScaleWindowsInViewport(viewport, scale); } -CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void) -{ - return IM_NEW(ImGuiStackSizes)(); +CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport) { + return ImGui::DestroyPlatformWindow(viewport); } -CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetWindowViewport(ImGuiWindow* window, + ImGuiViewportP* viewport) { + return ImGui::SetWindowViewport(window, viewport); } -CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx) -{ - return self->SetToContextState(ctx); +CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window, + ImGuiViewportP* viewport) { + return ImGui::SetCurrentViewport(window, viewport); } -CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx) -{ - return self->CompareWithContextState(ctx); +CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor( + ImGuiViewport* viewport) { + return ImGui::GetViewportPlatformMonitor(viewport); } -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr) -{ - return IM_NEW(ImGuiPtrOrIndex)(ptr); +CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack( + const ImVec2 mouse_platform_pos) { + return ImGui::FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos); } -CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self) -{ - IM_DELETE(self); +CIMGUI_API void igMarkIniSettingsDirty_Nil() { + return ImGui::MarkIniSettingsDirty(); } -CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index) -{ - return IM_NEW(ImGuiPtrOrIndex)(index); +CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window) { + return ImGui::MarkIniSettingsDirty(window); } -CIMGUI_API ImGuiInputEvent* ImGuiInputEvent_ImGuiInputEvent(void) -{ - return IM_NEW(ImGuiInputEvent)(); +CIMGUI_API void igClearIniSettings() { + return ImGui::ClearIniSettings(); } -CIMGUI_API void ImGuiInputEvent_destroy(ImGuiInputEvent* self) -{ - IM_DELETE(self); +CIMGUI_API void igAddSettingsHandler(const ImGuiSettingsHandler* handler) { + return ImGui::AddSettingsHandler(handler); } -CIMGUI_API ImGuiKeyRoutingData* ImGuiKeyRoutingData_ImGuiKeyRoutingData(void) -{ - return IM_NEW(ImGuiKeyRoutingData)(); +CIMGUI_API void igRemoveSettingsHandler(const char* type_name) { + return ImGui::RemoveSettingsHandler(type_name); } -CIMGUI_API void ImGuiKeyRoutingData_destroy(ImGuiKeyRoutingData* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name) { + return ImGui::FindSettingsHandler(type_name); } -CIMGUI_API ImGuiKeyRoutingTable* ImGuiKeyRoutingTable_ImGuiKeyRoutingTable(void) -{ - return IM_NEW(ImGuiKeyRoutingTable)(); +CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name) { + return ImGui::CreateNewWindowSettings(name); } -CIMGUI_API void ImGuiKeyRoutingTable_destroy(ImGuiKeyRoutingTable* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByID(ImGuiID id) { + return ImGui::FindWindowSettingsByID(id); } -CIMGUI_API void ImGuiKeyRoutingTable_Clear(ImGuiKeyRoutingTable* self) -{ - return self->Clear(); +CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByWindow( + ImGuiWindow* window) { + return ImGui::FindWindowSettingsByWindow(window); } -CIMGUI_API ImGuiKeyOwnerData* ImGuiKeyOwnerData_ImGuiKeyOwnerData(void) -{ - return IM_NEW(ImGuiKeyOwnerData)(); +CIMGUI_API void igClearWindowSettings(const char* name) { + return ImGui::ClearWindowSettings(name); } -CIMGUI_API void ImGuiKeyOwnerData_destroy(ImGuiKeyOwnerData* self) -{ - IM_DELETE(self); +CIMGUI_API void igLocalizeRegisterEntries(const ImGuiLocEntry* entries, + int count) { + return ImGui::LocalizeRegisterEntries(entries, count); } -CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min,int max) -{ - return ImGuiListClipperRange::FromIndices(min,max); +CIMGUI_API const char* igLocalizeGetMsg(ImGuiLocKey key) { + return ImGui::LocalizeGetMsg(key); } -CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromPositions(float y1,float y2,int off_min,int off_max) -{ - return ImGuiListClipperRange::FromPositions(y1,y2,off_min,off_max); +CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window, float scroll_x) { + return ImGui::SetScrollX(window, scroll_x); } -CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData(void) -{ - return IM_NEW(ImGuiListClipperData)(); +CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window, float scroll_y) { + return ImGui::SetScrollY(window, scroll_y); } -CIMGUI_API void ImGuiListClipperData_destroy(ImGuiListClipperData* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window, + float local_x, + float center_x_ratio) { + return ImGui::SetScrollFromPosX(window, local_x, center_x_ratio); } -CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self,ImGuiListClipper* clipper) -{ - return self->Reset(clipper); +CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window, + float local_y, + float center_y_ratio) { + return ImGui::SetScrollFromPosY(window, local_y, center_y_ratio); } -CIMGUI_API ImGuiNavItemData* ImGuiNavItemData_ImGuiNavItemData(void) -{ - return IM_NEW(ImGuiNavItemData)(); +CIMGUI_API void igScrollToItem(ImGuiScrollFlags flags) { + return ImGui::ScrollToItem(flags); } -CIMGUI_API void ImGuiNavItemData_destroy(ImGuiNavItemData* self) -{ - IM_DELETE(self); +CIMGUI_API void igScrollToRect(ImGuiWindow* window, + const ImRect rect, + ImGuiScrollFlags flags) { + return ImGui::ScrollToRect(window, rect, flags); } -CIMGUI_API void ImGuiNavItemData_Clear(ImGuiNavItemData* self) -{ - return self->Clear(); +CIMGUI_API void igScrollToRectEx(ImVec2* pOut, + ImGuiWindow* window, + const ImRect rect, + ImGuiScrollFlags flags) { + *pOut = ImGui::ScrollToRectEx(window, rect, flags); } -CIMGUI_API ImGuiOldColumnData* ImGuiOldColumnData_ImGuiOldColumnData(void) -{ - return IM_NEW(ImGuiOldColumnData)(); +CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window, + const ImRect rect) { + return ImGui::ScrollToBringRectIntoView(window, rect); } -CIMGUI_API void ImGuiOldColumnData_destroy(ImGuiOldColumnData* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags() { + return ImGui::GetItemStatusFlags(); } -CIMGUI_API ImGuiOldColumns* ImGuiOldColumns_ImGuiOldColumns(void) -{ - return IM_NEW(ImGuiOldColumns)(); +CIMGUI_API ImGuiItemFlags igGetItemFlags() { + return ImGui::GetItemFlags(); } -CIMGUI_API void ImGuiOldColumns_destroy(ImGuiOldColumns* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiID igGetActiveID() { + return ImGui::GetActiveID(); } -CIMGUI_API ImGuiDockNode* ImGuiDockNode_ImGuiDockNode(ImGuiID id) -{ - return IM_NEW(ImGuiDockNode)(id); +CIMGUI_API ImGuiID igGetFocusID() { + return ImGui::GetFocusID(); } -CIMGUI_API void ImGuiDockNode_destroy(ImGuiDockNode* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetActiveID(ImGuiID id, ImGuiWindow* window) { + return ImGui::SetActiveID(id, window); } -CIMGUI_API bool ImGuiDockNode_IsRootNode(ImGuiDockNode* self) -{ - return self->IsRootNode(); +CIMGUI_API void igSetFocusID(ImGuiID id, ImGuiWindow* window) { + return ImGui::SetFocusID(id, window); } -CIMGUI_API bool ImGuiDockNode_IsDockSpace(ImGuiDockNode* self) -{ - return self->IsDockSpace(); +CIMGUI_API void igClearActiveID() { + return ImGui::ClearActiveID(); } -CIMGUI_API bool ImGuiDockNode_IsFloatingNode(ImGuiDockNode* self) -{ - return self->IsFloatingNode(); +CIMGUI_API ImGuiID igGetHoveredID() { + return ImGui::GetHoveredID(); } -CIMGUI_API bool ImGuiDockNode_IsCentralNode(ImGuiDockNode* self) -{ - return self->IsCentralNode(); +CIMGUI_API void igSetHoveredID(ImGuiID id) { + return ImGui::SetHoveredID(id); } -CIMGUI_API bool ImGuiDockNode_IsHiddenTabBar(ImGuiDockNode* self) -{ - return self->IsHiddenTabBar(); +CIMGUI_API void igKeepAliveID(ImGuiID id) { + return ImGui::KeepAliveID(id); } -CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self) -{ - return self->IsNoTabBar(); +CIMGUI_API void igMarkItemEdited(ImGuiID id) { + return ImGui::MarkItemEdited(id); } -CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self) -{ - return self->IsSplitNode(); +CIMGUI_API void igPushOverrideID(ImGuiID id) { + return ImGui::PushOverrideID(id); } -CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self) -{ - return self->IsLeafNode(); +CIMGUI_API ImGuiID igGetIDWithSeed_Str(const char* str_id_begin, + const char* str_id_end, + ImGuiID seed) { + return ImGui::GetIDWithSeed(str_id_begin, str_id_end, seed); } -CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self) -{ - return self->IsEmpty(); +CIMGUI_API ImGuiID igGetIDWithSeed_Int(int n, ImGuiID seed) { + return ImGui::GetIDWithSeed(n, seed); } -CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self) -{ - *pOut = self->Rect(); +CIMGUI_API void igItemSize_Vec2(const ImVec2 size, float text_baseline_y) { + return ImGui::ItemSize(size, text_baseline_y); } -CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags) -{ - return self->SetLocalFlags(flags); +CIMGUI_API void igItemSize_Rect(const ImRect bb, float text_baseline_y) { + return ImGui::ItemSize(bb, text_baseline_y); } -CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self) -{ - return self->UpdateMergedFlags(); +CIMGUI_API bool igItemAdd(const ImRect bb, + ImGuiID id, + const ImRect* nav_bb, + ImGuiItemFlags extra_flags) { + return ImGui::ItemAdd(bb, id, nav_bb, extra_flags); } -CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void) -{ - return IM_NEW(ImGuiDockContext)(); +CIMGUI_API bool igItemHoverable(const ImRect bb, + ImGuiID id, + ImGuiItemFlags item_flags) { + return ImGui::ItemHoverable(bb, id, item_flags); } -CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self) -{ - IM_DELETE(self); +CIMGUI_API bool igIsWindowContentHoverable(ImGuiWindow* window, + ImGuiHoveredFlags flags) { + return ImGui::IsWindowContentHoverable(window, flags); } -CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void) -{ - return IM_NEW(ImGuiViewportP)(); +CIMGUI_API bool igIsClippedEx(const ImRect bb, ImGuiID id) { + return ImGui::IsClippedEx(bb, id); } -CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetLastItemData(ImGuiID item_id, + ImGuiItemFlags in_flags, + ImGuiItemStatusFlags status_flags, + const ImRect item_rect) { + return ImGui::SetLastItemData(item_id, in_flags, status_flags, item_rect); } -CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self) -{ - return self->ClearRequestFlags(); +CIMGUI_API void igCalcItemSize(ImVec2* pOut, + ImVec2 size, + float default_w, + float default_h) { + *pOut = ImGui::CalcItemSize(size, default_w, default_h); } -CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min) -{ - *pOut = self->CalcWorkRectPos(off_min); +CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos, float wrap_pos_x) { + return ImGui::CalcWrapWidthForPos(pos, wrap_pos_x); } -CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min,const ImVec2 off_max) -{ - *pOut = self->CalcWorkRectSize(off_min,off_max); +CIMGUI_API void igPushMultiItemsWidths(int components, float width_full) { + return ImGui::PushMultiItemsWidths(components, width_full); } -CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self) -{ - return self->UpdateWorkRect(); +CIMGUI_API bool igIsItemToggledSelection() { + return ImGui::IsItemToggledSelection(); } -CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect *pOut,ImGuiViewportP* self) -{ - *pOut = self->GetMainRect(); +CIMGUI_API void igGetContentRegionMaxAbs(ImVec2* pOut) { + *pOut = ImGui::GetContentRegionMaxAbs(); } -CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect *pOut,ImGuiViewportP* self) -{ - *pOut = self->GetWorkRect(); +CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items, + int count, + float width_excess) { + return ImGui::ShrinkWidths(items, count, width_excess); } -CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect *pOut,ImGuiViewportP* self) -{ - *pOut = self->GetBuildWorkRect(); +CIMGUI_API void igPushItemFlag(ImGuiItemFlags option, bool enabled) { + return ImGui::PushItemFlag(option, enabled); } -CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void) -{ - return IM_NEW(ImGuiWindowSettings)(); +CIMGUI_API void igPopItemFlag() { + return ImGui::PopItemFlag(); } -CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self) -{ - IM_DELETE(self); +CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx) { + return ImGui::GetStyleVarInfo(idx); } -CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self) -{ - return self->GetName(); +CIMGUI_API void igLogBegin(ImGuiLogType type, int auto_open_depth) { + return ImGui::LogBegin(type, auto_open_depth); } -CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(void) -{ - return IM_NEW(ImGuiSettingsHandler)(); +CIMGUI_API void igLogToBuffer(int auto_open_depth) { + return ImGui::LogToBuffer(auto_open_depth); } -CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self) -{ - IM_DELETE(self); +CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos, + const char* text, + const char* text_end) { + return ImGui::LogRenderedText(ref_pos, text, text_end); } -CIMGUI_API ImGuiStackLevelInfo* ImGuiStackLevelInfo_ImGuiStackLevelInfo(void) -{ - return IM_NEW(ImGuiStackLevelInfo)(); +CIMGUI_API void igLogSetNextTextDecoration(const char* prefix, + const char* suffix) { + return ImGui::LogSetNextTextDecoration(prefix, suffix); } -CIMGUI_API void ImGuiStackLevelInfo_destroy(ImGuiStackLevelInfo* self) -{ - IM_DELETE(self); +CIMGUI_API bool igBeginChildEx(const char* name, + ImGuiID id, + const ImVec2 size_arg, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags) { + return ImGui::BeginChildEx(name, id, size_arg, child_flags, window_flags); +} +CIMGUI_API void igOpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags) { + return ImGui::OpenPopupEx(id, popup_flags); +} +CIMGUI_API void igClosePopupToLevel(int remaining, + bool restore_focus_to_window_under_popup) { + return ImGui::ClosePopupToLevel(remaining, + restore_focus_to_window_under_popup); +} +CIMGUI_API void igClosePopupsOverWindow( + ImGuiWindow* ref_window, + bool restore_focus_to_window_under_popup) { + return ImGui::ClosePopupsOverWindow(ref_window, + restore_focus_to_window_under_popup); +} +CIMGUI_API void igClosePopupsExceptModals() { + return ImGui::ClosePopupsExceptModals(); +} +CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id, ImGuiPopupFlags popup_flags) { + return ImGui::IsPopupOpen(id, popup_flags); +} +CIMGUI_API bool igBeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags) { + return ImGui::BeginPopupEx(id, extra_flags); +} +CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags, + ImGuiWindowFlags extra_window_flags) { + return ImGui::BeginTooltipEx(tooltip_flags, extra_window_flags); +} +CIMGUI_API bool igBeginTooltipHidden() { + return ImGui::BeginTooltipHidden(); +} +CIMGUI_API void igGetPopupAllowedExtentRect(ImRect* pOut, ImGuiWindow* window) { + *pOut = ImGui::GetPopupAllowedExtentRect(window); } -CIMGUI_API ImGuiStackTool* ImGuiStackTool_ImGuiStackTool(void) -{ - return IM_NEW(ImGuiStackTool)(); +CIMGUI_API ImGuiWindow* igGetTopMostPopupModal() { + return ImGui::GetTopMostPopupModal(); } -CIMGUI_API void ImGuiStackTool_destroy(ImGuiStackTool* self) -{ - IM_DELETE(self); +CIMGUI_API ImGuiWindow* igGetTopMostAndVisiblePopupModal() { + return ImGui::GetTopMostAndVisiblePopupModal(); } -CIMGUI_API ImGuiContextHook* ImGuiContextHook_ImGuiContextHook(void) -{ - return IM_NEW(ImGuiContextHook)(); +CIMGUI_API ImGuiWindow* igFindBlockingModal(ImGuiWindow* window) { + return ImGui::FindBlockingModal(window); } -CIMGUI_API void ImGuiContextHook_destroy(ImGuiContextHook* self) -{ - IM_DELETE(self); +CIMGUI_API void igFindBestWindowPosForPopup(ImVec2* pOut, ImGuiWindow* window) { + *pOut = ImGui::FindBestWindowPosForPopup(window); } -CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(ImFontAtlas* shared_font_atlas) -{ - return IM_NEW(ImGuiContext)(shared_font_atlas); +CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2* pOut, + const ImVec2 ref_pos, + const ImVec2 size, + ImGuiDir* last_dir, + const ImRect r_outer, + const ImRect r_avoid, + ImGuiPopupPositionPolicy policy) { + *pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos, size, last_dir, r_outer, + r_avoid, policy); } -CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self) -{ - IM_DELETE(self); +CIMGUI_API bool igBeginViewportSideBar(const char* name, + ImGuiViewport* viewport, + ImGuiDir dir, + float size, + ImGuiWindowFlags window_flags) { + return ImGui::BeginViewportSideBar(name, viewport, dir, size, window_flags); } -CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,const char* name) -{ - return IM_NEW(ImGuiWindow)(context,name); +CIMGUI_API bool igBeginMenuEx(const char* label, + const char* icon, + bool enabled) { + return ImGui::BeginMenuEx(label, icon, enabled); } -CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self) -{ - IM_DELETE(self); +CIMGUI_API bool igMenuItemEx(const char* label, + const char* icon, + const char* shortcut, + bool selected, + bool enabled) { + return ImGui::MenuItemEx(label, icon, shortcut, selected, enabled); } -CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self,const char* str,const char* str_end) -{ - return self->GetID(str,str_end); +CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id, + const ImRect bb, + ImGuiComboFlags flags) { + return ImGui::BeginComboPopup(popup_id, bb, flags); } -CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self,const void* ptr) -{ - return self->GetID(ptr); +CIMGUI_API bool igBeginComboPreview() { + return ImGui::BeginComboPreview(); } -CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self,int n) -{ - return self->GetID(n); +CIMGUI_API void igEndComboPreview() { + return ImGui::EndComboPreview(); } -CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs) -{ - return self->GetIDFromRectangle(r_abs); +CIMGUI_API void igNavInitWindow(ImGuiWindow* window, bool force_reinit) { + return ImGui::NavInitWindow(window, force_reinit); } -CIMGUI_API void ImGuiWindow_Rect(ImRect *pOut,ImGuiWindow* self) -{ - *pOut = self->Rect(); +CIMGUI_API void igNavInitRequestApplyResult() { + return ImGui::NavInitRequestApplyResult(); } -CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self) -{ - return self->CalcFontSize(); +CIMGUI_API bool igNavMoveRequestButNoResultYet() { + return ImGui::NavMoveRequestButNoResultYet(); } -CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self) -{ - return self->TitleBarHeight(); +CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir, + ImGuiDir clip_dir, + ImGuiNavMoveFlags move_flags, + ImGuiScrollFlags scroll_flags) { + return ImGui::NavMoveRequestSubmit(move_dir, clip_dir, move_flags, + scroll_flags); } -CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect *pOut,ImGuiWindow* self) -{ - *pOut = self->TitleBarRect(); +CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir, + ImGuiDir clip_dir, + ImGuiNavMoveFlags move_flags, + ImGuiScrollFlags scroll_flags) { + return ImGui::NavMoveRequestForward(move_dir, clip_dir, move_flags, + scroll_flags); } -CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self) -{ - return self->MenuBarHeight(); +CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result) { + return ImGui::NavMoveRequestResolveWithLastItem(result); } -CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect *pOut,ImGuiWindow* self) -{ - *pOut = self->MenuBarRect(); +CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode( + ImGuiNavItemData* result, + ImGuiNavTreeNodeData* tree_node_data) { + return ImGui::NavMoveRequestResolveWithPastTreeNode(result, tree_node_data); } -CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void) -{ - return IM_NEW(ImGuiTabItem)(); +CIMGUI_API void igNavMoveRequestCancel() { + return ImGui::NavMoveRequestCancel(); } -CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self) -{ - IM_DELETE(self); +CIMGUI_API void igNavMoveRequestApplyResult() { + return ImGui::NavMoveRequestApplyResult(); } -CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void) -{ - return IM_NEW(ImGuiTabBar)(); +CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window, + ImGuiNavMoveFlags move_flags) { + return ImGui::NavMoveRequestTryWrapping(window, move_flags); } -CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self) -{ - IM_DELETE(self); +CIMGUI_API void igNavHighlightActivated(ImGuiID id) { + return ImGui::NavHighlightActivated(id); } -CIMGUI_API ImGuiTableColumn* ImGuiTableColumn_ImGuiTableColumn(void) -{ - return IM_NEW(ImGuiTableColumn)(); +CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis) { + return ImGui::NavClearPreferredPosForAxis(axis); } -CIMGUI_API void ImGuiTableColumn_destroy(ImGuiTableColumn* self) -{ - IM_DELETE(self); +CIMGUI_API void igNavRestoreHighlightAfterMove() { + return ImGui::NavRestoreHighlightAfterMove(); } -CIMGUI_API ImGuiTableInstanceData* ImGuiTableInstanceData_ImGuiTableInstanceData(void) -{ - return IM_NEW(ImGuiTableInstanceData)(); +CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX() { + return ImGui::NavUpdateCurrentWindowIsScrollPushableX(); } -CIMGUI_API void ImGuiTableInstanceData_destroy(ImGuiTableInstanceData* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetNavWindow(ImGuiWindow* window) { + return ImGui::SetNavWindow(window); } -CIMGUI_API ImGuiTable* ImGuiTable_ImGuiTable(void) -{ - return IM_NEW(ImGuiTable)(); +CIMGUI_API void igSetNavID(ImGuiID id, + ImGuiNavLayer nav_layer, + ImGuiID focus_scope_id, + const ImRect rect_rel) { + return ImGui::SetNavID(id, nav_layer, focus_scope_id, rect_rel); } -CIMGUI_API void ImGuiTable_destroy(ImGuiTable* self) -{ - IM_DELETE(self); +CIMGUI_API void igSetNavFocusScope(ImGuiID focus_scope_id) { + return ImGui::SetNavFocusScope(focus_scope_id); } -CIMGUI_API ImGuiTableTempData* ImGuiTableTempData_ImGuiTableTempData(void) -{ - return IM_NEW(ImGuiTableTempData)(); +CIMGUI_API void igFocusItem() { + return ImGui::FocusItem(); } -CIMGUI_API void ImGuiTableTempData_destroy(ImGuiTableTempData* self) -{ - IM_DELETE(self); +CIMGUI_API void igActivateItemByID(ImGuiID id) { + return ImGui::ActivateItemByID(id); } -CIMGUI_API ImGuiTableColumnSettings* ImGuiTableColumnSettings_ImGuiTableColumnSettings(void) -{ - return IM_NEW(ImGuiTableColumnSettings)(); +CIMGUI_API bool igIsNamedKey(ImGuiKey key) { + return ImGui::IsNamedKey(key); } -CIMGUI_API void ImGuiTableColumnSettings_destroy(ImGuiTableColumnSettings* self) -{ - IM_DELETE(self); +CIMGUI_API bool igIsNamedKeyOrModKey(ImGuiKey key) { + return ImGui::IsNamedKeyOrModKey(key); } -CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void) -{ - return IM_NEW(ImGuiTableSettings)(); +CIMGUI_API bool igIsLegacyKey(ImGuiKey key) { + return ImGui::IsLegacyKey(key); } -CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self) -{ - IM_DELETE(self); +CIMGUI_API bool igIsKeyboardKey(ImGuiKey key) { + return ImGui::IsKeyboardKey(key); } -CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self) -{ - return self->GetColumnSettings(); +CIMGUI_API bool igIsGamepadKey(ImGuiKey key) { + return ImGui::IsGamepadKey(key); } -CIMGUI_API ImGuiWindow* igGetCurrentWindowRead() -{ - return ImGui::GetCurrentWindowRead(); +CIMGUI_API bool igIsMouseKey(ImGuiKey key) { + return ImGui::IsMouseKey(key); } -CIMGUI_API ImGuiWindow* igGetCurrentWindow() -{ - return ImGui::GetCurrentWindow(); +CIMGUI_API bool igIsAliasKey(ImGuiKey key) { + return ImGui::IsAliasKey(key); } -CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id) -{ - return ImGui::FindWindowByID(id); +CIMGUI_API bool igIsModKey(ImGuiKey key) { + return ImGui::IsModKey(key); } -CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name) -{ - return ImGui::FindWindowByName(name); +CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiContext* ctx, + ImGuiKeyChord key_chord) { + return ImGui::FixupKeyChord(ctx, key_chord); } -CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window) -{ - return ImGui::UpdateWindowParentAndRootLinks(window,flags,parent_window); +CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx, + ImGuiKey key) { + return ImGui::ConvertSingleModFlagToKey(ctx, key); } -CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::CalcWindowNextAutoFitSize(window); +CIMGUI_API ImGuiKeyData* igGetKeyData_ContextPtr(ImGuiContext* ctx, + ImGuiKey key) { + return ImGui::GetKeyData(ctx, key); } -CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy) -{ - return ImGui::IsWindowChildOf(window,potential_parent,popup_hierarchy,dock_hierarchy); +CIMGUI_API ImGuiKeyData* igGetKeyData_Key(ImGuiKey key) { + return ImGui::GetKeyData(key); } -CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent) -{ - return ImGui::IsWindowWithinBeginStackOf(window,potential_parent); +CIMGUI_API const char* igGetKeyChordName(ImGuiKeyChord key_chord) { + return ImGui::GetKeyChordName(key_chord); } -CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,ImGuiWindow* potential_below) -{ - return ImGui::IsWindowAbove(potential_above,potential_below); +CIMGUI_API ImGuiKey igMouseButtonToKey(ImGuiMouseButton button) { + return ImGui::MouseButtonToKey(button); } -CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window) -{ - return ImGui::IsWindowNavFocusable(window); +CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button, + float lock_threshold) { + return ImGui::IsMouseDragPastThreshold(button, lock_threshold); } -CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window,const ImVec2 pos,ImGuiCond cond) -{ - return ImGui::SetWindowPos(window,pos,cond); +CIMGUI_API void igGetKeyMagnitude2d(ImVec2* pOut, + ImGuiKey key_left, + ImGuiKey key_right, + ImGuiKey key_up, + ImGuiKey key_down) { + *pOut = ImGui::GetKeyMagnitude2d(key_left, key_right, key_up, key_down); } -CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window,const ImVec2 size,ImGuiCond cond) -{ - return ImGui::SetWindowSize(window,size,cond); +CIMGUI_API float igGetNavTweakPressedAmount(ImGuiAxis axis) { + return ImGui::GetNavTweakPressedAmount(axis); } -CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window,bool collapsed,ImGuiCond cond) -{ - return ImGui::SetWindowCollapsed(window,collapsed,cond); +CIMGUI_API int igCalcTypematicRepeatAmount(float t0, + float t1, + float repeat_delay, + float repeat_rate) { + return ImGui::CalcTypematicRepeatAmount(t0, t1, repeat_delay, repeat_rate); } -CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window,const ImVec2 pos,const ImVec2 size) -{ - return ImGui::SetWindowHitTestHole(window,pos,size); +CIMGUI_API void igGetTypematicRepeatRate(ImGuiInputFlags flags, + float* repeat_delay, + float* repeat_rate) { + return ImGui::GetTypematicRepeatRate(flags, repeat_delay, repeat_rate); } -CIMGUI_API void igSetWindowHiddendAndSkipItemsForCurrentFrame(ImGuiWindow* window) -{ - return ImGui::SetWindowHiddendAndSkipItemsForCurrentFrame(window); +CIMGUI_API void igTeleportMousePos(const ImVec2 pos) { + return ImGui::TeleportMousePos(pos); } -CIMGUI_API void igWindowRectAbsToRel(ImRect *pOut,ImGuiWindow* window,const ImRect r) -{ - *pOut = ImGui::WindowRectAbsToRel(window,r); +CIMGUI_API void igSetActiveIdUsingAllKeyboardKeys() { + return ImGui::SetActiveIdUsingAllKeyboardKeys(); } -CIMGUI_API void igWindowRectRelToAbs(ImRect *pOut,ImGuiWindow* window,const ImRect r) -{ - *pOut = ImGui::WindowRectRelToAbs(window,r); +CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir) { + return ImGui::IsActiveIdUsingNavDir(dir); } -CIMGUI_API void igWindowPosRelToAbs(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p) -{ - *pOut = ImGui::WindowPosRelToAbs(window,p); +CIMGUI_API ImGuiID igGetKeyOwner(ImGuiKey key) { + return ImGui::GetKeyOwner(key); } -CIMGUI_API void igFocusWindow(ImGuiWindow* window,ImGuiFocusRequestFlags flags) -{ - return ImGui::FocusWindow(window,flags); +CIMGUI_API void igSetKeyOwner(ImGuiKey key, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::SetKeyOwner(key, owner_id, flags); } -CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,ImGuiWindow* ignore_window,ImGuiViewport* filter_viewport,ImGuiFocusRequestFlags flags) -{ - return ImGui::FocusTopMostWindowUnderOne(under_this_window,ignore_window,filter_viewport,flags); +CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::SetKeyOwnersForKeyChord(key, owner_id, flags); } -CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window) -{ - return ImGui::BringWindowToFocusFront(window); +CIMGUI_API void igSetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags) { + return ImGui::SetItemKeyOwner(key, flags); } -CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window) -{ - return ImGui::BringWindowToDisplayFront(window); +CIMGUI_API bool igTestKeyOwner(ImGuiKey key, ImGuiID owner_id) { + return ImGui::TestKeyOwner(key, owner_id); } -CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window) -{ - return ImGui::BringWindowToDisplayBack(window); +CIMGUI_API ImGuiKeyOwnerData* igGetKeyOwnerData(ImGuiContext* ctx, + ImGuiKey key) { + return ImGui::GetKeyOwnerData(ctx, key); } -CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window,ImGuiWindow* above_window) -{ - return ImGui::BringWindowToDisplayBehind(window,above_window); +CIMGUI_API bool igIsKeyDown_ID(ImGuiKey key, ImGuiID owner_id) { + return ImGui::IsKeyDown(key, owner_id); } -CIMGUI_API int igFindWindowDisplayIndex(ImGuiWindow* window) -{ - return ImGui::FindWindowDisplayIndex(window); +CIMGUI_API bool igIsKeyPressed_ID(ImGuiKey key, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::IsKeyPressed(key, owner_id, flags); } -CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window) -{ - return ImGui::FindBottomMostVisibleWindowWithinBeginStack(window); +CIMGUI_API bool igIsKeyReleased_ID(ImGuiKey key, ImGuiID owner_id) { + return ImGui::IsKeyReleased(key, owner_id); } -CIMGUI_API void igSetCurrentFont(ImFont* font) -{ - return ImGui::SetCurrentFont(font); +CIMGUI_API bool igIsMouseDown_ID(ImGuiMouseButton button, ImGuiID owner_id) { + return ImGui::IsMouseDown(button, owner_id); +} +CIMGUI_API bool igIsMouseClicked_ID(ImGuiMouseButton button, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::IsMouseClicked(button, owner_id, flags); +} +CIMGUI_API bool igIsMouseReleased_ID(ImGuiMouseButton button, + ImGuiID owner_id) { + return ImGui::IsMouseReleased(button, owner_id); +} +CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button, + ImGuiID owner_id) { + return ImGui::IsMouseDoubleClicked(button, owner_id); +} +CIMGUI_API bool igIsKeyChordPressed_ID(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::IsKeyChordPressed(key_chord, owner_id, flags); +} +CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord) { + return ImGui::SetNextItemShortcut(key_chord); +} +CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::Shortcut(key_chord, owner_id, flags); +} +CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags) { + return ImGui::SetShortcutRouting(key_chord, owner_id, flags); +} +CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord, + ImGuiID owner_id) { + return ImGui::TestShortcutRouting(key_chord, owner_id); +} +CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData( + ImGuiKeyChord key_chord) { + return ImGui::GetShortcutRoutingData(key_chord); } -CIMGUI_API ImFont* igGetDefaultFont() -{ - return ImGui::GetDefaultFont(); +CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx) { + return ImGui::DockContextInitialize(ctx); } -CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window) -{ - return ImGui::GetForegroundDrawList(window); +CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx) { + return ImGui::DockContextShutdown(ctx); } -CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list) -{ - return ImGui::AddDrawListToDrawDataEx(draw_data,out_list,draw_list); +CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx, + ImGuiID root_id, + bool clear_settings_refs) { + return ImGui::DockContextClearNodes(ctx, root_id, clear_settings_refs); } -CIMGUI_API void igInitialize() -{ - return ImGui::Initialize(); +CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx) { + return ImGui::DockContextRebuildNodes(ctx); } -CIMGUI_API void igShutdown() -{ - return ImGui::Shutdown(); +CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx) { + return ImGui::DockContextNewFrameUpdateUndocking(ctx); } -CIMGUI_API void igUpdateInputEvents(bool trickle_fast_inputs) -{ - return ImGui::UpdateInputEvents(trickle_fast_inputs); +CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx) { + return ImGui::DockContextNewFrameUpdateDocking(ctx); } -CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags() -{ - return ImGui::UpdateHoveredWindowAndCaptureFlags(); +CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx) { + return ImGui::DockContextEndFrame(ctx); } -CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window) -{ - return ImGui::StartMouseMovingWindow(window); +CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx) { + return ImGui::DockContextGenNodeID(ctx); } -CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock_floating_node) -{ - return ImGui::StartMouseMovingWindowOrNode(window,node,undock_floating_node); +CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx, + ImGuiWindow* target, + ImGuiDockNode* target_node, + ImGuiWindow* payload, + ImGuiDir split_dir, + float split_ratio, + bool split_outer) { + return ImGui::DockContextQueueDock(ctx, target, target_node, payload, + split_dir, split_ratio, split_outer); } -CIMGUI_API void igUpdateMouseMovingWindowNewFrame() -{ - return ImGui::UpdateMouseMovingWindowNewFrame(); +CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx, + ImGuiWindow* window) { + return ImGui::DockContextQueueUndockWindow(ctx, window); } -CIMGUI_API void igUpdateMouseMovingWindowEndFrame() -{ - return ImGui::UpdateMouseMovingWindowEndFrame(); +CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx, + ImGuiDockNode* node) { + return ImGui::DockContextQueueUndockNode(ctx, node); } -CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,const ImGuiContextHook* hook) -{ - return ImGui::AddContextHook(context,hook); +CIMGUI_API void igDockContextProcessUndockWindow( + ImGuiContext* ctx, + ImGuiWindow* window, + bool clear_persistent_docking_ref) { + return ImGui::DockContextProcessUndockWindow(ctx, window, + clear_persistent_docking_ref); +} +CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx, + ImGuiDockNode* node) { + return ImGui::DockContextProcessUndockNode(ctx, node); } -CIMGUI_API void igRemoveContextHook(ImGuiContext* context,ImGuiID hook_to_remove) -{ - return ImGui::RemoveContextHook(context,hook_to_remove); +CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target, + ImGuiDockNode* target_node, + ImGuiWindow* payload_window, + ImGuiDockNode* payload_node, + ImGuiDir split_dir, + bool split_outer, + ImVec2* out_pos) { + return ImGui::DockContextCalcDropPosForDocking( + target, target_node, payload_window, payload_node, split_dir, split_outer, + out_pos); +} +CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx, + ImGuiID id) { + return ImGui::DockContextFindNodeByID(ctx, id); +} +CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx, + ImGuiDockNode* node, + ImGuiTabBar* tab_bar) { + return ImGui::DockNodeWindowMenuHandler_Default(ctx, node, tab_bar); +} +CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node) { + return ImGui::DockNodeBeginAmendTabBar(node); +} +CIMGUI_API void igDockNodeEndAmendTabBar() { + return ImGui::DockNodeEndAmendTabBar(); +} +CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node) { + return ImGui::DockNodeGetRootNode(node); +} +CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node, + ImGuiDockNode* parent) { + return ImGui::DockNodeIsInHierarchyOf(node, parent); +} +CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node) { + return ImGui::DockNodeGetDepth(node); } -CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType type) -{ - return ImGui::CallContextHooks(context,type); +CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node) { + return ImGui::DockNodeGetWindowMenuButtonId(node); } -CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos) -{ - return ImGui::TranslateWindowsInViewport(viewport,old_pos,new_pos); +CIMGUI_API ImGuiDockNode* igGetWindowDockNode() { + return ImGui::GetWindowDockNode(); } -CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale) -{ - return ImGui::ScaleWindowsInViewport(viewport,scale); +CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window) { + return ImGui::GetWindowAlwaysWantOwnTabBar(window); } -CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport) -{ - return ImGui::DestroyPlatformWindow(viewport); +CIMGUI_API void igBeginDocked(ImGuiWindow* window, bool* p_open) { + return ImGui::BeginDocked(window, p_open); } -CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport) -{ - return ImGui::SetWindowViewport(window,viewport); +CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window) { + return ImGui::BeginDockableDragDropSource(window); } -CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport) -{ - return ImGui::SetCurrentViewport(window,viewport); +CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window) { + return ImGui::BeginDockableDragDropTarget(window); +} +CIMGUI_API void igSetWindowDock(ImGuiWindow* window, + ImGuiID dock_id, + ImGuiCond cond) { + return ImGui::SetWindowDock(window, dock_id, cond); +} +CIMGUI_API void igDockBuilderDockWindow(const char* window_name, + ImGuiID node_id) { + return ImGui::DockBuilderDockWindow(window_name, node_id); +} +CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id) { + return ImGui::DockBuilderGetNode(node_id); +} +CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id) { + return ImGui::DockBuilderGetCentralNode(node_id); +} +CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id, + ImGuiDockNodeFlags flags) { + return ImGui::DockBuilderAddNode(node_id, flags); +} +CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id) { + return ImGui::DockBuilderRemoveNode(node_id); +} +CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id, + bool clear_settings_refs) { + return ImGui::DockBuilderRemoveNodeDockedWindows(node_id, + clear_settings_refs); +} +CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id) { + return ImGui::DockBuilderRemoveNodeChildNodes(node_id); +} +CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos) { + return ImGui::DockBuilderSetNodePos(node_id, pos); +} +CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size) { + return ImGui::DockBuilderSetNodeSize(node_id, size); +} +CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id, + ImGuiDir split_dir, + float size_ratio_for_node_at_dir, + ImGuiID* out_id_at_dir, + ImGuiID* out_id_at_opposite_dir) { + return ImGui::DockBuilderSplitNode(node_id, split_dir, + size_ratio_for_node_at_dir, out_id_at_dir, + out_id_at_opposite_dir); +} +CIMGUI_API void igDockBuilderCopyDockSpace( + ImGuiID src_dockspace_id, + ImGuiID dst_dockspace_id, + ImVector_const_charPtr* in_window_remap_pairs) { + return ImGui::DockBuilderCopyDockSpace(src_dockspace_id, dst_dockspace_id, + in_window_remap_pairs); } -CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport) -{ - return ImGui::GetViewportPlatformMonitor(viewport); +CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id, + ImGuiID dst_node_id, + ImVector_ImGuiID* out_node_remap_pairs) { + return ImGui::DockBuilderCopyNode(src_node_id, dst_node_id, + out_node_remap_pairs); } -CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos) -{ - return ImGui::FindHoveredViewportFromPlatformWindowStack(mouse_platform_pos); +CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name, + const char* dst_name) { + return ImGui::DockBuilderCopyWindowSettings(src_name, dst_name); } -CIMGUI_API void igMarkIniSettingsDirty_Nil() -{ - return ImGui::MarkIniSettingsDirty(); +CIMGUI_API void igDockBuilderFinish(ImGuiID node_id) { + return ImGui::DockBuilderFinish(node_id); } -CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window) -{ - return ImGui::MarkIniSettingsDirty(window); +CIMGUI_API void igPushFocusScope(ImGuiID id) { + return ImGui::PushFocusScope(id); } -CIMGUI_API void igClearIniSettings() -{ - return ImGui::ClearIniSettings(); +CIMGUI_API void igPopFocusScope() { + return ImGui::PopFocusScope(); } -CIMGUI_API void igAddSettingsHandler(const ImGuiSettingsHandler* handler) -{ - return ImGui::AddSettingsHandler(handler); +CIMGUI_API ImGuiID igGetCurrentFocusScope() { + return ImGui::GetCurrentFocusScope(); } -CIMGUI_API void igRemoveSettingsHandler(const char* type_name) -{ - return ImGui::RemoveSettingsHandler(type_name); +CIMGUI_API bool igIsDragDropActive() { + return ImGui::IsDragDropActive(); } -CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name) -{ - return ImGui::FindSettingsHandler(type_name); +CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb, ImGuiID id) { + return ImGui::BeginDragDropTargetCustom(bb, id); } -CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name) -{ - return ImGui::CreateNewWindowSettings(name); +CIMGUI_API void igClearDragDrop() { + return ImGui::ClearDragDrop(); } -CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByID(ImGuiID id) -{ - return ImGui::FindWindowSettingsByID(id); +CIMGUI_API bool igIsDragDropPayloadBeingAccepted() { + return ImGui::IsDragDropPayloadBeingAccepted(); } -CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByWindow(ImGuiWindow* window) -{ - return ImGui::FindWindowSettingsByWindow(window); +CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb, + const ImRect item_clip_rect) { + return ImGui::RenderDragDropTargetRect(bb, item_clip_rect); } -CIMGUI_API void igClearWindowSettings(const char* name) -{ - return ImGui::ClearWindowSettings(name); +CIMGUI_API ImGuiTypingSelectRequest* igGetTypingSelectRequest( + ImGuiTypingSelectFlags flags) { + return ImGui::GetTypingSelectRequest(flags); } -CIMGUI_API void igLocalizeRegisterEntries(const ImGuiLocEntry* entries,int count) -{ - return ImGui::LocalizeRegisterEntries(entries,count); +CIMGUI_API int igTypingSelectFindMatch(ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, + int), + void* user_data, + int nav_item_idx) { + return ImGui::TypingSelectFindMatch(req, items_count, get_item_name_func, + user_data, nav_item_idx); +} +CIMGUI_API int igTypingSelectFindNextSingleCharMatch( + ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, int), + void* user_data, + int nav_item_idx) { + return ImGui::TypingSelectFindNextSingleCharMatch( + req, items_count, get_item_name_func, user_data, nav_item_idx); +} +CIMGUI_API int igTypingSelectFindBestLeadingMatch( + ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, int), + void* user_data) { + return ImGui::TypingSelectFindBestLeadingMatch(req, items_count, + get_item_name_func, user_data); +} +CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window, + const ImRect clip_rect) { + return ImGui::SetWindowClipRectBeforeSetChannel(window, clip_rect); +} +CIMGUI_API void igBeginColumns(const char* str_id, + int count, + ImGuiOldColumnFlags flags) { + return ImGui::BeginColumns(str_id, count, flags); +} +CIMGUI_API void igEndColumns() { + return ImGui::EndColumns(); +} +CIMGUI_API void igPushColumnClipRect(int column_index) { + return ImGui::PushColumnClipRect(column_index); +} +CIMGUI_API void igPushColumnsBackground() { + return ImGui::PushColumnsBackground(); +} +CIMGUI_API void igPopColumnsBackground() { + return ImGui::PopColumnsBackground(); +} +CIMGUI_API ImGuiID igGetColumnsID(const char* str_id, int count) { + return ImGui::GetColumnsID(str_id, count); } -CIMGUI_API const char* igLocalizeGetMsg(ImGuiLocKey key) -{ - return ImGui::LocalizeGetMsg(key); +CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window, + ImGuiID id) { + return ImGui::FindOrCreateColumns(window, id); } -CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window,float scroll_x) -{ - return ImGui::SetScrollX(window,scroll_x); +CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns, + float offset_norm) { + return ImGui::GetColumnOffsetFromNorm(columns, offset_norm); } -CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window,float scroll_y) -{ - return ImGui::SetScrollY(window,scroll_y); +CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns, + float offset) { + return ImGui::GetColumnNormFromOffset(columns, offset); } -CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window,float local_x,float center_x_ratio) -{ - return ImGui::SetScrollFromPosX(window,local_x,center_x_ratio); +CIMGUI_API void igTableOpenContextMenu(int column_n) { + return ImGui::TableOpenContextMenu(column_n); } -CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window,float local_y,float center_y_ratio) -{ - return ImGui::SetScrollFromPosY(window,local_y,center_y_ratio); +CIMGUI_API void igTableSetColumnWidth(int column_n, float width) { + return ImGui::TableSetColumnWidth(column_n, width); } -CIMGUI_API void igScrollToItem(ImGuiScrollFlags flags) -{ - return ImGui::ScrollToItem(flags); +CIMGUI_API void igTableSetColumnSortDirection(int column_n, + ImGuiSortDirection sort_direction, + bool append_to_sort_specs) { + return ImGui::TableSetColumnSortDirection(column_n, sort_direction, + append_to_sort_specs); } -CIMGUI_API void igScrollToRect(ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags) -{ - return ImGui::ScrollToRect(window,rect,flags); +CIMGUI_API int igTableGetHoveredColumn() { + return ImGui::TableGetHoveredColumn(); } -CIMGUI_API void igScrollToRectEx(ImVec2 *pOut,ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags) -{ - *pOut = ImGui::ScrollToRectEx(window,rect,flags); +CIMGUI_API int igTableGetHoveredRow() { + return ImGui::TableGetHoveredRow(); } -CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect rect) -{ - return ImGui::ScrollToBringRectIntoView(window,rect); +CIMGUI_API float igTableGetHeaderRowHeight() { + return ImGui::TableGetHeaderRowHeight(); } -CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags() -{ - return ImGui::GetItemStatusFlags(); +CIMGUI_API float igTableGetHeaderAngledMaxLabelWidth() { + return ImGui::TableGetHeaderAngledMaxLabelWidth(); } -CIMGUI_API ImGuiItemFlags igGetItemFlags() -{ - return ImGui::GetItemFlags(); +CIMGUI_API void igTablePushBackgroundChannel() { + return ImGui::TablePushBackgroundChannel(); } -CIMGUI_API ImGuiID igGetActiveID() -{ - return ImGui::GetActiveID(); +CIMGUI_API void igTablePopBackgroundChannel() { + return ImGui::TablePopBackgroundChannel(); } -CIMGUI_API ImGuiID igGetFocusID() -{ - return ImGui::GetFocusID(); +CIMGUI_API void igTableAngledHeadersRowEx(ImGuiID row_id, + float angle, + float max_label_width, + const ImGuiTableHeaderData* data, + int data_count) { + return ImGui::TableAngledHeadersRowEx(row_id, angle, max_label_width, data, + data_count); } -CIMGUI_API void igSetActiveID(ImGuiID id,ImGuiWindow* window) -{ - return ImGui::SetActiveID(id,window); +CIMGUI_API ImGuiTable* igGetCurrentTable() { + return ImGui::GetCurrentTable(); } -CIMGUI_API void igSetFocusID(ImGuiID id,ImGuiWindow* window) -{ - return ImGui::SetFocusID(id,window); +CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id) { + return ImGui::TableFindByID(id); } -CIMGUI_API void igClearActiveID() -{ - return ImGui::ClearActiveID(); +CIMGUI_API bool igBeginTableEx(const char* name, + ImGuiID id, + int columns_count, + ImGuiTableFlags flags, + const ImVec2 outer_size, + float inner_width) { + return ImGui::BeginTableEx(name, id, columns_count, flags, outer_size, + inner_width); } -CIMGUI_API ImGuiID igGetHoveredID() -{ - return ImGui::GetHoveredID(); +CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table, int columns_count) { + return ImGui::TableBeginInitMemory(table, columns_count); } -CIMGUI_API void igSetHoveredID(ImGuiID id) -{ - return ImGui::SetHoveredID(id); +CIMGUI_API void igTableBeginApplyRequests(ImGuiTable* table) { + return ImGui::TableBeginApplyRequests(table); } -CIMGUI_API void igKeepAliveID(ImGuiID id) -{ - return ImGui::KeepAliveID(id); +CIMGUI_API void igTableSetupDrawChannels(ImGuiTable* table) { + return ImGui::TableSetupDrawChannels(table); } -CIMGUI_API void igMarkItemEdited(ImGuiID id) -{ - return ImGui::MarkItemEdited(id); +CIMGUI_API void igTableUpdateLayout(ImGuiTable* table) { + return ImGui::TableUpdateLayout(table); } -CIMGUI_API void igPushOverrideID(ImGuiID id) -{ - return ImGui::PushOverrideID(id); +CIMGUI_API void igTableUpdateBorders(ImGuiTable* table) { + return ImGui::TableUpdateBorders(table); } -CIMGUI_API ImGuiID igGetIDWithSeed_Str(const char* str_id_begin,const char* str_id_end,ImGuiID seed) -{ - return ImGui::GetIDWithSeed(str_id_begin,str_id_end,seed); +CIMGUI_API void igTableUpdateColumnsWeightFromWidth(ImGuiTable* table) { + return ImGui::TableUpdateColumnsWeightFromWidth(table); } -CIMGUI_API ImGuiID igGetIDWithSeed_Int(int n,ImGuiID seed) -{ - return ImGui::GetIDWithSeed(n,seed); +CIMGUI_API void igTableDrawBorders(ImGuiTable* table) { + return ImGui::TableDrawBorders(table); } -CIMGUI_API void igItemSize_Vec2(const ImVec2 size,float text_baseline_y) -{ - return ImGui::ItemSize(size,text_baseline_y); +CIMGUI_API void igTableDrawDefaultContextMenu( + ImGuiTable* table, + ImGuiTableFlags flags_for_section_to_display) { + return ImGui::TableDrawDefaultContextMenu(table, + flags_for_section_to_display); } -CIMGUI_API void igItemSize_Rect(const ImRect bb,float text_baseline_y) -{ - return ImGui::ItemSize(bb,text_baseline_y); +CIMGUI_API bool igTableBeginContextMenuPopup(ImGuiTable* table) { + return ImGui::TableBeginContextMenuPopup(table); } -CIMGUI_API bool igItemAdd(const ImRect bb,ImGuiID id,const ImRect* nav_bb,ImGuiItemFlags extra_flags) -{ - return ImGui::ItemAdd(bb,id,nav_bb,extra_flags); +CIMGUI_API void igTableMergeDrawChannels(ImGuiTable* table) { + return ImGui::TableMergeDrawChannels(table); } -CIMGUI_API bool igItemHoverable(const ImRect bb,ImGuiID id,ImGuiItemFlags item_flags) -{ - return ImGui::ItemHoverable(bb,id,item_flags); +CIMGUI_API ImGuiTableInstanceData* igTableGetInstanceData(ImGuiTable* table, + int instance_no) { + return ImGui::TableGetInstanceData(table, instance_no); } -CIMGUI_API bool igIsWindowContentHoverable(ImGuiWindow* window,ImGuiHoveredFlags flags) -{ - return ImGui::IsWindowContentHoverable(window,flags); +CIMGUI_API ImGuiID igTableGetInstanceID(ImGuiTable* table, int instance_no) { + return ImGui::TableGetInstanceID(table, instance_no); } -CIMGUI_API bool igIsClippedEx(const ImRect bb,ImGuiID id) -{ - return ImGui::IsClippedEx(bb,id); +CIMGUI_API void igTableSortSpecsSanitize(ImGuiTable* table) { + return ImGui::TableSortSpecsSanitize(table); } -CIMGUI_API void igSetLastItemData(ImGuiID item_id,ImGuiItemFlags in_flags,ImGuiItemStatusFlags status_flags,const ImRect item_rect) -{ - return ImGui::SetLastItemData(item_id,in_flags,status_flags,item_rect); +CIMGUI_API void igTableSortSpecsBuild(ImGuiTable* table) { + return ImGui::TableSortSpecsBuild(table); } -CIMGUI_API void igCalcItemSize(ImVec2 *pOut,ImVec2 size,float default_w,float default_h) -{ - *pOut = ImGui::CalcItemSize(size,default_w,default_h); +CIMGUI_API ImGuiSortDirection +igTableGetColumnNextSortDirection(ImGuiTableColumn* column) { + return ImGui::TableGetColumnNextSortDirection(column); } -CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos,float wrap_pos_x) -{ - return ImGui::CalcWrapWidthForPos(pos,wrap_pos_x); +CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table, + ImGuiTableColumn* column) { + return ImGui::TableFixColumnSortDirection(table, column); } -CIMGUI_API void igPushMultiItemsWidths(int components,float width_full) -{ - return ImGui::PushMultiItemsWidths(components,width_full); +CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table, + ImGuiTableColumn* column) { + return ImGui::TableGetColumnWidthAuto(table, column); } -CIMGUI_API bool igIsItemToggledSelection() -{ - return ImGui::IsItemToggledSelection(); +CIMGUI_API void igTableBeginRow(ImGuiTable* table) { + return ImGui::TableBeginRow(table); } -CIMGUI_API void igGetContentRegionMaxAbs(ImVec2 *pOut) -{ - *pOut = ImGui::GetContentRegionMaxAbs(); +CIMGUI_API void igTableEndRow(ImGuiTable* table) { + return ImGui::TableEndRow(table); } -CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess) -{ - return ImGui::ShrinkWidths(items,count,width_excess); +CIMGUI_API void igTableBeginCell(ImGuiTable* table, int column_n) { + return ImGui::TableBeginCell(table, column_n); } -CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled) -{ - return ImGui::PushItemFlag(option,enabled); +CIMGUI_API void igTableEndCell(ImGuiTable* table) { + return ImGui::TableEndCell(table); } -CIMGUI_API void igPopItemFlag() -{ - return ImGui::PopItemFlag(); +CIMGUI_API void igTableGetCellBgRect(ImRect* pOut, + const ImGuiTable* table, + int column_n) { + *pOut = ImGui::TableGetCellBgRect(table, column_n); } -CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx) -{ - return ImGui::GetStyleVarInfo(idx); +CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table, + int column_n) { + return ImGui::TableGetColumnName(table, column_n); } -CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth) -{ - return ImGui::LogBegin(type,auto_open_depth); +CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table, + int column_n, + int instance_no) { + return ImGui::TableGetColumnResizeID(table, column_n, instance_no); } -CIMGUI_API void igLogToBuffer(int auto_open_depth) -{ - return ImGui::LogToBuffer(auto_open_depth); +CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table, + int column_n) { + return ImGui::TableGetMaxColumnWidth(table, column_n); } -CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end) -{ - return ImGui::LogRenderedText(ref_pos,text,text_end); +CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table, + int column_n) { + return ImGui::TableSetColumnWidthAutoSingle(table, column_n); } -CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,const char* suffix) -{ - return ImGui::LogSetNextTextDecoration(prefix,suffix); +CIMGUI_API void igTableSetColumnWidthAutoAll(ImGuiTable* table) { + return ImGui::TableSetColumnWidthAutoAll(table); } -CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg,bool border,ImGuiWindowFlags flags) -{ - return ImGui::BeginChildEx(name,id,size_arg,border,flags); +CIMGUI_API void igTableRemove(ImGuiTable* table) { + return ImGui::TableRemove(table); } -CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags) -{ - return ImGui::OpenPopupEx(id,popup_flags); +CIMGUI_API void igTableGcCompactTransientBuffers_TablePtr(ImGuiTable* table) { + return ImGui::TableGcCompactTransientBuffers(table); } -CIMGUI_API void igClosePopupToLevel(int remaining,bool restore_focus_to_window_under_popup) -{ - return ImGui::ClosePopupToLevel(remaining,restore_focus_to_window_under_popup); +CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr( + ImGuiTableTempData* table) { + return ImGui::TableGcCompactTransientBuffers(table); } -CIMGUI_API void igClosePopupsOverWindow(ImGuiWindow* ref_window,bool restore_focus_to_window_under_popup) -{ - return ImGui::ClosePopupsOverWindow(ref_window,restore_focus_to_window_under_popup); +CIMGUI_API void igTableGcCompactSettings() { + return ImGui::TableGcCompactSettings(); } -CIMGUI_API void igClosePopupsExceptModals() -{ - return ImGui::ClosePopupsExceptModals(); +CIMGUI_API void igTableLoadSettings(ImGuiTable* table) { + return ImGui::TableLoadSettings(table); } -CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id,ImGuiPopupFlags popup_flags) -{ - return ImGui::IsPopupOpen(id,popup_flags); +CIMGUI_API void igTableSaveSettings(ImGuiTable* table) { + return ImGui::TableSaveSettings(table); } -CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags) -{ - return ImGui::BeginPopupEx(id,extra_flags); +CIMGUI_API void igTableResetSettings(ImGuiTable* table) { + return ImGui::TableResetSettings(table); } -CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags) -{ - return ImGui::BeginTooltipEx(tooltip_flags,extra_window_flags); +CIMGUI_API ImGuiTableSettings* igTableGetBoundSettings(ImGuiTable* table) { + return ImGui::TableGetBoundSettings(table); } -CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::GetPopupAllowedExtentRect(window); +CIMGUI_API void igTableSettingsAddSettingsHandler() { + return ImGui::TableSettingsAddSettingsHandler(); } -CIMGUI_API ImGuiWindow* igGetTopMostPopupModal() -{ - return ImGui::GetTopMostPopupModal(); +CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id, + int columns_count) { + return ImGui::TableSettingsCreate(id, columns_count); } -CIMGUI_API ImGuiWindow* igGetTopMostAndVisiblePopupModal() -{ - return ImGui::GetTopMostAndVisiblePopupModal(); +CIMGUI_API ImGuiTableSettings* igTableSettingsFindByID(ImGuiID id) { + return ImGui::TableSettingsFindByID(id); } -CIMGUI_API ImGuiWindow* igFindBlockingModal(ImGuiWindow* window) -{ - return ImGui::FindBlockingModal(window); +CIMGUI_API ImGuiTabBar* igGetCurrentTabBar() { + return ImGui::GetCurrentTabBar(); } -CIMGUI_API void igFindBestWindowPosForPopup(ImVec2 *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::FindBestWindowPosForPopup(window); +CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar, + const ImRect bb, + ImGuiTabBarFlags flags) { + return ImGui::BeginTabBarEx(tab_bar, bb, flags); +} +CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar, + ImGuiID tab_id) { + return ImGui::TabBarFindTabByID(tab_bar, tab_id); +} +CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar, + int order) { + return ImGui::TabBarFindTabByOrder(tab_bar, order); +} +CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow( + ImGuiTabBar* tab_bar) { + return ImGui::TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar); +} +CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar) { + return ImGui::TabBarGetCurrentTab(tab_bar); +} +CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { + return ImGui::TabBarGetTabOrder(tab_bar, tab); +} +CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab) { + return ImGui::TabBarGetTabName(tab_bar, tab); +} +CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar, + ImGuiTabItemFlags tab_flags, + ImGuiWindow* window) { + return ImGui::TabBarAddTab(tab_bar, tab_flags, window); +} +CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id) { + return ImGui::TabBarRemoveTab(tab_bar, tab_id); +} +CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { + return ImGui::TabBarCloseTab(tab_bar, tab); +} +CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab) { + return ImGui::TabBarQueueFocus(tab_bar, tab); +} +CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab, + int offset) { + return ImGui::TabBarQueueReorder(tab_bar, tab, offset); +} +CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab, + ImVec2 mouse_pos) { + return ImGui::TabBarQueueReorderFromMousePos(tab_bar, tab, mouse_pos); +} +CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar) { + return ImGui::TabBarProcessReorder(tab_bar); +} +CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar, + const char* label, + bool* p_open, + ImGuiTabItemFlags flags, + ImGuiWindow* docked_window) { + return ImGui::TabItemEx(tab_bar, label, p_open, flags, docked_window); +} +CIMGUI_API void igTabItemCalcSize_Str(ImVec2* pOut, + const char* label, + bool has_close_button_or_unsaved_marker) { + *pOut = ImGui::TabItemCalcSize(label, has_close_button_or_unsaved_marker); +} +CIMGUI_API void igTabItemCalcSize_WindowPtr(ImVec2* pOut, ImGuiWindow* window) { + *pOut = ImGui::TabItemCalcSize(window); +} +CIMGUI_API void igTabItemBackground(ImDrawList* draw_list, + const ImRect bb, + ImGuiTabItemFlags flags, + ImU32 col) { + return ImGui::TabItemBackground(draw_list, bb, flags, col); +} +CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list, + const ImRect bb, + ImGuiTabItemFlags flags, + ImVec2 frame_padding, + const char* label, + ImGuiID tab_id, + ImGuiID close_button_id, + bool is_contents_visible, + bool* out_just_closed, + bool* out_text_clipped) { + return ImGui::TabItemLabelAndCloseButton( + draw_list, bb, flags, frame_padding, label, tab_id, close_button_id, + is_contents_visible, out_just_closed, out_text_clipped); +} +CIMGUI_API void igRenderText(ImVec2 pos, + const char* text, + const char* text_end, + bool hide_text_after_hash) { + return ImGui::RenderText(pos, text, text_end, hide_text_after_hash); +} +CIMGUI_API void igRenderTextWrapped(ImVec2 pos, + const char* text, + const char* text_end, + float wrap_width) { + return ImGui::RenderTextWrapped(pos, text, text_end, wrap_width); +} +CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min, + const ImVec2 pos_max, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known, + const ImVec2 align, + const ImRect* clip_rect) { + return ImGui::RenderTextClipped(pos_min, pos_max, text, text_end, + text_size_if_known, align, clip_rect); +} +CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list, + const ImVec2 pos_min, + const ImVec2 pos_max, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known, + const ImVec2 align, + const ImRect* clip_rect) { + return ImGui::RenderTextClippedEx(draw_list, pos_min, pos_max, text, text_end, + text_size_if_known, align, clip_rect); +} +CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list, + const ImVec2 pos_min, + const ImVec2 pos_max, + float clip_max_x, + float ellipsis_max_x, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known) { + return ImGui::RenderTextEllipsis(draw_list, pos_min, pos_max, clip_max_x, + ellipsis_max_x, text, text_end, + text_size_if_known); +} +CIMGUI_API void igRenderFrame(ImVec2 p_min, + ImVec2 p_max, + ImU32 fill_col, + bool border, + float rounding) { + return ImGui::RenderFrame(p_min, p_max, fill_col, border, rounding); +} +CIMGUI_API void igRenderFrameBorder(ImVec2 p_min, + ImVec2 p_max, + float rounding) { + return ImGui::RenderFrameBorder(p_min, p_max, rounding); +} +CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, + ImVec2 p_min, + ImVec2 p_max, + ImU32 fill_col, + float grid_step, + ImVec2 grid_off, + float rounding, + ImDrawFlags flags) { + return ImGui::RenderColorRectWithAlphaCheckerboard( + draw_list, p_min, p_max, fill_col, grid_step, grid_off, rounding, flags); +} +CIMGUI_API void igRenderNavHighlight(const ImRect bb, + ImGuiID id, + ImGuiNavHighlightFlags flags) { + return ImGui::RenderNavHighlight(bb, id, flags); +} +CIMGUI_API const char* igFindRenderedTextEnd(const char* text, + const char* text_end) { + return ImGui::FindRenderedTextEnd(text, text_end); +} +CIMGUI_API void igRenderMouseCursor(ImVec2 pos, + float scale, + ImGuiMouseCursor mouse_cursor, + ImU32 col_fill, + ImU32 col_border, + ImU32 col_shadow) { + return ImGui::RenderMouseCursor(pos, scale, mouse_cursor, col_fill, + col_border, col_shadow); +} +CIMGUI_API void igRenderArrow(ImDrawList* draw_list, + ImVec2 pos, + ImU32 col, + ImGuiDir dir, + float scale) { + return ImGui::RenderArrow(draw_list, pos, col, dir, scale); +} +CIMGUI_API void igRenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col) { + return ImGui::RenderBullet(draw_list, pos, col); +} +CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list, + ImVec2 pos, + ImU32 col, + float sz) { + return ImGui::RenderCheckMark(draw_list, pos, col, sz); +} +CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list, + ImVec2 pos, + ImVec2 half_sz, + ImGuiDir direction, + ImU32 col) { + return ImGui::RenderArrowPointingAt(draw_list, pos, half_sz, direction, col); +} +CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list, + ImVec2 p_min, + float sz, + ImU32 col) { + return ImGui::RenderArrowDockMenu(draw_list, p_min, sz, col); +} +CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list, + const ImRect rect, + ImU32 col, + float x_start_norm, + float x_end_norm, + float rounding) { + return ImGui::RenderRectFilledRangeH(draw_list, rect, col, x_start_norm, + x_end_norm, rounding); +} +CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list, + const ImRect outer, + const ImRect inner, + ImU32 col, + float rounding) { + return ImGui::RenderRectFilledWithHole(draw_list, outer, inner, col, + rounding); +} +CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in, + const ImRect r_outer, + float threshold) { + return ImGui::CalcRoundingFlagsForRectInRect(r_in, r_outer, threshold); +} +CIMGUI_API void igTextEx(const char* text, + const char* text_end, + ImGuiTextFlags flags) { + return ImGui::TextEx(text, text_end, flags); +} +CIMGUI_API bool igButtonEx(const char* label, + const ImVec2 size_arg, + ImGuiButtonFlags flags) { + return ImGui::ButtonEx(label, size_arg, flags); +} +CIMGUI_API bool igArrowButtonEx(const char* str_id, + ImGuiDir dir, + ImVec2 size_arg, + ImGuiButtonFlags flags) { + return ImGui::ArrowButtonEx(str_id, dir, size_arg, flags); +} +CIMGUI_API bool igImageButtonEx(ImGuiID id, + ImTextureID texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 bg_col, + const ImVec4 tint_col, + ImGuiButtonFlags flags) { + return ImGui::ImageButtonEx(id, texture_id, image_size, uv0, uv1, bg_col, + tint_col, flags); +} +CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags, float thickness) { + return ImGui::SeparatorEx(flags, thickness); +} +CIMGUI_API void igSeparatorTextEx(ImGuiID id, + const char* label, + const char* label_end, + float extra_width) { + return ImGui::SeparatorTextEx(id, label, label_end, extra_width); +} +CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label, + ImS64* flags, + ImS64 flags_value) { + return ImGui::CheckboxFlags(label, flags, flags_value); +} +CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label, + ImU64* flags, + ImU64 flags_value) { + return ImGui::CheckboxFlags(label, flags, flags_value); +} +CIMGUI_API bool igCloseButton(ImGuiID id, const ImVec2 pos) { + return ImGui::CloseButton(id, pos); +} +CIMGUI_API bool igCollapseButton(ImGuiID id, + const ImVec2 pos, + ImGuiDockNode* dock_node) { + return ImGui::CollapseButton(id, pos, dock_node); +} +CIMGUI_API void igScrollbar(ImGuiAxis axis) { + return ImGui::Scrollbar(axis); +} +CIMGUI_API bool igScrollbarEx(const ImRect bb, + ImGuiID id, + ImGuiAxis axis, + ImS64* p_scroll_v, + ImS64 avail_v, + ImS64 contents_v, + ImDrawFlags flags) { + return ImGui::ScrollbarEx(bb, id, axis, p_scroll_v, avail_v, contents_v, + flags); +} +CIMGUI_API void igGetWindowScrollbarRect(ImRect* pOut, + ImGuiWindow* window, + ImGuiAxis axis) { + *pOut = ImGui::GetWindowScrollbarRect(window, axis); +} +CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis) { + return ImGui::GetWindowScrollbarID(window, axis); +} +CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window, int n) { + return ImGui::GetWindowResizeCornerID(window, n); +} +CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window, + ImGuiDir dir) { + return ImGui::GetWindowResizeBorderID(window, dir); +} +CIMGUI_API bool igButtonBehavior(const ImRect bb, + ImGuiID id, + bool* out_hovered, + bool* out_held, + ImGuiButtonFlags flags) { + return ImGui::ButtonBehavior(bb, id, out_hovered, out_held, flags); +} +CIMGUI_API bool igDragBehavior(ImGuiID id, + ImGuiDataType data_type, + void* p_v, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags) { + return ImGui::DragBehavior(id, data_type, p_v, v_speed, p_min, p_max, format, + flags); +} +CIMGUI_API bool igSliderBehavior(const ImRect bb, + ImGuiID id, + ImGuiDataType data_type, + void* p_v, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags, + ImRect* out_grab_bb) { + return ImGui::SliderBehavior(bb, id, data_type, p_v, p_min, p_max, format, + flags, out_grab_bb); +} +CIMGUI_API bool igSplitterBehavior(const ImRect bb, + ImGuiID id, + ImGuiAxis axis, + float* size1, + float* size2, + float min_size1, + float min_size2, + float hover_extend, + float hover_visibility_delay, + ImU32 bg_col) { + return ImGui::SplitterBehavior(bb, id, axis, size1, size2, min_size1, + min_size2, hover_extend, + hover_visibility_delay, bg_col); +} +CIMGUI_API bool igTreeNodeBehavior(ImGuiID id, + ImGuiTreeNodeFlags flags, + const char* label, + const char* label_end) { + return ImGui::TreeNodeBehavior(id, flags, label, label_end); +} +CIMGUI_API void igTreePushOverrideID(ImGuiID id) { + return ImGui::TreePushOverrideID(id); +} +CIMGUI_API void igTreeNodeSetOpen(ImGuiID id, bool open) { + return ImGui::TreeNodeSetOpen(id, open); +} +CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id, ImGuiTreeNodeFlags flags) { + return ImGui::TreeNodeUpdateNextOpen(id, flags); +} +CIMGUI_API void igSetNextItemSelectionUserData( + ImGuiSelectionUserData selection_user_data) { + return ImGui::SetNextItemSelectionUserData(selection_user_data); +} +CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type) { + return ImGui::DataTypeGetInfo(data_type); +} +CIMGUI_API int igDataTypeFormatString(char* buf, + int buf_size, + ImGuiDataType data_type, + const void* p_data, + const char* format) { + return ImGui::DataTypeFormatString(buf, buf_size, data_type, p_data, format); +} +CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type, + int op, + void* output, + const void* arg_1, + const void* arg_2) { + return ImGui::DataTypeApplyOp(data_type, op, output, arg_1, arg_2); +} +CIMGUI_API bool igDataTypeApplyFromText(const char* buf, + ImGuiDataType data_type, + void* p_data, + const char* format) { + return ImGui::DataTypeApplyFromText(buf, data_type, p_data, format); +} +CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type, + const void* arg_1, + const void* arg_2) { + return ImGui::DataTypeCompare(data_type, arg_1, arg_2); +} +CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max) { + return ImGui::DataTypeClamp(data_type, p_data, p_min, p_max); +} +CIMGUI_API bool igInputTextEx(const char* label, + const char* hint, + char* buf, + int buf_size, + const ImVec2 size_arg, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data) { + return ImGui::InputTextEx(label, hint, buf, buf_size, size_arg, flags, + callback, user_data); +} +CIMGUI_API void igInputTextDeactivateHook(ImGuiID id) { + return ImGui::InputTextDeactivateHook(id); +} +CIMGUI_API bool igTempInputText(const ImRect bb, + ImGuiID id, + const char* label, + char* buf, + int buf_size, + ImGuiInputTextFlags flags) { + return ImGui::TempInputText(bb, id, label, buf, buf_size, flags); +} +CIMGUI_API bool igTempInputScalar(const ImRect bb, + ImGuiID id, + const char* label, + ImGuiDataType data_type, + void* p_data, + const char* format, + const void* p_clamp_min, + const void* p_clamp_max) { + return ImGui::TempInputScalar(bb, id, label, data_type, p_data, format, + p_clamp_min, p_clamp_max); +} +CIMGUI_API bool igTempInputIsActive(ImGuiID id) { + return ImGui::TempInputIsActive(id); +} +CIMGUI_API ImGuiInputTextState* igGetInputTextState(ImGuiID id) { + return ImGui::GetInputTextState(id); +} +CIMGUI_API void igColorTooltip(const char* text, + const float* col, + ImGuiColorEditFlags flags) { + return ImGui::ColorTooltip(text, col, flags); +} +CIMGUI_API void igColorEditOptionsPopup(const float* col, + ImGuiColorEditFlags flags) { + return ImGui::ColorEditOptionsPopup(col, flags); +} +CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col, + ImGuiColorEditFlags flags) { + return ImGui::ColorPickerOptionsPopup(ref_col, flags); +} +CIMGUI_API int igPlotEx(ImGuiPlotType plot_type, + const char* label, + float (*values_getter)(void* data, int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + const ImVec2 size_arg) { + return ImGui::PlotEx(plot_type, label, values_getter, data, values_count, + values_offset, overlay_text, scale_min, scale_max, + size_arg); +} +CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + ImVec2 gradient_p0, + ImVec2 gradient_p1, + ImU32 col0, + ImU32 col1) { + return ImGui::ShadeVertsLinearColorGradientKeepAlpha( + draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col0, + col1); +} +CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + const ImVec2 a, + const ImVec2 b, + const ImVec2 uv_a, + const ImVec2 uv_b, + bool clamp) { + return ImGui::ShadeVertsLinearUV(draw_list, vert_start_idx, vert_end_idx, a, + b, uv_a, uv_b, clamp); +} +CIMGUI_API void igShadeVertsTransformPos(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + const ImVec2 pivot_in, + float cos_a, + float sin_a, + const ImVec2 pivot_out) { + return ImGui::ShadeVertsTransformPos(draw_list, vert_start_idx, vert_end_idx, + pivot_in, cos_a, sin_a, pivot_out); +} +CIMGUI_API void igGcCompactTransientMiscBuffers() { + return ImGui::GcCompactTransientMiscBuffers(); +} +CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window) { + return ImGui::GcCompactTransientWindowBuffers(window); +} +CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window) { + return ImGui::GcAwakeTransientWindowBuffers(window); +} +CIMGUI_API void igDebugLog(const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ImGui::DebugLogV(fmt, args); + va_end(args); +} +CIMGUI_API void igDebugLogV(const char* fmt, va_list args) { + return ImGui::DebugLogV(fmt, args); +} +CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info, + int frame_count, + void* ptr, + size_t size) { + return ImGui::DebugAllocHook(info, frame_count, ptr, size); +} +CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, + void* user_data) { + return ImGui::ErrorCheckEndFrameRecover(log_callback, user_data); +} +CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, + void* user_data) { + return ImGui::ErrorCheckEndWindowRecover(log_callback, user_data); +} +CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries() { + return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); +} +CIMGUI_API void igDebugDrawCursorPos(ImU32 col) { + return ImGui::DebugDrawCursorPos(col); +} +CIMGUI_API void igDebugDrawLineExtents(ImU32 col) { + return ImGui::DebugDrawLineExtents(col); +} +CIMGUI_API void igDebugDrawItemRect(ImU32 col) { + return ImGui::DebugDrawItemRect(col); +} +CIMGUI_API void igDebugLocateItem(ImGuiID target_id) { + return ImGui::DebugLocateItem(target_id); +} +CIMGUI_API void igDebugLocateItemOnHover(ImGuiID target_id) { + return ImGui::DebugLocateItemOnHover(target_id); +} +CIMGUI_API void igDebugLocateItemResolveWithLastItem() { + return ImGui::DebugLocateItemResolveWithLastItem(); +} +CIMGUI_API void igDebugBreakClearData() { + return ImGui::DebugBreakClearData(); +} +CIMGUI_API bool igDebugBreakButton(const char* label, + const char* description_of_location) { + return ImGui::DebugBreakButton(label, description_of_location); +} +CIMGUI_API void igDebugBreakButtonTooltip(bool keyboard_only, + const char* description_of_location) { + return ImGui::DebugBreakButtonTooltip(keyboard_only, description_of_location); +} +CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas) { + return ImGui::ShowFontAtlas(atlas); +} +CIMGUI_API void igDebugHookIdInfo(ImGuiID id, + ImGuiDataType data_type, + const void* data_id, + const void* data_id_end) { + return ImGui::DebugHookIdInfo(id, data_type, data_id, data_id_end); +} +CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns) { + return ImGui::DebugNodeColumns(columns); +} +CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node, const char* label) { + return ImGui::DebugNodeDockNode(node, label); } -CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2 *pOut,const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy) -{ - *pOut = ImGui::FindBestWindowPosForPopupEx(ref_pos,size,last_dir,r_outer,r_avoid,policy); +CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window, + ImGuiViewportP* viewport, + const ImDrawList* draw_list, + const char* label) { + return ImGui::DebugNodeDrawList(window, viewport, draw_list, label); } -CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags) -{ - return ImGui::BeginViewportSideBar(name,viewport,dir,size,window_flags); +CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox( + ImDrawList* out_draw_list, + const ImDrawList* draw_list, + const ImDrawCmd* draw_cmd, + bool show_mesh, + bool show_aabb) { + return ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox( + out_draw_list, draw_list, draw_cmd, show_mesh, show_aabb); } -CIMGUI_API bool igBeginMenuEx(const char* label,const char* icon,bool enabled) -{ - return ImGui::BeginMenuEx(label,icon,enabled); +CIMGUI_API void igDebugNodeFont(ImFont* font) { + return ImGui::DebugNodeFont(font); } -CIMGUI_API bool igMenuItemEx(const char* label,const char* icon,const char* shortcut,bool selected,bool enabled) -{ - return ImGui::MenuItemEx(label,icon,shortcut,selected,enabled); +CIMGUI_API void igDebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph) { + return ImGui::DebugNodeFontGlyph(font, glyph); } -CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id,const ImRect bb,ImGuiComboFlags flags) -{ - return ImGui::BeginComboPopup(popup_id,bb,flags); +CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage, const char* label) { + return ImGui::DebugNodeStorage(storage, label); } -CIMGUI_API bool igBeginComboPreview() -{ - return ImGui::BeginComboPreview(); +CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label) { + return ImGui::DebugNodeTabBar(tab_bar, label); } -CIMGUI_API void igEndComboPreview() -{ - return ImGui::EndComboPreview(); +CIMGUI_API void igDebugNodeTable(ImGuiTable* table) { + return ImGui::DebugNodeTable(table); } -CIMGUI_API void igNavInitWindow(ImGuiWindow* window,bool force_reinit) -{ - return ImGui::NavInitWindow(window,force_reinit); +CIMGUI_API void igDebugNodeTableSettings(ImGuiTableSettings* settings) { + return ImGui::DebugNodeTableSettings(settings); } -CIMGUI_API void igNavInitRequestApplyResult() -{ - return ImGui::NavInitRequestApplyResult(); +CIMGUI_API void igDebugNodeInputTextState(ImGuiInputTextState* state) { + return ImGui::DebugNodeInputTextState(state); } -CIMGUI_API bool igNavMoveRequestButNoResultYet() -{ - return ImGui::NavMoveRequestButNoResultYet(); +CIMGUI_API void igDebugNodeTypingSelectState(ImGuiTypingSelectState* state) { + return ImGui::DebugNodeTypingSelectState(state); } -CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags) -{ - return ImGui::NavMoveRequestSubmit(move_dir,clip_dir,move_flags,scroll_flags); +CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window, const char* label) { + return ImGui::DebugNodeWindow(window, label); } -CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags) -{ - return ImGui::NavMoveRequestForward(move_dir,clip_dir,move_flags,scroll_flags); +CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings) { + return ImGui::DebugNodeWindowSettings(settings); } -CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result) -{ - return ImGui::NavMoveRequestResolveWithLastItem(result); +CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows, + const char* label) { + return ImGui::DebugNodeWindowsList(windows, label); } -CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiNavTreeNodeData* tree_node_data) -{ - return ImGui::NavMoveRequestResolveWithPastTreeNode(result,tree_node_data); +CIMGUI_API void igDebugNodeWindowsListByBeginStackParent( + ImGuiWindow** windows, + int windows_size, + ImGuiWindow* parent_in_begin_stack) { + return ImGui::DebugNodeWindowsListByBeginStackParent(windows, windows_size, + parent_in_begin_stack); } -CIMGUI_API void igNavMoveRequestCancel() -{ - return ImGui::NavMoveRequestCancel(); +CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport) { + return ImGui::DebugNodeViewport(viewport); } -CIMGUI_API void igNavMoveRequestApplyResult() -{ - return ImGui::NavMoveRequestApplyResult(); +CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list) { + return ImGui::DebugRenderKeyboardPreview(draw_list); } -CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags) -{ - return ImGui::NavMoveRequestTryWrapping(window,move_flags); -} -CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis) -{ - return ImGui::NavClearPreferredPosForAxis(axis); -} -CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX() -{ - return ImGui::NavUpdateCurrentWindowIsScrollPushableX(); -} -CIMGUI_API void igSetNavWindow(ImGuiWindow* window) -{ - return ImGui::SetNavWindow(window); -} -CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel) -{ - return ImGui::SetNavID(id,nav_layer,focus_scope_id,rect_rel); -} -CIMGUI_API void igFocusItem() -{ - return ImGui::FocusItem(); -} -CIMGUI_API void igActivateItemByID(ImGuiID id) -{ - return ImGui::ActivateItemByID(id); -} -CIMGUI_API bool igIsNamedKey(ImGuiKey key) -{ - return ImGui::IsNamedKey(key); -} -CIMGUI_API bool igIsNamedKeyOrModKey(ImGuiKey key) -{ - return ImGui::IsNamedKeyOrModKey(key); -} -CIMGUI_API bool igIsLegacyKey(ImGuiKey key) -{ - return ImGui::IsLegacyKey(key); -} -CIMGUI_API bool igIsKeyboardKey(ImGuiKey key) -{ - return ImGui::IsKeyboardKey(key); -} -CIMGUI_API bool igIsGamepadKey(ImGuiKey key) -{ - return ImGui::IsGamepadKey(key); -} -CIMGUI_API bool igIsMouseKey(ImGuiKey key) -{ - return ImGui::IsMouseKey(key); -} -CIMGUI_API bool igIsAliasKey(ImGuiKey key) -{ - return ImGui::IsAliasKey(key); -} -CIMGUI_API ImGuiKeyChord igConvertShortcutMod(ImGuiKeyChord key_chord) -{ - return ImGui::ConvertShortcutMod(key_chord); -} -CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx,ImGuiKey key) -{ - return ImGui::ConvertSingleModFlagToKey(ctx,key); -} -CIMGUI_API ImGuiKeyData* igGetKeyData_ContextPtr(ImGuiContext* ctx,ImGuiKey key) -{ - return ImGui::GetKeyData(ctx,key); -} -CIMGUI_API ImGuiKeyData* igGetKeyData_Key(ImGuiKey key) -{ - return ImGui::GetKeyData(key); -} -CIMGUI_API void igGetKeyChordName(ImGuiKeyChord key_chord,char* out_buf,int out_buf_size) -{ - return ImGui::GetKeyChordName(key_chord,out_buf,out_buf_size); -} -CIMGUI_API ImGuiKey igMouseButtonToKey(ImGuiMouseButton button) -{ - return ImGui::MouseButtonToKey(button); -} -CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_threshold) -{ - return ImGui::IsMouseDragPastThreshold(button,lock_threshold); -} -CIMGUI_API void igGetKeyMagnitude2d(ImVec2 *pOut,ImGuiKey key_left,ImGuiKey key_right,ImGuiKey key_up,ImGuiKey key_down) -{ - *pOut = ImGui::GetKeyMagnitude2d(key_left,key_right,key_up,key_down); -} -CIMGUI_API float igGetNavTweakPressedAmount(ImGuiAxis axis) -{ - return ImGui::GetNavTweakPressedAmount(axis); -} -CIMGUI_API int igCalcTypematicRepeatAmount(float t0,float t1,float repeat_delay,float repeat_rate) -{ - return ImGui::CalcTypematicRepeatAmount(t0,t1,repeat_delay,repeat_rate); -} -CIMGUI_API void igGetTypematicRepeatRate(ImGuiInputFlags flags,float* repeat_delay,float* repeat_rate) -{ - return ImGui::GetTypematicRepeatRate(flags,repeat_delay,repeat_rate); -} -CIMGUI_API void igSetActiveIdUsingAllKeyboardKeys() -{ - return ImGui::SetActiveIdUsingAllKeyboardKeys(); -} -CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir) -{ - return ImGui::IsActiveIdUsingNavDir(dir); -} -CIMGUI_API ImGuiID igGetKeyOwner(ImGuiKey key) -{ - return ImGui::GetKeyOwner(key); -} -CIMGUI_API void igSetKeyOwner(ImGuiKey key,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::SetKeyOwner(key,owner_id,flags); -} -CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::SetKeyOwnersForKeyChord(key,owner_id,flags); -} -CIMGUI_API void igSetItemKeyOwner(ImGuiKey key,ImGuiInputFlags flags) -{ - return ImGui::SetItemKeyOwner(key,flags); -} -CIMGUI_API bool igTestKeyOwner(ImGuiKey key,ImGuiID owner_id) -{ - return ImGui::TestKeyOwner(key,owner_id); -} -CIMGUI_API ImGuiKeyOwnerData* igGetKeyOwnerData(ImGuiContext* ctx,ImGuiKey key) -{ - return ImGui::GetKeyOwnerData(ctx,key); -} -CIMGUI_API bool igIsKeyDown_ID(ImGuiKey key,ImGuiID owner_id) -{ - return ImGui::IsKeyDown(key,owner_id); -} -CIMGUI_API bool igIsKeyPressed_ID(ImGuiKey key,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::IsKeyPressed(key,owner_id,flags); -} -CIMGUI_API bool igIsKeyReleased_ID(ImGuiKey key,ImGuiID owner_id) -{ - return ImGui::IsKeyReleased(key,owner_id); -} -CIMGUI_API bool igIsMouseDown_ID(ImGuiMouseButton button,ImGuiID owner_id) -{ - return ImGui::IsMouseDown(button,owner_id); -} -CIMGUI_API bool igIsMouseClicked_ID(ImGuiMouseButton button,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::IsMouseClicked(button,owner_id,flags); -} -CIMGUI_API bool igIsMouseReleased_ID(ImGuiMouseButton button,ImGuiID owner_id) -{ - return ImGui::IsMouseReleased(button,owner_id); -} -CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::Shortcut(key_chord,owner_id,flags); -} -CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id,ImGuiInputFlags flags) -{ - return ImGui::SetShortcutRouting(key_chord,owner_id,flags); -} -CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id) -{ - return ImGui::TestShortcutRouting(key_chord,owner_id); -} -CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord) -{ - return ImGui::GetShortcutRoutingData(key_chord); -} -CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx) -{ - return ImGui::DockContextInitialize(ctx); -} -CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx) -{ - return ImGui::DockContextShutdown(ctx); -} -CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs) -{ - return ImGui::DockContextClearNodes(ctx,root_id,clear_settings_refs); -} -CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx) -{ - return ImGui::DockContextRebuildNodes(ctx); -} -CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx) -{ - return ImGui::DockContextNewFrameUpdateUndocking(ctx); -} -CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx) -{ - return ImGui::DockContextNewFrameUpdateDocking(ctx); -} -CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx) -{ - return ImGui::DockContextEndFrame(ctx); -} -CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx) -{ - return ImGui::DockContextGenNodeID(ctx); -} -CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer) -{ - return ImGui::DockContextQueueDock(ctx,target,target_node,payload,split_dir,split_ratio,split_outer); -} -CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window) -{ - return ImGui::DockContextQueueUndockWindow(ctx,window); -} -CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node) -{ - return ImGui::DockContextQueueUndockNode(ctx,node); -} -CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref) -{ - return ImGui::DockContextProcessUndockWindow(ctx,window,clear_persistent_docking_ref); -} -CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node) -{ - return ImGui::DockContextProcessUndockNode(ctx,node); -} -CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos) -{ - return ImGui::DockContextCalcDropPosForDocking(target,target_node,payload_window,payload_node,split_dir,split_outer,out_pos); -} -CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id) -{ - return ImGui::DockContextFindNodeByID(ctx,id); -} -CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar) -{ - return ImGui::DockNodeWindowMenuHandler_Default(ctx,node,tab_bar); -} -CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node) -{ - return ImGui::DockNodeBeginAmendTabBar(node); -} -CIMGUI_API void igDockNodeEndAmendTabBar() -{ - return ImGui::DockNodeEndAmendTabBar(); -} -CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node) -{ - return ImGui::DockNodeGetRootNode(node); -} -CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent) -{ - return ImGui::DockNodeIsInHierarchyOf(node,parent); -} -CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node) -{ - return ImGui::DockNodeGetDepth(node); -} -CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node) -{ - return ImGui::DockNodeGetWindowMenuButtonId(node); -} -CIMGUI_API ImGuiDockNode* igGetWindowDockNode() -{ - return ImGui::GetWindowDockNode(); -} -CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window) -{ - return ImGui::GetWindowAlwaysWantOwnTabBar(window); -} -CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open) -{ - return ImGui::BeginDocked(window,p_open); -} -CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window) -{ - return ImGui::BeginDockableDragDropSource(window); -} -CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window) -{ - return ImGui::BeginDockableDragDropTarget(window); -} -CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond) -{ - return ImGui::SetWindowDock(window,dock_id,cond); -} -CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id) -{ - return ImGui::DockBuilderDockWindow(window_name,node_id); -} -CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id) -{ - return ImGui::DockBuilderGetNode(node_id); -} -CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id) -{ - return ImGui::DockBuilderGetCentralNode(node_id); -} -CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags) -{ - return ImGui::DockBuilderAddNode(node_id,flags); -} -CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id) -{ - return ImGui::DockBuilderRemoveNode(node_id); -} -CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs) -{ - return ImGui::DockBuilderRemoveNodeDockedWindows(node_id,clear_settings_refs); -} -CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id) -{ - return ImGui::DockBuilderRemoveNodeChildNodes(node_id); -} -CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos) -{ - return ImGui::DockBuilderSetNodePos(node_id,pos); -} -CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size) -{ - return ImGui::DockBuilderSetNodeSize(node_id,size); -} -CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir) -{ - return ImGui::DockBuilderSplitNode(node_id,split_dir,size_ratio_for_node_at_dir,out_id_at_dir,out_id_at_opposite_dir); -} -CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs) -{ - return ImGui::DockBuilderCopyDockSpace(src_dockspace_id,dst_dockspace_id,in_window_remap_pairs); -} -CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs) -{ - return ImGui::DockBuilderCopyNode(src_node_id,dst_node_id,out_node_remap_pairs); -} -CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name) -{ - return ImGui::DockBuilderCopyWindowSettings(src_name,dst_name); -} -CIMGUI_API void igDockBuilderFinish(ImGuiID node_id) -{ - return ImGui::DockBuilderFinish(node_id); -} -CIMGUI_API void igPushFocusScope(ImGuiID id) -{ - return ImGui::PushFocusScope(id); -} -CIMGUI_API void igPopFocusScope() -{ - return ImGui::PopFocusScope(); -} -CIMGUI_API ImGuiID igGetCurrentFocusScope() -{ - return ImGui::GetCurrentFocusScope(); -} -CIMGUI_API bool igIsDragDropActive() -{ - return ImGui::IsDragDropActive(); -} -CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb,ImGuiID id) -{ - return ImGui::BeginDragDropTargetCustom(bb,id); -} -CIMGUI_API void igClearDragDrop() -{ - return ImGui::ClearDragDrop(); -} -CIMGUI_API bool igIsDragDropPayloadBeingAccepted() -{ - return ImGui::IsDragDropPayloadBeingAccepted(); -} -CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb) -{ - return ImGui::RenderDragDropTargetRect(bb); -} -CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect) -{ - return ImGui::SetWindowClipRectBeforeSetChannel(window,clip_rect); -} -CIMGUI_API void igBeginColumns(const char* str_id,int count,ImGuiOldColumnFlags flags) -{ - return ImGui::BeginColumns(str_id,count,flags); -} -CIMGUI_API void igEndColumns() -{ - return ImGui::EndColumns(); -} -CIMGUI_API void igPushColumnClipRect(int column_index) -{ - return ImGui::PushColumnClipRect(column_index); -} -CIMGUI_API void igPushColumnsBackground() -{ - return ImGui::PushColumnsBackground(); -} -CIMGUI_API void igPopColumnsBackground() -{ - return ImGui::PopColumnsBackground(); -} -CIMGUI_API ImGuiID igGetColumnsID(const char* str_id,int count) -{ - return ImGui::GetColumnsID(str_id,count); -} -CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window,ImGuiID id) -{ - return ImGui::FindOrCreateColumns(window,id); -} -CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns,float offset_norm) -{ - return ImGui::GetColumnOffsetFromNorm(columns,offset_norm); -} -CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns,float offset) -{ - return ImGui::GetColumnNormFromOffset(columns,offset); -} -CIMGUI_API void igTableOpenContextMenu(int column_n) -{ - return ImGui::TableOpenContextMenu(column_n); -} -CIMGUI_API void igTableSetColumnWidth(int column_n,float width) -{ - return ImGui::TableSetColumnWidth(column_n,width); -} -CIMGUI_API void igTableSetColumnSortDirection(int column_n,ImGuiSortDirection sort_direction,bool append_to_sort_specs) -{ - return ImGui::TableSetColumnSortDirection(column_n,sort_direction,append_to_sort_specs); -} -CIMGUI_API int igTableGetHoveredColumn() -{ - return ImGui::TableGetHoveredColumn(); -} -CIMGUI_API int igTableGetHoveredRow() -{ - return ImGui::TableGetHoveredRow(); -} -CIMGUI_API float igTableGetHeaderRowHeight() -{ - return ImGui::TableGetHeaderRowHeight(); -} -CIMGUI_API void igTablePushBackgroundChannel() -{ - return ImGui::TablePushBackgroundChannel(); -} -CIMGUI_API void igTablePopBackgroundChannel() -{ - return ImGui::TablePopBackgroundChannel(); -} -CIMGUI_API ImGuiTable* igGetCurrentTable() -{ - return ImGui::GetCurrentTable(); -} -CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id) -{ - return ImGui::TableFindByID(id); -} -CIMGUI_API bool igBeginTableEx(const char* name,ImGuiID id,int columns_count,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width) -{ - return ImGui::BeginTableEx(name,id,columns_count,flags,outer_size,inner_width); -} -CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table,int columns_count) -{ - return ImGui::TableBeginInitMemory(table,columns_count); -} -CIMGUI_API void igTableBeginApplyRequests(ImGuiTable* table) -{ - return ImGui::TableBeginApplyRequests(table); -} -CIMGUI_API void igTableSetupDrawChannels(ImGuiTable* table) -{ - return ImGui::TableSetupDrawChannels(table); -} -CIMGUI_API void igTableUpdateLayout(ImGuiTable* table) -{ - return ImGui::TableUpdateLayout(table); -} -CIMGUI_API void igTableUpdateBorders(ImGuiTable* table) -{ - return ImGui::TableUpdateBorders(table); -} -CIMGUI_API void igTableUpdateColumnsWeightFromWidth(ImGuiTable* table) -{ - return ImGui::TableUpdateColumnsWeightFromWidth(table); -} -CIMGUI_API void igTableDrawBorders(ImGuiTable* table) -{ - return ImGui::TableDrawBorders(table); -} -CIMGUI_API void igTableDrawContextMenu(ImGuiTable* table) -{ - return ImGui::TableDrawContextMenu(table); -} -CIMGUI_API bool igTableBeginContextMenuPopup(ImGuiTable* table) -{ - return ImGui::TableBeginContextMenuPopup(table); -} -CIMGUI_API void igTableMergeDrawChannels(ImGuiTable* table) -{ - return ImGui::TableMergeDrawChannels(table); -} -CIMGUI_API ImGuiTableInstanceData* igTableGetInstanceData(ImGuiTable* table,int instance_no) -{ - return ImGui::TableGetInstanceData(table,instance_no); -} -CIMGUI_API ImGuiID igTableGetInstanceID(ImGuiTable* table,int instance_no) -{ - return ImGui::TableGetInstanceID(table,instance_no); -} -CIMGUI_API void igTableSortSpecsSanitize(ImGuiTable* table) -{ - return ImGui::TableSortSpecsSanitize(table); -} -CIMGUI_API void igTableSortSpecsBuild(ImGuiTable* table) -{ - return ImGui::TableSortSpecsBuild(table); -} -CIMGUI_API ImGuiSortDirection igTableGetColumnNextSortDirection(ImGuiTableColumn* column) -{ - return ImGui::TableGetColumnNextSortDirection(column); -} -CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table,ImGuiTableColumn* column) -{ - return ImGui::TableFixColumnSortDirection(table,column); -} -CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table,ImGuiTableColumn* column) -{ - return ImGui::TableGetColumnWidthAuto(table,column); -} -CIMGUI_API void igTableBeginRow(ImGuiTable* table) -{ - return ImGui::TableBeginRow(table); -} -CIMGUI_API void igTableEndRow(ImGuiTable* table) -{ - return ImGui::TableEndRow(table); -} -CIMGUI_API void igTableBeginCell(ImGuiTable* table,int column_n) -{ - return ImGui::TableBeginCell(table,column_n); -} -CIMGUI_API void igTableEndCell(ImGuiTable* table) -{ - return ImGui::TableEndCell(table); -} -CIMGUI_API void igTableGetCellBgRect(ImRect *pOut,const ImGuiTable* table,int column_n) -{ - *pOut = ImGui::TableGetCellBgRect(table,column_n); -} -CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table,int column_n) -{ - return ImGui::TableGetColumnName(table,column_n); -} -CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table,int column_n,int instance_no) -{ - return ImGui::TableGetColumnResizeID(table,column_n,instance_no); -} -CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,int column_n) -{ - return ImGui::TableGetMaxColumnWidth(table,column_n); -} -CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n) -{ - return ImGui::TableSetColumnWidthAutoSingle(table,column_n); -} -CIMGUI_API void igTableSetColumnWidthAutoAll(ImGuiTable* table) -{ - return ImGui::TableSetColumnWidthAutoAll(table); -} -CIMGUI_API void igTableRemove(ImGuiTable* table) -{ - return ImGui::TableRemove(table); -} -CIMGUI_API void igTableGcCompactTransientBuffers_TablePtr(ImGuiTable* table) -{ - return ImGui::TableGcCompactTransientBuffers(table); -} -CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr(ImGuiTableTempData* table) -{ - return ImGui::TableGcCompactTransientBuffers(table); -} -CIMGUI_API void igTableGcCompactSettings() -{ - return ImGui::TableGcCompactSettings(); -} -CIMGUI_API void igTableLoadSettings(ImGuiTable* table) -{ - return ImGui::TableLoadSettings(table); -} -CIMGUI_API void igTableSaveSettings(ImGuiTable* table) -{ - return ImGui::TableSaveSettings(table); -} -CIMGUI_API void igTableResetSettings(ImGuiTable* table) -{ - return ImGui::TableResetSettings(table); -} -CIMGUI_API ImGuiTableSettings* igTableGetBoundSettings(ImGuiTable* table) -{ - return ImGui::TableGetBoundSettings(table); -} -CIMGUI_API void igTableSettingsAddSettingsHandler() -{ - return ImGui::TableSettingsAddSettingsHandler(); -} -CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id,int columns_count) -{ - return ImGui::TableSettingsCreate(id,columns_count); -} -CIMGUI_API ImGuiTableSettings* igTableSettingsFindByID(ImGuiID id) -{ - return ImGui::TableSettingsFindByID(id); -} -CIMGUI_API ImGuiTabBar* igGetCurrentTabBar() -{ - return ImGui::GetCurrentTabBar(); -} -CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags,ImGuiDockNode* dock_node) -{ - return ImGui::BeginTabBarEx(tab_bar,bb,flags,dock_node); -} -CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id) -{ - return ImGui::TabBarFindTabByID(tab_bar,tab_id); -} -CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order) -{ - return ImGui::TabBarFindTabByOrder(tab_bar,order); -} -CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar) -{ - return ImGui::TabBarFindMostRecentlySelectedTabForActiveWindow(tab_bar); -} -CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar) -{ - return ImGui::TabBarGetCurrentTab(tab_bar); -} -CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) -{ - return ImGui::TabBarGetTabOrder(tab_bar,tab); -} -CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) -{ - return ImGui::TabBarGetTabName(tab_bar,tab); -} -CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window) -{ - return ImGui::TabBarAddTab(tab_bar,tab_flags,window); -} -CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id) -{ - return ImGui::TabBarRemoveTab(tab_bar,tab_id); -} -CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) -{ - return ImGui::TabBarCloseTab(tab_bar,tab); -} -CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab) -{ - return ImGui::TabBarQueueFocus(tab_bar,tab); -} -CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset) -{ - return ImGui::TabBarQueueReorder(tab_bar,tab,offset); -} -CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,ImVec2 mouse_pos) -{ - return ImGui::TabBarQueueReorderFromMousePos(tab_bar,tab,mouse_pos); -} -CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar) -{ - return ImGui::TabBarProcessReorder(tab_bar); -} -CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,const char* label,bool* p_open,ImGuiTabItemFlags flags,ImGuiWindow* docked_window) -{ - return ImGui::TabItemEx(tab_bar,label,p_open,flags,docked_window); -} -CIMGUI_API void igTabItemCalcSize_Str(ImVec2 *pOut,const char* label,bool has_close_button_or_unsaved_marker) -{ - *pOut = ImGui::TabItemCalcSize(label,has_close_button_or_unsaved_marker); -} -CIMGUI_API void igTabItemCalcSize_WindowPtr(ImVec2 *pOut,ImGuiWindow* window) -{ - *pOut = ImGui::TabItemCalcSize(window); -} -CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImU32 col) -{ - return ImGui::TabItemBackground(draw_list,bb,flags,col); -} -CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImVec2 frame_padding,const char* label,ImGuiID tab_id,ImGuiID close_button_id,bool is_contents_visible,bool* out_just_closed,bool* out_text_clipped) -{ - return ImGui::TabItemLabelAndCloseButton(draw_list,bb,flags,frame_padding,label,tab_id,close_button_id,is_contents_visible,out_just_closed,out_text_clipped); -} -CIMGUI_API void igRenderText(ImVec2 pos,const char* text,const char* text_end,bool hide_text_after_hash) -{ - return ImGui::RenderText(pos,text,text_end,hide_text_after_hash); -} -CIMGUI_API void igRenderTextWrapped(ImVec2 pos,const char* text,const char* text_end,float wrap_width) -{ - return ImGui::RenderTextWrapped(pos,text,text_end,wrap_width); -} -CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect) -{ - return ImGui::RenderTextClipped(pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect); -} -CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect) -{ - return ImGui::RenderTextClippedEx(draw_list,pos_min,pos_max,text,text_end,text_size_if_known,align,clip_rect); -} -CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,float clip_max_x,float ellipsis_max_x,const char* text,const char* text_end,const ImVec2* text_size_if_known) -{ - return ImGui::RenderTextEllipsis(draw_list,pos_min,pos_max,clip_max_x,ellipsis_max_x,text,text_end,text_size_if_known); -} -CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding) -{ - return ImGui::RenderFrame(p_min,p_max,fill_col,border,rounding); -} -CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding) -{ - return ImGui::RenderFrameBorder(p_min,p_max,rounding); -} -CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags) -{ - return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags); -} -CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags) -{ - return ImGui::RenderNavHighlight(bb,id,flags); -} -CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end) -{ - return ImGui::FindRenderedTextEnd(text,text_end); -} -CIMGUI_API void igRenderMouseCursor(ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow) -{ - return ImGui::RenderMouseCursor(pos,scale,mouse_cursor,col_fill,col_border,col_shadow); -} -CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale) -{ - return ImGui::RenderArrow(draw_list,pos,col,dir,scale); -} -CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col) -{ - return ImGui::RenderBullet(draw_list,pos,col); -} -CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz) -{ - return ImGui::RenderCheckMark(draw_list,pos,col,sz); -} -CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col) -{ - return ImGui::RenderArrowPointingAt(draw_list,pos,half_sz,direction,col); -} -CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col) -{ - return ImGui::RenderArrowDockMenu(draw_list,p_min,sz,col); -} -CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) -{ - return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding); -} -CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding) -{ - return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding); -} -CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold) -{ - return ImGui::CalcRoundingFlagsForRectInRect(r_in,r_outer,threshold); -} -CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags) -{ - return ImGui::TextEx(text,text_end,flags); -} -CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags) -{ - return ImGui::ButtonEx(label,size_arg,flags); -} -CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags) -{ - return ImGui::ArrowButtonEx(str_id,dir,size_arg,flags); -} -CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags) -{ - return ImGui::ImageButtonEx(id,texture_id,size,uv0,uv1,bg_col,tint_col,flags); -} -CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness) -{ - return ImGui::SeparatorEx(flags,thickness); -} -CIMGUI_API void igSeparatorTextEx(ImGuiID id,const char* label,const char* label_end,float extra_width) -{ - return ImGui::SeparatorTextEx(id,label,label_end,extra_width); -} -CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value) -{ - return ImGui::CheckboxFlags(label,flags,flags_value); -} -CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos) -{ - return ImGui::CloseButton(id,pos); -} -CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node) -{ - return ImGui::CollapseButton(id,pos,dock_node); -} -CIMGUI_API void igScrollbar(ImGuiAxis axis) -{ - return ImGui::Scrollbar(axis); -} -CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags) -{ - return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,flags); -} -CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis) -{ - *pOut = ImGui::GetWindowScrollbarRect(window,axis); -} -CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis) -{ - return ImGui::GetWindowScrollbarID(window,axis); -} -CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window,int n) -{ - return ImGui::GetWindowResizeCornerID(window,n); -} -CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window,ImGuiDir dir) -{ - return ImGui::GetWindowResizeBorderID(window,dir); -} -CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags) -{ - return ImGui::ButtonBehavior(bb,id,out_hovered,out_held,flags); -} -CIMGUI_API bool igDragBehavior(ImGuiID id,ImGuiDataType data_type,void* p_v,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags) -{ - return ImGui::DragBehavior(id,data_type,p_v,v_speed,p_min,p_max,format,flags); -} -CIMGUI_API bool igSliderBehavior(const ImRect bb,ImGuiID id,ImGuiDataType data_type,void* p_v,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags,ImRect* out_grab_bb) -{ - return ImGui::SliderBehavior(bb,id,data_type,p_v,p_min,p_max,format,flags,out_grab_bb); -} -CIMGUI_API bool igSplitterBehavior(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* size1,float* size2,float min_size1,float min_size2,float hover_extend,float hover_visibility_delay,ImU32 bg_col) -{ - return ImGui::SplitterBehavior(bb,id,axis,size1,size2,min_size1,min_size2,hover_extend,hover_visibility_delay,bg_col); -} -CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,ImGuiTreeNodeFlags flags,const char* label,const char* label_end) -{ - return ImGui::TreeNodeBehavior(id,flags,label,label_end); -} -CIMGUI_API void igTreePushOverrideID(ImGuiID id) -{ - return ImGui::TreePushOverrideID(id); -} -CIMGUI_API void igTreeNodeSetOpen(ImGuiID id,bool open) -{ - return ImGui::TreeNodeSetOpen(id,open); -} -CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id,ImGuiTreeNodeFlags flags) -{ - return ImGui::TreeNodeUpdateNextOpen(id,flags); -} -CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type) -{ - return ImGui::DataTypeGetInfo(data_type); -} -CIMGUI_API int igDataTypeFormatString(char* buf,int buf_size,ImGuiDataType data_type,const void* p_data,const char* format) -{ - return ImGui::DataTypeFormatString(buf,buf_size,data_type,p_data,format); -} -CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,const void* arg_1,const void* arg_2) -{ - return ImGui::DataTypeApplyOp(data_type,op,output,arg_1,arg_2); -} -CIMGUI_API bool igDataTypeApplyFromText(const char* buf,ImGuiDataType data_type,void* p_data,const char* format) -{ - return ImGui::DataTypeApplyFromText(buf,data_type,p_data,format); -} -CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2) -{ - return ImGui::DataTypeCompare(data_type,arg_1,arg_2); -} -CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max) -{ - return ImGui::DataTypeClamp(data_type,p_data,p_min,p_max); -} -CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data) -{ - return ImGui::InputTextEx(label,hint,buf,buf_size,size_arg,flags,callback,user_data); -} -CIMGUI_API void igInputTextDeactivateHook(ImGuiID id) -{ - return ImGui::InputTextDeactivateHook(id); -} -CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags) -{ - return ImGui::TempInputText(bb,id,label,buf,buf_size,flags); -} -CIMGUI_API bool igTempInputScalar(const ImRect bb,ImGuiID id,const char* label,ImGuiDataType data_type,void* p_data,const char* format,const void* p_clamp_min,const void* p_clamp_max) -{ - return ImGui::TempInputScalar(bb,id,label,data_type,p_data,format,p_clamp_min,p_clamp_max); -} -CIMGUI_API bool igTempInputIsActive(ImGuiID id) -{ - return ImGui::TempInputIsActive(id); -} -CIMGUI_API ImGuiInputTextState* igGetInputTextState(ImGuiID id) -{ - return ImGui::GetInputTextState(id); -} -CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorTooltip(text,col,flags); -} -CIMGUI_API void igColorEditOptionsPopup(const float* col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorEditOptionsPopup(col,flags); -} -CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,ImGuiColorEditFlags flags) -{ - return ImGui::ColorPickerOptionsPopup(ref_col,flags); -} -CIMGUI_API int igPlotEx(ImGuiPlotType plot_type,const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,const ImVec2 size_arg) -{ - return ImGui::PlotEx(plot_type,label,values_getter,data,values_count,values_offset,overlay_text,scale_min,scale_max,size_arg); -} -CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,ImVec2 gradient_p0,ImVec2 gradient_p1,ImU32 col0,ImU32 col1) -{ - return ImGui::ShadeVertsLinearColorGradientKeepAlpha(draw_list,vert_start_idx,vert_end_idx,gradient_p0,gradient_p1,col0,col1); -} -CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,bool clamp) -{ - return ImGui::ShadeVertsLinearUV(draw_list,vert_start_idx,vert_end_idx,a,b,uv_a,uv_b,clamp); -} -CIMGUI_API void igGcCompactTransientMiscBuffers() -{ - return ImGui::GcCompactTransientMiscBuffers(); -} -CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window) -{ - return ImGui::GcCompactTransientWindowBuffers(window); -} -CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window) -{ - return ImGui::GcAwakeTransientWindowBuffers(window); -} -CIMGUI_API void igDebugLog(const char* fmt,...) -{ - va_list args; - va_start(args, fmt); - ImGui::DebugLogV(fmt,args); - va_end(args); -} -CIMGUI_API void igDebugLogV(const char* fmt,va_list args) -{ - return ImGui::DebugLogV(fmt,args); -} -CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data) -{ - return ImGui::ErrorCheckEndFrameRecover(log_callback,user_data); -} -CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data) -{ - return ImGui::ErrorCheckEndWindowRecover(log_callback,user_data); -} -CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries() -{ - return ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries(); -} -CIMGUI_API void igDebugDrawCursorPos(ImU32 col) -{ - return ImGui::DebugDrawCursorPos(col); -} -CIMGUI_API void igDebugDrawLineExtents(ImU32 col) -{ - return ImGui::DebugDrawLineExtents(col); -} -CIMGUI_API void igDebugDrawItemRect(ImU32 col) -{ - return ImGui::DebugDrawItemRect(col); -} -CIMGUI_API void igDebugLocateItem(ImGuiID target_id) -{ - return ImGui::DebugLocateItem(target_id); -} -CIMGUI_API void igDebugLocateItemOnHover(ImGuiID target_id) -{ - return ImGui::DebugLocateItemOnHover(target_id); -} -CIMGUI_API void igDebugLocateItemResolveWithLastItem() -{ - return ImGui::DebugLocateItemResolveWithLastItem(); -} -CIMGUI_API void igDebugStartItemPicker() -{ - return ImGui::DebugStartItemPicker(); -} -CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas) -{ - return ImGui::ShowFontAtlas(atlas); -} -CIMGUI_API void igDebugHookIdInfo(ImGuiID id,ImGuiDataType data_type,const void* data_id,const void* data_id_end) -{ - return ImGui::DebugHookIdInfo(id,data_type,data_id,data_id_end); -} -CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns) -{ - return ImGui::DebugNodeColumns(columns); -} -CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label) -{ - return ImGui::DebugNodeDockNode(node,label); -} -CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label) -{ - return ImGui::DebugNodeDrawList(window,viewport,draw_list,label); -} -CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb) -{ - return ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(out_draw_list,draw_list,draw_cmd,show_mesh,show_aabb); -} -CIMGUI_API void igDebugNodeFont(ImFont* font) -{ - return ImGui::DebugNodeFont(font); -} -CIMGUI_API void igDebugNodeFontGlyph(ImFont* font,const ImFontGlyph* glyph) -{ - return ImGui::DebugNodeFontGlyph(font,glyph); -} -CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage,const char* label) -{ - return ImGui::DebugNodeStorage(storage,label); -} -CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar,const char* label) -{ - return ImGui::DebugNodeTabBar(tab_bar,label); -} -CIMGUI_API void igDebugNodeTable(ImGuiTable* table) -{ - return ImGui::DebugNodeTable(table); -} -CIMGUI_API void igDebugNodeTableSettings(ImGuiTableSettings* settings) -{ - return ImGui::DebugNodeTableSettings(settings); -} -CIMGUI_API void igDebugNodeInputTextState(ImGuiInputTextState* state) -{ - return ImGui::DebugNodeInputTextState(state); -} -CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label) -{ - return ImGui::DebugNodeWindow(window,label); -} -CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings) -{ - return ImGui::DebugNodeWindowSettings(settings); -} -CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,const char* label) -{ - return ImGui::DebugNodeWindowsList(windows,label); -} -CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows,int windows_size,ImGuiWindow* parent_in_begin_stack) -{ - return ImGui::DebugNodeWindowsListByBeginStackParent(windows,windows_size,parent_in_begin_stack); -} -CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport) -{ - return ImGui::DebugNodeViewport(viewport); -} -CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list) -{ - return ImGui::DebugRenderKeyboardPreview(draw_list); -} -CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb) -{ - return ImGui::DebugRenderViewportThumbnail(draw_list,viewport,bb); -} -CIMGUI_API bool igIsKeyPressedMap(ImGuiKey key,bool repeat) -{ - return ImGui::IsKeyPressedMap(key,repeat); -} -CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas) -{ - return ImFontAtlasBuildInit(atlas); -} -CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent) -{ - return ImFontAtlasBuildSetupFont(atlas,font,font_config,ascent,descent); -} -CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque) -{ - return ImFontAtlasBuildPackCustomRects(atlas,stbrp_context_opaque); -} -CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas) -{ - return ImFontAtlasBuildFinish(atlas); -} -CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned char in_marker_pixel_value) -{ - return ImFontAtlasBuildRender8bppRectFromString(atlas,x,y,w,h,in_str,in_marker_char,in_marker_pixel_value); -} -CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned int in_marker_pixel_value) -{ - return ImFontAtlasBuildRender32bppRectFromString(atlas,x,y,w,h,in_str,in_marker_char,in_marker_pixel_value); -} -CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor) -{ - return ImFontAtlasBuildMultiplyCalcLookupTable(out_table,in_multiply_factor); -} -CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride) -{ - return ImFontAtlasBuildMultiplyRectAlpha8(table,pixels,x,y,w,h,stride); -} -CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType() -{ - return ImGuiFreeType::GetBuilderForFreeType(); -} -CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data) -{ - return ImGuiFreeType::SetAllocatorFunctions(alloc_func,free_func,user_data); +CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list, + ImGuiViewportP* viewport, + const ImRect bb) { + return ImGui::DebugRenderViewportThumbnail(draw_list, viewport, bb); } - +CIMGUI_API void igImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas) { + return ImFontAtlasUpdateConfigDataPointers(atlas); +} +CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas) { + return ImFontAtlasBuildInit(atlas); +} +CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas, + ImFont* font, + ImFontConfig* font_config, + float ascent, + float descent) { + return ImFontAtlasBuildSetupFont(atlas, font, font_config, ascent, descent); +} +CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, + void* stbrp_context_opaque) { + return ImFontAtlasBuildPackCustomRects(atlas, stbrp_context_opaque); +} +CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas) { + return ImFontAtlasBuildFinish(atlas); +} +CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString( + ImFontAtlas* atlas, + int x, + int y, + int w, + int h, + const char* in_str, + char in_marker_char, + unsigned char in_marker_pixel_value) { + return ImFontAtlasBuildRender8bppRectFromString( + atlas, x, y, w, h, in_str, in_marker_char, in_marker_pixel_value); +} +CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString( + ImFontAtlas* atlas, + int x, + int y, + int w, + int h, + const char* in_str, + char in_marker_char, + unsigned int in_marker_pixel_value) { + return ImFontAtlasBuildRender32bppRectFromString( + atlas, x, y, w, h, in_str, in_marker_char, in_marker_pixel_value); +} +CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable( + unsigned char out_table[256], + float in_multiply_factor) { + return ImFontAtlasBuildMultiplyCalcLookupTable(out_table, in_multiply_factor); +} +CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8( + const unsigned char table[256], + unsigned char* pixels, + int x, + int y, + int w, + int h, + int stride) { + return ImFontAtlasBuildMultiplyRectAlpha8(table, pixels, x, y, w, h, stride); +} /////////////////////////////manual written functions -CIMGUI_API void igLogText(CONST char *fmt, ...) -{ - char buffer[256]; - va_list args; - va_start(args, fmt); - vsnprintf(buffer, 256, fmt, args); - va_end(args); +CIMGUI_API void igLogText(CONST char* fmt, ...) { + char buffer[256]; + va_list args; + va_start(args, fmt); + vsnprintf(buffer, 256, fmt, args); + va_end(args); - ImGui::LogText("%s", buffer); + ImGui::LogText("%s", buffer); } -CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - buffer->appendfv(fmt, args); - va_end(args); +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer* buffer, + const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + buffer->appendfv(fmt, args); + va_end(args); } -CIMGUI_API float igGET_FLT_MAX() -{ - return FLT_MAX; +CIMGUI_API float igGET_FLT_MAX() { + return FLT_MAX; } -CIMGUI_API float igGET_FLT_MIN() -{ - return FLT_MIN; +CIMGUI_API float igGET_FLT_MIN() { + return FLT_MIN; } - -CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create() -{ - return IM_NEW(ImVector) (); +CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create() { + return IM_NEW(ImVector)(); } -CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self) -{ - IM_DELETE(self); +CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self) { + IM_DELETE(self); } -CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p) -{ - IM_PLACEMENT_NEW(p) ImVector(); +CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p) { + IM_PLACEMENT_NEW(p) ImVector(); } -CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p) -{ - p->~ImVector(); +CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p) { + p->~ImVector(); } - #ifdef IMGUI_HAS_DOCK -// NOTE: Some function pointers in the ImGuiPlatformIO structure are not C-compatible because of their -// use of a complex return type. To work around this, we store a custom CimguiStorage object inside -// ImGuiIO::BackendLanguageUserData, which contains C-compatible function pointer variants for these -// functions. When a user function pointer is provided, we hook up the underlying ImGuiPlatformIO -// function pointer to a thunk which accesses the user function pointer through CimguiStorage. +// NOTE: Some function pointers in the ImGuiPlatformIO structure are not +// C-compatible because of their use of a complex return type. To work around +// this, we store a custom CimguiStorage object inside +// ImGuiIO::BackendLanguageUserData, which contains C-compatible function +// pointer variants for these functions. When a user function pointer is +// provided, we hook up the underlying ImGuiPlatformIO function pointer to a +// thunk which accesses the user function pointer through CimguiStorage. -struct CimguiStorage -{ - void(*Platform_GetWindowPos)(ImGuiViewport* vp, ImVec2* out_pos); - void(*Platform_GetWindowSize)(ImGuiViewport* vp, ImVec2* out_pos); +struct CimguiStorage { + void (*Platform_GetWindowPos)(ImGuiViewport* vp, ImVec2* out_pos); + void (*Platform_GetWindowSize)(ImGuiViewport* vp, ImVec2* out_pos); }; -// Gets a reference to the CimguiStorage object stored in the current ImGui context's BackendLanguageUserData. -CimguiStorage& GetCimguiStorage() -{ - ImGuiIO& io = ImGui::GetIO(); - if (io.BackendLanguageUserData == NULL) - { - io.BackendLanguageUserData = new CimguiStorage(); - } +// Gets a reference to the CimguiStorage object stored in the current ImGui +// context's BackendLanguageUserData. +CimguiStorage& GetCimguiStorage() { + ImGuiIO& io = ImGui::GetIO(); + if (io.BackendLanguageUserData == NULL) { + io.BackendLanguageUserData = new CimguiStorage(); + } - return *(CimguiStorage*)io.BackendLanguageUserData; + return *(CimguiStorage*)io.BackendLanguageUserData; } // Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowPos. -ImVec2 Platform_GetWindowPos_hook(ImGuiViewport* vp) -{ - ImVec2 pos; - GetCimguiStorage().Platform_GetWindowPos(vp, &pos); - return pos; +ImVec2 Platform_GetWindowPos_hook(ImGuiViewport* vp) { + ImVec2 pos; + GetCimguiStorage().Platform_GetWindowPos(vp, &pos); + return pos; }; -// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowPos. -CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos)) -{ - CimguiStorage& storage = GetCimguiStorage(); - storage.Platform_GetWindowPos = user_callback; - platform_io->Platform_GetWindowPos = &Platform_GetWindowPos_hook; +// Fully C-compatible function pointer setter for +// ImGuiPlatformIO::Platform_GetWindowPos. +CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos( + ImGuiPlatformIO* platform_io, + void (*user_callback)(ImGuiViewport* vp, ImVec2* out_pos)) { + CimguiStorage& storage = GetCimguiStorage(); + storage.Platform_GetWindowPos = user_callback; + platform_io->Platform_GetWindowPos = &Platform_GetWindowPos_hook; } // Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowSize. -ImVec2 Platform_GetWindowSize_hook(ImGuiViewport* vp) -{ - ImVec2 size; - GetCimguiStorage().Platform_GetWindowSize(vp, &size); - return size; +ImVec2 Platform_GetWindowSize_hook(ImGuiViewport* vp) { + ImVec2 size; + GetCimguiStorage().Platform_GetWindowSize(vp, &size); + return size; }; -// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowSize. -CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size)) -{ - CimguiStorage& storage = GetCimguiStorage(); - storage.Platform_GetWindowSize = user_callback; - platform_io->Platform_GetWindowSize = &Platform_GetWindowSize_hook; +// Fully C-compatible function pointer setter for +// ImGuiPlatformIO::Platform_GetWindowSize. +CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize( + ImGuiPlatformIO* platform_io, + void (*user_callback)(ImGuiViewport* vp, ImVec2* out_size)) { + CimguiStorage& storage = GetCimguiStorage(); + storage.Platform_GetWindowSize = user_callback; + platform_io->Platform_GetWindowSize = &Platform_GetWindowSize_hook; } #endif diff --git a/pkg/cimgui/vendor/cimgui.h b/pkg/cimgui/vendor/cimgui.h index 395e338f3..f00b4d9b7 100644 --- a/pkg/cimgui/vendor/cimgui.h +++ b/pkg/cimgui/vendor/cimgui.h @@ -1,45 +1,42 @@ -//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui -//based on imgui.h file version "1.89.9" 18990 from Dear ImGui https://github.com/ocornut/imgui -//with imgui_internal.h api -//with imgui_freetype.h api -//docking branch +// This file is automatically generated by generator.lua from +// https://github.com/cimgui/cimgui based on imgui.h file version "1.90.6" 19060 +// from Dear ImGui https://github.com/ocornut/imgui with imgui_internal.h api +// docking branch #ifndef CIMGUI_INCLUDED #define CIMGUI_INCLUDED -#include #include +#include #if defined _WIN32 || defined __CYGWIN__ - #ifdef CIMGUI_NO_EXPORT - #define API - #else - #define API __declspec(dllexport) - #endif +#ifdef CIMGUI_NO_EXPORT +#define API #else - #ifdef __GNUC__ - #define API __attribute__((__visibility__("default"))) - #else - #define API - #endif +#define API __declspec(dllexport) +#endif +#else +#ifdef __GNUC__ +#define API __attribute__((__visibility__("default"))) +#else +#define API +#endif #endif #if defined __cplusplus - #define EXTERN extern "C" +#define EXTERN extern "C" #else - #include - #include - #define EXTERN extern +#include +#include +#define EXTERN extern #endif #define CIMGUI_API EXTERN API #define CONST const - #ifdef _MSC_VER typedef unsigned __int64 ImU64; #else -//typedef unsigned long long ImU64; +// typedef unsigned long long ImU64; #endif - #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImDrawChannel ImDrawChannel; @@ -106,15 +103,23 @@ typedef struct ImGuiStyleMod ImGuiStyleMod; typedef struct ImGuiTabBar ImGuiTabBar; typedef struct ImGuiTabItem ImGuiTabItem; typedef struct ImGuiTable ImGuiTable; +typedef struct ImGuiTableHeaderData ImGuiTableHeaderData; typedef struct ImGuiTableColumn ImGuiTableColumn; typedef struct ImGuiTableInstanceData ImGuiTableInstanceData; typedef struct ImGuiTableTempData ImGuiTableTempData; typedef struct ImGuiTableSettings ImGuiTableSettings; typedef struct ImGuiTableColumnsSettings ImGuiTableColumnsSettings; +typedef struct ImGuiTypingSelectState ImGuiTypingSelectState; +typedef struct ImGuiTypingSelectRequest ImGuiTypingSelectRequest; typedef struct ImGuiWindow ImGuiWindow; +typedef struct ImGuiWindowDockStyle ImGuiWindowDockStyle; typedef struct ImGuiWindowTempData ImGuiWindowTempData; typedef struct ImGuiWindowSettings ImGuiWindowSettings; -typedef struct ImVector_const_charPtr {int Size;int Capacity;const char** Data;} ImVector_const_charPtr; +typedef struct ImVector_const_charPtr { + int Size; + int Capacity; + const char** Data; +} ImVector_const_charPtr; struct ImDrawChannel; struct ImDrawCmd; @@ -163,6 +168,7 @@ typedef int ImDrawListFlags; typedef int ImFontAtlasFlags; typedef int ImGuiBackendFlags; typedef int ImGuiButtonFlags; +typedef int ImGuiChildFlags; typedef int ImGuiColorEditFlags; typedef int ImGuiConfigFlags; typedef int ImGuiComboFlags; @@ -194,1242 +200,1375 @@ typedef signed int ImS32; typedef unsigned int ImU32; typedef signed long long ImS64; typedef unsigned long long ImU64; -typedef unsigned short ImWchar16; typedef unsigned int ImWchar32; +typedef unsigned short ImWchar16; typedef ImWchar16 ImWchar; typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); typedef struct ImVec2 ImVec2; -struct ImVec2 -{ - float x, y; +struct ImVec2 { + float x, y; }; typedef struct ImVec4 ImVec4; -struct ImVec4 -{ - float x, y, z, w; +struct ImVec4 { + float x, y, z, w; }; typedef enum { - ImGuiWindowFlags_None = 0, - ImGuiWindowFlags_NoTitleBar = 1 << 0, - ImGuiWindowFlags_NoResize = 1 << 1, - ImGuiWindowFlags_NoMove = 1 << 2, - ImGuiWindowFlags_NoScrollbar = 1 << 3, - ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, - ImGuiWindowFlags_NoCollapse = 1 << 5, - ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, - ImGuiWindowFlags_NoBackground = 1 << 7, - ImGuiWindowFlags_NoSavedSettings = 1 << 8, - ImGuiWindowFlags_NoMouseInputs = 1 << 9, - ImGuiWindowFlags_MenuBar = 1 << 10, - ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, - ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, - ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, - ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, - ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, - ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, - ImGuiWindowFlags_NoNavInputs = 1 << 18, - ImGuiWindowFlags_NoNavFocus = 1 << 19, - ImGuiWindowFlags_UnsavedDocument = 1 << 20, - ImGuiWindowFlags_NoDocking = 1 << 21, - ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, - ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, - ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, - ImGuiWindowFlags_NavFlattened = 1 << 23, - ImGuiWindowFlags_ChildWindow = 1 << 24, - ImGuiWindowFlags_Tooltip = 1 << 25, - ImGuiWindowFlags_Popup = 1 << 26, - ImGuiWindowFlags_Modal = 1 << 27, - ImGuiWindowFlags_ChildMenu = 1 << 28, - ImGuiWindowFlags_DockNodeHost = 1 << 29, -}ImGuiWindowFlags_; + ImGuiWindowFlags_None = 0, + ImGuiWindowFlags_NoTitleBar = 1 << 0, + ImGuiWindowFlags_NoResize = 1 << 1, + ImGuiWindowFlags_NoMove = 1 << 2, + ImGuiWindowFlags_NoScrollbar = 1 << 3, + ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, + ImGuiWindowFlags_NoCollapse = 1 << 5, + ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, + ImGuiWindowFlags_NoBackground = 1 << 7, + ImGuiWindowFlags_NoSavedSettings = 1 << 8, + ImGuiWindowFlags_NoMouseInputs = 1 << 9, + ImGuiWindowFlags_MenuBar = 1 << 10, + ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, + ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, + ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, + ImGuiWindowFlags_AlwaysVerticalScrollbar = 1 << 14, + ImGuiWindowFlags_AlwaysHorizontalScrollbar = 1 << 15, + ImGuiWindowFlags_NoNavInputs = 1 << 16, + ImGuiWindowFlags_NoNavFocus = 1 << 17, + ImGuiWindowFlags_UnsavedDocument = 1 << 18, + ImGuiWindowFlags_NoDocking = 1 << 19, + ImGuiWindowFlags_NoNav = + ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NoDecoration = + ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | + ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, + ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | + ImGuiWindowFlags_NoNavInputs | + ImGuiWindowFlags_NoNavFocus, + ImGuiWindowFlags_NavFlattened = 1 << 23, + ImGuiWindowFlags_ChildWindow = 1 << 24, + ImGuiWindowFlags_Tooltip = 1 << 25, + ImGuiWindowFlags_Popup = 1 << 26, + ImGuiWindowFlags_Modal = 1 << 27, + ImGuiWindowFlags_ChildMenu = 1 << 28, + ImGuiWindowFlags_DockNodeHost = 1 << 29, +} ImGuiWindowFlags_; typedef enum { - ImGuiInputTextFlags_None = 0, - ImGuiInputTextFlags_CharsDecimal = 1 << 0, - ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, - ImGuiInputTextFlags_CharsUppercase = 1 << 2, - ImGuiInputTextFlags_CharsNoBlank = 1 << 3, - ImGuiInputTextFlags_AutoSelectAll = 1 << 4, - ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, - ImGuiInputTextFlags_CallbackCompletion = 1 << 6, - ImGuiInputTextFlags_CallbackHistory = 1 << 7, - ImGuiInputTextFlags_CallbackAlways = 1 << 8, - ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, - ImGuiInputTextFlags_AllowTabInput = 1 << 10, - ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, - ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, - ImGuiInputTextFlags_AlwaysOverwrite = 1 << 13, - ImGuiInputTextFlags_ReadOnly = 1 << 14, - ImGuiInputTextFlags_Password = 1 << 15, - ImGuiInputTextFlags_NoUndoRedo = 1 << 16, - ImGuiInputTextFlags_CharsScientific = 1 << 17, - ImGuiInputTextFlags_CallbackResize = 1 << 18, - ImGuiInputTextFlags_CallbackEdit = 1 << 19, - ImGuiInputTextFlags_EscapeClearsAll = 1 << 20, -}ImGuiInputTextFlags_; + ImGuiChildFlags_None = 0, + ImGuiChildFlags_Border = 1 << 0, + ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, + ImGuiChildFlags_ResizeX = 1 << 2, + ImGuiChildFlags_ResizeY = 1 << 3, + ImGuiChildFlags_AutoResizeX = 1 << 4, + ImGuiChildFlags_AutoResizeY = 1 << 5, + ImGuiChildFlags_AlwaysAutoResize = 1 << 6, + ImGuiChildFlags_FrameStyle = 1 << 7, +} ImGuiChildFlags_; typedef enum { - ImGuiTreeNodeFlags_None = 0, - ImGuiTreeNodeFlags_Selected = 1 << 0, - ImGuiTreeNodeFlags_Framed = 1 << 1, - ImGuiTreeNodeFlags_AllowOverlap = 1 << 2, - ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, - ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, - ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, - ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, - ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, - ImGuiTreeNodeFlags_Leaf = 1 << 8, - ImGuiTreeNodeFlags_Bullet = 1 << 9, - ImGuiTreeNodeFlags_FramePadding = 1 << 10, - ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, - ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, - ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, - ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog, -}ImGuiTreeNodeFlags_; + ImGuiInputTextFlags_None = 0, + ImGuiInputTextFlags_CharsDecimal = 1 << 0, + ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, + ImGuiInputTextFlags_CharsUppercase = 1 << 2, + ImGuiInputTextFlags_CharsNoBlank = 1 << 3, + ImGuiInputTextFlags_AutoSelectAll = 1 << 4, + ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, + ImGuiInputTextFlags_CallbackCompletion = 1 << 6, + ImGuiInputTextFlags_CallbackHistory = 1 << 7, + ImGuiInputTextFlags_CallbackAlways = 1 << 8, + ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, + ImGuiInputTextFlags_AllowTabInput = 1 << 10, + ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, + ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, + ImGuiInputTextFlags_AlwaysOverwrite = 1 << 13, + ImGuiInputTextFlags_ReadOnly = 1 << 14, + ImGuiInputTextFlags_Password = 1 << 15, + ImGuiInputTextFlags_NoUndoRedo = 1 << 16, + ImGuiInputTextFlags_CharsScientific = 1 << 17, + ImGuiInputTextFlags_CallbackResize = 1 << 18, + ImGuiInputTextFlags_CallbackEdit = 1 << 19, + ImGuiInputTextFlags_EscapeClearsAll = 1 << 20, +} ImGuiInputTextFlags_; typedef enum { - ImGuiPopupFlags_None = 0, - ImGuiPopupFlags_MouseButtonLeft = 0, - ImGuiPopupFlags_MouseButtonRight = 1, - ImGuiPopupFlags_MouseButtonMiddle = 2, - ImGuiPopupFlags_MouseButtonMask_ = 0x1F, - ImGuiPopupFlags_MouseButtonDefault_ = 1, - ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 5, - ImGuiPopupFlags_NoOpenOverItems = 1 << 6, - ImGuiPopupFlags_AnyPopupId = 1 << 7, - ImGuiPopupFlags_AnyPopupLevel = 1 << 8, - ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel, -}ImGuiPopupFlags_; + ImGuiTreeNodeFlags_None = 0, + ImGuiTreeNodeFlags_Selected = 1 << 0, + ImGuiTreeNodeFlags_Framed = 1 << 1, + ImGuiTreeNodeFlags_AllowOverlap = 1 << 2, + ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, + ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, + ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, + ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, + ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, + ImGuiTreeNodeFlags_Leaf = 1 << 8, + ImGuiTreeNodeFlags_Bullet = 1 << 9, + ImGuiTreeNodeFlags_FramePadding = 1 << 10, + ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, + ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, + ImGuiTreeNodeFlags_SpanTextWidth = 1 << 13, + ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, + ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 15, + ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | + ImGuiTreeNodeFlags_NoTreePushOnOpen | + ImGuiTreeNodeFlags_NoAutoOpenOnLog, +} ImGuiTreeNodeFlags_; typedef enum { - ImGuiSelectableFlags_None = 0, - ImGuiSelectableFlags_DontClosePopups = 1 << 0, - ImGuiSelectableFlags_SpanAllColumns = 1 << 1, - ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, - ImGuiSelectableFlags_Disabled = 1 << 3, - ImGuiSelectableFlags_AllowOverlap = 1 << 4, -}ImGuiSelectableFlags_; + ImGuiPopupFlags_None = 0, + ImGuiPopupFlags_MouseButtonLeft = 0, + ImGuiPopupFlags_MouseButtonRight = 1, + ImGuiPopupFlags_MouseButtonMiddle = 2, + ImGuiPopupFlags_MouseButtonMask_ = 0x1F, + ImGuiPopupFlags_MouseButtonDefault_ = 1, + ImGuiPopupFlags_NoReopen = 1 << 5, + ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, + ImGuiPopupFlags_NoOpenOverItems = 1 << 8, + ImGuiPopupFlags_AnyPopupId = 1 << 10, + ImGuiPopupFlags_AnyPopupLevel = 1 << 11, + ImGuiPopupFlags_AnyPopup = + ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel, +} ImGuiPopupFlags_; typedef enum { - ImGuiComboFlags_None = 0, - ImGuiComboFlags_PopupAlignLeft = 1 << 0, - ImGuiComboFlags_HeightSmall = 1 << 1, - ImGuiComboFlags_HeightRegular = 1 << 2, - ImGuiComboFlags_HeightLarge = 1 << 3, - ImGuiComboFlags_HeightLargest = 1 << 4, - ImGuiComboFlags_NoArrowButton = 1 << 5, - ImGuiComboFlags_NoPreview = 1 << 6, - ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest, -}ImGuiComboFlags_; + ImGuiSelectableFlags_None = 0, + ImGuiSelectableFlags_DontClosePopups = 1 << 0, + ImGuiSelectableFlags_SpanAllColumns = 1 << 1, + ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, + ImGuiSelectableFlags_Disabled = 1 << 3, + ImGuiSelectableFlags_AllowOverlap = 1 << 4, +} ImGuiSelectableFlags_; typedef enum { - ImGuiTabBarFlags_None = 0, - ImGuiTabBarFlags_Reorderable = 1 << 0, - ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, - ImGuiTabBarFlags_TabListPopupButton = 1 << 2, - ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, - ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, - ImGuiTabBarFlags_NoTooltip = 1 << 5, - ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, - ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, - ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, - ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown, -}ImGuiTabBarFlags_; + ImGuiComboFlags_None = 0, + ImGuiComboFlags_PopupAlignLeft = 1 << 0, + ImGuiComboFlags_HeightSmall = 1 << 1, + ImGuiComboFlags_HeightRegular = 1 << 2, + ImGuiComboFlags_HeightLarge = 1 << 3, + ImGuiComboFlags_HeightLargest = 1 << 4, + ImGuiComboFlags_NoArrowButton = 1 << 5, + ImGuiComboFlags_NoPreview = 1 << 6, + ImGuiComboFlags_WidthFitPreview = 1 << 7, + ImGuiComboFlags_HeightMask_ = + ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | + ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest, +} ImGuiComboFlags_; typedef enum { - ImGuiTabItemFlags_None = 0, - ImGuiTabItemFlags_UnsavedDocument = 1 << 0, - ImGuiTabItemFlags_SetSelected = 1 << 1, - ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, - ImGuiTabItemFlags_NoPushId = 1 << 3, - ImGuiTabItemFlags_NoTooltip = 1 << 4, - ImGuiTabItemFlags_NoReorder = 1 << 5, - ImGuiTabItemFlags_Leading = 1 << 6, - ImGuiTabItemFlags_Trailing = 1 << 7, -}ImGuiTabItemFlags_; + ImGuiTabBarFlags_None = 0, + ImGuiTabBarFlags_Reorderable = 1 << 0, + ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, + ImGuiTabBarFlags_TabListPopupButton = 1 << 2, + ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, + ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, + ImGuiTabBarFlags_NoTooltip = 1 << 5, + ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, + ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, + ImGuiTabBarFlags_FittingPolicyMask_ = + ImGuiTabBarFlags_FittingPolicyResizeDown | + ImGuiTabBarFlags_FittingPolicyScroll, + ImGuiTabBarFlags_FittingPolicyDefault_ = + ImGuiTabBarFlags_FittingPolicyResizeDown, +} ImGuiTabBarFlags_; typedef enum { - ImGuiTableFlags_None = 0, - ImGuiTableFlags_Resizable = 1 << 0, - ImGuiTableFlags_Reorderable = 1 << 1, - ImGuiTableFlags_Hideable = 1 << 2, - ImGuiTableFlags_Sortable = 1 << 3, - ImGuiTableFlags_NoSavedSettings = 1 << 4, - ImGuiTableFlags_ContextMenuInBody = 1 << 5, - ImGuiTableFlags_RowBg = 1 << 6, - ImGuiTableFlags_BordersInnerH = 1 << 7, - ImGuiTableFlags_BordersOuterH = 1 << 8, - ImGuiTableFlags_BordersInnerV = 1 << 9, - ImGuiTableFlags_BordersOuterV = 1 << 10, - ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, - ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, - ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, - ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, - ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, - ImGuiTableFlags_NoBordersInBody = 1 << 11, - ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, - ImGuiTableFlags_SizingFixedFit = 1 << 13, - ImGuiTableFlags_SizingFixedSame = 2 << 13, - ImGuiTableFlags_SizingStretchProp = 3 << 13, - ImGuiTableFlags_SizingStretchSame = 4 << 13, - ImGuiTableFlags_NoHostExtendX = 1 << 16, - ImGuiTableFlags_NoHostExtendY = 1 << 17, - ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, - ImGuiTableFlags_PreciseWidths = 1 << 19, - ImGuiTableFlags_NoClip = 1 << 20, - ImGuiTableFlags_PadOuterX = 1 << 21, - ImGuiTableFlags_NoPadOuterX = 1 << 22, - ImGuiTableFlags_NoPadInnerX = 1 << 23, - ImGuiTableFlags_ScrollX = 1 << 24, - ImGuiTableFlags_ScrollY = 1 << 25, - ImGuiTableFlags_SortMulti = 1 << 26, - ImGuiTableFlags_SortTristate = 1 << 27, - ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame, -}ImGuiTableFlags_; + ImGuiTabItemFlags_None = 0, + ImGuiTabItemFlags_UnsavedDocument = 1 << 0, + ImGuiTabItemFlags_SetSelected = 1 << 1, + ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, + ImGuiTabItemFlags_NoPushId = 1 << 3, + ImGuiTabItemFlags_NoTooltip = 1 << 4, + ImGuiTabItemFlags_NoReorder = 1 << 5, + ImGuiTabItemFlags_Leading = 1 << 6, + ImGuiTabItemFlags_Trailing = 1 << 7, + ImGuiTabItemFlags_NoAssumedClosure = 1 << 8, +} ImGuiTabItemFlags_; typedef enum { - ImGuiTableColumnFlags_None = 0, - ImGuiTableColumnFlags_Disabled = 1 << 0, - ImGuiTableColumnFlags_DefaultHide = 1 << 1, - ImGuiTableColumnFlags_DefaultSort = 1 << 2, - ImGuiTableColumnFlags_WidthStretch = 1 << 3, - ImGuiTableColumnFlags_WidthFixed = 1 << 4, - ImGuiTableColumnFlags_NoResize = 1 << 5, - ImGuiTableColumnFlags_NoReorder = 1 << 6, - ImGuiTableColumnFlags_NoHide = 1 << 7, - ImGuiTableColumnFlags_NoClip = 1 << 8, - ImGuiTableColumnFlags_NoSort = 1 << 9, - ImGuiTableColumnFlags_NoSortAscending = 1 << 10, - ImGuiTableColumnFlags_NoSortDescending = 1 << 11, - ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, - ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, - ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, - ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, - ImGuiTableColumnFlags_IndentEnable = 1 << 16, - ImGuiTableColumnFlags_IndentDisable = 1 << 17, - ImGuiTableColumnFlags_IsEnabled = 1 << 24, - ImGuiTableColumnFlags_IsVisible = 1 << 25, - ImGuiTableColumnFlags_IsSorted = 1 << 26, - ImGuiTableColumnFlags_IsHovered = 1 << 27, - ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, - ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, - ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, - ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, -}ImGuiTableColumnFlags_; + ImGuiFocusedFlags_None = 0, + ImGuiFocusedFlags_ChildWindows = 1 << 0, + ImGuiFocusedFlags_RootWindow = 1 << 1, + ImGuiFocusedFlags_AnyWindow = 1 << 2, + ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, + ImGuiFocusedFlags_DockHierarchy = 1 << 4, + ImGuiFocusedFlags_RootAndChildWindows = + ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, +} ImGuiFocusedFlags_; typedef enum { - ImGuiTableRowFlags_None = 0, - ImGuiTableRowFlags_Headers = 1 << 0, -}ImGuiTableRowFlags_; + ImGuiHoveredFlags_None = 0, + ImGuiHoveredFlags_ChildWindows = 1 << 0, + ImGuiHoveredFlags_RootWindow = 1 << 1, + ImGuiHoveredFlags_AnyWindow = 1 << 2, + ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, + ImGuiHoveredFlags_DockHierarchy = 1 << 4, + ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, + ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, + ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9, + ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10, + ImGuiHoveredFlags_NoNavOverride = 1 << 11, + ImGuiHoveredFlags_AllowWhenOverlapped = + ImGuiHoveredFlags_AllowWhenOverlappedByItem | + ImGuiHoveredFlags_AllowWhenOverlappedByWindow, + ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | + ImGuiHoveredFlags_AllowWhenOverlapped, + ImGuiHoveredFlags_RootAndChildWindows = + ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows, + ImGuiHoveredFlags_ForTooltip = 1 << 12, + ImGuiHoveredFlags_Stationary = 1 << 13, + ImGuiHoveredFlags_DelayNone = 1 << 14, + ImGuiHoveredFlags_DelayShort = 1 << 15, + ImGuiHoveredFlags_DelayNormal = 1 << 16, + ImGuiHoveredFlags_NoSharedDelay = 1 << 17, +} ImGuiHoveredFlags_; typedef enum { - ImGuiTableBgTarget_None = 0, - ImGuiTableBgTarget_RowBg0 = 1, - ImGuiTableBgTarget_RowBg1 = 2, - ImGuiTableBgTarget_CellBg = 3, -}ImGuiTableBgTarget_; + ImGuiDockNodeFlags_None = 0, + ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0, + ImGuiDockNodeFlags_NoDockingOverCentralNode = 1 << 2, + ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3, + ImGuiDockNodeFlags_NoDockingSplit = 1 << 4, + ImGuiDockNodeFlags_NoResize = 1 << 5, + ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6, + ImGuiDockNodeFlags_NoUndocking = 1 << 7, +} ImGuiDockNodeFlags_; typedef enum { - ImGuiFocusedFlags_None = 0, - ImGuiFocusedFlags_ChildWindows = 1 << 0, - ImGuiFocusedFlags_RootWindow = 1 << 1, - ImGuiFocusedFlags_AnyWindow = 1 << 2, - ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, - ImGuiFocusedFlags_DockHierarchy = 1 << 4, - ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, -}ImGuiFocusedFlags_; + ImGuiDragDropFlags_None = 0, + ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, + ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, + ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, + ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, + ImGuiDragDropFlags_SourceExtern = 1 << 4, + ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, + ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, + ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, + ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, + ImGuiDragDropFlags_AcceptPeekOnly = + ImGuiDragDropFlags_AcceptBeforeDelivery | + ImGuiDragDropFlags_AcceptNoDrawDefaultRect, +} ImGuiDragDropFlags_; typedef enum { - ImGuiHoveredFlags_None = 0, - ImGuiHoveredFlags_ChildWindows = 1 << 0, - ImGuiHoveredFlags_RootWindow = 1 << 1, - ImGuiHoveredFlags_AnyWindow = 1 << 2, - ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, - ImGuiHoveredFlags_DockHierarchy = 1 << 4, - ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, - ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, - ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, - ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9, - ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10, - ImGuiHoveredFlags_NoNavOverride = 1 << 11, - ImGuiHoveredFlags_AllowWhenOverlapped = ImGuiHoveredFlags_AllowWhenOverlappedByItem | ImGuiHoveredFlags_AllowWhenOverlappedByWindow, - ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, - ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows, - ImGuiHoveredFlags_ForTooltip = 1 << 12, - ImGuiHoveredFlags_Stationary = 1 << 13, - ImGuiHoveredFlags_DelayNone = 1 << 14, - ImGuiHoveredFlags_DelayShort = 1 << 15, - ImGuiHoveredFlags_DelayNormal = 1 << 16, - ImGuiHoveredFlags_NoSharedDelay = 1 << 17, -}ImGuiHoveredFlags_; + ImGuiDataType_S8, + ImGuiDataType_U8, + ImGuiDataType_S16, + ImGuiDataType_U16, + ImGuiDataType_S32, + ImGuiDataType_U32, + ImGuiDataType_S64, + ImGuiDataType_U64, + ImGuiDataType_Float, + ImGuiDataType_Double, + ImGuiDataType_COUNT +} ImGuiDataType_; typedef enum { - ImGuiDockNodeFlags_None = 0, - ImGuiDockNodeFlags_KeepAliveOnly = 1 << 0, - ImGuiDockNodeFlags_NoDockingInCentralNode = 1 << 2, - ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3, - ImGuiDockNodeFlags_NoSplit = 1 << 4, - ImGuiDockNodeFlags_NoResize = 1 << 5, - ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6, -}ImGuiDockNodeFlags_; + ImGuiDir_None = -1, + ImGuiDir_Left = 0, + ImGuiDir_Right = 1, + ImGuiDir_Up = 2, + ImGuiDir_Down = 3, + ImGuiDir_COUNT +} ImGuiDir_; typedef enum { - ImGuiDragDropFlags_None = 0, - ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, - ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, - ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, - ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, - ImGuiDragDropFlags_SourceExtern = 1 << 4, - ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, - ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, - ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, - ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, - ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect, -}ImGuiDragDropFlags_; + ImGuiSortDirection_None = 0, + ImGuiSortDirection_Ascending = 1, + ImGuiSortDirection_Descending = 2 +} ImGuiSortDirection_; typedef enum { - ImGuiDataType_S8, - ImGuiDataType_U8, - ImGuiDataType_S16, - ImGuiDataType_U16, - ImGuiDataType_S32, - ImGuiDataType_U32, - ImGuiDataType_S64, - ImGuiDataType_U64, - ImGuiDataType_Float, - ImGuiDataType_Double, - ImGuiDataType_COUNT -}ImGuiDataType_; + ImGuiKey_None = 0, + ImGuiKey_Tab = 512, + ImGuiKey_LeftArrow = 513, + ImGuiKey_RightArrow = 514, + ImGuiKey_UpArrow = 515, + ImGuiKey_DownArrow = 516, + ImGuiKey_PageUp = 517, + ImGuiKey_PageDown = 518, + ImGuiKey_Home = 519, + ImGuiKey_End = 520, + ImGuiKey_Insert = 521, + ImGuiKey_Delete = 522, + ImGuiKey_Backspace = 523, + ImGuiKey_Space = 524, + ImGuiKey_Enter = 525, + ImGuiKey_Escape = 526, + ImGuiKey_LeftCtrl = 527, + ImGuiKey_LeftShift = 528, + ImGuiKey_LeftAlt = 529, + ImGuiKey_LeftSuper = 530, + ImGuiKey_RightCtrl = 531, + ImGuiKey_RightShift = 532, + ImGuiKey_RightAlt = 533, + ImGuiKey_RightSuper = 534, + ImGuiKey_Menu = 535, + ImGuiKey_0 = 536, + ImGuiKey_1 = 537, + ImGuiKey_2 = 538, + ImGuiKey_3 = 539, + ImGuiKey_4 = 540, + ImGuiKey_5 = 541, + ImGuiKey_6 = 542, + ImGuiKey_7 = 543, + ImGuiKey_8 = 544, + ImGuiKey_9 = 545, + ImGuiKey_A = 546, + ImGuiKey_B = 547, + ImGuiKey_C = 548, + ImGuiKey_D = 549, + ImGuiKey_E = 550, + ImGuiKey_F = 551, + ImGuiKey_G = 552, + ImGuiKey_H = 553, + ImGuiKey_I = 554, + ImGuiKey_J = 555, + ImGuiKey_K = 556, + ImGuiKey_L = 557, + ImGuiKey_M = 558, + ImGuiKey_N = 559, + ImGuiKey_O = 560, + ImGuiKey_P = 561, + ImGuiKey_Q = 562, + ImGuiKey_R = 563, + ImGuiKey_S = 564, + ImGuiKey_T = 565, + ImGuiKey_U = 566, + ImGuiKey_V = 567, + ImGuiKey_W = 568, + ImGuiKey_X = 569, + ImGuiKey_Y = 570, + ImGuiKey_Z = 571, + ImGuiKey_F1 = 572, + ImGuiKey_F2 = 573, + ImGuiKey_F3 = 574, + ImGuiKey_F4 = 575, + ImGuiKey_F5 = 576, + ImGuiKey_F6 = 577, + ImGuiKey_F7 = 578, + ImGuiKey_F8 = 579, + ImGuiKey_F9 = 580, + ImGuiKey_F10 = 581, + ImGuiKey_F11 = 582, + ImGuiKey_F12 = 583, + ImGuiKey_F13 = 584, + ImGuiKey_F14 = 585, + ImGuiKey_F15 = 586, + ImGuiKey_F16 = 587, + ImGuiKey_F17 = 588, + ImGuiKey_F18 = 589, + ImGuiKey_F19 = 590, + ImGuiKey_F20 = 591, + ImGuiKey_F21 = 592, + ImGuiKey_F22 = 593, + ImGuiKey_F23 = 594, + ImGuiKey_F24 = 595, + ImGuiKey_Apostrophe = 596, + ImGuiKey_Comma = 597, + ImGuiKey_Minus = 598, + ImGuiKey_Period = 599, + ImGuiKey_Slash = 600, + ImGuiKey_Semicolon = 601, + ImGuiKey_Equal = 602, + ImGuiKey_LeftBracket = 603, + ImGuiKey_Backslash = 604, + ImGuiKey_RightBracket = 605, + ImGuiKey_GraveAccent = 606, + ImGuiKey_CapsLock = 607, + ImGuiKey_ScrollLock = 608, + ImGuiKey_NumLock = 609, + ImGuiKey_PrintScreen = 610, + ImGuiKey_Pause = 611, + ImGuiKey_Keypad0 = 612, + ImGuiKey_Keypad1 = 613, + ImGuiKey_Keypad2 = 614, + ImGuiKey_Keypad3 = 615, + ImGuiKey_Keypad4 = 616, + ImGuiKey_Keypad5 = 617, + ImGuiKey_Keypad6 = 618, + ImGuiKey_Keypad7 = 619, + ImGuiKey_Keypad8 = 620, + ImGuiKey_Keypad9 = 621, + ImGuiKey_KeypadDecimal = 622, + ImGuiKey_KeypadDivide = 623, + ImGuiKey_KeypadMultiply = 624, + ImGuiKey_KeypadSubtract = 625, + ImGuiKey_KeypadAdd = 626, + ImGuiKey_KeypadEnter = 627, + ImGuiKey_KeypadEqual = 628, + ImGuiKey_AppBack = 629, + ImGuiKey_AppForward = 630, + ImGuiKey_GamepadStart = 631, + ImGuiKey_GamepadBack = 632, + ImGuiKey_GamepadFaceLeft = 633, + ImGuiKey_GamepadFaceRight = 634, + ImGuiKey_GamepadFaceUp = 635, + ImGuiKey_GamepadFaceDown = 636, + ImGuiKey_GamepadDpadLeft = 637, + ImGuiKey_GamepadDpadRight = 638, + ImGuiKey_GamepadDpadUp = 639, + ImGuiKey_GamepadDpadDown = 640, + ImGuiKey_GamepadL1 = 641, + ImGuiKey_GamepadR1 = 642, + ImGuiKey_GamepadL2 = 643, + ImGuiKey_GamepadR2 = 644, + ImGuiKey_GamepadL3 = 645, + ImGuiKey_GamepadR3 = 646, + ImGuiKey_GamepadLStickLeft = 647, + ImGuiKey_GamepadLStickRight = 648, + ImGuiKey_GamepadLStickUp = 649, + ImGuiKey_GamepadLStickDown = 650, + ImGuiKey_GamepadRStickLeft = 651, + ImGuiKey_GamepadRStickRight = 652, + ImGuiKey_GamepadRStickUp = 653, + ImGuiKey_GamepadRStickDown = 654, + ImGuiKey_MouseLeft = 655, + ImGuiKey_MouseRight = 656, + ImGuiKey_MouseMiddle = 657, + ImGuiKey_MouseX1 = 658, + ImGuiKey_MouseX2 = 659, + ImGuiKey_MouseWheelX = 660, + ImGuiKey_MouseWheelY = 661, + ImGuiKey_ReservedForModCtrl = 662, + ImGuiKey_ReservedForModShift = 663, + ImGuiKey_ReservedForModAlt = 664, + ImGuiKey_ReservedForModSuper = 665, + ImGuiKey_COUNT = 666, + ImGuiMod_None = 0, + ImGuiMod_Ctrl = 1 << 12, + ImGuiMod_Shift = 1 << 13, + ImGuiMod_Alt = 1 << 14, + ImGuiMod_Super = 1 << 15, + ImGuiMod_Shortcut = 1 << 11, + ImGuiMod_Mask_ = 0xF800, + ImGuiKey_NamedKey_BEGIN = 512, + ImGuiKey_NamedKey_END = ImGuiKey_COUNT, + ImGuiKey_NamedKey_COUNT = ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, + ImGuiKey_KeysData_SIZE = ImGuiKey_NamedKey_COUNT, + ImGuiKey_KeysData_OFFSET = ImGuiKey_NamedKey_BEGIN, +} ImGuiKey; typedef enum { - ImGuiDir_None = -1, - ImGuiDir_Left = 0, - ImGuiDir_Right = 1, - ImGuiDir_Up = 2, - ImGuiDir_Down = 3, - ImGuiDir_COUNT -}ImGuiDir_; + ImGuiConfigFlags_None = 0, + ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, + ImGuiConfigFlags_NavEnableGamepad = 1 << 1, + ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, + ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, + ImGuiConfigFlags_NoMouse = 1 << 4, + ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, + ImGuiConfigFlags_DockingEnable = 1 << 6, + ImGuiConfigFlags_ViewportsEnable = 1 << 10, + ImGuiConfigFlags_DpiEnableScaleViewports = 1 << 14, + ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15, + ImGuiConfigFlags_IsSRGB = 1 << 20, + ImGuiConfigFlags_IsTouchScreen = 1 << 21, +} ImGuiConfigFlags_; typedef enum { - ImGuiSortDirection_None = 0, - ImGuiSortDirection_Ascending = 1, - ImGuiSortDirection_Descending = 2 -}ImGuiSortDirection_; + ImGuiBackendFlags_None = 0, + ImGuiBackendFlags_HasGamepad = 1 << 0, + ImGuiBackendFlags_HasMouseCursors = 1 << 1, + ImGuiBackendFlags_HasSetMousePos = 1 << 2, + ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, + ImGuiBackendFlags_PlatformHasViewports = 1 << 10, + ImGuiBackendFlags_HasMouseHoveredViewport = 1 << 11, + ImGuiBackendFlags_RendererHasViewports = 1 << 12, +} ImGuiBackendFlags_; typedef enum { -ImGuiKey_None=0, -ImGuiKey_Tab=512, -ImGuiKey_LeftArrow=513, -ImGuiKey_RightArrow=514, -ImGuiKey_UpArrow=515, -ImGuiKey_DownArrow=516, -ImGuiKey_PageUp=517, -ImGuiKey_PageDown=518, -ImGuiKey_Home=519, -ImGuiKey_End=520, -ImGuiKey_Insert=521, -ImGuiKey_Delete=522, -ImGuiKey_Backspace=523, -ImGuiKey_Space=524, -ImGuiKey_Enter=525, -ImGuiKey_Escape=526, -ImGuiKey_LeftCtrl=527, -ImGuiKey_LeftShift=528, -ImGuiKey_LeftAlt=529, -ImGuiKey_LeftSuper=530, -ImGuiKey_RightCtrl=531, -ImGuiKey_RightShift=532, -ImGuiKey_RightAlt=533, -ImGuiKey_RightSuper=534, -ImGuiKey_Menu=535, -ImGuiKey_0=536, -ImGuiKey_1=537, -ImGuiKey_2=538, -ImGuiKey_3=539, -ImGuiKey_4=540, -ImGuiKey_5=541, -ImGuiKey_6=542, -ImGuiKey_7=543, -ImGuiKey_8=544, -ImGuiKey_9=545, -ImGuiKey_A=546, -ImGuiKey_B=547, -ImGuiKey_C=548, -ImGuiKey_D=549, -ImGuiKey_E=550, -ImGuiKey_F=551, -ImGuiKey_G=552, -ImGuiKey_H=553, -ImGuiKey_I=554, -ImGuiKey_J=555, -ImGuiKey_K=556, -ImGuiKey_L=557, -ImGuiKey_M=558, -ImGuiKey_N=559, -ImGuiKey_O=560, -ImGuiKey_P=561, -ImGuiKey_Q=562, -ImGuiKey_R=563, -ImGuiKey_S=564, -ImGuiKey_T=565, -ImGuiKey_U=566, -ImGuiKey_V=567, -ImGuiKey_W=568, -ImGuiKey_X=569, -ImGuiKey_Y=570, -ImGuiKey_Z=571, -ImGuiKey_F1=572, -ImGuiKey_F2=573, -ImGuiKey_F3=574, -ImGuiKey_F4=575, -ImGuiKey_F5=576, -ImGuiKey_F6=577, -ImGuiKey_F7=578, -ImGuiKey_F8=579, -ImGuiKey_F9=580, -ImGuiKey_F10=581, -ImGuiKey_F11=582, -ImGuiKey_F12=583, -ImGuiKey_Apostrophe=584, -ImGuiKey_Comma=585, -ImGuiKey_Minus=586, -ImGuiKey_Period=587, -ImGuiKey_Slash=588, -ImGuiKey_Semicolon=589, -ImGuiKey_Equal=590, -ImGuiKey_LeftBracket=591, -ImGuiKey_Backslash=592, -ImGuiKey_RightBracket=593, -ImGuiKey_GraveAccent=594, -ImGuiKey_CapsLock=595, -ImGuiKey_ScrollLock=596, -ImGuiKey_NumLock=597, -ImGuiKey_PrintScreen=598, -ImGuiKey_Pause=599, -ImGuiKey_Keypad0=600, -ImGuiKey_Keypad1=601, -ImGuiKey_Keypad2=602, -ImGuiKey_Keypad3=603, -ImGuiKey_Keypad4=604, -ImGuiKey_Keypad5=605, -ImGuiKey_Keypad6=606, -ImGuiKey_Keypad7=607, -ImGuiKey_Keypad8=608, -ImGuiKey_Keypad9=609, -ImGuiKey_KeypadDecimal=610, -ImGuiKey_KeypadDivide=611, -ImGuiKey_KeypadMultiply=612, -ImGuiKey_KeypadSubtract=613, -ImGuiKey_KeypadAdd=614, -ImGuiKey_KeypadEnter=615, -ImGuiKey_KeypadEqual=616, -ImGuiKey_GamepadStart=617, -ImGuiKey_GamepadBack=618, -ImGuiKey_GamepadFaceLeft=619, -ImGuiKey_GamepadFaceRight=620, -ImGuiKey_GamepadFaceUp=621, -ImGuiKey_GamepadFaceDown=622, -ImGuiKey_GamepadDpadLeft=623, -ImGuiKey_GamepadDpadRight=624, -ImGuiKey_GamepadDpadUp=625, -ImGuiKey_GamepadDpadDown=626, -ImGuiKey_GamepadL1=627, -ImGuiKey_GamepadR1=628, -ImGuiKey_GamepadL2=629, -ImGuiKey_GamepadR2=630, -ImGuiKey_GamepadL3=631, -ImGuiKey_GamepadR3=632, -ImGuiKey_GamepadLStickLeft=633, -ImGuiKey_GamepadLStickRight=634, -ImGuiKey_GamepadLStickUp=635, -ImGuiKey_GamepadLStickDown=636, -ImGuiKey_GamepadRStickLeft=637, -ImGuiKey_GamepadRStickRight=638, -ImGuiKey_GamepadRStickUp=639, -ImGuiKey_GamepadRStickDown=640, -ImGuiKey_MouseLeft=641, -ImGuiKey_MouseRight=642, -ImGuiKey_MouseMiddle=643, -ImGuiKey_MouseX1=644, -ImGuiKey_MouseX2=645, -ImGuiKey_MouseWheelX=646, -ImGuiKey_MouseWheelY=647, -ImGuiKey_ReservedForModCtrl=648, -ImGuiKey_ReservedForModShift=649, -ImGuiKey_ReservedForModAlt=650, -ImGuiKey_ReservedForModSuper=651, -ImGuiKey_COUNT=652, -ImGuiMod_None=0, -ImGuiMod_Ctrl=1 << 12, -ImGuiMod_Shift=1 << 13, -ImGuiMod_Alt=1 << 14, -ImGuiMod_Super=1 << 15, -ImGuiMod_Shortcut=1 << 11, -ImGuiMod_Mask_=0xF800, -ImGuiKey_NamedKey_BEGIN=512, -ImGuiKey_NamedKey_END=ImGuiKey_COUNT, -ImGuiKey_NamedKey_COUNT=ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, -ImGuiKey_KeysData_SIZE=ImGuiKey_COUNT, -ImGuiKey_KeysData_OFFSET=0, -}ImGuiKey; + ImGuiCol_Text, + ImGuiCol_TextDisabled, + ImGuiCol_WindowBg, + ImGuiCol_ChildBg, + ImGuiCol_PopupBg, + ImGuiCol_Border, + ImGuiCol_BorderShadow, + ImGuiCol_FrameBg, + ImGuiCol_FrameBgHovered, + ImGuiCol_FrameBgActive, + ImGuiCol_TitleBg, + ImGuiCol_TitleBgActive, + ImGuiCol_TitleBgCollapsed, + ImGuiCol_MenuBarBg, + ImGuiCol_ScrollbarBg, + ImGuiCol_ScrollbarGrab, + ImGuiCol_ScrollbarGrabHovered, + ImGuiCol_ScrollbarGrabActive, + ImGuiCol_CheckMark, + ImGuiCol_SliderGrab, + ImGuiCol_SliderGrabActive, + ImGuiCol_Button, + ImGuiCol_ButtonHovered, + ImGuiCol_ButtonActive, + ImGuiCol_Header, + ImGuiCol_HeaderHovered, + ImGuiCol_HeaderActive, + ImGuiCol_Separator, + ImGuiCol_SeparatorHovered, + ImGuiCol_SeparatorActive, + ImGuiCol_ResizeGrip, + ImGuiCol_ResizeGripHovered, + ImGuiCol_ResizeGripActive, + ImGuiCol_Tab, + ImGuiCol_TabHovered, + ImGuiCol_TabActive, + ImGuiCol_TabUnfocused, + ImGuiCol_TabUnfocusedActive, + ImGuiCol_DockingPreview, + ImGuiCol_DockingEmptyBg, + ImGuiCol_PlotLines, + ImGuiCol_PlotLinesHovered, + ImGuiCol_PlotHistogram, + ImGuiCol_PlotHistogramHovered, + ImGuiCol_TableHeaderBg, + ImGuiCol_TableBorderStrong, + ImGuiCol_TableBorderLight, + ImGuiCol_TableRowBg, + ImGuiCol_TableRowBgAlt, + ImGuiCol_TextSelectedBg, + ImGuiCol_DragDropTarget, + ImGuiCol_NavHighlight, + ImGuiCol_NavWindowingHighlight, + ImGuiCol_NavWindowingDimBg, + ImGuiCol_ModalWindowDimBg, + ImGuiCol_COUNT +} ImGuiCol_; typedef enum { - ImGuiNavInput_Activate, ImGuiNavInput_Cancel, ImGuiNavInput_Input, ImGuiNavInput_Menu, ImGuiNavInput_DpadLeft, ImGuiNavInput_DpadRight, ImGuiNavInput_DpadUp, ImGuiNavInput_DpadDown, - ImGuiNavInput_LStickLeft, ImGuiNavInput_LStickRight, ImGuiNavInput_LStickUp, ImGuiNavInput_LStickDown, ImGuiNavInput_FocusPrev, ImGuiNavInput_FocusNext, ImGuiNavInput_TweakSlow, ImGuiNavInput_TweakFast, - ImGuiNavInput_COUNT, -}ImGuiNavInput; + ImGuiStyleVar_Alpha, + ImGuiStyleVar_DisabledAlpha, + ImGuiStyleVar_WindowPadding, + ImGuiStyleVar_WindowRounding, + ImGuiStyleVar_WindowBorderSize, + ImGuiStyleVar_WindowMinSize, + ImGuiStyleVar_WindowTitleAlign, + ImGuiStyleVar_ChildRounding, + ImGuiStyleVar_ChildBorderSize, + ImGuiStyleVar_PopupRounding, + ImGuiStyleVar_PopupBorderSize, + ImGuiStyleVar_FramePadding, + ImGuiStyleVar_FrameRounding, + ImGuiStyleVar_FrameBorderSize, + ImGuiStyleVar_ItemSpacing, + ImGuiStyleVar_ItemInnerSpacing, + ImGuiStyleVar_IndentSpacing, + ImGuiStyleVar_CellPadding, + ImGuiStyleVar_ScrollbarSize, + ImGuiStyleVar_ScrollbarRounding, + ImGuiStyleVar_GrabMinSize, + ImGuiStyleVar_GrabRounding, + ImGuiStyleVar_TabRounding, + ImGuiStyleVar_TabBorderSize, + ImGuiStyleVar_TabBarBorderSize, + ImGuiStyleVar_TableAngledHeadersAngle, + ImGuiStyleVar_TableAngledHeadersTextAlign, + ImGuiStyleVar_ButtonTextAlign, + ImGuiStyleVar_SelectableTextAlign, + ImGuiStyleVar_SeparatorTextBorderSize, + ImGuiStyleVar_SeparatorTextAlign, + ImGuiStyleVar_SeparatorTextPadding, + ImGuiStyleVar_DockingSeparatorSize, + ImGuiStyleVar_COUNT +} ImGuiStyleVar_; typedef enum { - ImGuiConfigFlags_None = 0, - ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, - ImGuiConfigFlags_NavEnableGamepad = 1 << 1, - ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, - ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, - ImGuiConfigFlags_NoMouse = 1 << 4, - ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, - ImGuiConfigFlags_DockingEnable = 1 << 6, - ImGuiConfigFlags_ViewportsEnable = 1 << 10, - ImGuiConfigFlags_DpiEnableScaleViewports= 1 << 14, - ImGuiConfigFlags_DpiEnableScaleFonts = 1 << 15, - ImGuiConfigFlags_IsSRGB = 1 << 20, - ImGuiConfigFlags_IsTouchScreen = 1 << 21, -}ImGuiConfigFlags_; + ImGuiButtonFlags_None = 0, + ImGuiButtonFlags_MouseButtonLeft = 1 << 0, + ImGuiButtonFlags_MouseButtonRight = 1 << 1, + ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, + ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | + ImGuiButtonFlags_MouseButtonRight | + ImGuiButtonFlags_MouseButtonMiddle, + ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft, +} ImGuiButtonFlags_; typedef enum { - ImGuiBackendFlags_None = 0, - ImGuiBackendFlags_HasGamepad = 1 << 0, - ImGuiBackendFlags_HasMouseCursors = 1 << 1, - ImGuiBackendFlags_HasSetMousePos = 1 << 2, - ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, - ImGuiBackendFlags_PlatformHasViewports = 1 << 10, - ImGuiBackendFlags_HasMouseHoveredViewport=1 << 11, - ImGuiBackendFlags_RendererHasViewports = 1 << 12, -}ImGuiBackendFlags_; + ImGuiColorEditFlags_None = 0, + ImGuiColorEditFlags_NoAlpha = 1 << 1, + ImGuiColorEditFlags_NoPicker = 1 << 2, + ImGuiColorEditFlags_NoOptions = 1 << 3, + ImGuiColorEditFlags_NoSmallPreview = 1 << 4, + ImGuiColorEditFlags_NoInputs = 1 << 5, + ImGuiColorEditFlags_NoTooltip = 1 << 6, + ImGuiColorEditFlags_NoLabel = 1 << 7, + ImGuiColorEditFlags_NoSidePreview = 1 << 8, + ImGuiColorEditFlags_NoDragDrop = 1 << 9, + ImGuiColorEditFlags_NoBorder = 1 << 10, + ImGuiColorEditFlags_AlphaBar = 1 << 16, + ImGuiColorEditFlags_AlphaPreview = 1 << 17, + ImGuiColorEditFlags_AlphaPreviewHalf = 1 << 18, + ImGuiColorEditFlags_HDR = 1 << 19, + ImGuiColorEditFlags_DisplayRGB = 1 << 20, + ImGuiColorEditFlags_DisplayHSV = 1 << 21, + ImGuiColorEditFlags_DisplayHex = 1 << 22, + ImGuiColorEditFlags_Uint8 = 1 << 23, + ImGuiColorEditFlags_Float = 1 << 24, + ImGuiColorEditFlags_PickerHueBar = 1 << 25, + ImGuiColorEditFlags_PickerHueWheel = 1 << 26, + ImGuiColorEditFlags_InputRGB = 1 << 27, + ImGuiColorEditFlags_InputHSV = 1 << 28, + ImGuiColorEditFlags_DefaultOptions_ = + ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | + ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | + ImGuiColorEditFlags_DisplayHSV | + ImGuiColorEditFlags_DisplayHex, + ImGuiColorEditFlags_DataTypeMask_ = + ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, + ImGuiColorEditFlags_PickerMask_ = + ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, + ImGuiColorEditFlags_InputMask_ = + ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV, +} ImGuiColorEditFlags_; typedef enum { - ImGuiCol_Text, - ImGuiCol_TextDisabled, - ImGuiCol_WindowBg, - ImGuiCol_ChildBg, - ImGuiCol_PopupBg, - ImGuiCol_Border, - ImGuiCol_BorderShadow, - ImGuiCol_FrameBg, - ImGuiCol_FrameBgHovered, - ImGuiCol_FrameBgActive, - ImGuiCol_TitleBg, - ImGuiCol_TitleBgActive, - ImGuiCol_TitleBgCollapsed, - ImGuiCol_MenuBarBg, - ImGuiCol_ScrollbarBg, - ImGuiCol_ScrollbarGrab, - ImGuiCol_ScrollbarGrabHovered, - ImGuiCol_ScrollbarGrabActive, - ImGuiCol_CheckMark, - ImGuiCol_SliderGrab, - ImGuiCol_SliderGrabActive, - ImGuiCol_Button, - ImGuiCol_ButtonHovered, - ImGuiCol_ButtonActive, - ImGuiCol_Header, - ImGuiCol_HeaderHovered, - ImGuiCol_HeaderActive, - ImGuiCol_Separator, - ImGuiCol_SeparatorHovered, - ImGuiCol_SeparatorActive, - ImGuiCol_ResizeGrip, - ImGuiCol_ResizeGripHovered, - ImGuiCol_ResizeGripActive, - ImGuiCol_Tab, - ImGuiCol_TabHovered, - ImGuiCol_TabActive, - ImGuiCol_TabUnfocused, - ImGuiCol_TabUnfocusedActive, - ImGuiCol_DockingPreview, - ImGuiCol_DockingEmptyBg, - ImGuiCol_PlotLines, - ImGuiCol_PlotLinesHovered, - ImGuiCol_PlotHistogram, - ImGuiCol_PlotHistogramHovered, - ImGuiCol_TableHeaderBg, - ImGuiCol_TableBorderStrong, - ImGuiCol_TableBorderLight, - ImGuiCol_TableRowBg, - ImGuiCol_TableRowBgAlt, - ImGuiCol_TextSelectedBg, - ImGuiCol_DragDropTarget, - ImGuiCol_NavHighlight, - ImGuiCol_NavWindowingHighlight, - ImGuiCol_NavWindowingDimBg, - ImGuiCol_ModalWindowDimBg, - ImGuiCol_COUNT -}ImGuiCol_; + ImGuiSliderFlags_None = 0, + ImGuiSliderFlags_AlwaysClamp = 1 << 4, + ImGuiSliderFlags_Logarithmic = 1 << 5, + ImGuiSliderFlags_NoRoundToFormat = 1 << 6, + ImGuiSliderFlags_NoInput = 1 << 7, + ImGuiSliderFlags_InvalidMask_ = 0x7000000F, +} ImGuiSliderFlags_; typedef enum { - ImGuiStyleVar_Alpha, - ImGuiStyleVar_DisabledAlpha, - ImGuiStyleVar_WindowPadding, - ImGuiStyleVar_WindowRounding, - ImGuiStyleVar_WindowBorderSize, - ImGuiStyleVar_WindowMinSize, - ImGuiStyleVar_WindowTitleAlign, - ImGuiStyleVar_ChildRounding, - ImGuiStyleVar_ChildBorderSize, - ImGuiStyleVar_PopupRounding, - ImGuiStyleVar_PopupBorderSize, - ImGuiStyleVar_FramePadding, - ImGuiStyleVar_FrameRounding, - ImGuiStyleVar_FrameBorderSize, - ImGuiStyleVar_ItemSpacing, - ImGuiStyleVar_ItemInnerSpacing, - ImGuiStyleVar_IndentSpacing, - ImGuiStyleVar_CellPadding, - ImGuiStyleVar_ScrollbarSize, - ImGuiStyleVar_ScrollbarRounding, - ImGuiStyleVar_GrabMinSize, - ImGuiStyleVar_GrabRounding, - ImGuiStyleVar_TabRounding, - ImGuiStyleVar_ButtonTextAlign, - ImGuiStyleVar_SelectableTextAlign, - ImGuiStyleVar_SeparatorTextBorderSize, - ImGuiStyleVar_SeparatorTextAlign, - ImGuiStyleVar_SeparatorTextPadding, - ImGuiStyleVar_DockingSeparatorSize, - ImGuiStyleVar_COUNT -}ImGuiStyleVar_; + ImGuiMouseButton_Left = 0, + ImGuiMouseButton_Right = 1, + ImGuiMouseButton_Middle = 2, + ImGuiMouseButton_COUNT = 5 +} ImGuiMouseButton_; typedef enum { - ImGuiButtonFlags_None = 0, - ImGuiButtonFlags_MouseButtonLeft = 1 << 0, - ImGuiButtonFlags_MouseButtonRight = 1 << 1, - ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, - ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, - ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft, -}ImGuiButtonFlags_; + ImGuiMouseCursor_None = -1, + ImGuiMouseCursor_Arrow = 0, + ImGuiMouseCursor_TextInput, + ImGuiMouseCursor_ResizeAll, + ImGuiMouseCursor_ResizeNS, + ImGuiMouseCursor_ResizeEW, + ImGuiMouseCursor_ResizeNESW, + ImGuiMouseCursor_ResizeNWSE, + ImGuiMouseCursor_Hand, + ImGuiMouseCursor_NotAllowed, + ImGuiMouseCursor_COUNT +} ImGuiMouseCursor_; typedef enum { - ImGuiColorEditFlags_None = 0, - ImGuiColorEditFlags_NoAlpha = 1 << 1, - ImGuiColorEditFlags_NoPicker = 1 << 2, - ImGuiColorEditFlags_NoOptions = 1 << 3, - ImGuiColorEditFlags_NoSmallPreview = 1 << 4, - ImGuiColorEditFlags_NoInputs = 1 << 5, - ImGuiColorEditFlags_NoTooltip = 1 << 6, - ImGuiColorEditFlags_NoLabel = 1 << 7, - ImGuiColorEditFlags_NoSidePreview = 1 << 8, - ImGuiColorEditFlags_NoDragDrop = 1 << 9, - ImGuiColorEditFlags_NoBorder = 1 << 10, - ImGuiColorEditFlags_AlphaBar = 1 << 16, - ImGuiColorEditFlags_AlphaPreview = 1 << 17, - ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, - ImGuiColorEditFlags_HDR = 1 << 19, - ImGuiColorEditFlags_DisplayRGB = 1 << 20, - ImGuiColorEditFlags_DisplayHSV = 1 << 21, - ImGuiColorEditFlags_DisplayHex = 1 << 22, - ImGuiColorEditFlags_Uint8 = 1 << 23, - ImGuiColorEditFlags_Float = 1 << 24, - ImGuiColorEditFlags_PickerHueBar = 1 << 25, - ImGuiColorEditFlags_PickerHueWheel = 1 << 26, - ImGuiColorEditFlags_InputRGB = 1 << 27, - ImGuiColorEditFlags_InputHSV = 1 << 28, - ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, - ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex, - ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, - ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, - ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV, -}ImGuiColorEditFlags_; + ImGuiMouseSource_Mouse = 0, + ImGuiMouseSource_TouchScreen = 1, + ImGuiMouseSource_Pen = 2, + ImGuiMouseSource_COUNT = 3, +} ImGuiMouseSource; typedef enum { - ImGuiSliderFlags_None = 0, - ImGuiSliderFlags_AlwaysClamp = 1 << 4, - ImGuiSliderFlags_Logarithmic = 1 << 5, - ImGuiSliderFlags_NoRoundToFormat = 1 << 6, - ImGuiSliderFlags_NoInput = 1 << 7, - ImGuiSliderFlags_InvalidMask_ = 0x7000000F, -}ImGuiSliderFlags_; + ImGuiCond_None = 0, + ImGuiCond_Always = 1 << 0, + ImGuiCond_Once = 1 << 1, + ImGuiCond_FirstUseEver = 1 << 2, + ImGuiCond_Appearing = 1 << 3, +} ImGuiCond_; typedef enum { - ImGuiMouseButton_Left = 0, - ImGuiMouseButton_Right = 1, - ImGuiMouseButton_Middle = 2, - ImGuiMouseButton_COUNT = 5 -}ImGuiMouseButton_; + ImGuiTableFlags_None = 0, + ImGuiTableFlags_Resizable = 1 << 0, + ImGuiTableFlags_Reorderable = 1 << 1, + ImGuiTableFlags_Hideable = 1 << 2, + ImGuiTableFlags_Sortable = 1 << 3, + ImGuiTableFlags_NoSavedSettings = 1 << 4, + ImGuiTableFlags_ContextMenuInBody = 1 << 5, + ImGuiTableFlags_RowBg = 1 << 6, + ImGuiTableFlags_BordersInnerH = 1 << 7, + ImGuiTableFlags_BordersOuterH = 1 << 8, + ImGuiTableFlags_BordersInnerV = 1 << 9, + ImGuiTableFlags_BordersOuterV = 1 << 10, + ImGuiTableFlags_BordersH = + ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, + ImGuiTableFlags_BordersV = + ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, + ImGuiTableFlags_BordersInner = + ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, + ImGuiTableFlags_BordersOuter = + ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, + ImGuiTableFlags_Borders = + ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, + ImGuiTableFlags_NoBordersInBody = 1 << 11, + ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, + ImGuiTableFlags_SizingFixedFit = 1 << 13, + ImGuiTableFlags_SizingFixedSame = 2 << 13, + ImGuiTableFlags_SizingStretchProp = 3 << 13, + ImGuiTableFlags_SizingStretchSame = 4 << 13, + ImGuiTableFlags_NoHostExtendX = 1 << 16, + ImGuiTableFlags_NoHostExtendY = 1 << 17, + ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, + ImGuiTableFlags_PreciseWidths = 1 << 19, + ImGuiTableFlags_NoClip = 1 << 20, + ImGuiTableFlags_PadOuterX = 1 << 21, + ImGuiTableFlags_NoPadOuterX = 1 << 22, + ImGuiTableFlags_NoPadInnerX = 1 << 23, + ImGuiTableFlags_ScrollX = 1 << 24, + ImGuiTableFlags_ScrollY = 1 << 25, + ImGuiTableFlags_SortMulti = 1 << 26, + ImGuiTableFlags_SortTristate = 1 << 27, + ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, + ImGuiTableFlags_SizingMask_ = + ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | + ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame, +} ImGuiTableFlags_; typedef enum { - ImGuiMouseCursor_None = -1, - ImGuiMouseCursor_Arrow = 0, - ImGuiMouseCursor_TextInput, - ImGuiMouseCursor_ResizeAll, - ImGuiMouseCursor_ResizeNS, - ImGuiMouseCursor_ResizeEW, - ImGuiMouseCursor_ResizeNESW, - ImGuiMouseCursor_ResizeNWSE, - ImGuiMouseCursor_Hand, - ImGuiMouseCursor_NotAllowed, - ImGuiMouseCursor_COUNT -}ImGuiMouseCursor_; + ImGuiTableColumnFlags_None = 0, + ImGuiTableColumnFlags_Disabled = 1 << 0, + ImGuiTableColumnFlags_DefaultHide = 1 << 1, + ImGuiTableColumnFlags_DefaultSort = 1 << 2, + ImGuiTableColumnFlags_WidthStretch = 1 << 3, + ImGuiTableColumnFlags_WidthFixed = 1 << 4, + ImGuiTableColumnFlags_NoResize = 1 << 5, + ImGuiTableColumnFlags_NoReorder = 1 << 6, + ImGuiTableColumnFlags_NoHide = 1 << 7, + ImGuiTableColumnFlags_NoClip = 1 << 8, + ImGuiTableColumnFlags_NoSort = 1 << 9, + ImGuiTableColumnFlags_NoSortAscending = 1 << 10, + ImGuiTableColumnFlags_NoSortDescending = 1 << 11, + ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, + ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, + ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, + ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, + ImGuiTableColumnFlags_IndentEnable = 1 << 16, + ImGuiTableColumnFlags_IndentDisable = 1 << 17, + ImGuiTableColumnFlags_AngledHeader = 1 << 18, + ImGuiTableColumnFlags_IsEnabled = 1 << 24, + ImGuiTableColumnFlags_IsVisible = 1 << 25, + ImGuiTableColumnFlags_IsSorted = 1 << 26, + ImGuiTableColumnFlags_IsHovered = 1 << 27, + ImGuiTableColumnFlags_WidthMask_ = + ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, + ImGuiTableColumnFlags_IndentMask_ = + ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, + ImGuiTableColumnFlags_StatusMask_ = + ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | + ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, + ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, +} ImGuiTableColumnFlags_; typedef enum { -ImGuiMouseSource_Mouse=0, -ImGuiMouseSource_TouchScreen=1, -ImGuiMouseSource_Pen=2, -ImGuiMouseSource_COUNT=3, -}ImGuiMouseSource; + ImGuiTableRowFlags_None = 0, + ImGuiTableRowFlags_Headers = 1 << 0, +} ImGuiTableRowFlags_; typedef enum { - ImGuiCond_None = 0, - ImGuiCond_Always = 1 << 0, - ImGuiCond_Once = 1 << 1, - ImGuiCond_FirstUseEver = 1 << 2, - ImGuiCond_Appearing = 1 << 3, -}ImGuiCond_; -struct ImGuiStyle -{ - float Alpha; - float DisabledAlpha; - ImVec2 WindowPadding; - float WindowRounding; - float WindowBorderSize; - ImVec2 WindowMinSize; - ImVec2 WindowTitleAlign; - ImGuiDir WindowMenuButtonPosition; - float ChildRounding; - float ChildBorderSize; - float PopupRounding; - float PopupBorderSize; - ImVec2 FramePadding; - float FrameRounding; - float FrameBorderSize; - ImVec2 ItemSpacing; - ImVec2 ItemInnerSpacing; - ImVec2 CellPadding; - ImVec2 TouchExtraPadding; - float IndentSpacing; - float ColumnsMinSpacing; - float ScrollbarSize; - float ScrollbarRounding; - float GrabMinSize; - float GrabRounding; - float LogSliderDeadzone; - float TabRounding; - float TabBorderSize; - float TabMinWidthForCloseButton; - ImGuiDir ColorButtonPosition; - ImVec2 ButtonTextAlign; - ImVec2 SelectableTextAlign; - float SeparatorTextBorderSize; - ImVec2 SeparatorTextAlign; - ImVec2 SeparatorTextPadding; - ImVec2 DisplayWindowPadding; - ImVec2 DisplaySafeAreaPadding; - float DockingSeparatorSize; - float MouseCursorScale; - bool AntiAliasedLines; - bool AntiAliasedLinesUseTex; - bool AntiAliasedFill; - float CurveTessellationTol; - float CircleTessellationMaxError; - ImVec4 Colors[ImGuiCol_COUNT]; - float HoverStationaryDelay; - float HoverDelayShort; - float HoverDelayNormal; - ImGuiHoveredFlags HoverFlagsForTooltipMouse; - ImGuiHoveredFlags HoverFlagsForTooltipNav; + ImGuiTableBgTarget_None = 0, + ImGuiTableBgTarget_RowBg0 = 1, + ImGuiTableBgTarget_RowBg1 = 2, + ImGuiTableBgTarget_CellBg = 3, +} ImGuiTableBgTarget_; +struct ImGuiTableSortSpecs { + const ImGuiTableColumnSortSpecs* Specs; + int SpecsCount; + bool SpecsDirty; }; -struct ImGuiKeyData -{ - bool Down; - float DownDuration; - float DownDurationPrev; - float AnalogValue; +struct ImGuiTableColumnSortSpecs { + ImGuiID ColumnUserID; + ImS16 ColumnIndex; + ImS16 SortOrder; + ImGuiSortDirection SortDirection : 8; }; -typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; +struct ImGuiStyle { + float Alpha; + float DisabledAlpha; + ImVec2 WindowPadding; + float WindowRounding; + float WindowBorderSize; + ImVec2 WindowMinSize; + ImVec2 WindowTitleAlign; + ImGuiDir WindowMenuButtonPosition; + float ChildRounding; + float ChildBorderSize; + float PopupRounding; + float PopupBorderSize; + ImVec2 FramePadding; + float FrameRounding; + float FrameBorderSize; + ImVec2 ItemSpacing; + ImVec2 ItemInnerSpacing; + ImVec2 CellPadding; + ImVec2 TouchExtraPadding; + float IndentSpacing; + float ColumnsMinSpacing; + float ScrollbarSize; + float ScrollbarRounding; + float GrabMinSize; + float GrabRounding; + float LogSliderDeadzone; + float TabRounding; + float TabBorderSize; + float TabMinWidthForCloseButton; + float TabBarBorderSize; + float TableAngledHeadersAngle; + ImVec2 TableAngledHeadersTextAlign; + ImGuiDir ColorButtonPosition; + ImVec2 ButtonTextAlign; + ImVec2 SelectableTextAlign; + float SeparatorTextBorderSize; + ImVec2 SeparatorTextAlign; + ImVec2 SeparatorTextPadding; + ImVec2 DisplayWindowPadding; + ImVec2 DisplaySafeAreaPadding; + float DockingSeparatorSize; + float MouseCursorScale; + bool AntiAliasedLines; + bool AntiAliasedLinesUseTex; + bool AntiAliasedFill; + float CurveTessellationTol; + float CircleTessellationMaxError; + ImVec4 Colors[ImGuiCol_COUNT]; + float HoverStationaryDelay; + float HoverDelayShort; + float HoverDelayNormal; + ImGuiHoveredFlags HoverFlagsForTooltipMouse; + ImGuiHoveredFlags HoverFlagsForTooltipNav; +}; +struct ImGuiKeyData { + bool Down; + float DownDuration; + float DownDurationPrev; + float AnalogValue; +}; +typedef struct ImVector_ImWchar { + int Size; + int Capacity; + ImWchar* Data; +} ImVector_ImWchar; -struct ImGuiIO -{ - ImGuiConfigFlags ConfigFlags; - ImGuiBackendFlags BackendFlags; - ImVec2 DisplaySize; - float DeltaTime; - float IniSavingRate; - const char* IniFilename; - const char* LogFilename; - void* UserData; - ImFontAtlas*Fonts; - float FontGlobalScale; - bool FontAllowUserScaling; - ImFont* FontDefault; - ImVec2 DisplayFramebufferScale; - bool ConfigDockingNoSplit; - bool ConfigDockingWithShift; - bool ConfigDockingAlwaysTabBar; - bool ConfigDockingTransparentPayload; - bool ConfigViewportsNoAutoMerge; - bool ConfigViewportsNoTaskBarIcon; - bool ConfigViewportsNoDecoration; - bool ConfigViewportsNoDefaultParent; - bool MouseDrawCursor; - bool ConfigMacOSXBehaviors; - bool ConfigInputTrickleEventQueue; - bool ConfigInputTextCursorBlink; - bool ConfigInputTextEnterKeepActive; - bool ConfigDragClickToInputText; - bool ConfigWindowsResizeFromEdges; - bool ConfigWindowsMoveFromTitleBarOnly; - float ConfigMemoryCompactTimer; - float MouseDoubleClickTime; - float MouseDoubleClickMaxDist; - float MouseDragThreshold; - float KeyRepeatDelay; - float KeyRepeatRate; - bool ConfigDebugBeginReturnValueOnce; - bool ConfigDebugBeginReturnValueLoop; - bool ConfigDebugIgnoreFocusLoss; - bool ConfigDebugIniSettings; - const char* BackendPlatformName; - const char* BackendRendererName; - void* BackendPlatformUserData; - void* BackendRendererUserData; - void* BackendLanguageUserData; - const char* (*GetClipboardTextFn)(void* user_data); - void (*SetClipboardTextFn)(void* user_data, const char* text); - void* ClipboardUserData; - void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data); - void* _UnusedPadding; - ImWchar PlatformLocaleDecimalPoint; - bool WantCaptureMouse; - bool WantCaptureKeyboard; - bool WantTextInput; - bool WantSetMousePos; - bool WantSaveIniSettings; - bool NavActive; - bool NavVisible; - float Framerate; - int MetricsRenderVertices; - int MetricsRenderIndices; - int MetricsRenderWindows; - int MetricsActiveWindows; - int MetricsActiveAllocations; - ImVec2 MouseDelta; - int KeyMap[ImGuiKey_COUNT]; - bool KeysDown[ImGuiKey_COUNT]; - float NavInputs[ImGuiNavInput_COUNT]; - ImGuiContext* Ctx; - ImVec2 MousePos; - bool MouseDown[5]; - float MouseWheel; - float MouseWheelH; - ImGuiMouseSource MouseSource; - ImGuiID MouseHoveredViewport; - bool KeyCtrl; - bool KeyShift; - bool KeyAlt; - bool KeySuper; - ImGuiKeyChord KeyMods; - ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; - bool WantCaptureMouseUnlessPopupClose; - ImVec2 MousePosPrev; - ImVec2 MouseClickedPos[5]; - double MouseClickedTime[5]; - bool MouseClicked[5]; - bool MouseDoubleClicked[5]; - ImU16 MouseClickedCount[5]; - ImU16 MouseClickedLastCount[5]; - bool MouseReleased[5]; - bool MouseDownOwned[5]; - bool MouseDownOwnedUnlessPopupClose[5]; - bool MouseWheelRequestAxisSwap; - float MouseDownDuration[5]; - float MouseDownDurationPrev[5]; - ImVec2 MouseDragMaxDistanceAbs[5]; - float MouseDragMaxDistanceSqr[5]; - float PenPressure; - bool AppFocusLost; - bool AppAcceptingEvents; - ImS8 BackendUsingLegacyKeyArrays; - bool BackendUsingLegacyNavInputArray; - ImWchar16 InputQueueSurrogate; - ImVector_ImWchar InputQueueCharacters; +struct ImGuiIO { + ImGuiConfigFlags ConfigFlags; + ImGuiBackendFlags BackendFlags; + ImVec2 DisplaySize; + float DeltaTime; + float IniSavingRate; + const char* IniFilename; + const char* LogFilename; + void* UserData; + ImFontAtlas* Fonts; + float FontGlobalScale; + bool FontAllowUserScaling; + ImFont* FontDefault; + ImVec2 DisplayFramebufferScale; + bool ConfigDockingNoSplit; + bool ConfigDockingWithShift; + bool ConfigDockingAlwaysTabBar; + bool ConfigDockingTransparentPayload; + bool ConfigViewportsNoAutoMerge; + bool ConfigViewportsNoTaskBarIcon; + bool ConfigViewportsNoDecoration; + bool ConfigViewportsNoDefaultParent; + bool MouseDrawCursor; + bool ConfigMacOSXBehaviors; + bool ConfigInputTrickleEventQueue; + bool ConfigInputTextCursorBlink; + bool ConfigInputTextEnterKeepActive; + bool ConfigDragClickToInputText; + bool ConfigWindowsResizeFromEdges; + bool ConfigWindowsMoveFromTitleBarOnly; + float ConfigMemoryCompactTimer; + float MouseDoubleClickTime; + float MouseDoubleClickMaxDist; + float MouseDragThreshold; + float KeyRepeatDelay; + float KeyRepeatRate; + bool ConfigDebugIsDebuggerPresent; + bool ConfigDebugBeginReturnValueOnce; + bool ConfigDebugBeginReturnValueLoop; + bool ConfigDebugIgnoreFocusLoss; + bool ConfigDebugIniSettings; + const char* BackendPlatformName; + const char* BackendRendererName; + void* BackendPlatformUserData; + void* BackendRendererUserData; + void* BackendLanguageUserData; + const char* (*GetClipboardTextFn)(void* user_data); + void (*SetClipboardTextFn)(void* user_data, const char* text); + void* ClipboardUserData; + void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, + ImGuiPlatformImeData* data); + ImWchar PlatformLocaleDecimalPoint; + bool WantCaptureMouse; + bool WantCaptureKeyboard; + bool WantTextInput; + bool WantSetMousePos; + bool WantSaveIniSettings; + bool NavActive; + bool NavVisible; + float Framerate; + int MetricsRenderVertices; + int MetricsRenderIndices; + int MetricsRenderWindows; + int MetricsActiveWindows; + ImVec2 MouseDelta; + ImGuiContext* Ctx; + ImVec2 MousePos; + bool MouseDown[5]; + float MouseWheel; + float MouseWheelH; + ImGuiMouseSource MouseSource; + ImGuiID MouseHoveredViewport; + bool KeyCtrl; + bool KeyShift; + bool KeyAlt; + bool KeySuper; + ImGuiKeyChord KeyMods; + ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; + bool WantCaptureMouseUnlessPopupClose; + ImVec2 MousePosPrev; + ImVec2 MouseClickedPos[5]; + double MouseClickedTime[5]; + bool MouseClicked[5]; + bool MouseDoubleClicked[5]; + ImU16 MouseClickedCount[5]; + ImU16 MouseClickedLastCount[5]; + bool MouseReleased[5]; + bool MouseDownOwned[5]; + bool MouseDownOwnedUnlessPopupClose[5]; + bool MouseWheelRequestAxisSwap; + float MouseDownDuration[5]; + float MouseDownDurationPrev[5]; + ImVec2 MouseDragMaxDistanceAbs[5]; + float MouseDragMaxDistanceSqr[5]; + float PenPressure; + bool AppFocusLost; + bool AppAcceptingEvents; + ImS8 BackendUsingLegacyKeyArrays; + bool BackendUsingLegacyNavInputArray; + ImWchar16 InputQueueSurrogate; + ImVector_ImWchar InputQueueCharacters; }; -struct ImGuiInputTextCallbackData -{ - ImGuiContext* Ctx; - ImGuiInputTextFlags EventFlag; - ImGuiInputTextFlags Flags; - void* UserData; - ImWchar EventChar; - ImGuiKey EventKey; - char* Buf; - int BufTextLen; - int BufSize; - bool BufDirty; - int CursorPos; - int SelectionStart; - int SelectionEnd; +struct ImGuiInputTextCallbackData { + ImGuiContext* Ctx; + ImGuiInputTextFlags EventFlag; + ImGuiInputTextFlags Flags; + void* UserData; + ImWchar EventChar; + ImGuiKey EventKey; + char* Buf; + int BufTextLen; + int BufSize; + bool BufDirty; + int CursorPos; + int SelectionStart; + int SelectionEnd; }; -struct ImGuiSizeCallbackData -{ - void* UserData; - ImVec2 Pos; - ImVec2 CurrentSize; - ImVec2 DesiredSize; +struct ImGuiSizeCallbackData { + void* UserData; + ImVec2 Pos; + ImVec2 CurrentSize; + ImVec2 DesiredSize; }; -struct ImGuiWindowClass -{ - ImGuiID ClassId; - ImGuiID ParentViewportId; - ImGuiViewportFlags ViewportFlagsOverrideSet; - ImGuiViewportFlags ViewportFlagsOverrideClear; - ImGuiTabItemFlags TabItemFlagsOverrideSet; - ImGuiDockNodeFlags DockNodeFlagsOverrideSet; - bool DockingAlwaysTabBar; - bool DockingAllowUnclassed; +struct ImGuiWindowClass { + ImGuiID ClassId; + ImGuiID ParentViewportId; + ImGuiID FocusRouteParentWindowId; + ImGuiViewportFlags ViewportFlagsOverrideSet; + ImGuiViewportFlags ViewportFlagsOverrideClear; + ImGuiTabItemFlags TabItemFlagsOverrideSet; + ImGuiDockNodeFlags DockNodeFlagsOverrideSet; + bool DockingAlwaysTabBar; + bool DockingAllowUnclassed; }; -struct ImGuiPayload -{ - void* Data; - int DataSize; - ImGuiID SourceId; - ImGuiID SourceParentId; - int DataFrameCount; - char DataType[32 + 1]; - bool Preview; - bool Delivery; +struct ImGuiPayload { + void* Data; + int DataSize; + ImGuiID SourceId; + ImGuiID SourceParentId; + int DataFrameCount; + char DataType[32 + 1]; + bool Preview; + bool Delivery; }; -struct ImGuiTableColumnSortSpecs -{ - ImGuiID ColumnUserID; - ImS16 ColumnIndex; - ImS16 SortOrder; - ImGuiSortDirection SortDirection : 8; +struct ImGuiOnceUponAFrame { + int RefFrame; }; -struct ImGuiTableSortSpecs -{ - const ImGuiTableColumnSortSpecs* Specs; - int SpecsCount; - bool SpecsDirty; -}; -struct ImGuiOnceUponAFrame -{ - int RefFrame; -}; -struct ImGuiTextRange -{ - const char* b; - const char* e; +struct ImGuiTextRange { + const char* b; + const char* e; }; typedef struct ImGuiTextRange ImGuiTextRange; -typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange; +typedef struct ImVector_ImGuiTextRange { + int Size; + int Capacity; + ImGuiTextRange* Data; +} ImVector_ImGuiTextRange; -struct ImGuiTextFilter -{ - char InputBuf[256]; - ImVector_ImGuiTextRange Filters; - int CountGrep; +struct ImGuiTextFilter { + char InputBuf[256]; + ImVector_ImGuiTextRange Filters; + int CountGrep; }; typedef struct ImGuiTextRange ImGuiTextRange; -typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; +typedef struct ImVector_char { + int Size; + int Capacity; + char* Data; +} ImVector_char; -struct ImGuiTextBuffer -{ - ImVector_char Buf; +struct ImGuiTextBuffer { + ImVector_char Buf; }; -struct ImGuiStoragePair -{ - ImGuiID key; - union { int val_i; float val_f; void* val_p; }; +struct ImGuiStoragePair { + ImGuiID key; + union { + int val_i; + float val_f; + void* val_p; + }; }; typedef struct ImGuiStoragePair ImGuiStoragePair; -typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair; +typedef struct ImVector_ImGuiStoragePair { + int Size; + int Capacity; + ImGuiStoragePair* Data; +} ImVector_ImGuiStoragePair; -struct ImGuiStorage -{ - ImVector_ImGuiStoragePair Data; +struct ImGuiStorage { + ImVector_ImGuiStoragePair Data; }; typedef struct ImGuiStoragePair ImGuiStoragePair; -struct ImGuiListClipper -{ - ImGuiContext* Ctx; - int DisplayStart; - int DisplayEnd; - int ItemsCount; - float ItemsHeight; - float StartPosY; - void* TempData; +struct ImGuiListClipper { + ImGuiContext* Ctx; + int DisplayStart; + int DisplayEnd; + int ItemsCount; + float ItemsHeight; + float StartPosY; + void* TempData; }; -struct ImColor -{ - ImVec4 Value; +struct ImColor { + ImVec4 Value; }; -typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); -struct ImDrawCmd -{ - ImVec4 ClipRect; - ImTextureID TextureId; - unsigned int VtxOffset; - unsigned int IdxOffset; - unsigned int ElemCount; - ImDrawCallback UserCallback; - void* UserCallbackData; +typedef void (*ImDrawCallback)(const ImDrawList* parent_list, + const ImDrawCmd* cmd); +struct ImDrawCmd { + ImVec4 ClipRect; + ImTextureID TextureId; + unsigned int VtxOffset; + unsigned int IdxOffset; + unsigned int ElemCount; + ImDrawCallback UserCallback; + void* UserCallbackData; }; -struct ImDrawVert -{ - ImVec2 pos; - ImVec2 uv; - ImU32 col; +struct ImDrawVert { + ImVec2 pos; + ImVec2 uv; + ImU32 col; }; typedef struct ImDrawCmdHeader ImDrawCmdHeader; -struct ImDrawCmdHeader -{ - ImVec4 ClipRect; - ImTextureID TextureId; - unsigned int VtxOffset; +struct ImDrawCmdHeader { + ImVec4 ClipRect; + ImTextureID TextureId; + unsigned int VtxOffset; }; -typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; +typedef struct ImVector_ImDrawCmd { + int Size; + int Capacity; + ImDrawCmd* Data; +} ImVector_ImDrawCmd; -typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; +typedef struct ImVector_ImDrawIdx { + int Size; + int Capacity; + ImDrawIdx* Data; +} ImVector_ImDrawIdx; -struct ImDrawChannel -{ - ImVector_ImDrawCmd _CmdBuffer; - ImVector_ImDrawIdx _IdxBuffer; +struct ImDrawChannel { + ImVector_ImDrawCmd _CmdBuffer; + ImVector_ImDrawIdx _IdxBuffer; }; -typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; +typedef struct ImVector_ImDrawChannel { + int Size; + int Capacity; + ImDrawChannel* Data; +} ImVector_ImDrawChannel; -struct ImDrawListSplitter -{ - int _Current; - int _Count; - ImVector_ImDrawChannel _Channels; +struct ImDrawListSplitter { + int _Current; + int _Count; + ImVector_ImDrawChannel _Channels; }; typedef enum { - ImDrawFlags_None = 0, - ImDrawFlags_Closed = 1 << 0, - ImDrawFlags_RoundCornersTopLeft = 1 << 4, - ImDrawFlags_RoundCornersTopRight = 1 << 5, - ImDrawFlags_RoundCornersBottomLeft = 1 << 6, - ImDrawFlags_RoundCornersBottomRight = 1 << 7, - ImDrawFlags_RoundCornersNone = 1 << 8, - ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, - ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, - ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, - ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, - ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, - ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, - ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone, -}ImDrawFlags_; + ImDrawFlags_None = 0, + ImDrawFlags_Closed = 1 << 0, + ImDrawFlags_RoundCornersTopLeft = 1 << 4, + ImDrawFlags_RoundCornersTopRight = 1 << 5, + ImDrawFlags_RoundCornersBottomLeft = 1 << 6, + ImDrawFlags_RoundCornersBottomRight = 1 << 7, + ImDrawFlags_RoundCornersNone = 1 << 8, + ImDrawFlags_RoundCornersTop = + ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersBottom = + ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, + ImDrawFlags_RoundCornersLeft = + ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, + ImDrawFlags_RoundCornersRight = + ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, + ImDrawFlags_RoundCornersAll = + ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | + ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, + ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, + ImDrawFlags_RoundCornersMask_ = + ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone, +} ImDrawFlags_; typedef enum { - ImDrawListFlags_None = 0, - ImDrawListFlags_AntiAliasedLines = 1 << 0, - ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, - ImDrawListFlags_AntiAliasedFill = 1 << 2, - ImDrawListFlags_AllowVtxOffset = 1 << 3, -}ImDrawListFlags_; -typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; + ImDrawListFlags_None = 0, + ImDrawListFlags_AntiAliasedLines = 1 << 0, + ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, + ImDrawListFlags_AntiAliasedFill = 1 << 2, + ImDrawListFlags_AllowVtxOffset = 1 << 3, +} ImDrawListFlags_; +typedef struct ImVector_ImDrawVert { + int Size; + int Capacity; + ImDrawVert* Data; +} ImVector_ImDrawVert; -typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; +typedef struct ImVector_ImVec2 { + int Size; + int Capacity; + ImVec2* Data; +} ImVector_ImVec2; -typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; +typedef struct ImVector_ImVec4 { + int Size; + int Capacity; + ImVec4* Data; +} ImVector_ImVec4; -typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; +typedef struct ImVector_ImTextureID { + int Size; + int Capacity; + ImTextureID* Data; +} ImVector_ImTextureID; -struct ImDrawList -{ - ImVector_ImDrawCmd CmdBuffer; - ImVector_ImDrawIdx IdxBuffer; - ImVector_ImDrawVert VtxBuffer; - ImDrawListFlags Flags; - unsigned int _VtxCurrentIdx; - ImDrawListSharedData* _Data; - const char* _OwnerName; - ImDrawVert* _VtxWritePtr; - ImDrawIdx* _IdxWritePtr; - ImVector_ImVec4 _ClipRectStack; - ImVector_ImTextureID _TextureIdStack; - ImVector_ImVec2 _Path; - ImDrawCmdHeader _CmdHeader; - ImDrawListSplitter _Splitter; - float _FringeScale; +struct ImDrawList { + ImVector_ImDrawCmd CmdBuffer; + ImVector_ImDrawIdx IdxBuffer; + ImVector_ImDrawVert VtxBuffer; + ImDrawListFlags Flags; + unsigned int _VtxCurrentIdx; + ImDrawListSharedData* _Data; + ImDrawVert* _VtxWritePtr; + ImDrawIdx* _IdxWritePtr; + ImVector_ImVec2 _Path; + ImDrawCmdHeader _CmdHeader; + ImDrawListSplitter _Splitter; + ImVector_ImVec4 _ClipRectStack; + ImVector_ImTextureID _TextureIdStack; + float _FringeScale; + const char* _OwnerName; }; -typedef struct ImVector_ImDrawListPtr {int Size;int Capacity;ImDrawList** Data;} ImVector_ImDrawListPtr; +typedef struct ImVector_ImDrawListPtr { + int Size; + int Capacity; + ImDrawList** Data; +} ImVector_ImDrawListPtr; -struct ImDrawData -{ - bool Valid; - int CmdListsCount; - int TotalIdxCount; - int TotalVtxCount; - ImVector_ImDrawListPtr CmdLists; - ImVec2 DisplayPos; - ImVec2 DisplaySize; - ImVec2 FramebufferScale; - ImGuiViewport* OwnerViewport; +struct ImDrawData { + bool Valid; + int CmdListsCount; + int TotalIdxCount; + int TotalVtxCount; + ImVector_ImDrawListPtr CmdLists; + ImVec2 DisplayPos; + ImVec2 DisplaySize; + ImVec2 FramebufferScale; + ImGuiViewport* OwnerViewport; }; -struct ImFontConfig -{ - void* FontData; - int FontDataSize; - bool FontDataOwnedByAtlas; - int FontNo; - float SizePixels; - int OversampleH; - int OversampleV; - bool PixelSnapH; - ImVec2 GlyphExtraSpacing; - ImVec2 GlyphOffset; - const ImWchar* GlyphRanges; - float GlyphMinAdvanceX; - float GlyphMaxAdvanceX; - bool MergeMode; - unsigned int FontBuilderFlags; - float RasterizerMultiply; - ImWchar EllipsisChar; - char Name[40]; - ImFont* DstFont; +struct ImFontConfig { + void* FontData; + int FontDataSize; + bool FontDataOwnedByAtlas; + int FontNo; + float SizePixels; + int OversampleH; + int OversampleV; + bool PixelSnapH; + ImVec2 GlyphExtraSpacing; + ImVec2 GlyphOffset; + const ImWchar* GlyphRanges; + float GlyphMinAdvanceX; + float GlyphMaxAdvanceX; + bool MergeMode; + unsigned int FontBuilderFlags; + float RasterizerMultiply; + float RasterizerDensity; + ImWchar EllipsisChar; + char Name[40]; + ImFont* DstFont; }; -struct ImFontGlyph -{ - unsigned int Colored : 1; - unsigned int Visible : 1; - unsigned int Codepoint : 30; - float AdvanceX; - float X0, Y0, X1, Y1; - float U0, V0, U1, V1; +struct ImFontGlyph { + unsigned int Colored : 1; + unsigned int Visible : 1; + unsigned int Codepoint : 30; + float AdvanceX; + float X0, Y0, X1, Y1; + float U0, V0, U1, V1; }; -typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; +typedef struct ImVector_ImU32 { + int Size; + int Capacity; + ImU32* Data; +} ImVector_ImU32; -struct ImFontGlyphRangesBuilder -{ - ImVector_ImU32 UsedChars; +struct ImFontGlyphRangesBuilder { + ImVector_ImU32 UsedChars; }; typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; -struct ImFontAtlasCustomRect -{ - unsigned short Width, Height; - unsigned short X, Y; - unsigned int GlyphID; - float GlyphAdvanceX; - ImVec2 GlyphOffset; - ImFont* Font; +struct ImFontAtlasCustomRect { + unsigned short Width, Height; + unsigned short X, Y; + unsigned int GlyphID; + float GlyphAdvanceX; + ImVec2 GlyphOffset; + ImFont* Font; }; typedef enum { - ImFontAtlasFlags_None = 0, - ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, - ImFontAtlasFlags_NoMouseCursors = 1 << 1, - ImFontAtlasFlags_NoBakedLines = 1 << 2, -}ImFontAtlasFlags_; -typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; + ImFontAtlasFlags_None = 0, + ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, + ImFontAtlasFlags_NoMouseCursors = 1 << 1, + ImFontAtlasFlags_NoBakedLines = 1 << 2, +} ImFontAtlasFlags_; +typedef struct ImVector_ImFontPtr { + int Size; + int Capacity; + ImFont** Data; +} ImVector_ImFontPtr; -typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; +typedef struct ImVector_ImFontAtlasCustomRect { + int Size; + int Capacity; + ImFontAtlasCustomRect* Data; +} ImVector_ImFontAtlasCustomRect; -typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; +typedef struct ImVector_ImFontConfig { + int Size; + int Capacity; + ImFontConfig* Data; +} ImVector_ImFontConfig; -struct ImFontAtlas -{ - ImFontAtlasFlags Flags; - ImTextureID TexID; - int TexDesiredWidth; - int TexGlyphPadding; - bool Locked; - void* UserData; - bool TexReady; - bool TexPixelsUseColors; - unsigned char* TexPixelsAlpha8; - unsigned int* TexPixelsRGBA32; - int TexWidth; - int TexHeight; - ImVec2 TexUvScale; - ImVec2 TexUvWhitePixel; - ImVector_ImFontPtr Fonts; - ImVector_ImFontAtlasCustomRect CustomRects; - ImVector_ImFontConfig ConfigData; - ImVec4 TexUvLines[(63) + 1]; - const ImFontBuilderIO* FontBuilderIO; - unsigned int FontBuilderFlags; - int PackIdMouseCursors; - int PackIdLines; +struct ImFontAtlas { + ImFontAtlasFlags Flags; + ImTextureID TexID; + int TexDesiredWidth; + int TexGlyphPadding; + bool Locked; + void* UserData; + bool TexReady; + bool TexPixelsUseColors; + unsigned char* TexPixelsAlpha8; + unsigned int* TexPixelsRGBA32; + int TexWidth; + int TexHeight; + ImVec2 TexUvScale; + ImVec2 TexUvWhitePixel; + ImVector_ImFontPtr Fonts; + ImVector_ImFontAtlasCustomRect CustomRects; + ImVector_ImFontConfig ConfigData; + ImVec4 TexUvLines[(63) + 1]; + const ImFontBuilderIO* FontBuilderIO; + unsigned int FontBuilderFlags; + int PackIdMouseCursors; + int PackIdLines; }; -typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; +typedef struct ImVector_float { + int Size; + int Capacity; + float* Data; +} ImVector_float; -typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; +typedef struct ImVector_ImFontGlyph { + int Size; + int Capacity; + ImFontGlyph* Data; +} ImVector_ImFontGlyph; -struct ImFont -{ - ImVector_float IndexAdvanceX; - float FallbackAdvanceX; - float FontSize; - ImVector_ImWchar IndexLookup; - ImVector_ImFontGlyph Glyphs; - const ImFontGlyph* FallbackGlyph; - ImFontAtlas* ContainerAtlas; - const ImFontConfig* ConfigData; - short ConfigDataCount; - ImWchar FallbackChar; - ImWchar EllipsisChar; - short EllipsisCharCount; - float EllipsisWidth; - float EllipsisCharStep; - bool DirtyLookupTables; - float Scale; - float Ascent, Descent; - int MetricsTotalSurface; - ImU8 Used4kPagesMap[(0xFFFF +1)/4096/8]; +struct ImFont { + ImVector_float IndexAdvanceX; + float FallbackAdvanceX; + float FontSize; + ImVector_ImWchar IndexLookup; + ImVector_ImFontGlyph Glyphs; + const ImFontGlyph* FallbackGlyph; + ImFontAtlas* ContainerAtlas; + const ImFontConfig* ConfigData; + short ConfigDataCount; + ImWchar FallbackChar; + ImWchar EllipsisChar; + short EllipsisCharCount; + float EllipsisWidth; + float EllipsisCharStep; + bool DirtyLookupTables; + float Scale; + float Ascent, Descent; + int MetricsTotalSurface; + ImU8 Used4kPagesMap[(0xFFFF + 1) / 4096 / 8]; }; typedef enum { - ImGuiViewportFlags_None = 0, - ImGuiViewportFlags_IsPlatformWindow = 1 << 0, - ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, - ImGuiViewportFlags_OwnedByApp = 1 << 2, - ImGuiViewportFlags_NoDecoration = 1 << 3, - ImGuiViewportFlags_NoTaskBarIcon = 1 << 4, - ImGuiViewportFlags_NoFocusOnAppearing = 1 << 5, - ImGuiViewportFlags_NoFocusOnClick = 1 << 6, - ImGuiViewportFlags_NoInputs = 1 << 7, - ImGuiViewportFlags_NoRendererClear = 1 << 8, - ImGuiViewportFlags_NoAutoMerge = 1 << 9, - ImGuiViewportFlags_TopMost = 1 << 10, - ImGuiViewportFlags_CanHostOtherWindows = 1 << 11, - ImGuiViewportFlags_IsMinimized = 1 << 12, - ImGuiViewportFlags_IsFocused = 1 << 13, -}ImGuiViewportFlags_; -struct ImGuiViewport -{ - ImGuiID ID; - ImGuiViewportFlags Flags; - ImVec2 Pos; - ImVec2 Size; - ImVec2 WorkPos; - ImVec2 WorkSize; - float DpiScale; - ImGuiID ParentViewportId; - ImDrawData* DrawData; - void* RendererUserData; - void* PlatformUserData; - void* PlatformHandle; - void* PlatformHandleRaw; - bool PlatformWindowCreated; - bool PlatformRequestMove; - bool PlatformRequestResize; - bool PlatformRequestClose; + ImGuiViewportFlags_None = 0, + ImGuiViewportFlags_IsPlatformWindow = 1 << 0, + ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, + ImGuiViewportFlags_OwnedByApp = 1 << 2, + ImGuiViewportFlags_NoDecoration = 1 << 3, + ImGuiViewportFlags_NoTaskBarIcon = 1 << 4, + ImGuiViewportFlags_NoFocusOnAppearing = 1 << 5, + ImGuiViewportFlags_NoFocusOnClick = 1 << 6, + ImGuiViewportFlags_NoInputs = 1 << 7, + ImGuiViewportFlags_NoRendererClear = 1 << 8, + ImGuiViewportFlags_NoAutoMerge = 1 << 9, + ImGuiViewportFlags_TopMost = 1 << 10, + ImGuiViewportFlags_CanHostOtherWindows = 1 << 11, + ImGuiViewportFlags_IsMinimized = 1 << 12, + ImGuiViewportFlags_IsFocused = 1 << 13, +} ImGuiViewportFlags_; +struct ImGuiViewport { + ImGuiID ID; + ImGuiViewportFlags Flags; + ImVec2 Pos; + ImVec2 Size; + ImVec2 WorkPos; + ImVec2 WorkSize; + float DpiScale; + ImGuiID ParentViewportId; + ImDrawData* DrawData; + void* RendererUserData; + void* PlatformUserData; + void* PlatformHandle; + void* PlatformHandleRaw; + bool PlatformWindowCreated; + bool PlatformRequestMove; + bool PlatformRequestResize; + bool PlatformRequestClose; }; -typedef struct ImVector_ImGuiPlatformMonitor {int Size;int Capacity;ImGuiPlatformMonitor* Data;} ImVector_ImGuiPlatformMonitor; +typedef struct ImVector_ImGuiPlatformMonitor { + int Size; + int Capacity; + ImGuiPlatformMonitor* Data; +} ImVector_ImGuiPlatformMonitor; -typedef struct ImVector_ImGuiViewportPtr {int Size;int Capacity;ImGuiViewport** Data;} ImVector_ImGuiViewportPtr; +typedef struct ImVector_ImGuiViewportPtr { + int Size; + int Capacity; + ImGuiViewport** Data; +} ImVector_ImGuiViewportPtr; -struct ImGuiPlatformIO -{ - void (*Platform_CreateWindow)(ImGuiViewport* vp); - void (*Platform_DestroyWindow)(ImGuiViewport* vp); - void (*Platform_ShowWindow)(ImGuiViewport* vp); - void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos); - ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp); - void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); - ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp); - void (*Platform_SetWindowFocus)(ImGuiViewport* vp); - bool (*Platform_GetWindowFocus)(ImGuiViewport* vp); - bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp); - void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* str); - void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha); - void (*Platform_UpdateWindow)(ImGuiViewport* vp); - void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg); - void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg); - float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp); - void (*Platform_OnChangedViewport)(ImGuiViewport* vp); - int (*Platform_CreateVkSurface)(ImGuiViewport* vp, ImU64 vk_inst, const void* vk_allocators, ImU64* out_vk_surface); - void (*Renderer_CreateWindow)(ImGuiViewport* vp); - void (*Renderer_DestroyWindow)(ImGuiViewport* vp); - void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); - void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg); - void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg); - ImVector_ImGuiPlatformMonitor Monitors; - ImVector_ImGuiViewportPtr Viewports; +struct ImGuiPlatformIO { + void (*Platform_CreateWindow)(ImGuiViewport* vp); + void (*Platform_DestroyWindow)(ImGuiViewport* vp); + void (*Platform_ShowWindow)(ImGuiViewport* vp); + void (*Platform_SetWindowPos)(ImGuiViewport* vp, ImVec2 pos); + ImVec2 (*Platform_GetWindowPos)(ImGuiViewport* vp); + void (*Platform_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); + ImVec2 (*Platform_GetWindowSize)(ImGuiViewport* vp); + void (*Platform_SetWindowFocus)(ImGuiViewport* vp); + bool (*Platform_GetWindowFocus)(ImGuiViewport* vp); + bool (*Platform_GetWindowMinimized)(ImGuiViewport* vp); + void (*Platform_SetWindowTitle)(ImGuiViewport* vp, const char* str); + void (*Platform_SetWindowAlpha)(ImGuiViewport* vp, float alpha); + void (*Platform_UpdateWindow)(ImGuiViewport* vp); + void (*Platform_RenderWindow)(ImGuiViewport* vp, void* render_arg); + void (*Platform_SwapBuffers)(ImGuiViewport* vp, void* render_arg); + float (*Platform_GetWindowDpiScale)(ImGuiViewport* vp); + void (*Platform_OnChangedViewport)(ImGuiViewport* vp); + int (*Platform_CreateVkSurface)(ImGuiViewport* vp, + ImU64 vk_inst, + const void* vk_allocators, + ImU64* out_vk_surface); + void (*Renderer_CreateWindow)(ImGuiViewport* vp); + void (*Renderer_DestroyWindow)(ImGuiViewport* vp); + void (*Renderer_SetWindowSize)(ImGuiViewport* vp, ImVec2 size); + void (*Renderer_RenderWindow)(ImGuiViewport* vp, void* render_arg); + void (*Renderer_SwapBuffers)(ImGuiViewport* vp, void* render_arg); + ImVector_ImGuiPlatformMonitor Monitors; + ImVector_ImGuiViewportPtr Viewports; }; -struct ImGuiPlatformMonitor -{ - ImVec2 MainPos, MainSize; - ImVec2 WorkPos, WorkSize; - float DpiScale; - void* PlatformHandle; +struct ImGuiPlatformMonitor { + ImVec2 MainPos, MainSize; + ImVec2 WorkPos, WorkSize; + float DpiScale; + void* PlatformHandle; }; -struct ImGuiPlatformImeData -{ - bool WantVisible; - ImVec2 InputPos; - float InputLineHeight; +struct ImGuiPlatformImeData { + bool WantVisible; + ImVec2 InputPos; + float InputLineHeight; }; struct ImBitVector; struct ImRect; @@ -1464,12 +1603,16 @@ struct ImGuiStyleMod; struct ImGuiTabBar; struct ImGuiTabItem; struct ImGuiTable; +struct ImGuiTableHeaderData; struct ImGuiTableColumn; struct ImGuiTableInstanceData; struct ImGuiTableTempData; struct ImGuiTableSettings; struct ImGuiTableColumnsSettings; +struct ImGuiTypingSelectState; +struct ImGuiTypingSelectRequest; struct ImGuiWindow; +struct ImGuiWindowDockStyle; struct ImGuiWindowTempData; struct ImGuiWindowSettings; typedef int ImGuiDataAuthority; @@ -1489,1660 +1632,1960 @@ typedef int ImGuiScrollFlags; typedef int ImGuiSeparatorFlags; typedef int ImGuiTextFlags; typedef int ImGuiTooltipFlags; +typedef int ImGuiTypingSelectFlags; +typedef int ImGuiWindowRefreshFlags; typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...); extern ImGuiContext* GImGui; typedef struct StbUndoRecord StbUndoRecord; -struct StbUndoRecord -{ - int where; - int insert_length; - int delete_length; - int char_storage; +struct StbUndoRecord { + int where; + int insert_length; + int delete_length; + int char_storage; }; typedef struct StbUndoState StbUndoState; -struct StbUndoState -{ - StbUndoRecord undo_rec [99]; - ImWchar undo_char[999]; - short undo_point, redo_point; - int undo_char_point, redo_char_point; +struct StbUndoState { + StbUndoRecord undo_rec[99]; + ImWchar undo_char[999]; + short undo_point, redo_point; + int undo_char_point, redo_char_point; }; typedef struct STB_TexteditState STB_TexteditState; -struct STB_TexteditState -{ - int cursor; - int select_start; - int select_end; - unsigned char insert_mode; - int row_count_per_page; - unsigned char cursor_at_end_of_line; - unsigned char initialized; - unsigned char has_preferred_x; - unsigned char single_line; - unsigned char padding1, padding2, padding3; - float preferred_x; - StbUndoState undostate; +struct STB_TexteditState { + int cursor; + int select_start; + int select_end; + unsigned char insert_mode; + int row_count_per_page; + unsigned char cursor_at_end_of_line; + unsigned char initialized; + unsigned char has_preferred_x; + unsigned char single_line; + unsigned char padding1, padding2, padding3; + float preferred_x; + StbUndoState undostate; }; typedef struct StbTexteditRow StbTexteditRow; -struct StbTexteditRow -{ - float x0,x1; - float baseline_y_delta; - float ymin,ymax; - int num_chars; +struct StbTexteditRow { + float x0, x1; + float baseline_y_delta; + float ymin, ymax; + int num_chars; }; typedef FILE* ImFileHandle; typedef struct ImVec1 ImVec1; -struct ImVec1 -{ - float x; +struct ImVec1 { + float x; }; typedef struct ImVec2ih ImVec2ih; -struct ImVec2ih -{ - short x, y; +struct ImVec2ih { + short x, y; }; -struct ImRect -{ - ImVec2 Min; - ImVec2 Max; +struct ImRect { + ImVec2 Min; + ImVec2 Max; }; typedef ImU32* ImBitArrayPtr; -struct ImBitVector -{ - ImVector_ImU32 Storage; +struct ImBitVector { + ImVector_ImU32 Storage; }; typedef int ImPoolIdx; typedef struct ImGuiTextIndex ImGuiTextIndex; -typedef struct ImVector_int {int Size;int Capacity;int* Data;} ImVector_int; +typedef struct ImVector_int { + int Size; + int Capacity; + int* Data; +} ImVector_int; -struct ImGuiTextIndex -{ - ImVector_int LineOffsets; - int EndOffset; +struct ImGuiTextIndex { + ImVector_int LineOffsets; + int EndOffset; }; -struct ImDrawListSharedData -{ - ImVec2 TexUvWhitePixel; - ImFont* Font; - float FontSize; - float CurveTessellationTol; - float CircleSegmentMaxError; - ImVec4 ClipRectFullscreen; - ImDrawListFlags InitialFlags; - ImVector_ImVec2 TempBuffer; - ImVec2 ArcFastVtx[48]; - float ArcFastRadiusCutoff; - ImU8 CircleSegmentCounts[64]; - const ImVec4* TexUvLines; +struct ImDrawListSharedData { + ImVec2 TexUvWhitePixel; + ImFont* Font; + float FontSize; + float CurveTessellationTol; + float CircleSegmentMaxError; + ImVec4 ClipRectFullscreen; + ImDrawListFlags InitialFlags; + ImVector_ImVec2 TempBuffer; + ImVec2 ArcFastVtx[48]; + float ArcFastRadiusCutoff; + ImU8 CircleSegmentCounts[64]; + const ImVec4* TexUvLines; }; -struct ImDrawDataBuilder -{ - ImVector_ImDrawListPtr* Layers[2]; - ImVector_ImDrawListPtr LayerData1; +struct ImDrawDataBuilder { + ImVector_ImDrawListPtr* Layers[2]; + ImVector_ImDrawListPtr LayerData1; }; typedef enum { - ImGuiItemFlags_None = 0, - ImGuiItemFlags_NoTabStop = 1 << 0, - ImGuiItemFlags_ButtonRepeat = 1 << 1, - ImGuiItemFlags_Disabled = 1 << 2, - ImGuiItemFlags_NoNav = 1 << 3, - ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, - ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, - ImGuiItemFlags_MixedValue = 1 << 6, - ImGuiItemFlags_ReadOnly = 1 << 7, - ImGuiItemFlags_NoWindowHoverableCheck = 1 << 8, - ImGuiItemFlags_AllowOverlap = 1 << 9, - ImGuiItemFlags_Inputable = 1 << 10, -}ImGuiItemFlags_; + ImGuiItemFlags_None = 0, + ImGuiItemFlags_NoTabStop = 1 << 0, + ImGuiItemFlags_ButtonRepeat = 1 << 1, + ImGuiItemFlags_Disabled = 1 << 2, + ImGuiItemFlags_NoNav = 1 << 3, + ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, + ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, + ImGuiItemFlags_MixedValue = 1 << 6, + ImGuiItemFlags_ReadOnly = 1 << 7, + ImGuiItemFlags_NoWindowHoverableCheck = 1 << 8, + ImGuiItemFlags_AllowOverlap = 1 << 9, + ImGuiItemFlags_Inputable = 1 << 10, + ImGuiItemFlags_HasSelectionUserData = 1 << 11, +} ImGuiItemFlags_; typedef enum { - ImGuiItemStatusFlags_None = 0, - ImGuiItemStatusFlags_HoveredRect = 1 << 0, - ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, - ImGuiItemStatusFlags_Edited = 1 << 2, - ImGuiItemStatusFlags_ToggledSelection = 1 << 3, - ImGuiItemStatusFlags_ToggledOpen = 1 << 4, - ImGuiItemStatusFlags_HasDeactivated = 1 << 5, - ImGuiItemStatusFlags_Deactivated = 1 << 6, - ImGuiItemStatusFlags_HoveredWindow = 1 << 7, - ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8, - ImGuiItemStatusFlags_Visible = 1 << 9, -}ImGuiItemStatusFlags_; + ImGuiItemStatusFlags_None = 0, + ImGuiItemStatusFlags_HoveredRect = 1 << 0, + ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, + ImGuiItemStatusFlags_Edited = 1 << 2, + ImGuiItemStatusFlags_ToggledSelection = 1 << 3, + ImGuiItemStatusFlags_ToggledOpen = 1 << 4, + ImGuiItemStatusFlags_HasDeactivated = 1 << 5, + ImGuiItemStatusFlags_Deactivated = 1 << 6, + ImGuiItemStatusFlags_HoveredWindow = 1 << 7, + ImGuiItemStatusFlags_Visible = 1 << 8, + ImGuiItemStatusFlags_HasClipRect = 1 << 9, +} ImGuiItemStatusFlags_; typedef enum { - ImGuiHoveredFlags_DelayMask_ = ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay, - ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | ImGuiHoveredFlags_DockHierarchy | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary, - ImGuiHoveredFlags_AllowedMaskForIsItemHovered = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayMask_, -}ImGuiHoveredFlagsPrivate_; + ImGuiHoveredFlags_DelayMask_ = + ImGuiHoveredFlags_DelayNone | ImGuiHoveredFlags_DelayShort | + ImGuiHoveredFlags_DelayNormal | ImGuiHoveredFlags_NoSharedDelay, + ImGuiHoveredFlags_AllowedMaskForIsWindowHovered = + ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | + ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_NoPopupHierarchy | + ImGuiHoveredFlags_DockHierarchy | + ImGuiHoveredFlags_AllowWhenBlockedByPopup | + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | + ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary, + ImGuiHoveredFlags_AllowedMaskForIsItemHovered = + ImGuiHoveredFlags_AllowWhenBlockedByPopup | + ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | + ImGuiHoveredFlags_AllowWhenOverlapped | + ImGuiHoveredFlags_AllowWhenDisabled | ImGuiHoveredFlags_NoNavOverride | + ImGuiHoveredFlags_ForTooltip | ImGuiHoveredFlags_Stationary | + ImGuiHoveredFlags_DelayMask_, +} ImGuiHoveredFlagsPrivate_; typedef enum { - ImGuiInputTextFlags_Multiline = 1 << 26, - ImGuiInputTextFlags_NoMarkEdited = 1 << 27, - ImGuiInputTextFlags_MergedItem = 1 << 28, -}ImGuiInputTextFlagsPrivate_; + ImGuiInputTextFlags_Multiline = 1 << 26, + ImGuiInputTextFlags_NoMarkEdited = 1 << 27, + ImGuiInputTextFlags_MergedItem = 1 << 28, + ImGuiInputTextFlags_LocalizeDecimalPoint = 1 << 29, +} ImGuiInputTextFlagsPrivate_; typedef enum { - ImGuiButtonFlags_PressedOnClick = 1 << 4, - ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, - ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, - ImGuiButtonFlags_PressedOnRelease = 1 << 7, - ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, - ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, - ImGuiButtonFlags_Repeat = 1 << 10, - ImGuiButtonFlags_FlattenChildren = 1 << 11, - ImGuiButtonFlags_AllowOverlap = 1 << 12, - ImGuiButtonFlags_DontClosePopups = 1 << 13, - ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, - ImGuiButtonFlags_NoKeyModifiers = 1 << 16, - ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, - ImGuiButtonFlags_NoNavFocus = 1 << 18, - ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, - ImGuiButtonFlags_NoSetKeyOwner = 1 << 20, - ImGuiButtonFlags_NoTestKeyOwner = 1 << 21, - ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold, - ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease, -}ImGuiButtonFlagsPrivate_; + ImGuiButtonFlags_PressedOnClick = 1 << 4, + ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, + ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, + ImGuiButtonFlags_PressedOnRelease = 1 << 7, + ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, + ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, + ImGuiButtonFlags_Repeat = 1 << 10, + ImGuiButtonFlags_FlattenChildren = 1 << 11, + ImGuiButtonFlags_AllowOverlap = 1 << 12, + ImGuiButtonFlags_DontClosePopups = 1 << 13, + ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, + ImGuiButtonFlags_NoKeyModifiers = 1 << 16, + ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, + ImGuiButtonFlags_NoNavFocus = 1 << 18, + ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, + ImGuiButtonFlags_NoSetKeyOwner = 1 << 20, + ImGuiButtonFlags_NoTestKeyOwner = 1 << 21, + ImGuiButtonFlags_PressedOnMask_ = + ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | + ImGuiButtonFlags_PressedOnClickReleaseAnywhere | + ImGuiButtonFlags_PressedOnRelease | + ImGuiButtonFlags_PressedOnDoubleClick | + ImGuiButtonFlags_PressedOnDragDropHold, + ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease, +} ImGuiButtonFlagsPrivate_; typedef enum { - ImGuiComboFlags_CustomPreview = 1 << 20, -}ImGuiComboFlagsPrivate_; + ImGuiComboFlags_CustomPreview = 1 << 20, +} ImGuiComboFlagsPrivate_; typedef enum { - ImGuiSliderFlags_Vertical = 1 << 20, - ImGuiSliderFlags_ReadOnly = 1 << 21, -}ImGuiSliderFlagsPrivate_; + ImGuiSliderFlags_Vertical = 1 << 20, + ImGuiSliderFlags_ReadOnly = 1 << 21, +} ImGuiSliderFlagsPrivate_; typedef enum { - ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, - ImGuiSelectableFlags_SelectOnNav = 1 << 21, - ImGuiSelectableFlags_SelectOnClick = 1 << 22, - ImGuiSelectableFlags_SelectOnRelease = 1 << 23, - ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, - ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25, - ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 26, - ImGuiSelectableFlags_NoSetKeyOwner = 1 << 27, -}ImGuiSelectableFlagsPrivate_; + ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20, + ImGuiSelectableFlags_SelectOnNav = 1 << 21, + ImGuiSelectableFlags_SelectOnClick = 1 << 22, + ImGuiSelectableFlags_SelectOnRelease = 1 << 23, + ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, + ImGuiSelectableFlags_SetNavIdOnHover = 1 << 25, + ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 26, + ImGuiSelectableFlags_NoSetKeyOwner = 1 << 27, +} ImGuiSelectableFlagsPrivate_; typedef enum { - ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20, - ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 21, -}ImGuiTreeNodeFlagsPrivate_; + ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20, + ImGuiTreeNodeFlags_UpsideDownArrow = 1 << 21, +} ImGuiTreeNodeFlagsPrivate_; typedef enum { - ImGuiSeparatorFlags_None = 0, - ImGuiSeparatorFlags_Horizontal = 1 << 0, - ImGuiSeparatorFlags_Vertical = 1 << 1, - ImGuiSeparatorFlags_SpanAllColumns = 1 << 2, -}ImGuiSeparatorFlags_; + ImGuiSeparatorFlags_None = 0, + ImGuiSeparatorFlags_Horizontal = 1 << 0, + ImGuiSeparatorFlags_Vertical = 1 << 1, + ImGuiSeparatorFlags_SpanAllColumns = 1 << 2, +} ImGuiSeparatorFlags_; typedef enum { - ImGuiFocusRequestFlags_None = 0, - ImGuiFocusRequestFlags_RestoreFocusedChild = 1 << 0, - ImGuiFocusRequestFlags_UnlessBelowModal = 1 << 1, -}ImGuiFocusRequestFlags_; + ImGuiFocusRequestFlags_None = 0, + ImGuiFocusRequestFlags_RestoreFocusedChild = 1 << 0, + ImGuiFocusRequestFlags_UnlessBelowModal = 1 << 1, +} ImGuiFocusRequestFlags_; typedef enum { - ImGuiTextFlags_None = 0, - ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0, -}ImGuiTextFlags_; + ImGuiTextFlags_None = 0, + ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0, +} ImGuiTextFlags_; typedef enum { - ImGuiTooltipFlags_None = 0, - ImGuiTooltipFlags_OverridePrevious = 1 << 1, -}ImGuiTooltipFlags_; + ImGuiTooltipFlags_None = 0, + ImGuiTooltipFlags_OverridePrevious = 1 << 1, +} ImGuiTooltipFlags_; typedef enum { - ImGuiLayoutType_Horizontal = 0, - ImGuiLayoutType_Vertical = 1 -}ImGuiLayoutType_; + ImGuiLayoutType_Horizontal = 0, + ImGuiLayoutType_Vertical = 1 +} ImGuiLayoutType_; typedef enum { - ImGuiLogType_None = 0, - ImGuiLogType_TTY, - ImGuiLogType_File, - ImGuiLogType_Buffer, - ImGuiLogType_Clipboard, -}ImGuiLogType; + ImGuiLogType_None = 0, + ImGuiLogType_TTY, + ImGuiLogType_File, + ImGuiLogType_Buffer, + ImGuiLogType_Clipboard, +} ImGuiLogType; typedef enum { - ImGuiAxis_None = -1, - ImGuiAxis_X = 0, - ImGuiAxis_Y = 1 -}ImGuiAxis; + ImGuiAxis_None = -1, + ImGuiAxis_X = 0, + ImGuiAxis_Y = 1 +} ImGuiAxis; typedef enum { - ImGuiPlotType_Lines, - ImGuiPlotType_Histogram, -}ImGuiPlotType; -typedef enum { - ImGuiPopupPositionPolicy_Default, - ImGuiPopupPositionPolicy_ComboBox, - ImGuiPopupPositionPolicy_Tooltip, -}ImGuiPopupPositionPolicy; -struct ImGuiDataVarInfo -{ - ImGuiDataType Type; - ImU32 Count; - ImU32 Offset; + ImGuiPlotType_Lines, + ImGuiPlotType_Histogram, +} ImGuiPlotType; +struct ImGuiColorMod { + ImGuiCol Col; + ImVec4 BackupValue; }; -typedef struct ImGuiDataTypeTempStorage ImGuiDataTypeTempStorage; -struct ImGuiDataTypeTempStorage -{ - ImU8 Data[8]; -}; -struct ImGuiDataTypeInfo -{ - size_t Size; - const char* Name; - const char* PrintFmt; - const char* ScanFmt; -}; -typedef enum { - ImGuiDataType_String = ImGuiDataType_COUNT + 1, - ImGuiDataType_Pointer, - ImGuiDataType_ID, -}ImGuiDataTypePrivate_; -struct ImGuiColorMod -{ - ImGuiCol Col; - ImVec4 BackupValue; -}; -struct ImGuiStyleMod -{ - ImGuiStyleVar VarIdx; - union { int BackupInt[2]; float BackupFloat[2]; }; +struct ImGuiStyleMod { + ImGuiStyleVar VarIdx; + union { + int BackupInt[2]; + float BackupFloat[2]; + }; }; typedef struct ImGuiComboPreviewData ImGuiComboPreviewData; -struct ImGuiComboPreviewData -{ - ImRect PreviewRect; - ImVec2 BackupCursorPos; - ImVec2 BackupCursorMaxPos; - ImVec2 BackupCursorPosPrevLine; - float BackupPrevLineTextBaseOffset; - ImGuiLayoutType BackupLayout; +struct ImGuiComboPreviewData { + ImRect PreviewRect; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + float BackupPrevLineTextBaseOffset; + ImGuiLayoutType BackupLayout; }; -struct ImGuiGroupData -{ - ImGuiID WindowID; - ImVec2 BackupCursorPos; - ImVec2 BackupCursorMaxPos; - ImVec1 BackupIndent; - ImVec1 BackupGroupOffset; - ImVec2 BackupCurrLineSize; - float BackupCurrLineTextBaseOffset; - ImGuiID BackupActiveIdIsAlive; - bool BackupActiveIdPreviousFrameIsAlive; - bool BackupHoveredIdIsAlive; - bool EmitItem; +struct ImGuiGroupData { + ImGuiID WindowID; + ImVec2 BackupCursorPos; + ImVec2 BackupCursorMaxPos; + ImVec2 BackupCursorPosPrevLine; + ImVec1 BackupIndent; + ImVec1 BackupGroupOffset; + ImVec2 BackupCurrLineSize; + float BackupCurrLineTextBaseOffset; + ImGuiID BackupActiveIdIsAlive; + bool BackupActiveIdPreviousFrameIsAlive; + bool BackupHoveredIdIsAlive; + bool BackupIsSameLine; + bool EmitItem; }; -struct ImGuiMenuColumns -{ - ImU32 TotalWidth; - ImU32 NextTotalWidth; - ImU16 Spacing; - ImU16 OffsetIcon; - ImU16 OffsetLabel; - ImU16 OffsetShortcut; - ImU16 OffsetMark; - ImU16 Widths[4]; +struct ImGuiMenuColumns { + ImU32 TotalWidth; + ImU32 NextTotalWidth; + ImU16 Spacing; + ImU16 OffsetIcon; + ImU16 OffsetLabel; + ImU16 OffsetShortcut; + ImU16 OffsetMark; + ImU16 Widths[4]; }; typedef struct ImGuiInputTextDeactivatedState ImGuiInputTextDeactivatedState; -struct ImGuiInputTextDeactivatedState -{ - ImGuiID ID; - ImVector_char TextA; +struct ImGuiInputTextDeactivatedState { + ImGuiID ID; + ImVector_char TextA; }; -struct ImGuiInputTextState -{ - ImGuiContext* Ctx; - ImGuiID ID; - int CurLenW, CurLenA; - ImVector_ImWchar TextW; - ImVector_char TextA; - ImVector_char InitialTextA; - bool TextAIsValid; - int BufCapacityA; - float ScrollX; - STB_TexteditState Stb; - float CursorAnim; - bool CursorFollow; - bool SelectedAllMouseLock; - bool Edited; - ImGuiInputTextFlags Flags; -}; -struct ImGuiPopupData -{ - ImGuiID PopupId; - ImGuiWindow* Window; - ImGuiWindow* BackupNavWindow; - int ParentNavLayer; - int OpenFrameCount; - ImGuiID OpenParentId; - ImVec2 OpenPopupPos; - ImVec2 OpenMousePos; +struct ImGuiInputTextState { + ImGuiContext* Ctx; + ImGuiID ID; + int CurLenW, CurLenA; + ImVector_ImWchar TextW; + ImVector_char TextA; + ImVector_char InitialTextA; + bool TextAIsValid; + int BufCapacityA; + float ScrollX; + STB_TexteditState Stb; + float CursorAnim; + bool CursorFollow; + bool SelectedAllMouseLock; + bool Edited; + ImGuiInputTextFlags Flags; + bool ReloadUserBuf; + int ReloadSelectionStart; + int ReloadSelectionEnd; }; typedef enum { - ImGuiNextWindowDataFlags_None = 0, - ImGuiNextWindowDataFlags_HasPos = 1 << 0, - ImGuiNextWindowDataFlags_HasSize = 1 << 1, - ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, - ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, - ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, - ImGuiNextWindowDataFlags_HasFocus = 1 << 5, - ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6, - ImGuiNextWindowDataFlags_HasScroll = 1 << 7, - ImGuiNextWindowDataFlags_HasViewport = 1 << 8, - ImGuiNextWindowDataFlags_HasDock = 1 << 9, - ImGuiNextWindowDataFlags_HasWindowClass = 1 << 10, -}ImGuiNextWindowDataFlags_; -struct ImGuiNextWindowData -{ - ImGuiNextWindowDataFlags Flags; - ImGuiCond PosCond; - ImGuiCond SizeCond; - ImGuiCond CollapsedCond; - ImGuiCond DockCond; - ImVec2 PosVal; - ImVec2 PosPivotVal; - ImVec2 SizeVal; - ImVec2 ContentSizeVal; - ImVec2 ScrollVal; - bool PosUndock; - bool CollapsedVal; - ImRect SizeConstraintRect; - ImGuiSizeCallback SizeCallback; - void* SizeCallbackUserData; - float BgAlphaVal; - ImGuiID ViewportId; - ImGuiID DockId; - ImGuiWindowClass WindowClass; - ImVec2 MenuBarOffsetMinVal; -}; + ImGuiWindowRefreshFlags_None = 0, + ImGuiWindowRefreshFlags_TryToAvoidRefresh = 1 << 0, + ImGuiWindowRefreshFlags_RefreshOnHover = 1 << 1, + ImGuiWindowRefreshFlags_RefreshOnFocus = 1 << 2, +} ImGuiWindowRefreshFlags_; typedef enum { - ImGuiNextItemDataFlags_None = 0, - ImGuiNextItemDataFlags_HasWidth = 1 << 0, - ImGuiNextItemDataFlags_HasOpen = 1 << 1, -}ImGuiNextItemDataFlags_; -struct ImGuiNextItemData -{ - ImGuiNextItemDataFlags Flags; - ImGuiItemFlags ItemFlags; - float Width; - ImGuiID FocusScopeId; - ImGuiCond OpenCond; - bool OpenVal; + ImGuiNextWindowDataFlags_None = 0, + ImGuiNextWindowDataFlags_HasPos = 1 << 0, + ImGuiNextWindowDataFlags_HasSize = 1 << 1, + ImGuiNextWindowDataFlags_HasContentSize = 1 << 2, + ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3, + ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4, + ImGuiNextWindowDataFlags_HasFocus = 1 << 5, + ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6, + ImGuiNextWindowDataFlags_HasScroll = 1 << 7, + ImGuiNextWindowDataFlags_HasChildFlags = 1 << 8, + ImGuiNextWindowDataFlags_HasRefreshPolicy = 1 << 9, + ImGuiNextWindowDataFlags_HasViewport = 1 << 10, + ImGuiNextWindowDataFlags_HasDock = 1 << 11, + ImGuiNextWindowDataFlags_HasWindowClass = 1 << 12, +} ImGuiNextWindowDataFlags_; +struct ImGuiNextWindowData { + ImGuiNextWindowDataFlags Flags; + ImGuiCond PosCond; + ImGuiCond SizeCond; + ImGuiCond CollapsedCond; + ImGuiCond DockCond; + ImVec2 PosVal; + ImVec2 PosPivotVal; + ImVec2 SizeVal; + ImVec2 ContentSizeVal; + ImVec2 ScrollVal; + ImGuiChildFlags ChildFlags; + bool PosUndock; + bool CollapsedVal; + ImRect SizeConstraintRect; + ImGuiSizeCallback SizeCallback; + void* SizeCallbackUserData; + float BgAlphaVal; + ImGuiID ViewportId; + ImGuiID DockId; + ImGuiWindowClass WindowClass; + ImVec2 MenuBarOffsetMinVal; + ImGuiWindowRefreshFlags RefreshFlagsVal; }; -struct ImGuiLastItemData -{ - ImGuiID ID; - ImGuiItemFlags InFlags; - ImGuiItemStatusFlags StatusFlags; - ImRect Rect; - ImRect NavRect; - ImRect DisplayRect; +typedef ImS64 ImGuiSelectionUserData; +typedef enum { + ImGuiNextItemDataFlags_None = 0, + ImGuiNextItemDataFlags_HasWidth = 1 << 0, + ImGuiNextItemDataFlags_HasOpen = 1 << 1, + ImGuiNextItemDataFlags_HasShortcut = 1 << 2, +} ImGuiNextItemDataFlags_; +struct ImGuiNextItemData { + ImGuiNextItemDataFlags Flags; + ImGuiItemFlags ItemFlags; + ImGuiSelectionUserData SelectionUserData; + float Width; + ImGuiKeyChord Shortcut; + bool OpenVal; + ImGuiCond OpenCond : 8; }; -struct ImGuiNavTreeNodeData -{ - ImGuiID ID; - ImGuiItemFlags InFlags; - ImRect NavRect; +struct ImGuiLastItemData { + ImGuiID ID; + ImGuiItemFlags InFlags; + ImGuiItemStatusFlags StatusFlags; + ImRect Rect; + ImRect NavRect; + ImRect DisplayRect; + ImRect ClipRect; }; -struct ImGuiStackSizes -{ - short SizeOfIDStack; - short SizeOfColorStack; - short SizeOfStyleVarStack; - short SizeOfFontStack; - short SizeOfFocusScopeStack; - short SizeOfGroupStack; - short SizeOfItemFlagsStack; - short SizeOfBeginPopupStack; - short SizeOfDisabledStack; +struct ImGuiNavTreeNodeData { + ImGuiID ID; + ImGuiItemFlags InFlags; + ImRect NavRect; +}; +struct ImGuiStackSizes { + short SizeOfIDStack; + short SizeOfColorStack; + short SizeOfStyleVarStack; + short SizeOfFontStack; + short SizeOfFocusScopeStack; + short SizeOfGroupStack; + short SizeOfItemFlagsStack; + short SizeOfBeginPopupStack; + short SizeOfDisabledStack; }; typedef struct ImGuiWindowStackData ImGuiWindowStackData; -struct ImGuiWindowStackData -{ - ImGuiWindow* Window; - ImGuiLastItemData ParentLastItemDataBackup; - ImGuiStackSizes StackSizesOnBegin; +struct ImGuiWindowStackData { + ImGuiWindow* Window; + ImGuiLastItemData ParentLastItemDataBackup; + ImGuiStackSizes StackSizesOnBegin; }; typedef struct ImGuiShrinkWidthItem ImGuiShrinkWidthItem; -struct ImGuiShrinkWidthItem -{ - int Index; - float Width; - float InitialWidth; +struct ImGuiShrinkWidthItem { + int Index; + float Width; + float InitialWidth; }; typedef struct ImGuiPtrOrIndex ImGuiPtrOrIndex; -struct ImGuiPtrOrIndex -{ - void* Ptr; - int Index; +struct ImGuiPtrOrIndex { + void* Ptr; + int Index; }; -typedef struct ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN {ImU32 Storage[(ImGuiKey_NamedKey_COUNT+31)>>5];} ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN; +struct ImGuiDataVarInfo { + ImGuiDataType Type; + ImU32 Count; + ImU32 Offset; +}; +typedef struct ImGuiDataTypeTempStorage ImGuiDataTypeTempStorage; +struct ImGuiDataTypeTempStorage { + ImU8 Data[8]; +}; +struct ImGuiDataTypeInfo { + size_t Size; + const char* Name; + const char* PrintFmt; + const char* ScanFmt; +}; +typedef enum { + ImGuiDataType_String = ImGuiDataType_COUNT + 1, + ImGuiDataType_Pointer, + ImGuiDataType_ID, +} ImGuiDataTypePrivate_; +typedef enum { + ImGuiPopupPositionPolicy_Default, + ImGuiPopupPositionPolicy_ComboBox, + ImGuiPopupPositionPolicy_Tooltip, +} ImGuiPopupPositionPolicy; +struct ImGuiPopupData { + ImGuiID PopupId; + ImGuiWindow* Window; + ImGuiWindow* RestoreNavWindow; + int ParentNavLayer; + int OpenFrameCount; + ImGuiID OpenParentId; + ImVec2 OpenPopupPos; + ImVec2 OpenMousePos; +}; +typedef struct ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN { + ImU32 Storage[(ImGuiKey_NamedKey_COUNT + 31) >> 5]; +} ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN; -typedef ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN ImBitArrayForNamedKeys; +typedef ImBitArray_ImGuiKey_NamedKey_COUNT__lessImGuiKey_NamedKey_BEGIN + ImBitArrayForNamedKeys; typedef enum { - ImGuiInputEventType_None = 0, - ImGuiInputEventType_MousePos, - ImGuiInputEventType_MouseWheel, - ImGuiInputEventType_MouseButton, - ImGuiInputEventType_MouseViewport, - ImGuiInputEventType_Key, - ImGuiInputEventType_Text, - ImGuiInputEventType_Focus, - ImGuiInputEventType_COUNT -}ImGuiInputEventType; + ImGuiInputEventType_None = 0, + ImGuiInputEventType_MousePos, + ImGuiInputEventType_MouseWheel, + ImGuiInputEventType_MouseButton, + ImGuiInputEventType_MouseViewport, + ImGuiInputEventType_Key, + ImGuiInputEventType_Text, + ImGuiInputEventType_Focus, + ImGuiInputEventType_COUNT +} ImGuiInputEventType; typedef enum { - ImGuiInputSource_None = 0, - ImGuiInputSource_Mouse, - ImGuiInputSource_Keyboard, - ImGuiInputSource_Gamepad, - ImGuiInputSource_Clipboard, - ImGuiInputSource_COUNT -}ImGuiInputSource; + ImGuiInputSource_None = 0, + ImGuiInputSource_Mouse, + ImGuiInputSource_Keyboard, + ImGuiInputSource_Gamepad, + ImGuiInputSource_COUNT +} ImGuiInputSource; typedef struct ImGuiInputEventMousePos ImGuiInputEventMousePos; -struct ImGuiInputEventMousePos -{ float PosX, PosY; ImGuiMouseSource MouseSource; +struct ImGuiInputEventMousePos { + float PosX, PosY; + ImGuiMouseSource MouseSource; }; typedef struct ImGuiInputEventMouseWheel ImGuiInputEventMouseWheel; -struct ImGuiInputEventMouseWheel -{ float WheelX, WheelY; ImGuiMouseSource MouseSource; +struct ImGuiInputEventMouseWheel { + float WheelX, WheelY; + ImGuiMouseSource MouseSource; }; typedef struct ImGuiInputEventMouseButton ImGuiInputEventMouseButton; -struct ImGuiInputEventMouseButton -{ int Button; bool Down; ImGuiMouseSource MouseSource; +struct ImGuiInputEventMouseButton { + int Button; + bool Down; + ImGuiMouseSource MouseSource; }; typedef struct ImGuiInputEventMouseViewport ImGuiInputEventMouseViewport; -struct ImGuiInputEventMouseViewport -{ ImGuiID HoveredViewportID; +struct ImGuiInputEventMouseViewport { + ImGuiID HoveredViewportID; }; typedef struct ImGuiInputEventKey ImGuiInputEventKey; -struct ImGuiInputEventKey -{ ImGuiKey Key; bool Down; float AnalogValue; +struct ImGuiInputEventKey { + ImGuiKey Key; + bool Down; + float AnalogValue; }; typedef struct ImGuiInputEventText ImGuiInputEventText; -struct ImGuiInputEventText -{ unsigned int Char; +struct ImGuiInputEventText { + unsigned int Char; }; typedef struct ImGuiInputEventAppFocused ImGuiInputEventAppFocused; -struct ImGuiInputEventAppFocused -{ bool Focused; +struct ImGuiInputEventAppFocused { + bool Focused; }; typedef struct ImGuiInputEvent ImGuiInputEvent; -struct ImGuiInputEvent -{ - ImGuiInputEventType Type; - ImGuiInputSource Source; - ImU32 EventId; - union - { - ImGuiInputEventMousePos MousePos; - ImGuiInputEventMouseWheel MouseWheel; - ImGuiInputEventMouseButton MouseButton; - ImGuiInputEventMouseViewport MouseViewport; - ImGuiInputEventKey Key; - ImGuiInputEventText Text; - ImGuiInputEventAppFocused AppFocused; - }; - bool AddedByTestEngine; +struct ImGuiInputEvent { + ImGuiInputEventType Type; + ImGuiInputSource Source; + ImU32 EventId; + union { + ImGuiInputEventMousePos MousePos; + ImGuiInputEventMouseWheel MouseWheel; + ImGuiInputEventMouseButton MouseButton; + ImGuiInputEventMouseViewport MouseViewport; + ImGuiInputEventKey Key; + ImGuiInputEventText Text; + ImGuiInputEventAppFocused AppFocused; + }; + bool AddedByTestEngine; }; typedef ImS16 ImGuiKeyRoutingIndex; typedef struct ImGuiKeyRoutingData ImGuiKeyRoutingData; -struct ImGuiKeyRoutingData -{ - ImGuiKeyRoutingIndex NextEntryIndex; - ImU16 Mods; - ImU8 RoutingNextScore; - ImGuiID RoutingCurr; - ImGuiID RoutingNext; +struct ImGuiKeyRoutingData { + ImGuiKeyRoutingIndex NextEntryIndex; + ImU16 Mods; + ImU8 RoutingCurrScore; + ImU8 RoutingNextScore; + ImGuiID RoutingCurr; + ImGuiID RoutingNext; }; typedef struct ImGuiKeyRoutingTable ImGuiKeyRoutingTable; -typedef struct ImVector_ImGuiKeyRoutingData {int Size;int Capacity;ImGuiKeyRoutingData* Data;} ImVector_ImGuiKeyRoutingData; +typedef struct ImVector_ImGuiKeyRoutingData { + int Size; + int Capacity; + ImGuiKeyRoutingData* Data; +} ImVector_ImGuiKeyRoutingData; -struct ImGuiKeyRoutingTable -{ - ImGuiKeyRoutingIndex Index[ImGuiKey_NamedKey_COUNT]; - ImVector_ImGuiKeyRoutingData Entries; - ImVector_ImGuiKeyRoutingData EntriesNext; +struct ImGuiKeyRoutingTable { + ImGuiKeyRoutingIndex Index[ImGuiKey_NamedKey_COUNT]; + ImVector_ImGuiKeyRoutingData Entries; + ImVector_ImGuiKeyRoutingData EntriesNext; }; typedef struct ImGuiKeyOwnerData ImGuiKeyOwnerData; -struct ImGuiKeyOwnerData -{ - ImGuiID OwnerCurr; - ImGuiID OwnerNext; - bool LockThisFrame; - bool LockUntilRelease; +struct ImGuiKeyOwnerData { + ImGuiID OwnerCurr; + ImGuiID OwnerNext; + bool LockThisFrame; + bool LockUntilRelease; }; typedef enum { - ImGuiInputFlags_None = 0, - ImGuiInputFlags_Repeat = 1 << 0, - ImGuiInputFlags_RepeatRateDefault = 1 << 1, - ImGuiInputFlags_RepeatRateNavMove = 1 << 2, - ImGuiInputFlags_RepeatRateNavTweak = 1 << 3, - ImGuiInputFlags_RepeatRateMask_ = ImGuiInputFlags_RepeatRateDefault | ImGuiInputFlags_RepeatRateNavMove | ImGuiInputFlags_RepeatRateNavTweak, - ImGuiInputFlags_CondHovered = 1 << 4, - ImGuiInputFlags_CondActive = 1 << 5, - ImGuiInputFlags_CondDefault_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, - ImGuiInputFlags_CondMask_ = ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, - ImGuiInputFlags_LockThisFrame = 1 << 6, - ImGuiInputFlags_LockUntilRelease = 1 << 7, - ImGuiInputFlags_RouteFocused = 1 << 8, - ImGuiInputFlags_RouteGlobalLow = 1 << 9, - ImGuiInputFlags_RouteGlobal = 1 << 10, - ImGuiInputFlags_RouteGlobalHigh = 1 << 11, - ImGuiInputFlags_RouteMask_ = ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal | ImGuiInputFlags_RouteGlobalLow | ImGuiInputFlags_RouteGlobalHigh, - ImGuiInputFlags_RouteAlways = 1 << 12, - ImGuiInputFlags_RouteUnlessBgFocused= 1 << 13, - ImGuiInputFlags_RouteExtraMask_ = ImGuiInputFlags_RouteAlways | ImGuiInputFlags_RouteUnlessBgFocused, - ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_Repeat | ImGuiInputFlags_RepeatRateMask_, - ImGuiInputFlags_SupportedByShortcut = ImGuiInputFlags_Repeat | ImGuiInputFlags_RepeatRateMask_ | ImGuiInputFlags_RouteMask_ | ImGuiInputFlags_RouteExtraMask_, - ImGuiInputFlags_SupportedBySetKeyOwner = ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease, - ImGuiInputFlags_SupportedBySetItemKeyOwner = ImGuiInputFlags_SupportedBySetKeyOwner | ImGuiInputFlags_CondMask_, -}ImGuiInputFlags_; + ImGuiInputFlags_None = 0, + ImGuiInputFlags_Repeat = 1 << 0, + ImGuiInputFlags_RepeatRateDefault = 1 << 1, + ImGuiInputFlags_RepeatRateNavMove = 1 << 2, + ImGuiInputFlags_RepeatRateNavTweak = 1 << 3, + ImGuiInputFlags_RepeatUntilRelease = 1 << 4, + ImGuiInputFlags_RepeatUntilKeyModsChange = 1 << 5, + ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone = 1 << 6, + ImGuiInputFlags_RepeatUntilOtherKeyPress = 1 << 7, + ImGuiInputFlags_CondHovered = 1 << 8, + ImGuiInputFlags_CondActive = 1 << 9, + ImGuiInputFlags_CondDefault_ = + ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + ImGuiInputFlags_LockThisFrame = 1 << 10, + ImGuiInputFlags_LockUntilRelease = 1 << 11, + ImGuiInputFlags_RouteFocused = 1 << 12, + ImGuiInputFlags_RouteGlobalLow = 1 << 13, + ImGuiInputFlags_RouteGlobal = 1 << 14, + ImGuiInputFlags_RouteGlobalHigh = 1 << 15, + ImGuiInputFlags_RouteAlways = 1 << 16, + ImGuiInputFlags_RouteUnlessBgFocused = 1 << 17, + ImGuiInputFlags_RepeatRateMask_ = ImGuiInputFlags_RepeatRateDefault | + ImGuiInputFlags_RepeatRateNavMove | + ImGuiInputFlags_RepeatRateNavTweak, + ImGuiInputFlags_RepeatUntilMask_ = + ImGuiInputFlags_RepeatUntilRelease | + ImGuiInputFlags_RepeatUntilKeyModsChange | + ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone | + ImGuiInputFlags_RepeatUntilOtherKeyPress, + ImGuiInputFlags_RepeatMask_ = ImGuiInputFlags_Repeat | + ImGuiInputFlags_RepeatRateMask_ | + ImGuiInputFlags_RepeatUntilMask_, + ImGuiInputFlags_CondMask_ = + ImGuiInputFlags_CondHovered | ImGuiInputFlags_CondActive, + ImGuiInputFlags_RouteMask_ = + ImGuiInputFlags_RouteFocused | ImGuiInputFlags_RouteGlobal | + ImGuiInputFlags_RouteGlobalLow | ImGuiInputFlags_RouteGlobalHigh, + ImGuiInputFlags_SupportedByIsKeyPressed = ImGuiInputFlags_RepeatMask_, + ImGuiInputFlags_SupportedByIsMouseClicked = ImGuiInputFlags_Repeat, + ImGuiInputFlags_SupportedByShortcut = + ImGuiInputFlags_RepeatMask_ | ImGuiInputFlags_RouteMask_ | + ImGuiInputFlags_RouteAlways | ImGuiInputFlags_RouteUnlessBgFocused, + ImGuiInputFlags_SupportedBySetKeyOwner = + ImGuiInputFlags_LockThisFrame | ImGuiInputFlags_LockUntilRelease, + ImGuiInputFlags_SupportedBySetItemKeyOwner = + ImGuiInputFlags_SupportedBySetKeyOwner | ImGuiInputFlags_CondMask_, +} ImGuiInputFlags_; typedef struct ImGuiListClipperRange ImGuiListClipperRange; -struct ImGuiListClipperRange -{ - int Min; - int Max; - bool PosToIndexConvert; - ImS8 PosToIndexOffsetMin; - ImS8 PosToIndexOffsetMax; +struct ImGuiListClipperRange { + int Min; + int Max; + bool PosToIndexConvert; + ImS8 PosToIndexOffsetMin; + ImS8 PosToIndexOffsetMax; }; typedef struct ImGuiListClipperData ImGuiListClipperData; -typedef struct ImVector_ImGuiListClipperRange {int Size;int Capacity;ImGuiListClipperRange* Data;} ImVector_ImGuiListClipperRange; +typedef struct ImVector_ImGuiListClipperRange { + int Size; + int Capacity; + ImGuiListClipperRange* Data; +} ImVector_ImGuiListClipperRange; -struct ImGuiListClipperData -{ - ImGuiListClipper* ListClipper; - float LossynessOffset; - int StepNo; - int ItemsFrozen; - ImVector_ImGuiListClipperRange Ranges; +struct ImGuiListClipperData { + ImGuiListClipper* ListClipper; + float LossynessOffset; + int StepNo; + int ItemsFrozen; + ImVector_ImGuiListClipperRange Ranges; }; typedef enum { - ImGuiActivateFlags_None = 0, - ImGuiActivateFlags_PreferInput = 1 << 0, - ImGuiActivateFlags_PreferTweak = 1 << 1, - ImGuiActivateFlags_TryToPreserveState = 1 << 2, -}ImGuiActivateFlags_; + ImGuiActivateFlags_None = 0, + ImGuiActivateFlags_PreferInput = 1 << 0, + ImGuiActivateFlags_PreferTweak = 1 << 1, + ImGuiActivateFlags_TryToPreserveState = 1 << 2, + ImGuiActivateFlags_FromTabbing = 1 << 3, + ImGuiActivateFlags_FromShortcut = 1 << 4, +} ImGuiActivateFlags_; typedef enum { - ImGuiScrollFlags_None = 0, - ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, - ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, - ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, - ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, - ImGuiScrollFlags_AlwaysCenterX = 1 << 4, - ImGuiScrollFlags_AlwaysCenterY = 1 << 5, - ImGuiScrollFlags_NoScrollParent = 1 << 6, - ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX, - ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY, -}ImGuiScrollFlags_; + ImGuiScrollFlags_None = 0, + ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, + ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, + ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, + ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, + ImGuiScrollFlags_AlwaysCenterX = 1 << 4, + ImGuiScrollFlags_AlwaysCenterY = 1 << 5, + ImGuiScrollFlags_NoScrollParent = 1 << 6, + ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | + ImGuiScrollFlags_KeepVisibleCenterX | + ImGuiScrollFlags_AlwaysCenterX, + ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | + ImGuiScrollFlags_KeepVisibleCenterY | + ImGuiScrollFlags_AlwaysCenterY, +} ImGuiScrollFlags_; typedef enum { - ImGuiNavHighlightFlags_None = 0, - ImGuiNavHighlightFlags_TypeDefault = 1 << 0, - ImGuiNavHighlightFlags_TypeThin = 1 << 1, - ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, - ImGuiNavHighlightFlags_NoRounding = 1 << 3, -}ImGuiNavHighlightFlags_; + ImGuiNavHighlightFlags_None = 0, + ImGuiNavHighlightFlags_Compact = 1 << 1, + ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, + ImGuiNavHighlightFlags_NoRounding = 1 << 3, +} ImGuiNavHighlightFlags_; typedef enum { - ImGuiNavMoveFlags_None = 0, - ImGuiNavMoveFlags_LoopX = 1 << 0, - ImGuiNavMoveFlags_LoopY = 1 << 1, - ImGuiNavMoveFlags_WrapX = 1 << 2, - ImGuiNavMoveFlags_WrapY = 1 << 3, - ImGuiNavMoveFlags_WrapMask_ = ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_WrapY, - ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, - ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, - ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, - ImGuiNavMoveFlags_Forwarded = 1 << 7, - ImGuiNavMoveFlags_DebugNoResult = 1 << 8, - ImGuiNavMoveFlags_FocusApi = 1 << 9, - ImGuiNavMoveFlags_IsTabbing = 1 << 10, - ImGuiNavMoveFlags_IsPageMove = 1 << 11, - ImGuiNavMoveFlags_Activate = 1 << 12, - ImGuiNavMoveFlags_NoSelect = 1 << 13, - ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14, -}ImGuiNavMoveFlags_; + ImGuiNavMoveFlags_None = 0, + ImGuiNavMoveFlags_LoopX = 1 << 0, + ImGuiNavMoveFlags_LoopY = 1 << 1, + ImGuiNavMoveFlags_WrapX = 1 << 2, + ImGuiNavMoveFlags_WrapY = 1 << 3, + ImGuiNavMoveFlags_WrapMask_ = + ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_LoopY | + ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_WrapY, + ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, + ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, + ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, + ImGuiNavMoveFlags_Forwarded = 1 << 7, + ImGuiNavMoveFlags_DebugNoResult = 1 << 8, + ImGuiNavMoveFlags_FocusApi = 1 << 9, + ImGuiNavMoveFlags_IsTabbing = 1 << 10, + ImGuiNavMoveFlags_IsPageMove = 1 << 11, + ImGuiNavMoveFlags_Activate = 1 << 12, + ImGuiNavMoveFlags_NoSelect = 1 << 13, + ImGuiNavMoveFlags_NoSetNavHighlight = 1 << 14, + ImGuiNavMoveFlags_NoClearActiveId = 1 << 15, +} ImGuiNavMoveFlags_; typedef enum { - ImGuiNavLayer_Main = 0, - ImGuiNavLayer_Menu = 1, - ImGuiNavLayer_COUNT -}ImGuiNavLayer; -struct ImGuiNavItemData -{ - ImGuiWindow* Window; - ImGuiID ID; - ImGuiID FocusScopeId; - ImRect RectRel; - ImGuiItemFlags InFlags; - float DistBox; - float DistCenter; - float DistAxial; + ImGuiNavLayer_Main = 0, + ImGuiNavLayer_Menu = 1, + ImGuiNavLayer_COUNT +} ImGuiNavLayer; +struct ImGuiNavItemData { + ImGuiWindow* Window; + ImGuiID ID; + ImGuiID FocusScopeId; + ImRect RectRel; + ImGuiItemFlags InFlags; + float DistBox; + float DistCenter; + float DistAxial; + ImGuiSelectionUserData SelectionUserData; +}; +typedef struct ImGuiFocusScopeData ImGuiFocusScopeData; +struct ImGuiFocusScopeData { + ImGuiID ID; + ImGuiID WindowID; }; typedef enum { - ImGuiOldColumnFlags_None = 0, - ImGuiOldColumnFlags_NoBorder = 1 << 0, - ImGuiOldColumnFlags_NoResize = 1 << 1, - ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, - ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, - ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4, -}ImGuiOldColumnFlags_; -struct ImGuiOldColumnData -{ - float OffsetNorm; - float OffsetNormBeforeResize; - ImGuiOldColumnFlags Flags; - ImRect ClipRect; + ImGuiTypingSelectFlags_None = 0, + ImGuiTypingSelectFlags_AllowBackspace = 1 << 0, + ImGuiTypingSelectFlags_AllowSingleCharMode = 1 << 1, +} ImGuiTypingSelectFlags_; +struct ImGuiTypingSelectRequest { + ImGuiTypingSelectFlags Flags; + int SearchBufferLen; + const char* SearchBuffer; + bool SelectRequest; + bool SingleCharMode; + ImS8 SingleCharSize; }; -typedef struct ImVector_ImGuiOldColumnData {int Size;int Capacity;ImGuiOldColumnData* Data;} ImVector_ImGuiOldColumnData; +struct ImGuiTypingSelectState { + ImGuiTypingSelectRequest Request; + char SearchBuffer[64]; + ImGuiID FocusScope; + int LastRequestFrame; + float LastRequestTime; + bool SingleCharModeLock; +}; +typedef enum { + ImGuiOldColumnFlags_None = 0, + ImGuiOldColumnFlags_NoBorder = 1 << 0, + ImGuiOldColumnFlags_NoResize = 1 << 1, + ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, + ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, + ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4, +} ImGuiOldColumnFlags_; +struct ImGuiOldColumnData { + float OffsetNorm; + float OffsetNormBeforeResize; + ImGuiOldColumnFlags Flags; + ImRect ClipRect; +}; +typedef struct ImVector_ImGuiOldColumnData { + int Size; + int Capacity; + ImGuiOldColumnData* Data; +} ImVector_ImGuiOldColumnData; -struct ImGuiOldColumns -{ - ImGuiID ID; - ImGuiOldColumnFlags Flags; - bool IsFirstFrame; - bool IsBeingResized; - int Current; - int Count; - float OffMinX, OffMaxX; - float LineMinY, LineMaxY; - float HostCursorPosY; - float HostCursorMaxPosX; - ImRect HostInitialClipRect; - ImRect HostBackupClipRect; - ImRect HostBackupParentWorkRect; - ImVector_ImGuiOldColumnData Columns; - ImDrawListSplitter Splitter; +struct ImGuiOldColumns { + ImGuiID ID; + ImGuiOldColumnFlags Flags; + bool IsFirstFrame; + bool IsBeingResized; + int Current; + int Count; + float OffMinX, OffMaxX; + float LineMinY, LineMaxY; + float HostCursorPosY; + float HostCursorMaxPosX; + ImRect HostInitialClipRect; + ImRect HostBackupClipRect; + ImRect HostBackupParentWorkRect; + ImVector_ImGuiOldColumnData Columns; + ImDrawListSplitter Splitter; }; typedef enum { - ImGuiDockNodeFlags_DockSpace = 1 << 10, - ImGuiDockNodeFlags_CentralNode = 1 << 11, - ImGuiDockNodeFlags_NoTabBar = 1 << 12, - ImGuiDockNodeFlags_HiddenTabBar = 1 << 13, - ImGuiDockNodeFlags_NoWindowMenuButton = 1 << 14, - ImGuiDockNodeFlags_NoCloseButton = 1 << 15, - ImGuiDockNodeFlags_NoDocking = 1 << 16, - ImGuiDockNodeFlags_NoDockingSplitMe = 1 << 17, - ImGuiDockNodeFlags_NoDockingSplitOther = 1 << 18, - ImGuiDockNodeFlags_NoDockingOverMe = 1 << 19, - ImGuiDockNodeFlags_NoDockingOverOther = 1 << 20, - ImGuiDockNodeFlags_NoDockingOverEmpty = 1 << 21, - ImGuiDockNodeFlags_NoResizeX = 1 << 22, - ImGuiDockNodeFlags_NoResizeY = 1 << 23, - ImGuiDockNodeFlags_SharedFlagsInheritMask_ = ~0, - ImGuiDockNodeFlags_NoResizeFlagsMask_ = ImGuiDockNodeFlags_NoResize | ImGuiDockNodeFlags_NoResizeX | ImGuiDockNodeFlags_NoResizeY, - ImGuiDockNodeFlags_LocalFlagsMask_ = ImGuiDockNodeFlags_NoSplit | ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_AutoHideTabBar | ImGuiDockNodeFlags_DockSpace | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton | ImGuiDockNodeFlags_NoDocking, - ImGuiDockNodeFlags_LocalFlagsTransferMask_ = ImGuiDockNodeFlags_LocalFlagsMask_ & ~ImGuiDockNodeFlags_DockSpace, - ImGuiDockNodeFlags_SavedFlagsMask_ = ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_DockSpace | ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton | ImGuiDockNodeFlags_NoDocking -}ImGuiDockNodeFlagsPrivate_; + ImGuiDockNodeFlags_DockSpace = 1 << 10, + ImGuiDockNodeFlags_CentralNode = 1 << 11, + ImGuiDockNodeFlags_NoTabBar = 1 << 12, + ImGuiDockNodeFlags_HiddenTabBar = 1 << 13, + ImGuiDockNodeFlags_NoWindowMenuButton = 1 << 14, + ImGuiDockNodeFlags_NoCloseButton = 1 << 15, + ImGuiDockNodeFlags_NoResizeX = 1 << 16, + ImGuiDockNodeFlags_NoResizeY = 1 << 17, + ImGuiDockNodeFlags_DockedWindowsInFocusRoute = 1 << 18, + ImGuiDockNodeFlags_NoDockingSplitOther = 1 << 19, + ImGuiDockNodeFlags_NoDockingOverMe = 1 << 20, + ImGuiDockNodeFlags_NoDockingOverOther = 1 << 21, + ImGuiDockNodeFlags_NoDockingOverEmpty = 1 << 22, + ImGuiDockNodeFlags_NoDocking = ImGuiDockNodeFlags_NoDockingOverMe | + ImGuiDockNodeFlags_NoDockingOverOther | + ImGuiDockNodeFlags_NoDockingOverEmpty | + ImGuiDockNodeFlags_NoDockingSplit | + ImGuiDockNodeFlags_NoDockingSplitOther, + ImGuiDockNodeFlags_SharedFlagsInheritMask_ = ~0, + ImGuiDockNodeFlags_NoResizeFlagsMask_ = ImGuiDockNodeFlags_NoResize | + ImGuiDockNodeFlags_NoResizeX | + ImGuiDockNodeFlags_NoResizeY, + ImGuiDockNodeFlags_LocalFlagsTransferMask_ = + ImGuiDockNodeFlags_NoDockingSplit | + ImGuiDockNodeFlags_NoResizeFlagsMask_ | + ImGuiDockNodeFlags_AutoHideTabBar | ImGuiDockNodeFlags_CentralNode | + ImGuiDockNodeFlags_NoTabBar | ImGuiDockNodeFlags_HiddenTabBar | + ImGuiDockNodeFlags_NoWindowMenuButton | ImGuiDockNodeFlags_NoCloseButton, + ImGuiDockNodeFlags_SavedFlagsMask_ = + ImGuiDockNodeFlags_NoResizeFlagsMask_ | ImGuiDockNodeFlags_DockSpace | + ImGuiDockNodeFlags_CentralNode | ImGuiDockNodeFlags_NoTabBar | + ImGuiDockNodeFlags_HiddenTabBar | ImGuiDockNodeFlags_NoWindowMenuButton | + ImGuiDockNodeFlags_NoCloseButton, +} ImGuiDockNodeFlagsPrivate_; typedef enum { - ImGuiDataAuthority_Auto, - ImGuiDataAuthority_DockNode, - ImGuiDataAuthority_Window, -}ImGuiDataAuthority_; + ImGuiDataAuthority_Auto, + ImGuiDataAuthority_DockNode, + ImGuiDataAuthority_Window, +} ImGuiDataAuthority_; typedef enum { - ImGuiDockNodeState_Unknown, - ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow, - ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing, - ImGuiDockNodeState_HostWindowVisible, -}ImGuiDockNodeState; -typedef struct ImVector_ImGuiWindowPtr {int Size;int Capacity;ImGuiWindow** Data;} ImVector_ImGuiWindowPtr; + ImGuiDockNodeState_Unknown, + ImGuiDockNodeState_HostWindowHiddenBecauseSingleWindow, + ImGuiDockNodeState_HostWindowHiddenBecauseWindowsAreResizing, + ImGuiDockNodeState_HostWindowVisible, +} ImGuiDockNodeState; +typedef struct ImVector_ImGuiWindowPtr { + int Size; + int Capacity; + ImGuiWindow** Data; +} ImVector_ImGuiWindowPtr; -struct ImGuiDockNode -{ - ImGuiID ID; - ImGuiDockNodeFlags SharedFlags; - ImGuiDockNodeFlags LocalFlags; - ImGuiDockNodeFlags LocalFlagsInWindows; - ImGuiDockNodeFlags MergedFlags; - ImGuiDockNodeState State; - ImGuiDockNode* ParentNode; - ImGuiDockNode* ChildNodes[2]; - ImVector_ImGuiWindowPtr Windows; - ImGuiTabBar* TabBar; - ImVec2 Pos; - ImVec2 Size; - ImVec2 SizeRef; - ImGuiAxis SplitAxis; - ImGuiWindowClass WindowClass; - ImU32 LastBgColor; - ImGuiWindow* HostWindow; - ImGuiWindow* VisibleWindow; - ImGuiDockNode* CentralNode; - ImGuiDockNode* OnlyNodeWithWindows; - int CountNodeWithWindows; - int LastFrameAlive; - int LastFrameActive; - int LastFrameFocused; - ImGuiID LastFocusedNodeId; - ImGuiID SelectedTabId; - ImGuiID WantCloseTabId; - ImGuiID RefViewportId; - ImGuiDataAuthority AuthorityForPos :3; - ImGuiDataAuthority AuthorityForSize :3; - ImGuiDataAuthority AuthorityForViewport :3; - bool IsVisible :1; - bool IsFocused :1; - bool IsBgDrawnThisFrame :1; - bool HasCloseButton :1; - bool HasWindowMenuButton :1; - bool HasCentralNodeChild :1; - bool WantCloseAll :1; - bool WantLockSizeOnce :1; - bool WantMouseMove :1; - bool WantHiddenTabBarUpdate :1; - bool WantHiddenTabBarToggle :1; +struct ImGuiDockNode { + ImGuiID ID; + ImGuiDockNodeFlags SharedFlags; + ImGuiDockNodeFlags LocalFlags; + ImGuiDockNodeFlags LocalFlagsInWindows; + ImGuiDockNodeFlags MergedFlags; + ImGuiDockNodeState State; + ImGuiDockNode* ParentNode; + ImGuiDockNode* ChildNodes[2]; + ImVector_ImGuiWindowPtr Windows; + ImGuiTabBar* TabBar; + ImVec2 Pos; + ImVec2 Size; + ImVec2 SizeRef; + ImGuiAxis SplitAxis; + ImGuiWindowClass WindowClass; + ImU32 LastBgColor; + ImGuiWindow* HostWindow; + ImGuiWindow* VisibleWindow; + ImGuiDockNode* CentralNode; + ImGuiDockNode* OnlyNodeWithWindows; + int CountNodeWithWindows; + int LastFrameAlive; + int LastFrameActive; + int LastFrameFocused; + ImGuiID LastFocusedNodeId; + ImGuiID SelectedTabId; + ImGuiID WantCloseTabId; + ImGuiID RefViewportId; + ImGuiDataAuthority AuthorityForPos : 3; + ImGuiDataAuthority AuthorityForSize : 3; + ImGuiDataAuthority AuthorityForViewport : 3; + bool IsVisible : 1; + bool IsFocused : 1; + bool IsBgDrawnThisFrame : 1; + bool HasCloseButton : 1; + bool HasWindowMenuButton : 1; + bool HasCentralNodeChild : 1; + bool WantCloseAll : 1; + bool WantLockSizeOnce : 1; + bool WantMouseMove : 1; + bool WantHiddenTabBarUpdate : 1; + bool WantHiddenTabBarToggle : 1; }; typedef enum { - ImGuiWindowDockStyleCol_Text, - ImGuiWindowDockStyleCol_Tab, - ImGuiWindowDockStyleCol_TabHovered, - ImGuiWindowDockStyleCol_TabActive, - ImGuiWindowDockStyleCol_TabUnfocused, - ImGuiWindowDockStyleCol_TabUnfocusedActive, - ImGuiWindowDockStyleCol_COUNT -}ImGuiWindowDockStyleCol; -typedef struct ImGuiWindowDockStyle ImGuiWindowDockStyle; -struct ImGuiWindowDockStyle -{ - ImU32 Colors[ImGuiWindowDockStyleCol_COUNT]; + ImGuiWindowDockStyleCol_Text, + ImGuiWindowDockStyleCol_Tab, + ImGuiWindowDockStyleCol_TabHovered, + ImGuiWindowDockStyleCol_TabActive, + ImGuiWindowDockStyleCol_TabUnfocused, + ImGuiWindowDockStyleCol_TabUnfocusedActive, + ImGuiWindowDockStyleCol_COUNT +} ImGuiWindowDockStyleCol; +struct ImGuiWindowDockStyle { + ImU32 Colors[ImGuiWindowDockStyleCol_COUNT]; }; -typedef struct ImVector_ImGuiDockRequest {int Size;int Capacity;ImGuiDockRequest* Data;} ImVector_ImGuiDockRequest; +typedef struct ImVector_ImGuiDockRequest { + int Size; + int Capacity; + ImGuiDockRequest* Data; +} ImVector_ImGuiDockRequest; -typedef struct ImVector_ImGuiDockNodeSettings {int Size;int Capacity;ImGuiDockNodeSettings* Data;} ImVector_ImGuiDockNodeSettings; +typedef struct ImVector_ImGuiDockNodeSettings { + int Size; + int Capacity; + ImGuiDockNodeSettings* Data; +} ImVector_ImGuiDockNodeSettings; -struct ImGuiDockContext -{ - ImGuiStorage Nodes; - ImVector_ImGuiDockRequest Requests; - ImVector_ImGuiDockNodeSettings NodesSettings; - bool WantFullRebuild; +struct ImGuiDockContext { + ImGuiStorage Nodes; + ImVector_ImGuiDockRequest Requests; + ImVector_ImGuiDockNodeSettings NodesSettings; + bool WantFullRebuild; }; typedef struct ImGuiViewportP ImGuiViewportP; -struct ImGuiViewportP -{ - ImGuiViewport _ImGuiViewport; - ImGuiWindow* Window; - int Idx; - int LastFrameActive; - int LastFocusedStampCount; - ImGuiID LastNameHash; - ImVec2 LastPos; - float Alpha; - float LastAlpha; - bool LastFocusedHadNavWindow; - short PlatformMonitor; - int BgFgDrawListsLastFrame[2]; - ImDrawList* BgFgDrawLists[2]; - ImDrawData DrawDataP; - ImDrawDataBuilder DrawDataBuilder; - ImVec2 LastPlatformPos; - ImVec2 LastPlatformSize; - ImVec2 LastRendererSize; - ImVec2 WorkOffsetMin; - ImVec2 WorkOffsetMax; - ImVec2 BuildWorkOffsetMin; - ImVec2 BuildWorkOffsetMax; +struct ImGuiViewportP { + ImGuiViewport _ImGuiViewport; + ImGuiWindow* Window; + int Idx; + int LastFrameActive; + int LastFocusedStampCount; + ImGuiID LastNameHash; + ImVec2 LastPos; + float Alpha; + float LastAlpha; + bool LastFocusedHadNavWindow; + short PlatformMonitor; + int BgFgDrawListsLastFrame[2]; + ImDrawList* BgFgDrawLists[2]; + ImDrawData DrawDataP; + ImDrawDataBuilder DrawDataBuilder; + ImVec2 LastPlatformPos; + ImVec2 LastPlatformSize; + ImVec2 LastRendererSize; + ImVec2 WorkOffsetMin; + ImVec2 WorkOffsetMax; + ImVec2 BuildWorkOffsetMin; + ImVec2 BuildWorkOffsetMax; }; -struct ImGuiWindowSettings -{ - ImGuiID ID; - ImVec2ih Pos; - ImVec2ih Size; - ImVec2ih ViewportPos; - ImGuiID ViewportId; - ImGuiID DockId; - ImGuiID ClassId; - short DockOrder; - bool Collapsed; - bool WantApply; - bool WantDelete; +struct ImGuiWindowSettings { + ImGuiID ID; + ImVec2ih Pos; + ImVec2ih Size; + ImVec2ih ViewportPos; + ImGuiID ViewportId; + ImGuiID DockId; + ImGuiID ClassId; + short DockOrder; + bool Collapsed; + bool IsChild; + bool WantApply; + bool WantDelete; }; -struct ImGuiSettingsHandler -{ - const char* TypeName; - ImGuiID TypeHash; - void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); - void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); - void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); - void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); - void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); - void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); - void* UserData; +struct ImGuiSettingsHandler { + const char* TypeName; + ImGuiID TypeHash; + void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); + void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); + void* (*ReadOpenFn)(ImGuiContext* ctx, + ImGuiSettingsHandler* handler, + const char* name); + void (*ReadLineFn)(ImGuiContext* ctx, + ImGuiSettingsHandler* handler, + void* entry, + const char* line); + void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); + void (*WriteAllFn)(ImGuiContext* ctx, + ImGuiSettingsHandler* handler, + ImGuiTextBuffer* out_buf); + void* UserData; }; typedef enum { -ImGuiLocKey_VersionStr=0, -ImGuiLocKey_TableSizeOne=1, -ImGuiLocKey_TableSizeAllFit=2, -ImGuiLocKey_TableSizeAllDefault=3, -ImGuiLocKey_TableResetOrder=4, -ImGuiLocKey_WindowingMainMenuBar=5, -ImGuiLocKey_WindowingPopup=6, -ImGuiLocKey_WindowingUntitled=7, -ImGuiLocKey_DockingHideTabBar=8, -ImGuiLocKey_DockingHoldShiftToDock=9, -ImGuiLocKey_COUNT=10, -}ImGuiLocKey; -struct ImGuiLocEntry -{ - ImGuiLocKey Key; - const char* Text; + ImGuiLocKey_VersionStr = 0, + ImGuiLocKey_TableSizeOne = 1, + ImGuiLocKey_TableSizeAllFit = 2, + ImGuiLocKey_TableSizeAllDefault = 3, + ImGuiLocKey_TableResetOrder = 4, + ImGuiLocKey_WindowingMainMenuBar = 5, + ImGuiLocKey_WindowingPopup = 6, + ImGuiLocKey_WindowingUntitled = 7, + ImGuiLocKey_DockingHideTabBar = 8, + ImGuiLocKey_DockingHoldShiftToDock = 9, + ImGuiLocKey_DockingDragToUndockOrMoveNode = 10, + ImGuiLocKey_COUNT = 11, +} ImGuiLocKey; +struct ImGuiLocEntry { + ImGuiLocKey Key; + const char* Text; }; typedef enum { - ImGuiDebugLogFlags_None = 0, - ImGuiDebugLogFlags_EventActiveId = 1 << 0, - ImGuiDebugLogFlags_EventFocus = 1 << 1, - ImGuiDebugLogFlags_EventPopup = 1 << 2, - ImGuiDebugLogFlags_EventNav = 1 << 3, - ImGuiDebugLogFlags_EventClipper = 1 << 4, - ImGuiDebugLogFlags_EventSelection = 1 << 5, - ImGuiDebugLogFlags_EventIO = 1 << 6, - ImGuiDebugLogFlags_EventDocking = 1 << 7, - ImGuiDebugLogFlags_EventViewport = 1 << 8, - ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport, - ImGuiDebugLogFlags_OutputToTTY = 1 << 10, -}ImGuiDebugLogFlags_; -struct ImGuiMetricsConfig -{ - bool ShowDebugLog; - bool ShowStackTool; - bool ShowWindowsRects; - bool ShowWindowsBeginOrder; - bool ShowTablesRects; - bool ShowDrawCmdMesh; - bool ShowDrawCmdBoundingBoxes; - bool ShowAtlasTintedWithTextColor; - bool ShowDockingNodes; - int ShowWindowsRectsType; - int ShowTablesRectsType; + ImGuiDebugLogFlags_None = 0, + ImGuiDebugLogFlags_EventActiveId = 1 << 0, + ImGuiDebugLogFlags_EventFocus = 1 << 1, + ImGuiDebugLogFlags_EventPopup = 1 << 2, + ImGuiDebugLogFlags_EventNav = 1 << 3, + ImGuiDebugLogFlags_EventClipper = 1 << 4, + ImGuiDebugLogFlags_EventSelection = 1 << 5, + ImGuiDebugLogFlags_EventIO = 1 << 6, + ImGuiDebugLogFlags_EventInputRouting = 1 << 7, + ImGuiDebugLogFlags_EventDocking = 1 << 8, + ImGuiDebugLogFlags_EventViewport = 1 << 9, + ImGuiDebugLogFlags_EventMask_ = + ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | + ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | + ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | + ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventInputRouting | + ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport, + ImGuiDebugLogFlags_OutputToTTY = 1 << 20, + ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, +} ImGuiDebugLogFlags_; +typedef struct ImGuiDebugAllocEntry ImGuiDebugAllocEntry; +struct ImGuiDebugAllocEntry { + int FrameCount; + ImS16 AllocCount; + ImS16 FreeCount; +}; +typedef struct ImGuiDebugAllocInfo ImGuiDebugAllocInfo; +struct ImGuiDebugAllocInfo { + int TotalAllocCount; + int TotalFreeCount; + ImS16 LastEntriesIdx; + ImGuiDebugAllocEntry LastEntriesBuf[6]; +}; +struct ImGuiMetricsConfig { + bool ShowDebugLog; + bool ShowIDStackTool; + bool ShowWindowsRects; + bool ShowWindowsBeginOrder; + bool ShowTablesRects; + bool ShowDrawCmdMesh; + bool ShowDrawCmdBoundingBoxes; + bool ShowTextEncodingViewer; + bool ShowAtlasTintedWithTextColor; + bool ShowDockingNodes; + int ShowWindowsRectsType; + int ShowTablesRectsType; + int HighlightMonitorIdx; + ImGuiID HighlightViewportID; }; typedef struct ImGuiStackLevelInfo ImGuiStackLevelInfo; -struct ImGuiStackLevelInfo -{ - ImGuiID ID; - ImS8 QueryFrameCount; - bool QuerySuccess; - ImGuiDataType DataType : 8; - char Desc[57]; +struct ImGuiStackLevelInfo { + ImGuiID ID; + ImS8 QueryFrameCount; + bool QuerySuccess; + ImGuiDataType DataType : 8; + char Desc[57]; }; -typedef struct ImGuiStackTool ImGuiStackTool; -typedef struct ImVector_ImGuiStackLevelInfo {int Size;int Capacity;ImGuiStackLevelInfo* Data;} ImVector_ImGuiStackLevelInfo; +typedef struct ImGuiIDStackTool ImGuiIDStackTool; +typedef struct ImVector_ImGuiStackLevelInfo { + int Size; + int Capacity; + ImGuiStackLevelInfo* Data; +} ImVector_ImGuiStackLevelInfo; -struct ImGuiStackTool -{ - int LastActiveFrame; - int StackLevel; - ImGuiID QueryId; - ImVector_ImGuiStackLevelInfo Results; - bool CopyToClipboardOnCtrlC; - float CopyToClipboardLastTime; +struct ImGuiIDStackTool { + int LastActiveFrame; + int StackLevel; + ImGuiID QueryId; + ImVector_ImGuiStackLevelInfo Results; + bool CopyToClipboardOnCtrlC; + float CopyToClipboardLastTime; }; -typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook); -typedef enum { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ }ImGuiContextHookType; -struct ImGuiContextHook -{ - ImGuiID HookId; - ImGuiContextHookType Type; - ImGuiID Owner; - ImGuiContextHookCallback Callback; - void* UserData; +typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, + ImGuiContextHook* hook); +typedef enum { + ImGuiContextHookType_NewFramePre, + ImGuiContextHookType_NewFramePost, + ImGuiContextHookType_EndFramePre, + ImGuiContextHookType_EndFramePost, + ImGuiContextHookType_RenderPre, + ImGuiContextHookType_RenderPost, + ImGuiContextHookType_Shutdown, + ImGuiContextHookType_PendingRemoval_ +} ImGuiContextHookType; +struct ImGuiContextHook { + ImGuiID HookId; + ImGuiContextHookType Type; + ImGuiID Owner; + ImGuiContextHookCallback Callback; + void* UserData; }; -typedef struct ImVector_ImGuiInputEvent {int Size;int Capacity;ImGuiInputEvent* Data;} ImVector_ImGuiInputEvent; +typedef struct ImVector_ImGuiInputEvent { + int Size; + int Capacity; + ImGuiInputEvent* Data; +} ImVector_ImGuiInputEvent; -typedef struct ImVector_ImGuiWindowStackData {int Size;int Capacity;ImGuiWindowStackData* Data;} ImVector_ImGuiWindowStackData; +typedef struct ImVector_ImGuiWindowStackData { + int Size; + int Capacity; + ImGuiWindowStackData* Data; +} ImVector_ImGuiWindowStackData; -typedef struct ImVector_ImGuiColorMod {int Size;int Capacity;ImGuiColorMod* Data;} ImVector_ImGuiColorMod; +typedef struct ImVector_ImGuiColorMod { + int Size; + int Capacity; + ImGuiColorMod* Data; +} ImVector_ImGuiColorMod; -typedef struct ImVector_ImGuiStyleMod {int Size;int Capacity;ImGuiStyleMod* Data;} ImVector_ImGuiStyleMod; +typedef struct ImVector_ImGuiStyleMod { + int Size; + int Capacity; + ImGuiStyleMod* Data; +} ImVector_ImGuiStyleMod; -typedef struct ImVector_ImGuiID {int Size;int Capacity;ImGuiID* Data;} ImVector_ImGuiID; +typedef struct ImVector_ImGuiFocusScopeData { + int Size; + int Capacity; + ImGuiFocusScopeData* Data; +} ImVector_ImGuiFocusScopeData; -typedef struct ImVector_ImGuiItemFlags {int Size;int Capacity;ImGuiItemFlags* Data;} ImVector_ImGuiItemFlags; +typedef struct ImVector_ImGuiItemFlags { + int Size; + int Capacity; + ImGuiItemFlags* Data; +} ImVector_ImGuiItemFlags; -typedef struct ImVector_ImGuiGroupData {int Size;int Capacity;ImGuiGroupData* Data;} ImVector_ImGuiGroupData; +typedef struct ImVector_ImGuiGroupData { + int Size; + int Capacity; + ImGuiGroupData* Data; +} ImVector_ImGuiGroupData; -typedef struct ImVector_ImGuiPopupData {int Size;int Capacity;ImGuiPopupData* Data;} ImVector_ImGuiPopupData; +typedef struct ImVector_ImGuiPopupData { + int Size; + int Capacity; + ImGuiPopupData* Data; +} ImVector_ImGuiPopupData; -typedef struct ImVector_ImGuiNavTreeNodeData {int Size;int Capacity;ImGuiNavTreeNodeData* Data;} ImVector_ImGuiNavTreeNodeData; +typedef struct ImVector_ImGuiNavTreeNodeData { + int Size; + int Capacity; + ImGuiNavTreeNodeData* Data; +} ImVector_ImGuiNavTreeNodeData; -typedef struct ImVector_ImGuiViewportPPtr {int Size;int Capacity;ImGuiViewportP** Data;} ImVector_ImGuiViewportPPtr; +typedef struct ImVector_ImGuiViewportPPtr { + int Size; + int Capacity; + ImGuiViewportP** Data; +} ImVector_ImGuiViewportPPtr; -typedef struct ImVector_unsigned_char {int Size;int Capacity;unsigned char* Data;} ImVector_unsigned_char; +typedef struct ImVector_unsigned_char { + int Size; + int Capacity; + unsigned char* Data; +} ImVector_unsigned_char; -typedef struct ImVector_ImGuiListClipperData {int Size;int Capacity;ImGuiListClipperData* Data;} ImVector_ImGuiListClipperData; +typedef struct ImVector_ImGuiListClipperData { + int Size; + int Capacity; + ImGuiListClipperData* Data; +} ImVector_ImGuiListClipperData; -typedef struct ImVector_ImGuiTableTempData {int Size;int Capacity;ImGuiTableTempData* Data;} ImVector_ImGuiTableTempData; +typedef struct ImVector_ImGuiTableTempData { + int Size; + int Capacity; + ImGuiTableTempData* Data; +} ImVector_ImGuiTableTempData; -typedef struct ImVector_ImGuiTable {int Size;int Capacity;ImGuiTable* Data;} ImVector_ImGuiTable; +typedef struct ImVector_ImGuiTable { + int Size; + int Capacity; + ImGuiTable* Data; +} ImVector_ImGuiTable; -typedef struct ImPool_ImGuiTable {ImVector_ImGuiTable Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;ImPoolIdx AliveCount;} ImPool_ImGuiTable; +typedef struct ImPool_ImGuiTable { + ImVector_ImGuiTable Buf; + ImGuiStorage Map; + ImPoolIdx FreeIdx; + ImPoolIdx AliveCount; +} ImPool_ImGuiTable; -typedef struct ImVector_ImGuiTabBar {int Size;int Capacity;ImGuiTabBar* Data;} ImVector_ImGuiTabBar; +typedef struct ImVector_ImGuiTabBar { + int Size; + int Capacity; + ImGuiTabBar* Data; +} ImVector_ImGuiTabBar; -typedef struct ImPool_ImGuiTabBar {ImVector_ImGuiTabBar Buf;ImGuiStorage Map;ImPoolIdx FreeIdx;ImPoolIdx AliveCount;} ImPool_ImGuiTabBar; +typedef struct ImPool_ImGuiTabBar { + ImVector_ImGuiTabBar Buf; + ImGuiStorage Map; + ImPoolIdx FreeIdx; + ImPoolIdx AliveCount; +} ImPool_ImGuiTabBar; -typedef struct ImVector_ImGuiPtrOrIndex {int Size;int Capacity;ImGuiPtrOrIndex* Data;} ImVector_ImGuiPtrOrIndex; +typedef struct ImVector_ImGuiPtrOrIndex { + int Size; + int Capacity; + ImGuiPtrOrIndex* Data; +} ImVector_ImGuiPtrOrIndex; -typedef struct ImVector_ImGuiShrinkWidthItem {int Size;int Capacity;ImGuiShrinkWidthItem* Data;} ImVector_ImGuiShrinkWidthItem; +typedef struct ImVector_ImGuiShrinkWidthItem { + int Size; + int Capacity; + ImGuiShrinkWidthItem* Data; +} ImVector_ImGuiShrinkWidthItem; -typedef struct ImVector_ImGuiSettingsHandler {int Size;int Capacity;ImGuiSettingsHandler* Data;} ImVector_ImGuiSettingsHandler; +typedef struct ImVector_ImGuiID { + int Size; + int Capacity; + ImGuiID* Data; +} ImVector_ImGuiID; -typedef struct ImChunkStream_ImGuiWindowSettings {ImVector_char Buf;} ImChunkStream_ImGuiWindowSettings; +typedef struct ImVector_ImGuiSettingsHandler { + int Size; + int Capacity; + ImGuiSettingsHandler* Data; +} ImVector_ImGuiSettingsHandler; -typedef struct ImChunkStream_ImGuiTableSettings {ImVector_char Buf;} ImChunkStream_ImGuiTableSettings; +typedef struct ImChunkStream_ImGuiWindowSettings { + ImVector_char Buf; +} ImChunkStream_ImGuiWindowSettings; -typedef struct ImVector_ImGuiContextHook {int Size;int Capacity;ImGuiContextHook* Data;} ImVector_ImGuiContextHook; +typedef struct ImChunkStream_ImGuiTableSettings { + ImVector_char Buf; +} ImChunkStream_ImGuiTableSettings; -struct ImGuiContext -{ - bool Initialized; - bool FontAtlasOwnedByContext; - ImGuiIO IO; - ImGuiPlatformIO PlatformIO; - ImGuiStyle Style; - ImGuiConfigFlags ConfigFlagsCurrFrame; - ImGuiConfigFlags ConfigFlagsLastFrame; - ImFont* Font; - float FontSize; - float FontBaseSize; - ImDrawListSharedData DrawListSharedData; - double Time; - int FrameCount; - int FrameCountEnded; - int FrameCountPlatformEnded; - int FrameCountRendered; - bool WithinFrameScope; - bool WithinFrameScopeWithImplicitWindow; - bool WithinEndChild; - bool GcCompactAll; - bool TestEngineHookItems; - void* TestEngine; - ImVector_ImGuiInputEvent InputEventsQueue; - ImVector_ImGuiInputEvent InputEventsTrail; - ImGuiMouseSource InputEventsNextMouseSource; - ImU32 InputEventsNextEventId; - ImVector_ImGuiWindowPtr Windows; - ImVector_ImGuiWindowPtr WindowsFocusOrder; - ImVector_ImGuiWindowPtr WindowsTempSortBuffer; - ImVector_ImGuiWindowStackData CurrentWindowStack; - ImGuiStorage WindowsById; - int WindowsActiveCount; - ImVec2 WindowsHoverPadding; - ImGuiWindow* CurrentWindow; - ImGuiWindow* HoveredWindow; - ImGuiWindow* HoveredWindowUnderMovingWindow; - ImGuiWindow* MovingWindow; - ImGuiWindow* WheelingWindow; - ImVec2 WheelingWindowRefMousePos; - int WheelingWindowStartFrame; - float WheelingWindowReleaseTimer; - ImVec2 WheelingWindowWheelRemainder; - ImVec2 WheelingAxisAvg; - ImGuiID DebugHookIdInfo; - ImGuiID HoveredId; - ImGuiID HoveredIdPreviousFrame; - bool HoveredIdAllowOverlap; - bool HoveredIdDisabled; - float HoveredIdTimer; - float HoveredIdNotActiveTimer; - ImGuiID ActiveId; - ImGuiID ActiveIdIsAlive; - float ActiveIdTimer; - bool ActiveIdIsJustActivated; - bool ActiveIdAllowOverlap; - bool ActiveIdNoClearOnFocusLoss; - bool ActiveIdHasBeenPressedBefore; - bool ActiveIdHasBeenEditedBefore; - bool ActiveIdHasBeenEditedThisFrame; - ImVec2 ActiveIdClickOffset; - ImGuiWindow* ActiveIdWindow; - ImGuiInputSource ActiveIdSource; - int ActiveIdMouseButton; - ImGuiID ActiveIdPreviousFrame; - bool ActiveIdPreviousFrameIsAlive; - bool ActiveIdPreviousFrameHasBeenEditedBefore; - ImGuiWindow* ActiveIdPreviousFrameWindow; - ImGuiID LastActiveId; - float LastActiveIdTimer; - ImGuiKeyOwnerData KeysOwnerData[ImGuiKey_NamedKey_COUNT]; - ImGuiKeyRoutingTable KeysRoutingTable; - ImU32 ActiveIdUsingNavDirMask; - bool ActiveIdUsingAllKeyboardKeys; - ImU32 ActiveIdUsingNavInputMask; - ImGuiID CurrentFocusScopeId; - ImGuiItemFlags CurrentItemFlags; - ImGuiID DebugLocateId; - ImGuiNextItemData NextItemData; - ImGuiLastItemData LastItemData; - ImGuiNextWindowData NextWindowData; - ImVector_ImGuiColorMod ColorStack; - ImVector_ImGuiStyleMod StyleVarStack; - ImVector_ImFontPtr FontStack; - ImVector_ImGuiID FocusScopeStack; - ImVector_ImGuiItemFlags ItemFlagsStack; - ImVector_ImGuiGroupData GroupStack; - ImVector_ImGuiPopupData OpenPopupStack; - ImVector_ImGuiPopupData BeginPopupStack; - ImVector_ImGuiNavTreeNodeData NavTreeNodeStack; - int BeginMenuCount; - ImVector_ImGuiViewportPPtr Viewports; - float CurrentDpiScale; - ImGuiViewportP* CurrentViewport; - ImGuiViewportP* MouseViewport; - ImGuiViewportP* MouseLastHoveredViewport; - ImGuiID PlatformLastFocusedViewportId; - ImGuiPlatformMonitor FallbackMonitor; - int ViewportCreatedCount; - int PlatformWindowsCreatedCount; - int ViewportFocusedStampCount; - ImGuiWindow* NavWindow; - ImGuiID NavId; - ImGuiID NavFocusScopeId; - ImGuiID NavActivateId; - ImGuiID NavActivateDownId; - ImGuiID NavActivatePressedId; - ImGuiActivateFlags NavActivateFlags; - ImGuiID NavJustMovedToId; - ImGuiID NavJustMovedToFocusScopeId; - ImGuiKeyChord NavJustMovedToKeyMods; - ImGuiID NavNextActivateId; - ImGuiActivateFlags NavNextActivateFlags; - ImGuiInputSource NavInputSource; - ImGuiNavLayer NavLayer; - bool NavIdIsAlive; - bool NavMousePosDirty; - bool NavDisableHighlight; - bool NavDisableMouseHover; - bool NavAnyRequest; - bool NavInitRequest; - bool NavInitRequestFromMove; - ImGuiNavItemData NavInitResult; - bool NavMoveSubmitted; - bool NavMoveScoringItems; - bool NavMoveForwardToNextFrame; - ImGuiNavMoveFlags NavMoveFlags; - ImGuiScrollFlags NavMoveScrollFlags; - ImGuiKeyChord NavMoveKeyMods; - ImGuiDir NavMoveDir; - ImGuiDir NavMoveDirForDebug; - ImGuiDir NavMoveClipDir; - ImRect NavScoringRect; - ImRect NavScoringNoClipRect; - int NavScoringDebugCount; - int NavTabbingDir; - int NavTabbingCounter; - ImGuiNavItemData NavMoveResultLocal; - ImGuiNavItemData NavMoveResultLocalVisible; - ImGuiNavItemData NavMoveResultOther; - ImGuiNavItemData NavTabbingResultFirst; - ImGuiKeyChord ConfigNavWindowingKeyNext; - ImGuiKeyChord ConfigNavWindowingKeyPrev; - ImGuiWindow* NavWindowingTarget; - ImGuiWindow* NavWindowingTargetAnim; - ImGuiWindow* NavWindowingListWindow; - float NavWindowingTimer; - float NavWindowingHighlightAlpha; - bool NavWindowingToggleLayer; - ImVec2 NavWindowingAccumDeltaPos; - ImVec2 NavWindowingAccumDeltaSize; - float DimBgRatio; - bool DragDropActive; - bool DragDropWithinSource; - bool DragDropWithinTarget; - ImGuiDragDropFlags DragDropSourceFlags; - int DragDropSourceFrameCount; - int DragDropMouseButton; - ImGuiPayload DragDropPayload; - ImRect DragDropTargetRect; - ImGuiID DragDropTargetId; - ImGuiDragDropFlags DragDropAcceptFlags; - float DragDropAcceptIdCurrRectSurface; - ImGuiID DragDropAcceptIdCurr; - ImGuiID DragDropAcceptIdPrev; - int DragDropAcceptFrameCount; - ImGuiID DragDropHoldJustPressedId; - ImVector_unsigned_char DragDropPayloadBufHeap; - unsigned char DragDropPayloadBufLocal[16]; - int ClipperTempDataStacked; - ImVector_ImGuiListClipperData ClipperTempData; - ImGuiTable* CurrentTable; - int TablesTempDataStacked; - ImVector_ImGuiTableTempData TablesTempData; - ImPool_ImGuiTable Tables; - ImVector_float TablesLastTimeActive; - ImVector_ImDrawChannel DrawChannelsTempMergeBuffer; - ImGuiTabBar* CurrentTabBar; - ImPool_ImGuiTabBar TabBars; - ImVector_ImGuiPtrOrIndex CurrentTabBarStack; - ImVector_ImGuiShrinkWidthItem ShrinkWidthBuffer; - ImGuiID HoverItemDelayId; - ImGuiID HoverItemDelayIdPreviousFrame; - float HoverItemDelayTimer; - float HoverItemDelayClearTimer; - ImGuiID HoverItemUnlockedStationaryId; - ImGuiID HoverWindowUnlockedStationaryId; - ImGuiMouseCursor MouseCursor; - float MouseStationaryTimer; - ImVec2 MouseLastValidPos; - ImGuiInputTextState InputTextState; - ImGuiInputTextDeactivatedState InputTextDeactivatedState; - ImFont InputTextPasswordFont; - ImGuiID TempInputId; - ImGuiColorEditFlags ColorEditOptions; - ImGuiID ColorEditCurrentID; - ImGuiID ColorEditSavedID; - float ColorEditSavedHue; - float ColorEditSavedSat; - ImU32 ColorEditSavedColor; - ImVec4 ColorPickerRef; - ImGuiComboPreviewData ComboPreviewData; - float SliderGrabClickOffset; - float SliderCurrentAccum; - bool SliderCurrentAccumDirty; - bool DragCurrentAccumDirty; - float DragCurrentAccum; - float DragSpeedDefaultRatio; - float ScrollbarClickDeltaToGrabCenter; - float DisabledAlphaBackup; - short DisabledStackSize; - short LockMarkEdited; - short TooltipOverrideCount; - ImVector_char ClipboardHandlerData; - ImVector_ImGuiID MenusIdSubmittedThisFrame; - ImGuiPlatformImeData PlatformImeData; - ImGuiPlatformImeData PlatformImeDataPrev; - ImGuiID PlatformImeViewport; - ImGuiDockContext DockContext; - void (*DockNodeWindowMenuHandler)(ImGuiContext* ctx, ImGuiDockNode* node, ImGuiTabBar* tab_bar); - bool SettingsLoaded; - float SettingsDirtyTimer; - ImGuiTextBuffer SettingsIniData; - ImVector_ImGuiSettingsHandler SettingsHandlers; - ImChunkStream_ImGuiWindowSettings SettingsWindows; - ImChunkStream_ImGuiTableSettings SettingsTables; - ImVector_ImGuiContextHook Hooks; - ImGuiID HookIdNext; - const char* LocalizationTable[ImGuiLocKey_COUNT]; - bool LogEnabled; - ImGuiLogType LogType; - ImFileHandle LogFile; - ImGuiTextBuffer LogBuffer; - const char* LogNextPrefix; - const char* LogNextSuffix; - float LogLinePosY; - bool LogLineFirstItem; - int LogDepthRef; - int LogDepthToExpand; - int LogDepthToExpandDefault; - ImGuiDebugLogFlags DebugLogFlags; - ImGuiTextBuffer DebugLogBuf; - ImGuiTextIndex DebugLogIndex; - ImU8 DebugLogClipperAutoDisableFrames; - ImU8 DebugLocateFrames; - ImS8 DebugBeginReturnValueCullDepth; - bool DebugItemPickerActive; - ImU8 DebugItemPickerMouseButton; - ImGuiID DebugItemPickerBreakId; - ImGuiMetricsConfig DebugMetricsConfig; - ImGuiStackTool DebugStackTool; - ImGuiDockNode* DebugHoveredDockNode; - float FramerateSecPerFrame[60]; - int FramerateSecPerFrameIdx; - int FramerateSecPerFrameCount; - float FramerateSecPerFrameAccum; - int WantCaptureMouseNextFrame; - int WantCaptureKeyboardNextFrame; - int WantTextInputNextFrame; - ImVector_char TempBuffer; +typedef struct ImVector_ImGuiContextHook { + int Size; + int Capacity; + ImGuiContextHook* Data; +} ImVector_ImGuiContextHook; + +struct ImGuiContext { + bool Initialized; + bool FontAtlasOwnedByContext; + ImGuiIO IO; + ImGuiPlatformIO PlatformIO; + ImGuiStyle Style; + ImGuiConfigFlags ConfigFlagsCurrFrame; + ImGuiConfigFlags ConfigFlagsLastFrame; + ImFont* Font; + float FontSize; + float FontBaseSize; + ImDrawListSharedData DrawListSharedData; + double Time; + int FrameCount; + int FrameCountEnded; + int FrameCountPlatformEnded; + int FrameCountRendered; + bool WithinFrameScope; + bool WithinFrameScopeWithImplicitWindow; + bool WithinEndChild; + bool GcCompactAll; + bool TestEngineHookItems; + void* TestEngine; + ImVector_ImGuiInputEvent InputEventsQueue; + ImVector_ImGuiInputEvent InputEventsTrail; + ImGuiMouseSource InputEventsNextMouseSource; + ImU32 InputEventsNextEventId; + ImVector_ImGuiWindowPtr Windows; + ImVector_ImGuiWindowPtr WindowsFocusOrder; + ImVector_ImGuiWindowPtr WindowsTempSortBuffer; + ImVector_ImGuiWindowStackData CurrentWindowStack; + ImGuiStorage WindowsById; + int WindowsActiveCount; + ImVec2 WindowsHoverPadding; + ImGuiID DebugBreakInWindow; + ImGuiWindow* CurrentWindow; + ImGuiWindow* HoveredWindow; + ImGuiWindow* HoveredWindowUnderMovingWindow; + ImGuiWindow* MovingWindow; + ImGuiWindow* WheelingWindow; + ImVec2 WheelingWindowRefMousePos; + int WheelingWindowStartFrame; + int WheelingWindowScrolledFrame; + float WheelingWindowReleaseTimer; + ImVec2 WheelingWindowWheelRemainder; + ImVec2 WheelingAxisAvg; + ImGuiID DebugHookIdInfo; + ImGuiID HoveredId; + ImGuiID HoveredIdPreviousFrame; + bool HoveredIdAllowOverlap; + bool HoveredIdDisabled; + float HoveredIdTimer; + float HoveredIdNotActiveTimer; + ImGuiID ActiveId; + ImGuiID ActiveIdIsAlive; + float ActiveIdTimer; + bool ActiveIdIsJustActivated; + bool ActiveIdAllowOverlap; + bool ActiveIdNoClearOnFocusLoss; + bool ActiveIdHasBeenPressedBefore; + bool ActiveIdHasBeenEditedBefore; + bool ActiveIdHasBeenEditedThisFrame; + bool ActiveIdFromShortcut; + int ActiveIdMouseButton : 8; + ImVec2 ActiveIdClickOffset; + ImGuiWindow* ActiveIdWindow; + ImGuiInputSource ActiveIdSource; + ImGuiID ActiveIdPreviousFrame; + bool ActiveIdPreviousFrameIsAlive; + bool ActiveIdPreviousFrameHasBeenEditedBefore; + ImGuiWindow* ActiveIdPreviousFrameWindow; + ImGuiID LastActiveId; + float LastActiveIdTimer; + double LastKeyModsChangeTime; + double LastKeyModsChangeFromNoneTime; + double LastKeyboardKeyPressTime; + ImBitArrayForNamedKeys KeysMayBeCharInput; + ImGuiKeyOwnerData KeysOwnerData[ImGuiKey_NamedKey_COUNT]; + ImGuiKeyRoutingTable KeysRoutingTable; + ImU32 ActiveIdUsingNavDirMask; + bool ActiveIdUsingAllKeyboardKeys; + ImGuiKeyChord DebugBreakInShortcutRouting; + ImGuiID CurrentFocusScopeId; + ImGuiItemFlags CurrentItemFlags; + ImGuiID DebugLocateId; + ImGuiNextItemData NextItemData; + ImGuiLastItemData LastItemData; + ImGuiNextWindowData NextWindowData; + bool DebugShowGroupRects; + ImGuiCol DebugFlashStyleColorIdx; + ImVector_ImGuiColorMod ColorStack; + ImVector_ImGuiStyleMod StyleVarStack; + ImVector_ImFontPtr FontStack; + ImVector_ImGuiFocusScopeData FocusScopeStack; + ImVector_ImGuiItemFlags ItemFlagsStack; + ImVector_ImGuiGroupData GroupStack; + ImVector_ImGuiPopupData OpenPopupStack; + ImVector_ImGuiPopupData BeginPopupStack; + ImVector_ImGuiNavTreeNodeData NavTreeNodeStack; + ImVector_ImGuiViewportPPtr Viewports; + float CurrentDpiScale; + ImGuiViewportP* CurrentViewport; + ImGuiViewportP* MouseViewport; + ImGuiViewportP* MouseLastHoveredViewport; + ImGuiID PlatformLastFocusedViewportId; + ImGuiPlatformMonitor FallbackMonitor; + ImRect PlatformMonitorsFullWorkRect; + int ViewportCreatedCount; + int PlatformWindowsCreatedCount; + int ViewportFocusedStampCount; + ImGuiWindow* NavWindow; + ImGuiID NavId; + ImGuiID NavFocusScopeId; + ImVector_ImGuiFocusScopeData NavFocusRoute; + ImGuiID NavActivateId; + ImGuiID NavActivateDownId; + ImGuiID NavActivatePressedId; + ImGuiActivateFlags NavActivateFlags; + ImGuiID NavHighlightActivatedId; + float NavHighlightActivatedTimer; + ImGuiID NavJustMovedToId; + ImGuiID NavJustMovedToFocusScopeId; + ImGuiKeyChord NavJustMovedToKeyMods; + ImGuiID NavNextActivateId; + ImGuiActivateFlags NavNextActivateFlags; + ImGuiInputSource NavInputSource; + ImGuiNavLayer NavLayer; + ImGuiSelectionUserData NavLastValidSelectionUserData; + bool NavIdIsAlive; + bool NavMousePosDirty; + bool NavDisableHighlight; + bool NavDisableMouseHover; + bool NavAnyRequest; + bool NavInitRequest; + bool NavInitRequestFromMove; + ImGuiNavItemData NavInitResult; + bool NavMoveSubmitted; + bool NavMoveScoringItems; + bool NavMoveForwardToNextFrame; + ImGuiNavMoveFlags NavMoveFlags; + ImGuiScrollFlags NavMoveScrollFlags; + ImGuiKeyChord NavMoveKeyMods; + ImGuiDir NavMoveDir; + ImGuiDir NavMoveDirForDebug; + ImGuiDir NavMoveClipDir; + ImRect NavScoringRect; + ImRect NavScoringNoClipRect; + int NavScoringDebugCount; + int NavTabbingDir; + int NavTabbingCounter; + ImGuiNavItemData NavMoveResultLocal; + ImGuiNavItemData NavMoveResultLocalVisible; + ImGuiNavItemData NavMoveResultOther; + ImGuiNavItemData NavTabbingResultFirst; + ImGuiKeyChord ConfigNavWindowingKeyNext; + ImGuiKeyChord ConfigNavWindowingKeyPrev; + ImGuiWindow* NavWindowingTarget; + ImGuiWindow* NavWindowingTargetAnim; + ImGuiWindow* NavWindowingListWindow; + float NavWindowingTimer; + float NavWindowingHighlightAlpha; + bool NavWindowingToggleLayer; + ImGuiKey NavWindowingToggleKey; + ImVec2 NavWindowingAccumDeltaPos; + ImVec2 NavWindowingAccumDeltaSize; + float DimBgRatio; + bool DragDropActive; + bool DragDropWithinSource; + bool DragDropWithinTarget; + ImGuiDragDropFlags DragDropSourceFlags; + int DragDropSourceFrameCount; + int DragDropMouseButton; + ImGuiPayload DragDropPayload; + ImRect DragDropTargetRect; + ImRect DragDropTargetClipRect; + ImGuiID DragDropTargetId; + ImGuiDragDropFlags DragDropAcceptFlags; + float DragDropAcceptIdCurrRectSurface; + ImGuiID DragDropAcceptIdCurr; + ImGuiID DragDropAcceptIdPrev; + int DragDropAcceptFrameCount; + ImGuiID DragDropHoldJustPressedId; + ImVector_unsigned_char DragDropPayloadBufHeap; + unsigned char DragDropPayloadBufLocal[16]; + int ClipperTempDataStacked; + ImVector_ImGuiListClipperData ClipperTempData; + ImGuiTable* CurrentTable; + ImGuiID DebugBreakInTable; + int TablesTempDataStacked; + ImVector_ImGuiTableTempData TablesTempData; + ImPool_ImGuiTable Tables; + ImVector_float TablesLastTimeActive; + ImVector_ImDrawChannel DrawChannelsTempMergeBuffer; + ImGuiTabBar* CurrentTabBar; + ImPool_ImGuiTabBar TabBars; + ImVector_ImGuiPtrOrIndex CurrentTabBarStack; + ImVector_ImGuiShrinkWidthItem ShrinkWidthBuffer; + ImGuiID HoverItemDelayId; + ImGuiID HoverItemDelayIdPreviousFrame; + float HoverItemDelayTimer; + float HoverItemDelayClearTimer; + ImGuiID HoverItemUnlockedStationaryId; + ImGuiID HoverWindowUnlockedStationaryId; + ImGuiMouseCursor MouseCursor; + float MouseStationaryTimer; + ImVec2 MouseLastValidPos; + ImGuiInputTextState InputTextState; + ImGuiInputTextDeactivatedState InputTextDeactivatedState; + ImFont InputTextPasswordFont; + ImGuiID TempInputId; + int BeginMenuDepth; + int BeginComboDepth; + ImGuiColorEditFlags ColorEditOptions; + ImGuiID ColorEditCurrentID; + ImGuiID ColorEditSavedID; + float ColorEditSavedHue; + float ColorEditSavedSat; + ImU32 ColorEditSavedColor; + ImVec4 ColorPickerRef; + ImGuiComboPreviewData ComboPreviewData; + ImRect WindowResizeBorderExpectedRect; + bool WindowResizeRelativeMode; + float SliderGrabClickOffset; + float SliderCurrentAccum; + bool SliderCurrentAccumDirty; + bool DragCurrentAccumDirty; + float DragCurrentAccum; + float DragSpeedDefaultRatio; + float ScrollbarClickDeltaToGrabCenter; + float DisabledAlphaBackup; + short DisabledStackSize; + short LockMarkEdited; + short TooltipOverrideCount; + ImVector_char ClipboardHandlerData; + ImVector_ImGuiID MenusIdSubmittedThisFrame; + ImGuiTypingSelectState TypingSelectState; + ImGuiPlatformImeData PlatformImeData; + ImGuiPlatformImeData PlatformImeDataPrev; + ImGuiID PlatformImeViewport; + ImGuiDockContext DockContext; + void (*DockNodeWindowMenuHandler)(ImGuiContext* ctx, + ImGuiDockNode* node, + ImGuiTabBar* tab_bar); + bool SettingsLoaded; + float SettingsDirtyTimer; + ImGuiTextBuffer SettingsIniData; + ImVector_ImGuiSettingsHandler SettingsHandlers; + ImChunkStream_ImGuiWindowSettings SettingsWindows; + ImChunkStream_ImGuiTableSettings SettingsTables; + ImVector_ImGuiContextHook Hooks; + ImGuiID HookIdNext; + const char* LocalizationTable[ImGuiLocKey_COUNT]; + bool LogEnabled; + ImGuiLogType LogType; + ImFileHandle LogFile; + ImGuiTextBuffer LogBuffer; + const char* LogNextPrefix; + const char* LogNextSuffix; + float LogLinePosY; + bool LogLineFirstItem; + int LogDepthRef; + int LogDepthToExpand; + int LogDepthToExpandDefault; + ImGuiDebugLogFlags DebugLogFlags; + ImGuiTextBuffer DebugLogBuf; + ImGuiTextIndex DebugLogIndex; + ImGuiDebugLogFlags DebugLogAutoDisableFlags; + ImU8 DebugLogAutoDisableFrames; + ImU8 DebugLocateFrames; + bool DebugBreakInLocateId; + ImGuiKeyChord DebugBreakKeyChord; + ImS8 DebugBeginReturnValueCullDepth; + bool DebugItemPickerActive; + ImU8 DebugItemPickerMouseButton; + ImGuiID DebugItemPickerBreakId; + float DebugFlashStyleColorTime; + ImVec4 DebugFlashStyleColorBackup; + ImGuiMetricsConfig DebugMetricsConfig; + ImGuiIDStackTool DebugIDStackTool; + ImGuiDebugAllocInfo DebugAllocInfo; + ImGuiDockNode* DebugHoveredDockNode; + float FramerateSecPerFrame[60]; + int FramerateSecPerFrameIdx; + int FramerateSecPerFrameCount; + float FramerateSecPerFrameAccum; + int WantCaptureMouseNextFrame; + int WantCaptureKeyboardNextFrame; + int WantTextInputNextFrame; + ImVector_char TempBuffer; + char TempKeychordName[64]; }; -struct ImGuiWindowTempData -{ - ImVec2 CursorPos; - ImVec2 CursorPosPrevLine; - ImVec2 CursorStartPos; - ImVec2 CursorMaxPos; - ImVec2 IdealMaxPos; - ImVec2 CurrLineSize; - ImVec2 PrevLineSize; - float CurrLineTextBaseOffset; - float PrevLineTextBaseOffset; - bool IsSameLine; - bool IsSetPos; - ImVec1 Indent; - ImVec1 ColumnsOffset; - ImVec1 GroupOffset; - ImVec2 CursorStartPosLossyness; - ImGuiNavLayer NavLayerCurrent; - short NavLayersActiveMask; - short NavLayersActiveMaskNext; - bool NavIsScrollPushableX; - bool NavHideHighlightOneFrame; - bool NavWindowHasScrollY; - bool MenuBarAppending; - ImVec2 MenuBarOffset; - ImGuiMenuColumns MenuColumns; - int TreeDepth; - ImU32 TreeJumpToParentOnPopMask; - ImVector_ImGuiWindowPtr ChildWindows; - ImGuiStorage* StateStorage; - ImGuiOldColumns* CurrentColumns; - int CurrentTableIdx; - ImGuiLayoutType LayoutType; - ImGuiLayoutType ParentLayoutType; - float ItemWidth; - float TextWrapPos; - ImVector_float ItemWidthStack; - ImVector_float TextWrapPosStack; +struct ImGuiWindowTempData { + ImVec2 CursorPos; + ImVec2 CursorPosPrevLine; + ImVec2 CursorStartPos; + ImVec2 CursorMaxPos; + ImVec2 IdealMaxPos; + ImVec2 CurrLineSize; + ImVec2 PrevLineSize; + float CurrLineTextBaseOffset; + float PrevLineTextBaseOffset; + bool IsSameLine; + bool IsSetPos; + ImVec1 Indent; + ImVec1 ColumnsOffset; + ImVec1 GroupOffset; + ImVec2 CursorStartPosLossyness; + ImGuiNavLayer NavLayerCurrent; + short NavLayersActiveMask; + short NavLayersActiveMaskNext; + bool NavIsScrollPushableX; + bool NavHideHighlightOneFrame; + bool NavWindowHasScrollY; + bool MenuBarAppending; + ImVec2 MenuBarOffset; + ImGuiMenuColumns MenuColumns; + int TreeDepth; + ImU32 TreeJumpToParentOnPopMask; + ImVector_ImGuiWindowPtr ChildWindows; + ImGuiStorage* StateStorage; + ImGuiOldColumns* CurrentColumns; + int CurrentTableIdx; + ImGuiLayoutType LayoutType; + ImGuiLayoutType ParentLayoutType; + ImU32 ModalDimBgColor; + float ItemWidth; + float TextWrapPos; + ImVector_float ItemWidthStack; + ImVector_float TextWrapPosStack; }; -typedef struct ImVector_ImGuiOldColumns {int Size;int Capacity;ImGuiOldColumns* Data;} ImVector_ImGuiOldColumns; +typedef struct ImVector_ImGuiOldColumns { + int Size; + int Capacity; + ImGuiOldColumns* Data; +} ImVector_ImGuiOldColumns; -struct ImGuiWindow -{ - ImGuiContext* Ctx; - char* Name; - ImGuiID ID; - ImGuiWindowFlags Flags, FlagsPreviousFrame; - ImGuiWindowClass WindowClass; - ImGuiViewportP* Viewport; - ImGuiID ViewportId; - ImVec2 ViewportPos; - int ViewportAllowPlatformMonitorExtend; - ImVec2 Pos; - ImVec2 Size; - ImVec2 SizeFull; - ImVec2 ContentSize; - ImVec2 ContentSizeIdeal; - ImVec2 ContentSizeExplicit; - ImVec2 WindowPadding; - float WindowRounding; - float WindowBorderSize; - float DecoOuterSizeX1, DecoOuterSizeY1; - float DecoOuterSizeX2, DecoOuterSizeY2; - float DecoInnerSizeX1, DecoInnerSizeY1; - int NameBufLen; - ImGuiID MoveId; - ImGuiID TabId; - ImGuiID ChildId; - ImVec2 Scroll; - ImVec2 ScrollMax; - ImVec2 ScrollTarget; - ImVec2 ScrollTargetCenterRatio; - ImVec2 ScrollTargetEdgeSnapDist; - ImVec2 ScrollbarSizes; - bool ScrollbarX, ScrollbarY; - bool ViewportOwned; - bool Active; - bool WasActive; - bool WriteAccessed; - bool Collapsed; - bool WantCollapseToggle; - bool SkipItems; - bool Appearing; - bool Hidden; - bool IsFallbackWindow; - bool IsExplicitChild; - bool HasCloseButton; - signed char ResizeBorderHeld; - short BeginCount; - short BeginCountPreviousFrame; - short BeginOrderWithinParent; - short BeginOrderWithinContext; - short FocusOrder; - ImGuiID PopupId; - ImS8 AutoFitFramesX, AutoFitFramesY; - ImS8 AutoFitChildAxises; - bool AutoFitOnlyGrows; - ImGuiDir AutoPosLastDirection; - ImS8 HiddenFramesCanSkipItems; - ImS8 HiddenFramesCannotSkipItems; - ImS8 HiddenFramesForRenderOnly; - ImS8 DisableInputsFrames; - ImGuiCond SetWindowPosAllowFlags : 8; - ImGuiCond SetWindowSizeAllowFlags : 8; - ImGuiCond SetWindowCollapsedAllowFlags : 8; - ImGuiCond SetWindowDockAllowFlags : 8; - ImVec2 SetWindowPosVal; - ImVec2 SetWindowPosPivot; - ImVector_ImGuiID IDStack; - ImGuiWindowTempData DC; - ImRect OuterRectClipped; - ImRect InnerRect; - ImRect InnerClipRect; - ImRect WorkRect; - ImRect ParentWorkRect; - ImRect ClipRect; - ImRect ContentRegionRect; - ImVec2ih HitTestHoleSize; - ImVec2ih HitTestHoleOffset; - int LastFrameActive; - int LastFrameJustFocused; - float LastTimeActive; - float ItemWidthDefault; - ImGuiStorage StateStorage; - ImVector_ImGuiOldColumns ColumnsStorage; - float FontWindowScale; - float FontDpiScale; - int SettingsOffset; - ImDrawList* DrawList; - ImDrawList DrawListInst; - ImGuiWindow* ParentWindow; - ImGuiWindow* ParentWindowInBeginStack; - ImGuiWindow* RootWindow; - ImGuiWindow* RootWindowPopupTree; - ImGuiWindow* RootWindowDockTree; - ImGuiWindow* RootWindowForTitleBarHighlight; - ImGuiWindow* RootWindowForNav; - ImGuiWindow* NavLastChildNavWindow; - ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; - ImRect NavRectRel[ImGuiNavLayer_COUNT]; - ImVec2 NavPreferredScoringPosRel[ImGuiNavLayer_COUNT]; - ImGuiID NavRootFocusScopeId; - int MemoryDrawListIdxCapacity; - int MemoryDrawListVtxCapacity; - bool MemoryCompacted; - bool DockIsActive :1; - bool DockNodeIsVisible :1; - bool DockTabIsVisible :1; - bool DockTabWantClose :1; - short DockOrder; - ImGuiWindowDockStyle DockStyle; - ImGuiDockNode* DockNode; - ImGuiDockNode* DockNodeAsHost; - ImGuiID DockId; - ImGuiItemStatusFlags DockTabItemStatusFlags; - ImRect DockTabItemRect; +struct ImGuiWindow { + ImGuiContext* Ctx; + char* Name; + ImGuiID ID; + ImGuiWindowFlags Flags, FlagsPreviousFrame; + ImGuiChildFlags ChildFlags; + ImGuiWindowClass WindowClass; + ImGuiViewportP* Viewport; + ImGuiID ViewportId; + ImVec2 ViewportPos; + int ViewportAllowPlatformMonitorExtend; + ImVec2 Pos; + ImVec2 Size; + ImVec2 SizeFull; + ImVec2 ContentSize; + ImVec2 ContentSizeIdeal; + ImVec2 ContentSizeExplicit; + ImVec2 WindowPadding; + float WindowRounding; + float WindowBorderSize; + float DecoOuterSizeX1, DecoOuterSizeY1; + float DecoOuterSizeX2, DecoOuterSizeY2; + float DecoInnerSizeX1, DecoInnerSizeY1; + int NameBufLen; + ImGuiID MoveId; + ImGuiID TabId; + ImGuiID ChildId; + ImVec2 Scroll; + ImVec2 ScrollMax; + ImVec2 ScrollTarget; + ImVec2 ScrollTargetCenterRatio; + ImVec2 ScrollTargetEdgeSnapDist; + ImVec2 ScrollbarSizes; + bool ScrollbarX, ScrollbarY; + bool ViewportOwned; + bool Active; + bool WasActive; + bool WriteAccessed; + bool Collapsed; + bool WantCollapseToggle; + bool SkipItems; + bool SkipRefresh; + bool Appearing; + bool Hidden; + bool IsFallbackWindow; + bool IsExplicitChild; + bool HasCloseButton; + signed char ResizeBorderHovered; + signed char ResizeBorderHeld; + short BeginCount; + short BeginCountPreviousFrame; + short BeginOrderWithinParent; + short BeginOrderWithinContext; + short FocusOrder; + ImGuiID PopupId; + ImS8 AutoFitFramesX, AutoFitFramesY; + bool AutoFitOnlyGrows; + ImGuiDir AutoPosLastDirection; + ImS8 HiddenFramesCanSkipItems; + ImS8 HiddenFramesCannotSkipItems; + ImS8 HiddenFramesForRenderOnly; + ImS8 DisableInputsFrames; + ImGuiCond SetWindowPosAllowFlags : 8; + ImGuiCond SetWindowSizeAllowFlags : 8; + ImGuiCond SetWindowCollapsedAllowFlags : 8; + ImGuiCond SetWindowDockAllowFlags : 8; + ImVec2 SetWindowPosVal; + ImVec2 SetWindowPosPivot; + ImVector_ImGuiID IDStack; + ImGuiWindowTempData DC; + ImRect OuterRectClipped; + ImRect InnerRect; + ImRect InnerClipRect; + ImRect WorkRect; + ImRect ParentWorkRect; + ImRect ClipRect; + ImRect ContentRegionRect; + ImVec2ih HitTestHoleSize; + ImVec2ih HitTestHoleOffset; + int LastFrameActive; + int LastFrameJustFocused; + float LastTimeActive; + float ItemWidthDefault; + ImGuiStorage StateStorage; + ImVector_ImGuiOldColumns ColumnsStorage; + float FontWindowScale; + float FontDpiScale; + int SettingsOffset; + ImDrawList* DrawList; + ImDrawList DrawListInst; + ImGuiWindow* ParentWindow; + ImGuiWindow* ParentWindowInBeginStack; + ImGuiWindow* RootWindow; + ImGuiWindow* RootWindowPopupTree; + ImGuiWindow* RootWindowDockTree; + ImGuiWindow* RootWindowForTitleBarHighlight; + ImGuiWindow* RootWindowForNav; + ImGuiWindow* ParentWindowForFocusRoute; + ImGuiWindow* NavLastChildNavWindow; + ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; + ImRect NavRectRel[ImGuiNavLayer_COUNT]; + ImVec2 NavPreferredScoringPosRel[ImGuiNavLayer_COUNT]; + ImGuiID NavRootFocusScopeId; + int MemoryDrawListIdxCapacity; + int MemoryDrawListVtxCapacity; + bool MemoryCompacted; + bool DockIsActive : 1; + bool DockNodeIsVisible : 1; + bool DockTabIsVisible : 1; + bool DockTabWantClose : 1; + short DockOrder; + ImGuiWindowDockStyle DockStyle; + ImGuiDockNode* DockNode; + ImGuiDockNode* DockNodeAsHost; + ImGuiID DockId; + ImGuiItemStatusFlags DockTabItemStatusFlags; + ImRect DockTabItemRect; }; typedef enum { - ImGuiTabBarFlags_DockNode = 1 << 20, - ImGuiTabBarFlags_IsFocused = 1 << 21, - ImGuiTabBarFlags_SaveSettings = 1 << 22, -}ImGuiTabBarFlagsPrivate_; + ImGuiTabBarFlags_DockNode = 1 << 20, + ImGuiTabBarFlags_IsFocused = 1 << 21, + ImGuiTabBarFlags_SaveSettings = 1 << 22, +} ImGuiTabBarFlagsPrivate_; typedef enum { - ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing, - ImGuiTabItemFlags_NoCloseButton = 1 << 20, - ImGuiTabItemFlags_Button = 1 << 21, - ImGuiTabItemFlags_Unsorted = 1 << 22, - ImGuiTabItemFlags_Preview = 1 << 23, -}ImGuiTabItemFlagsPrivate_; -struct ImGuiTabItem -{ - ImGuiID ID; - ImGuiTabItemFlags Flags; - ImGuiWindow* Window; - int LastFrameVisible; - int LastFrameSelected; - float Offset; - float Width; - float ContentWidth; - float RequestedWidth; - ImS32 NameOffset; - ImS16 BeginOrder; - ImS16 IndexDuringLayout; - bool WantClose; + ImGuiTabItemFlags_SectionMask_ = + ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing, + ImGuiTabItemFlags_NoCloseButton = 1 << 20, + ImGuiTabItemFlags_Button = 1 << 21, + ImGuiTabItemFlags_Unsorted = 1 << 22, +} ImGuiTabItemFlagsPrivate_; +struct ImGuiTabItem { + ImGuiID ID; + ImGuiTabItemFlags Flags; + ImGuiWindow* Window; + int LastFrameVisible; + int LastFrameSelected; + float Offset; + float Width; + float ContentWidth; + float RequestedWidth; + ImS32 NameOffset; + ImS16 BeginOrder; + ImS16 IndexDuringLayout; + bool WantClose; }; -typedef struct ImVector_ImGuiTabItem {int Size;int Capacity;ImGuiTabItem* Data;} ImVector_ImGuiTabItem; +typedef struct ImVector_ImGuiTabItem { + int Size; + int Capacity; + ImGuiTabItem* Data; +} ImVector_ImGuiTabItem; -struct ImGuiTabBar -{ - ImVector_ImGuiTabItem Tabs; - ImGuiTabBarFlags Flags; - ImGuiID ID; - ImGuiID SelectedTabId; - ImGuiID NextSelectedTabId; - ImGuiID VisibleTabId; - int CurrFrameVisible; - int PrevFrameVisible; - ImRect BarRect; - float CurrTabsContentsHeight; - float PrevTabsContentsHeight; - float WidthAllTabs; - float WidthAllTabsIdeal; - float ScrollingAnim; - float ScrollingTarget; - float ScrollingTargetDistToVisibility; - float ScrollingSpeed; - float ScrollingRectMinX; - float ScrollingRectMaxX; - ImGuiID ReorderRequestTabId; - ImS16 ReorderRequestOffset; - ImS8 BeginCount; - bool WantLayout; - bool VisibleTabWasSubmitted; - bool TabsAddedNew; - ImS16 TabsActiveCount; - ImS16 LastTabItemIdx; - float ItemSpacingY; - ImVec2 FramePadding; - ImVec2 BackupCursorPos; - ImGuiTextBuffer TabsNames; +struct ImGuiTabBar { + ImVector_ImGuiTabItem Tabs; + ImGuiTabBarFlags Flags; + ImGuiID ID; + ImGuiID SelectedTabId; + ImGuiID NextSelectedTabId; + ImGuiID VisibleTabId; + int CurrFrameVisible; + int PrevFrameVisible; + ImRect BarRect; + float CurrTabsContentsHeight; + float PrevTabsContentsHeight; + float WidthAllTabs; + float WidthAllTabsIdeal; + float ScrollingAnim; + float ScrollingTarget; + float ScrollingTargetDistToVisibility; + float ScrollingSpeed; + float ScrollingRectMinX; + float ScrollingRectMaxX; + float SeparatorMinX; + float SeparatorMaxX; + ImGuiID ReorderRequestTabId; + ImS16 ReorderRequestOffset; + ImS8 BeginCount; + bool WantLayout; + bool VisibleTabWasSubmitted; + bool TabsAddedNew; + ImS16 TabsActiveCount; + ImS16 LastTabItemIdx; + float ItemSpacingY; + ImVec2 FramePadding; + ImVec2 BackupCursorPos; + ImGuiTextBuffer TabsNames; }; typedef ImS16 ImGuiTableColumnIdx; typedef ImU16 ImGuiTableDrawChannelIdx; -struct ImGuiTableColumn -{ - ImGuiTableColumnFlags Flags; - float WidthGiven; - float MinX; - float MaxX; - float WidthRequest; - float WidthAuto; - float StretchWeight; - float InitStretchWeightOrWidth; - ImRect ClipRect; - ImGuiID UserID; - float WorkMinX; - float WorkMaxX; - float ItemWidth; - float ContentMaxXFrozen; - float ContentMaxXUnfrozen; - float ContentMaxXHeadersUsed; - float ContentMaxXHeadersIdeal; - ImS16 NameOffset; - ImGuiTableColumnIdx DisplayOrder; - ImGuiTableColumnIdx IndexWithinEnabledSet; - ImGuiTableColumnIdx PrevEnabledColumn; - ImGuiTableColumnIdx NextEnabledColumn; - ImGuiTableColumnIdx SortOrder; - ImGuiTableDrawChannelIdx DrawChannelCurrent; - ImGuiTableDrawChannelIdx DrawChannelFrozen; - ImGuiTableDrawChannelIdx DrawChannelUnfrozen; - bool IsEnabled; - bool IsUserEnabled; - bool IsUserEnabledNextFrame; - bool IsVisibleX; - bool IsVisibleY; - bool IsRequestOutput; - bool IsSkipItems; - bool IsPreserveWidthAuto; - ImS8 NavLayerCurrent; - ImU8 AutoFitQueue; - ImU8 CannotSkipItemsQueue; - ImU8 SortDirection : 2; - ImU8 SortDirectionsAvailCount : 2; - ImU8 SortDirectionsAvailMask : 4; - ImU8 SortDirectionsAvailList; +struct ImGuiTableColumn { + ImGuiTableColumnFlags Flags; + float WidthGiven; + float MinX; + float MaxX; + float WidthRequest; + float WidthAuto; + float StretchWeight; + float InitStretchWeightOrWidth; + ImRect ClipRect; + ImGuiID UserID; + float WorkMinX; + float WorkMaxX; + float ItemWidth; + float ContentMaxXFrozen; + float ContentMaxXUnfrozen; + float ContentMaxXHeadersUsed; + float ContentMaxXHeadersIdeal; + ImS16 NameOffset; + ImGuiTableColumnIdx DisplayOrder; + ImGuiTableColumnIdx IndexWithinEnabledSet; + ImGuiTableColumnIdx PrevEnabledColumn; + ImGuiTableColumnIdx NextEnabledColumn; + ImGuiTableColumnIdx SortOrder; + ImGuiTableDrawChannelIdx DrawChannelCurrent; + ImGuiTableDrawChannelIdx DrawChannelFrozen; + ImGuiTableDrawChannelIdx DrawChannelUnfrozen; + bool IsEnabled; + bool IsUserEnabled; + bool IsUserEnabledNextFrame; + bool IsVisibleX; + bool IsVisibleY; + bool IsRequestOutput; + bool IsSkipItems; + bool IsPreserveWidthAuto; + ImS8 NavLayerCurrent; + ImU8 AutoFitQueue; + ImU8 CannotSkipItemsQueue; + ImU8 SortDirection : 2; + ImU8 SortDirectionsAvailCount : 2; + ImU8 SortDirectionsAvailMask : 4; + ImU8 SortDirectionsAvailList; }; typedef struct ImGuiTableCellData ImGuiTableCellData; -struct ImGuiTableCellData -{ - ImU32 BgColor; - ImGuiTableColumnIdx Column; +struct ImGuiTableCellData { + ImU32 BgColor; + ImGuiTableColumnIdx Column; }; -struct ImGuiTableInstanceData -{ - ImGuiID TableInstanceID; - float LastOuterHeight; - float LastFirstRowHeight; - float LastFrozenHeight; - int HoveredRowLast; - int HoveredRowNext; +struct ImGuiTableHeaderData { + ImGuiTableColumnIdx Index; + ImU32 TextColor; + ImU32 BgColor0; + ImU32 BgColor1; }; -typedef struct ImSpan_ImGuiTableColumn {ImGuiTableColumn* Data;ImGuiTableColumn* DataEnd;} ImSpan_ImGuiTableColumn; - -typedef struct ImSpan_ImGuiTableColumnIdx {ImGuiTableColumnIdx* Data;ImGuiTableColumnIdx* DataEnd;} ImSpan_ImGuiTableColumnIdx; - -typedef struct ImSpan_ImGuiTableCellData {ImGuiTableCellData* Data;ImGuiTableCellData* DataEnd;} ImSpan_ImGuiTableCellData; - -typedef struct ImVector_ImGuiTableInstanceData {int Size;int Capacity;ImGuiTableInstanceData* Data;} ImVector_ImGuiTableInstanceData; - -typedef struct ImVector_ImGuiTableColumnSortSpecs {int Size;int Capacity;ImGuiTableColumnSortSpecs* Data;} ImVector_ImGuiTableColumnSortSpecs; - -struct ImGuiTable -{ - ImGuiID ID; - ImGuiTableFlags Flags; - void* RawData; - ImGuiTableTempData* TempData; - ImSpan_ImGuiTableColumn Columns; - ImSpan_ImGuiTableColumnIdx DisplayOrderToIndex; - ImSpan_ImGuiTableCellData RowCellData; - ImBitArrayPtr EnabledMaskByDisplayOrder; - ImBitArrayPtr EnabledMaskByIndex; - ImBitArrayPtr VisibleMaskByIndex; - ImGuiTableFlags SettingsLoadedFlags; - int SettingsOffset; - int LastFrameActive; - int ColumnsCount; - int CurrentRow; - int CurrentColumn; - ImS16 InstanceCurrent; - ImS16 InstanceInteracted; - float RowPosY1; - float RowPosY2; - float RowMinHeight; - float RowCellPaddingY; - float RowTextBaseline; - float RowIndentOffsetX; - ImGuiTableRowFlags RowFlags : 16; - ImGuiTableRowFlags LastRowFlags : 16; - int RowBgColorCounter; - ImU32 RowBgColor[2]; - ImU32 BorderColorStrong; - ImU32 BorderColorLight; - float BorderX1; - float BorderX2; - float HostIndentX; - float MinColumnWidth; - float OuterPaddingX; - float CellPaddingX; - float CellSpacingX1; - float CellSpacingX2; - float InnerWidth; - float ColumnsGivenWidth; - float ColumnsAutoFitWidth; - float ColumnsStretchSumWeights; - float ResizedColumnNextWidth; - float ResizeLockMinContentsX2; - float RefScale; - ImRect OuterRect; - ImRect InnerRect; - ImRect WorkRect; - ImRect InnerClipRect; - ImRect BgClipRect; - ImRect Bg0ClipRectForDrawCmd; - ImRect Bg2ClipRectForDrawCmd; - ImRect HostClipRect; - ImRect HostBackupInnerClipRect; - ImGuiWindow* OuterWindow; - ImGuiWindow* InnerWindow; - ImGuiTextBuffer ColumnsNames; - ImDrawListSplitter* DrawSplitter; - ImGuiTableInstanceData InstanceDataFirst; - ImVector_ImGuiTableInstanceData InstanceDataExtra; - ImGuiTableColumnSortSpecs SortSpecsSingle; - ImVector_ImGuiTableColumnSortSpecs SortSpecsMulti; - ImGuiTableSortSpecs SortSpecs; - ImGuiTableColumnIdx SortSpecsCount; - ImGuiTableColumnIdx ColumnsEnabledCount; - ImGuiTableColumnIdx ColumnsEnabledFixedCount; - ImGuiTableColumnIdx DeclColumnsCount; - ImGuiTableColumnIdx HoveredColumnBody; - ImGuiTableColumnIdx HoveredColumnBorder; - ImGuiTableColumnIdx AutoFitSingleColumn; - ImGuiTableColumnIdx ResizedColumn; - ImGuiTableColumnIdx LastResizedColumn; - ImGuiTableColumnIdx HeldHeaderColumn; - ImGuiTableColumnIdx ReorderColumn; - ImGuiTableColumnIdx ReorderColumnDir; - ImGuiTableColumnIdx LeftMostEnabledColumn; - ImGuiTableColumnIdx RightMostEnabledColumn; - ImGuiTableColumnIdx LeftMostStretchedColumn; - ImGuiTableColumnIdx RightMostStretchedColumn; - ImGuiTableColumnIdx ContextPopupColumn; - ImGuiTableColumnIdx FreezeRowsRequest; - ImGuiTableColumnIdx FreezeRowsCount; - ImGuiTableColumnIdx FreezeColumnsRequest; - ImGuiTableColumnIdx FreezeColumnsCount; - ImGuiTableColumnIdx RowCellDataCurrent; - ImGuiTableDrawChannelIdx DummyDrawChannel; - ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; - ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen; - bool IsLayoutLocked; - bool IsInsideRow; - bool IsInitializing; - bool IsSortSpecsDirty; - bool IsUsingHeaders; - bool IsContextPopupOpen; - bool IsSettingsRequestLoad; - bool IsSettingsDirty; - bool IsDefaultDisplayOrder; - bool IsResetAllRequest; - bool IsResetDisplayOrderRequest; - bool IsUnfrozenRows; - bool IsDefaultSizingPolicy; - bool HasScrollbarYCurr; - bool HasScrollbarYPrev; - bool MemoryCompacted; - bool HostSkipItems; +struct ImGuiTableInstanceData { + ImGuiID TableInstanceID; + float LastOuterHeight; + float LastTopHeadersRowHeight; + float LastFrozenHeight; + int HoveredRowLast; + int HoveredRowNext; }; -struct ImGuiTableTempData -{ - int TableIndex; - float LastTimeActive; - ImVec2 UserOuterSize; - ImDrawListSplitter DrawSplitter; - ImRect HostBackupWorkRect; - ImRect HostBackupParentWorkRect; - ImVec2 HostBackupPrevLineSize; - ImVec2 HostBackupCurrLineSize; - ImVec2 HostBackupCursorMaxPos; - ImVec1 HostBackupColumnsOffset; - float HostBackupItemWidth; - int HostBackupItemWidthStackSize; +typedef struct ImSpan_ImGuiTableColumn { + ImGuiTableColumn* Data; + ImGuiTableColumn* DataEnd; +} ImSpan_ImGuiTableColumn; + +typedef struct ImSpan_ImGuiTableColumnIdx { + ImGuiTableColumnIdx* Data; + ImGuiTableColumnIdx* DataEnd; +} ImSpan_ImGuiTableColumnIdx; + +typedef struct ImSpan_ImGuiTableCellData { + ImGuiTableCellData* Data; + ImGuiTableCellData* DataEnd; +} ImSpan_ImGuiTableCellData; + +typedef struct ImVector_ImGuiTableInstanceData { + int Size; + int Capacity; + ImGuiTableInstanceData* Data; +} ImVector_ImGuiTableInstanceData; + +typedef struct ImVector_ImGuiTableColumnSortSpecs { + int Size; + int Capacity; + ImGuiTableColumnSortSpecs* Data; +} ImVector_ImGuiTableColumnSortSpecs; + +struct ImGuiTable { + ImGuiID ID; + ImGuiTableFlags Flags; + void* RawData; + ImGuiTableTempData* TempData; + ImSpan_ImGuiTableColumn Columns; + ImSpan_ImGuiTableColumnIdx DisplayOrderToIndex; + ImSpan_ImGuiTableCellData RowCellData; + ImBitArrayPtr EnabledMaskByDisplayOrder; + ImBitArrayPtr EnabledMaskByIndex; + ImBitArrayPtr VisibleMaskByIndex; + ImGuiTableFlags SettingsLoadedFlags; + int SettingsOffset; + int LastFrameActive; + int ColumnsCount; + int CurrentRow; + int CurrentColumn; + ImS16 InstanceCurrent; + ImS16 InstanceInteracted; + float RowPosY1; + float RowPosY2; + float RowMinHeight; + float RowCellPaddingY; + float RowTextBaseline; + float RowIndentOffsetX; + ImGuiTableRowFlags RowFlags : 16; + ImGuiTableRowFlags LastRowFlags : 16; + int RowBgColorCounter; + ImU32 RowBgColor[2]; + ImU32 BorderColorStrong; + ImU32 BorderColorLight; + float BorderX1; + float BorderX2; + float HostIndentX; + float MinColumnWidth; + float OuterPaddingX; + float CellPaddingX; + float CellSpacingX1; + float CellSpacingX2; + float InnerWidth; + float ColumnsGivenWidth; + float ColumnsAutoFitWidth; + float ColumnsStretchSumWeights; + float ResizedColumnNextWidth; + float ResizeLockMinContentsX2; + float RefScale; + float AngledHeadersHeight; + float AngledHeadersSlope; + ImRect OuterRect; + ImRect InnerRect; + ImRect WorkRect; + ImRect InnerClipRect; + ImRect BgClipRect; + ImRect Bg0ClipRectForDrawCmd; + ImRect Bg2ClipRectForDrawCmd; + ImRect HostClipRect; + ImRect HostBackupInnerClipRect; + ImGuiWindow* OuterWindow; + ImGuiWindow* InnerWindow; + ImGuiTextBuffer ColumnsNames; + ImDrawListSplitter* DrawSplitter; + ImGuiTableInstanceData InstanceDataFirst; + ImVector_ImGuiTableInstanceData InstanceDataExtra; + ImGuiTableColumnSortSpecs SortSpecsSingle; + ImVector_ImGuiTableColumnSortSpecs SortSpecsMulti; + ImGuiTableSortSpecs SortSpecs; + ImGuiTableColumnIdx SortSpecsCount; + ImGuiTableColumnIdx ColumnsEnabledCount; + ImGuiTableColumnIdx ColumnsEnabledFixedCount; + ImGuiTableColumnIdx DeclColumnsCount; + ImGuiTableColumnIdx AngledHeadersCount; + ImGuiTableColumnIdx HoveredColumnBody; + ImGuiTableColumnIdx HoveredColumnBorder; + ImGuiTableColumnIdx HighlightColumnHeader; + ImGuiTableColumnIdx AutoFitSingleColumn; + ImGuiTableColumnIdx ResizedColumn; + ImGuiTableColumnIdx LastResizedColumn; + ImGuiTableColumnIdx HeldHeaderColumn; + ImGuiTableColumnIdx ReorderColumn; + ImGuiTableColumnIdx ReorderColumnDir; + ImGuiTableColumnIdx LeftMostEnabledColumn; + ImGuiTableColumnIdx RightMostEnabledColumn; + ImGuiTableColumnIdx LeftMostStretchedColumn; + ImGuiTableColumnIdx RightMostStretchedColumn; + ImGuiTableColumnIdx ContextPopupColumn; + ImGuiTableColumnIdx FreezeRowsRequest; + ImGuiTableColumnIdx FreezeRowsCount; + ImGuiTableColumnIdx FreezeColumnsRequest; + ImGuiTableColumnIdx FreezeColumnsCount; + ImGuiTableColumnIdx RowCellDataCurrent; + ImGuiTableDrawChannelIdx DummyDrawChannel; + ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; + ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen; + bool IsLayoutLocked; + bool IsInsideRow; + bool IsInitializing; + bool IsSortSpecsDirty; + bool IsUsingHeaders; + bool IsContextPopupOpen; + bool DisableDefaultContextMenu; + bool IsSettingsRequestLoad; + bool IsSettingsDirty; + bool IsDefaultDisplayOrder; + bool IsResetAllRequest; + bool IsResetDisplayOrderRequest; + bool IsUnfrozenRows; + bool IsDefaultSizingPolicy; + bool IsActiveIdAliveBeforeTable; + bool IsActiveIdInTable; + bool HasScrollbarYCurr; + bool HasScrollbarYPrev; + bool MemoryCompacted; + bool HostSkipItems; +}; +typedef struct ImVector_ImGuiTableHeaderData { + int Size; + int Capacity; + ImGuiTableHeaderData* Data; +} ImVector_ImGuiTableHeaderData; + +struct ImGuiTableTempData { + int TableIndex; + float LastTimeActive; + float AngledHeadersExtraWidth; + ImVector_ImGuiTableHeaderData AngledHeadersRequests; + ImVec2 UserOuterSize; + ImDrawListSplitter DrawSplitter; + ImRect HostBackupWorkRect; + ImRect HostBackupParentWorkRect; + ImVec2 HostBackupPrevLineSize; + ImVec2 HostBackupCurrLineSize; + ImVec2 HostBackupCursorMaxPos; + ImVec1 HostBackupColumnsOffset; + float HostBackupItemWidth; + int HostBackupItemWidthStackSize; }; typedef struct ImGuiTableColumnSettings ImGuiTableColumnSettings; -struct ImGuiTableColumnSettings -{ - float WidthOrWeight; - ImGuiID UserID; - ImGuiTableColumnIdx Index; - ImGuiTableColumnIdx DisplayOrder; - ImGuiTableColumnIdx SortOrder; - ImU8 SortDirection : 2; - ImU8 IsEnabled : 1; - ImU8 IsStretch : 1; +struct ImGuiTableColumnSettings { + float WidthOrWeight; + ImGuiID UserID; + ImGuiTableColumnIdx Index; + ImGuiTableColumnIdx DisplayOrder; + ImGuiTableColumnIdx SortOrder; + ImU8 SortDirection : 2; + ImU8 IsEnabled : 1; + ImU8 IsStretch : 1; }; -struct ImGuiTableSettings -{ - ImGuiID ID; - ImGuiTableFlags SaveFlags; - float RefScale; - ImGuiTableColumnIdx ColumnsCount; - ImGuiTableColumnIdx ColumnsCountMax; - bool WantApply; +struct ImGuiTableSettings { + ImGuiID ID; + ImGuiTableFlags SaveFlags; + float RefScale; + ImGuiTableColumnIdx ColumnsCount; + ImGuiTableColumnIdx ColumnsCountMax; + bool WantApply; }; -struct ImFontBuilderIO -{ - bool (*FontBuilder_Build)(ImFontAtlas* atlas); +struct ImFontBuilderIO { + bool (*FontBuilder_Build)(ImFontAtlas* atlas); }; -struct ImFontAtlas; -struct ImFontBuilderIO; -typedef enum { - ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, - ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, - ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, - ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, - ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, - ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, - ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, - ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, - ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, - ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 -}ImGuiFreeTypeBuilderFlags; -#define IMGUI_HAS_DOCK 1 +#define IMGUI_HAS_DOCK 1 + +#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) #else struct GLFWwindow; struct SDL_Window; typedef union SDL_Event SDL_Event; -#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS +#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImGuiStorage::ImGuiStoragePair ImGuiStoragePair; @@ -3171,6 +3614,7 @@ typedef ImVector ImVector_ImGuiColorMod; typedef ImVector ImVector_ImGuiContextHook; typedef ImVector ImVector_ImGuiDockNodeSettings; typedef ImVector ImVector_ImGuiDockRequest; +typedef ImVector ImVector_ImGuiFocusScopeData; typedef ImVector ImVector_ImGuiGroupData; typedef ImVector ImVector_ImGuiID; typedef ImVector ImVector_ImGuiInputEvent; @@ -3191,6 +3635,7 @@ typedef ImVector ImVector_ImGuiStoragePair; typedef ImVector ImVector_ImGuiStyleMod; typedef ImVector ImVector_ImGuiTabItem; typedef ImVector ImVector_ImGuiTableColumnSortSpecs; +typedef ImVector ImVector_ImGuiTableHeaderData; typedef ImVector ImVector_ImGuiTableInstanceData; typedef ImVector ImVector_ImGuiTableTempData; typedef ImVector ImVector_ImGuiTextRange; @@ -3208,13 +3653,13 @@ typedef ImVector ImVector_const_charPtr; typedef ImVector ImVector_float; typedef ImVector ImVector_int; typedef ImVector ImVector_unsigned_char; -#endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS +#endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void); CIMGUI_API void ImVec2_destroy(ImVec2* self); -CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x,float _y); +CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x, float _y); CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void); CIMGUI_API void ImVec4_destroy(ImVec4* self); -CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x,float _y,float _z,float _w); +CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x, float _y, float _z, float _w); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API ImGuiContext* igGetCurrentContext(void); @@ -3228,7 +3673,7 @@ CIMGUI_API ImDrawData* igGetDrawData(void); CIMGUI_API void igShowDemoWindow(bool* p_open); CIMGUI_API void igShowMetricsWindow(bool* p_open); CIMGUI_API void igShowDebugLogWindow(bool* p_open); -CIMGUI_API void igShowStackToolWindow(bool* p_open); +CIMGUI_API void igShowIDStackToolWindow(bool* p_open); CIMGUI_API void igShowAboutWindow(bool* p_open); CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); CIMGUI_API bool igShowStyleSelector(const char* label); @@ -3238,10 +3683,16 @@ CIMGUI_API const char* igGetVersion(void); CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); -CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API bool igBegin(const char* name, bool* p_open, ImGuiWindowFlags flags); CIMGUI_API void igEnd(void); -CIMGUI_API bool igBeginChild_Str(const char* str_id,const ImVec2 size,bool border,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginChild_ID(ImGuiID id,const ImVec2 size,bool border,ImGuiWindowFlags flags); +CIMGUI_API bool igBeginChild_Str(const char* str_id, + const ImVec2 size, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags); +CIMGUI_API bool igBeginChild_ID(ImGuiID id, + const ImVec2 size, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags); CIMGUI_API void igEndChild(void); CIMGUI_API bool igIsWindowAppearing(void); CIMGUI_API bool igIsWindowCollapsed(void); @@ -3249,33 +3700,45 @@ CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); CIMGUI_API ImDrawList* igGetWindowDrawList(void); CIMGUI_API float igGetWindowDpiScale(void); -CIMGUI_API void igGetWindowPos(ImVec2 *pOut); -CIMGUI_API void igGetWindowSize(ImVec2 *pOut); +CIMGUI_API void igGetWindowPos(ImVec2* pOut); +CIMGUI_API void igGetWindowSize(ImVec2* pOut); CIMGUI_API float igGetWindowWidth(void); CIMGUI_API float igGetWindowHeight(void); CIMGUI_API ImGuiViewport* igGetWindowViewport(void); -CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); -CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); +CIMGUI_API void igSetNextWindowPos(const ImVec2 pos, + ImGuiCond cond, + const ImVec2 pivot); +CIMGUI_API void igSetNextWindowSize(const ImVec2 size, ImGuiCond cond); +CIMGUI_API void igSetNextWindowSizeConstraints( + const ImVec2 size_min, + const ImVec2 size_max, + ImGuiSizeCallback custom_callback, + void* custom_callback_data); CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); -CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetNextWindowCollapsed(bool collapsed, ImGuiCond cond); CIMGUI_API void igSetNextWindowFocus(void); CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll); CIMGUI_API void igSetNextWindowBgAlpha(float alpha); CIMGUI_API void igSetNextWindowViewport(ImGuiID viewport_id); -CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos, ImGuiCond cond); +CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size, ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed, ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Nil(void); CIMGUI_API void igSetWindowFontScale(float scale); -CIMGUI_API void igSetWindowPos_Str(const char* name,const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSize_Str(const char* name,const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsed_Str(const char* name,bool collapsed,ImGuiCond cond); +CIMGUI_API void igSetWindowPos_Str(const char* name, + const ImVec2 pos, + ImGuiCond cond); +CIMGUI_API void igSetWindowSize_Str(const char* name, + const ImVec2 size, + ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsed_Str(const char* name, + bool collapsed, + ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Str(const char* name); -CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut); -CIMGUI_API void igGetContentRegionMax(ImVec2 *pOut); -CIMGUI_API void igGetWindowContentRegionMin(ImVec2 *pOut); -CIMGUI_API void igGetWindowContentRegionMax(ImVec2 *pOut); +CIMGUI_API void igGetContentRegionAvail(ImVec2* pOut); +CIMGUI_API void igGetContentRegionMax(ImVec2* pOut); +CIMGUI_API void igGetWindowContentRegionMin(ImVec2* pOut); +CIMGUI_API void igGetWindowContentRegionMax(ImVec2* pOut); CIMGUI_API float igGetScrollX(void); CIMGUI_API float igGetScrollY(void); CIMGUI_API void igSetScrollX_Float(float scroll_x); @@ -3284,15 +3747,15 @@ CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API void igSetScrollHereX(float center_x_ratio); CIMGUI_API void igSetScrollHereY(float center_y_ratio); -CIMGUI_API void igSetScrollFromPosX_Float(float local_x,float center_x_ratio); -CIMGUI_API void igSetScrollFromPosY_Float(float local_y,float center_y_ratio); +CIMGUI_API void igSetScrollFromPosX_Float(float local_x, float center_x_ratio); +CIMGUI_API void igSetScrollFromPosY_Float(float local_y, float center_y_ratio); CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPopFont(void); -CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx,ImU32 col); -CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx,const ImVec4 col); +CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx, ImU32 col); +CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx, const ImVec4 col); CIMGUI_API void igPopStyleColor(int count); -CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx,float val); -CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val); +CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx, float val); +CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx, const ImVec2 val); CIMGUI_API void igPopStyleVar(int count); CIMGUI_API void igPushTabStop(bool tab_stop); CIMGUI_API void igPopTabStop(void); @@ -3306,13 +3769,22 @@ CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x); CIMGUI_API void igPopTextWrapPos(void); CIMGUI_API ImFont* igGetFont(void); CIMGUI_API float igGetFontSize(void); -CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2 *pOut); -CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx,float alpha_mul); +CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2* pOut); +CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx, float alpha_mul); CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col); -CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col); +CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col, float alpha_mul); CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); +CIMGUI_API void igGetCursorScreenPos(ImVec2* pOut); +CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); +CIMGUI_API void igGetCursorPos(ImVec2* pOut); +CIMGUI_API float igGetCursorPosX(void); +CIMGUI_API float igGetCursorPosY(void); +CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); +CIMGUI_API void igSetCursorPosX(float local_x); +CIMGUI_API void igSetCursorPosY(float local_y); +CIMGUI_API void igGetCursorStartPos(ImVec2* pOut); CIMGUI_API void igSeparator(void); -CIMGUI_API void igSameLine(float offset_from_start_x,float spacing); +CIMGUI_API void igSameLine(float offset_from_start_x, float spacing); CIMGUI_API void igNewLine(void); CIMGUI_API void igSpacing(void); CIMGUI_API void igDummy(const ImVec2 size); @@ -3320,216 +3792,580 @@ CIMGUI_API void igIndent(float indent_w); CIMGUI_API void igUnindent(float indent_w); CIMGUI_API void igBeginGroup(void); CIMGUI_API void igEndGroup(void); -CIMGUI_API void igGetCursorPos(ImVec2 *pOut); -CIMGUI_API float igGetCursorPosX(void); -CIMGUI_API float igGetCursorPosY(void); -CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); -CIMGUI_API void igSetCursorPosX(float local_x); -CIMGUI_API void igSetCursorPosY(float local_y); -CIMGUI_API void igGetCursorStartPos(ImVec2 *pOut); -CIMGUI_API void igGetCursorScreenPos(ImVec2 *pOut); -CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); CIMGUI_API void igAlignTextToFramePadding(void); CIMGUI_API float igGetTextLineHeight(void); CIMGUI_API float igGetTextLineHeightWithSpacing(void); CIMGUI_API float igGetFrameHeight(void); CIMGUI_API float igGetFrameHeightWithSpacing(void); CIMGUI_API void igPushID_Str(const char* str_id); -CIMGUI_API void igPushID_StrStr(const char* str_id_begin,const char* str_id_end); +CIMGUI_API void igPushID_StrStr(const char* str_id_begin, + const char* str_id_end); CIMGUI_API void igPushID_Ptr(const void* ptr_id); CIMGUI_API void igPushID_Int(int int_id); CIMGUI_API void igPopID(void); CIMGUI_API ImGuiID igGetID_Str(const char* str_id); -CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin,const char* str_id_end); +CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin, + const char* str_id_end); CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id); -CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); -CIMGUI_API void igText(const char* fmt,...); -CIMGUI_API void igTextV(const char* fmt,va_list args); -CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); -CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); -CIMGUI_API void igTextDisabled(const char* fmt,...); -CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); -CIMGUI_API void igTextWrapped(const char* fmt,...); -CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); -CIMGUI_API void igLabelText(const char* label,const char* fmt,...); -CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); -CIMGUI_API void igBulletText(const char* fmt,...); -CIMGUI_API void igBulletTextV(const char* fmt,va_list args); +CIMGUI_API void igTextUnformatted(const char* text, const char* text_end); +CIMGUI_API void igText(const char* fmt, ...); +CIMGUI_API void igTextV(const char* fmt, va_list args); +CIMGUI_API void igTextColored(const ImVec4 col, const char* fmt, ...); +CIMGUI_API void igTextColoredV(const ImVec4 col, const char* fmt, va_list args); +CIMGUI_API void igTextDisabled(const char* fmt, ...); +CIMGUI_API void igTextDisabledV(const char* fmt, va_list args); +CIMGUI_API void igTextWrapped(const char* fmt, ...); +CIMGUI_API void igTextWrappedV(const char* fmt, va_list args); +CIMGUI_API void igLabelText(const char* label, const char* fmt, ...); +CIMGUI_API void igLabelTextV(const char* label, const char* fmt, va_list args); +CIMGUI_API void igBulletText(const char* fmt, ...); +CIMGUI_API void igBulletTextV(const char* fmt, va_list args); CIMGUI_API void igSeparatorText(const char* label); -CIMGUI_API bool igButton(const char* label,const ImVec2 size); +CIMGUI_API bool igButton(const char* label, const ImVec2 size); CIMGUI_API bool igSmallButton(const char* label); -CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size,ImGuiButtonFlags flags); -CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); -CIMGUI_API bool igCheckbox(const char* label,bool* v); -CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label,int* flags,int flags_value); -CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label,unsigned int* flags,unsigned int flags_value); -CIMGUI_API bool igRadioButton_Bool(const char* label,bool active); -CIMGUI_API bool igRadioButton_IntPtr(const char* label,int* v,int v_button); -CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); +CIMGUI_API bool igInvisibleButton(const char* str_id, + const ImVec2 size, + ImGuiButtonFlags flags); +CIMGUI_API bool igArrowButton(const char* str_id, ImGuiDir dir); +CIMGUI_API bool igCheckbox(const char* label, bool* v); +CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label, + int* flags, + int flags_value); +CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label, + unsigned int* flags, + unsigned int flags_value); +CIMGUI_API bool igRadioButton_Bool(const char* label, bool active); +CIMGUI_API bool igRadioButton_IntPtr(const char* label, int* v, int v_button); +CIMGUI_API void igProgressBar(float fraction, + const ImVec2 size_arg, + const char* overlay); CIMGUI_API void igBullet(void); -CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); -CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col); -CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); +CIMGUI_API void igImage(ImTextureID user_texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 tint_col, + const ImVec4 border_col); +CIMGUI_API bool igImageButton(const char* str_id, + ImTextureID user_texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 bg_col, + const ImVec4 tint_col); +CIMGUI_API bool igBeginCombo(const char* label, + const char* preview_value, + ImGuiComboFlags flags); CIMGUI_API void igEndCombo(void); -CIMGUI_API bool igCombo_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); -CIMGUI_API bool igCombo_Str(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); -CIMGUI_API bool igCombo_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items); -CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); -CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); -CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* p_data,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); -CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); -CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); -CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags); -CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags); -CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags); -CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); -CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); -CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); -CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,const ImVec2 size); +CIMGUI_API bool igCombo_Str_arr(const char* label, + int* current_item, + const char* const items[], + int items_count, + int popup_max_height_in_items); +CIMGUI_API bool igCombo_Str(const char* label, + int* current_item, + const char* items_separated_by_zeros, + int popup_max_height_in_items); +CIMGUI_API bool igCombo_FnStrPtr(const char* label, + int* current_item, + const char* (*getter)(void* user_data, + int idx), + void* user_data, + int items_count, + int popup_max_height_in_items); +CIMGUI_API bool igDragFloat(const char* label, + float* v, + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragFloat2(const char* label, + float v[2], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragFloat3(const char* label, + float v[3], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragFloat4(const char* label, + float v[4], + float v_speed, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragFloatRange2(const char* label, + float* v_current_min, + float* v_current_max, + float v_speed, + float v_min, + float v_max, + const char* format, + const char* format_max, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragInt(const char* label, + int* v, + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragInt2(const char* label, + int v[2], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragInt3(const char* label, + int v[3], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragInt4(const char* label, + int v[4], + float v_speed, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragIntRange2(const char* label, + int* v_current_min, + int* v_current_max, + float v_speed, + int v_min, + int v_max, + const char* format, + const char* format_max, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igDragScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderFloat(const char* label, + float* v, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderFloat2(const char* label, + float v[2], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderFloat3(const char* label, + float v[3], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderFloat4(const char* label, + float v[4], + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderAngle(const char* label, + float* v_rad, + float v_degrees_min, + float v_degrees_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderInt(const char* label, + int* v, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderInt2(const char* label, + int v[2], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderInt3(const char* label, + int v[3], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderInt4(const char* label, + int v[4], + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igVSliderFloat(const char* label, + const ImVec2 size, + float* v, + float v_min, + float v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igVSliderInt(const char* label, + const ImVec2 size, + int* v, + int v_min, + int v_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igVSliderScalar(const char* label, + const ImVec2 size, + ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igInputText(const char* label, + char* buf, + size_t buf_size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data); +CIMGUI_API bool igInputTextMultiline(const char* label, + char* buf, + size_t buf_size, + const ImVec2 size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data); +CIMGUI_API bool igInputTextWithHint(const char* label, + const char* hint, + char* buf, + size_t buf_size, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data); +CIMGUI_API bool igInputFloat(const char* label, + float* v, + float step, + float step_fast, + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat2(const char* label, + float v[2], + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat3(const char* label, + float v[3], + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputFloat4(const char* label, + float v[4], + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt(const char* label, + int* v, + int step, + int step_fast, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt2(const char* label, + int v[2], + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt3(const char* label, + int v[3], + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputInt4(const char* label, + int v[4], + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputDouble(const char* label, + double* v, + double step, + double step_fast, + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputScalar(const char* label, + ImGuiDataType data_type, + void* p_data, + const void* p_step, + const void* p_step_fast, + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igInputScalarN(const char* label, + ImGuiDataType data_type, + void* p_data, + int components, + const void* p_step, + const void* p_step_fast, + const char* format, + ImGuiInputTextFlags flags); +CIMGUI_API bool igColorEdit3(const char* label, + float col[3], + ImGuiColorEditFlags flags); +CIMGUI_API bool igColorEdit4(const char* label, + float col[4], + ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker3(const char* label, + float col[3], + ImGuiColorEditFlags flags); +CIMGUI_API bool igColorPicker4(const char* label, + float col[4], + ImGuiColorEditFlags flags, + const float* ref_col); +CIMGUI_API bool igColorButton(const char* desc_id, + const ImVec4 col, + ImGuiColorEditFlags flags, + const ImVec2 size); CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); CIMGUI_API bool igTreeNode_Str(const char* label); -CIMGUI_API bool igTreeNode_StrStr(const char* str_id,const char* fmt,...); -CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id,const char* fmt,...); -CIMGUI_API bool igTreeNodeV_Str(const char* str_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeEx_Str(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); -CIMGUI_API bool igTreeNodeExV_Str(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); -CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); +CIMGUI_API bool igTreeNode_StrStr(const char* str_id, const char* fmt, ...); +CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id, const char* fmt, ...); +CIMGUI_API bool igTreeNodeV_Str(const char* str_id, + const char* fmt, + va_list args); +CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id, + const char* fmt, + va_list args); +CIMGUI_API bool igTreeNodeEx_Str(const char* label, ImGuiTreeNodeFlags flags); +CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + ...); +CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + ...); +CIMGUI_API bool igTreeNodeExV_Str(const char* str_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + va_list args); +CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id, + ImGuiTreeNodeFlags flags, + const char* fmt, + va_list args); CIMGUI_API void igTreePush_Str(const char* str_id); CIMGUI_API void igTreePush_Ptr(const void* ptr_id); CIMGUI_API void igTreePop(void); CIMGUI_API float igGetTreeNodeToLabelSpacing(void); -CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags); -CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label,bool* p_visible,ImGuiTreeNodeFlags flags); -CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond); -CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); -CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size); +CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label, + ImGuiTreeNodeFlags flags); +CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label, + bool* p_visible, + ImGuiTreeNodeFlags flags); +CIMGUI_API void igSetNextItemOpen(bool is_open, ImGuiCond cond); +CIMGUI_API bool igSelectable_Bool(const char* label, + bool selected, + ImGuiSelectableFlags flags, + const ImVec2 size); +CIMGUI_API bool igSelectable_BoolPtr(const char* label, + bool* p_selected, + ImGuiSelectableFlags flags, + const ImVec2 size); +CIMGUI_API bool igBeginListBox(const char* label, const ImVec2 size); CIMGUI_API void igEndListBox(void); -CIMGUI_API bool igListBox_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); -CIMGUI_API bool igListBox_FnBoolPtr(const char* label,int* current_item,bool(*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items); -CIMGUI_API void igPlotLines_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotLines_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igPlotHistogram_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); -CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); -CIMGUI_API void igValue_Bool(const char* prefix,bool b); -CIMGUI_API void igValue_Int(const char* prefix,int v); -CIMGUI_API void igValue_Uint(const char* prefix,unsigned int v); -CIMGUI_API void igValue_Float(const char* prefix,float v,const char* float_format); +CIMGUI_API bool igListBox_Str_arr(const char* label, + int* current_item, + const char* const items[], + int items_count, + int height_in_items); +CIMGUI_API bool igListBox_FnStrPtr(const char* label, + int* current_item, + const char* (*getter)(void* user_data, + int idx), + void* user_data, + int items_count, + int height_in_items); +CIMGUI_API void igPlotLines_FloatPtr(const char* label, + const float* values, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size, + int stride); +CIMGUI_API void igPlotLines_FnFloatPtr(const char* label, + float (*values_getter)(void* data, + int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size); +CIMGUI_API void igPlotHistogram_FloatPtr(const char* label, + const float* values, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size, + int stride); +CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label, + float (*values_getter)(void* data, + int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + ImVec2 graph_size); +CIMGUI_API void igValue_Bool(const char* prefix, bool b); +CIMGUI_API void igValue_Int(const char* prefix, int v); +CIMGUI_API void igValue_Uint(const char* prefix, unsigned int v); +CIMGUI_API void igValue_Float(const char* prefix, + float v, + const char* float_format); CIMGUI_API bool igBeginMenuBar(void); CIMGUI_API void igEndMenuBar(void); CIMGUI_API bool igBeginMainMenuBar(void); CIMGUI_API void igEndMainMenuBar(void); -CIMGUI_API bool igBeginMenu(const char* label,bool enabled); +CIMGUI_API bool igBeginMenu(const char* label, bool enabled); CIMGUI_API void igEndMenu(void); -CIMGUI_API bool igMenuItem_Bool(const char* label,const char* shortcut,bool selected,bool enabled); -CIMGUI_API bool igMenuItem_BoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); +CIMGUI_API bool igMenuItem_Bool(const char* label, + const char* shortcut, + bool selected, + bool enabled); +CIMGUI_API bool igMenuItem_BoolPtr(const char* label, + const char* shortcut, + bool* p_selected, + bool enabled); CIMGUI_API bool igBeginTooltip(void); CIMGUI_API void igEndTooltip(void); -CIMGUI_API void igSetTooltip(const char* fmt,...); -CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); +CIMGUI_API void igSetTooltip(const char* fmt, ...); +CIMGUI_API void igSetTooltipV(const char* fmt, va_list args); CIMGUI_API bool igBeginItemTooltip(void); -CIMGUI_API void igSetItemTooltip(const char* fmt,...); -CIMGUI_API void igSetItemTooltipV(const char* fmt,va_list args); -CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); -CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); +CIMGUI_API void igSetItemTooltip(const char* fmt, ...); +CIMGUI_API void igSetItemTooltipV(const char* fmt, va_list args); +CIMGUI_API bool igBeginPopup(const char* str_id, ImGuiWindowFlags flags); +CIMGUI_API bool igBeginPopupModal(const char* name, + bool* p_open, + ImGuiWindowFlags flags); CIMGUI_API void igEndPopup(void); -CIMGUI_API void igOpenPopup_Str(const char* str_id,ImGuiPopupFlags popup_flags); -CIMGUI_API void igOpenPopup_ID(ImGuiID id,ImGuiPopupFlags popup_flags); -CIMGUI_API void igOpenPopupOnItemClick(const char* str_id,ImGuiPopupFlags popup_flags); +CIMGUI_API void igOpenPopup_Str(const char* str_id, + ImGuiPopupFlags popup_flags); +CIMGUI_API void igOpenPopup_ID(ImGuiID id, ImGuiPopupFlags popup_flags); +CIMGUI_API void igOpenPopupOnItemClick(const char* str_id, + ImGuiPopupFlags popup_flags); CIMGUI_API void igCloseCurrentPopup(void); -CIMGUI_API bool igBeginPopupContextItem(const char* str_id,ImGuiPopupFlags popup_flags); -CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,ImGuiPopupFlags popup_flags); -CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiPopupFlags popup_flags); -CIMGUI_API bool igIsPopupOpen_Str(const char* str_id,ImGuiPopupFlags flags); -CIMGUI_API bool igBeginTable(const char* str_id,int column,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width); +CIMGUI_API bool igBeginPopupContextItem(const char* str_id, + ImGuiPopupFlags popup_flags); +CIMGUI_API bool igBeginPopupContextWindow(const char* str_id, + ImGuiPopupFlags popup_flags); +CIMGUI_API bool igBeginPopupContextVoid(const char* str_id, + ImGuiPopupFlags popup_flags); +CIMGUI_API bool igIsPopupOpen_Str(const char* str_id, ImGuiPopupFlags flags); +CIMGUI_API bool igBeginTable(const char* str_id, + int column, + ImGuiTableFlags flags, + const ImVec2 outer_size, + float inner_width); CIMGUI_API void igEndTable(void); -CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags,float min_row_height); +CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags, + float min_row_height); CIMGUI_API bool igTableNextColumn(void); CIMGUI_API bool igTableSetColumnIndex(int column_n); -CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImGuiID user_id); -CIMGUI_API void igTableSetupScrollFreeze(int cols,int rows); -CIMGUI_API void igTableHeadersRow(void); +CIMGUI_API void igTableSetupColumn(const char* label, + ImGuiTableColumnFlags flags, + float init_width_or_weight, + ImGuiID user_id); +CIMGUI_API void igTableSetupScrollFreeze(int cols, int rows); CIMGUI_API void igTableHeader(const char* label); +CIMGUI_API void igTableHeadersRow(void); +CIMGUI_API void igTableAngledHeadersRow(void); CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs(void); CIMGUI_API int igTableGetColumnCount(void); CIMGUI_API int igTableGetColumnIndex(void); CIMGUI_API int igTableGetRowIndex(void); CIMGUI_API const char* igTableGetColumnName_Int(int column_n); CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n); -CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v); -CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n); -CIMGUI_API void igColumns(int count,const char* id,bool border); +CIMGUI_API void igTableSetColumnEnabled(int column_n, bool v); +CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target, + ImU32 color, + int column_n); +CIMGUI_API void igColumns(int count, const char* id, bool border); CIMGUI_API void igNextColumn(void); CIMGUI_API int igGetColumnIndex(void); CIMGUI_API float igGetColumnWidth(int column_index); -CIMGUI_API void igSetColumnWidth(int column_index,float width); +CIMGUI_API void igSetColumnWidth(int column_index, float width); CIMGUI_API float igGetColumnOffset(int column_index); -CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); +CIMGUI_API void igSetColumnOffset(int column_index, float offset_x); CIMGUI_API int igGetColumnsCount(void); -CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags); +CIMGUI_API bool igBeginTabBar(const char* str_id, ImGuiTabBarFlags flags); CIMGUI_API void igEndTabBar(void); -CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags); +CIMGUI_API bool igBeginTabItem(const char* label, + bool* p_open, + ImGuiTabItemFlags flags); CIMGUI_API void igEndTabItem(void); -CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags); +CIMGUI_API bool igTabItemButton(const char* label, ImGuiTabItemFlags flags); CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); -CIMGUI_API ImGuiID igDockSpace(ImGuiID id,const ImVec2 size,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); -CIMGUI_API ImGuiID igDockSpaceOverViewport(const ImGuiViewport* viewport,ImGuiDockNodeFlags flags,const ImGuiWindowClass* window_class); -CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id,ImGuiCond cond); +CIMGUI_API ImGuiID igDockSpace(ImGuiID id, + const ImVec2 size, + ImGuiDockNodeFlags flags, + const ImGuiWindowClass* window_class); +CIMGUI_API ImGuiID +igDockSpaceOverViewport(const ImGuiViewport* viewport, + ImGuiDockNodeFlags flags, + const ImGuiWindowClass* window_class); +CIMGUI_API void igSetNextWindowDockID(ImGuiID dock_id, ImGuiCond cond); CIMGUI_API void igSetNextWindowClass(const ImGuiWindowClass* window_class); CIMGUI_API ImGuiID igGetWindowDockID(void); CIMGUI_API bool igIsWindowDocked(void); CIMGUI_API void igLogToTTY(int auto_open_depth); -CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename); +CIMGUI_API void igLogToFile(int auto_open_depth, const char* filename); CIMGUI_API void igLogToClipboard(int auto_open_depth); CIMGUI_API void igLogFinish(void); CIMGUI_API void igLogButtons(void); -CIMGUI_API void igLogTextV(const char* fmt,va_list args); +CIMGUI_API void igLogTextV(const char* fmt, va_list args); CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); -CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond); +CIMGUI_API bool igSetDragDropPayload(const char* type, + const void* data, + size_t sz, + ImGuiCond cond); CIMGUI_API void igEndDragDropSource(void); CIMGUI_API bool igBeginDragDropTarget(void); -CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); +CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload( + const char* type, + ImGuiDragDropFlags flags); CIMGUI_API void igEndDragDropTarget(void); CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void); CIMGUI_API void igBeginDisabled(bool disabled); CIMGUI_API void igEndDisabled(void); -CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min, + const ImVec2 clip_rect_max, + bool intersect_with_current_clip_rect); CIMGUI_API void igPopClipRect(void); CIMGUI_API void igSetItemDefaultFocus(void); CIMGUI_API void igSetKeyboardFocusHere(int offset); @@ -3548,47 +4384,70 @@ CIMGUI_API bool igIsAnyItemHovered(void); CIMGUI_API bool igIsAnyItemActive(void); CIMGUI_API bool igIsAnyItemFocused(void); CIMGUI_API ImGuiID igGetItemID(void); -CIMGUI_API void igGetItemRectMin(ImVec2 *pOut); -CIMGUI_API void igGetItemRectMax(ImVec2 *pOut); -CIMGUI_API void igGetItemRectSize(ImVec2 *pOut); +CIMGUI_API void igGetItemRectMin(ImVec2* pOut); +CIMGUI_API void igGetItemRectMax(ImVec2* pOut); +CIMGUI_API void igGetItemRectSize(ImVec2* pOut); CIMGUI_API ImGuiViewport* igGetMainViewport(void); CIMGUI_API ImDrawList* igGetBackgroundDrawList_Nil(void); CIMGUI_API ImDrawList* igGetForegroundDrawList_Nil(void); -CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr(ImGuiViewport* viewport); -CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport); +CIMGUI_API ImDrawList* igGetBackgroundDrawList_ViewportPtr( + ImGuiViewport* viewport); +CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr( + ImGuiViewport* viewport); CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size); -CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max); +CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min, + const ImVec2 rect_max); CIMGUI_API double igGetTime(void); CIMGUI_API int igGetFrameCount(void); CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void); CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); CIMGUI_API ImGuiStorage* igGetStateStorage(void); -CIMGUI_API bool igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags); -CIMGUI_API void igEndChildFrame(void); -CIMGUI_API void igCalcTextSize(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); -CIMGUI_API void igColorConvertU32ToFloat4(ImVec4 *pOut,ImU32 in); +CIMGUI_API void igCalcTextSize(ImVec2* pOut, + const char* text, + const char* text_end, + bool hide_text_after_double_hash, + float wrap_width); +CIMGUI_API void igColorConvertU32ToFloat4(ImVec4* pOut, ImU32 in); CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); -CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float* out_h,float* out_s,float* out_v); -CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float* out_r,float* out_g,float* out_b); +CIMGUI_API void igColorConvertRGBtoHSV(float r, + float g, + float b, + float* out_h, + float* out_s, + float* out_v); +CIMGUI_API void igColorConvertHSVtoRGB(float h, + float s, + float v, + float* out_r, + float* out_g, + float* out_b); CIMGUI_API bool igIsKeyDown_Nil(ImGuiKey key); -CIMGUI_API bool igIsKeyPressed_Bool(ImGuiKey key,bool repeat); +CIMGUI_API bool igIsKeyPressed_Bool(ImGuiKey key, bool repeat); CIMGUI_API bool igIsKeyReleased_Nil(ImGuiKey key); -CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key,float repeat_delay,float rate); +CIMGUI_API bool igIsKeyChordPressed_Nil(ImGuiKeyChord key_chord); +CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key, + float repeat_delay, + float rate); CIMGUI_API const char* igGetKeyName(ImGuiKey key); CIMGUI_API void igSetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); CIMGUI_API bool igIsMouseDown_Nil(ImGuiMouseButton button); -CIMGUI_API bool igIsMouseClicked_Bool(ImGuiMouseButton button,bool repeat); +CIMGUI_API bool igIsMouseClicked_Bool(ImGuiMouseButton button, bool repeat); CIMGUI_API bool igIsMouseReleased_Nil(ImGuiMouseButton button); -CIMGUI_API bool igIsMouseDoubleClicked(ImGuiMouseButton button); +CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button); CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button); -CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); +CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min, + const ImVec2 r_max, + bool clip); CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); CIMGUI_API bool igIsAnyMouseDown(void); -CIMGUI_API void igGetMousePos(ImVec2 *pOut); -CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2 *pOut); -CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button,float lock_threshold); -CIMGUI_API void igGetMouseDragDelta(ImVec2 *pOut,ImGuiMouseButton button,float lock_threshold); +CIMGUI_API void igGetMousePos(ImVec2* pOut); +CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2* pOut); +CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button, + float lock_threshold); +CIMGUI_API void igGetMouseDragDelta(ImVec2* pOut, + ImGuiMouseButton button, + float lock_threshold); CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button); CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void); CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type); @@ -3596,74 +4455,123 @@ CIMGUI_API void igSetNextFrameWantCaptureMouse(bool want_capture_mouse); CIMGUI_API const char* igGetClipboardText(void); CIMGUI_API void igSetClipboardText(const char* text); CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename); -CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size); +CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data, + size_t ini_size); CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename); CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size); CIMGUI_API void igDebugTextEncoding(const char* text); -CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx); -CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data); -CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data); +CIMGUI_API void igDebugFlashStyleColor(ImGuiCol idx); +CIMGUI_API void igDebugStartItemPicker(void); +CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str, + size_t sz_io, + size_t sz_style, + size_t sz_vec2, + size_t sz_vec4, + size_t sz_drawvert, + size_t sz_drawidx); +CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, + ImGuiMemFreeFunc free_func, + void* user_data); +CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, + ImGuiMemFreeFunc* p_free_func, + void** p_user_data); CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void igMemFree(void* ptr); CIMGUI_API ImGuiPlatformIO* igGetPlatformIO(void); CIMGUI_API void igUpdatePlatformWindows(void); -CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg,void* renderer_render_arg); +CIMGUI_API void igRenderPlatformWindowsDefault(void* platform_render_arg, + void* renderer_render_arg); CIMGUI_API void igDestroyPlatformWindows(void); CIMGUI_API ImGuiViewport* igFindViewportByID(ImGuiID id); CIMGUI_API ImGuiViewport* igFindViewportByPlatformHandle(void* platform_handle); +CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void); +CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self); +CIMGUI_API ImGuiTableColumnSortSpecs* +ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void); +CIMGUI_API void ImGuiTableColumnSortSpecs_destroy( + ImGuiTableColumnSortSpecs* self); CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void); CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self); -CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); -CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self,ImGuiKey key,bool down); -CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self,ImGuiKey key,bool down,float v); -CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self,float x,float y); -CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,int button,bool down); -CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,float wheel_x,float wheel_y); -CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource source); -CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self,ImGuiID id); -CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused); -CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c); -CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c); -CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str); -CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self,ImGuiKey key,int native_keycode,int native_scancode,int native_legacy_index); -CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self,bool accepting_events); +CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self, float scale_factor); +CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self, ImGuiKey key, bool down); +CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self, + ImGuiKey key, + bool down, + float v); +CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self, float x, float y); +CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self, + int button, + bool down); +CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self, + float wheel_x, + float wheel_y); +CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self, + ImGuiMouseSource source); +CIMGUI_API void ImGuiIO_AddMouseViewportEvent(ImGuiIO* self, ImGuiID id); +CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self, bool focused); +CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self, unsigned int c); +CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self, ImWchar16 c); +CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self, const char* str); +CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self, + ImGuiKey key, + int native_keycode, + int native_scancode, + int native_legacy_index); +CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self, + bool accepting_events); CIMGUI_API void ImGuiIO_ClearEventsQueue(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self); CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void); CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self); -CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); -CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self); -CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); -CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); -CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self); -CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self); -CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); +CIMGUI_API ImGuiInputTextCallbackData* +ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); +CIMGUI_API void ImGuiInputTextCallbackData_destroy( + ImGuiInputTextCallbackData* self); +CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars( + ImGuiInputTextCallbackData* self, + int pos, + int bytes_count); +CIMGUI_API void ImGuiInputTextCallbackData_InsertChars( + ImGuiInputTextCallbackData* self, + int pos, + const char* text, + const char* text_end); +CIMGUI_API void ImGuiInputTextCallbackData_SelectAll( + ImGuiInputTextCallbackData* self); +CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection( + ImGuiInputTextCallbackData* self); +CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection( + ImGuiInputTextCallbackData* self); CIMGUI_API ImGuiWindowClass* ImGuiWindowClass_ImGuiWindowClass(void); CIMGUI_API void ImGuiWindowClass_destroy(ImGuiWindowClass* self); CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); -CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); +CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self, const char* type); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); -CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void); -CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self); -CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void); -CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self); CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void); CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self); -CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter); +CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter( + const char* default_filter); CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self); -CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); -CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); +CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self, + const char* label, + float width); +CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self, + const char* text, + const char* text_end); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void); CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self); -CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b,const char* _e); +CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b, + const char* _e); CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self); -CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out); +CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self, + char separator, + ImVector_ImGuiTextRange* out); CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void); CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); @@ -3671,44 +4579,79 @@ CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); +CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self, int capacity); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); -CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end); -CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key,int _val_i); +CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self, + const char* str, + const char* str_end); +CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self, + const char* fmt, + va_list args); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key, + int _val); CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self); -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float(ImGuiID _key,float _val_f); -CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key,void* _val_p); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float( + ImGuiID _key, + float _val); +CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key, + void* _val); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); -CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); -CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); -CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); -CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); -CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); -CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); -CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); -CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); -CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); -CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); +CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self, + ImGuiID key, + int default_val); +CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self, ImGuiID key, int val); +CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self, + ImGuiID key, + bool default_val); +CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self, ImGuiID key, bool val); +CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self, + ImGuiID key, + float default_val); +CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self, + ImGuiID key, + float val); +CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self, ImGuiID key); +CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self, + ImGuiID key, + void* val); +CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self, + ImGuiID key, + int default_val); +CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self, + ImGuiID key, + bool default_val); +CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self, + ImGuiID key, + float default_val); +CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self, + ImGuiID key, + void* default_val); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); +CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self, int val); CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void); CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self); -CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); +CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self, + int items_count, + float items_height); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); -CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self,int item_index); -CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,int item_begin,int item_end); +CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self, + int item_index); +CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self, + int item_begin, + int item_end); CIMGUI_API ImColor* ImColor_ImColor_Nil(void); CIMGUI_API void ImColor_destroy(ImColor* self); -CIMGUI_API ImColor* ImColor_ImColor_Float(float r,float g,float b,float a); +CIMGUI_API ImColor* ImColor_ImColor_Float(float r, float g, float b, float a); CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col); -CIMGUI_API ImColor* ImColor_ImColor_Int(int r,int g,int b,int a); +CIMGUI_API ImColor* ImColor_ImColor_Int(int r, int g, int b, int a); CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba); -CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); -CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a); +CIMGUI_API void ImColor_SetHSV(ImColor* self, + float h, + float s, + float v, + float a); +CIMGUI_API void ImColor_HSV(ImColor* pOut, float h, float s, float v, float a); CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void); CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self); CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self); @@ -3716,63 +4659,266 @@ CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void); CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self); -CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count); -CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list); -CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx); +CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self, + ImDrawList* draw_list, + int count); +CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self, + ImDrawList* draw_list); +CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self, + ImDrawList* draw_list, + int channel_idx); CIMGUI_API ImDrawList* ImDrawList_ImDrawList(ImDrawListSharedData* shared_data); CIMGUI_API void ImDrawList_destroy(ImDrawList* self); -CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); +CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self, + const ImVec2 clip_rect_min, + const ImVec2 clip_rect_max, + bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); -CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); +CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self, + ImTextureID texture_id); CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); -CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut,ImDrawList* self); -CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut,ImDrawList* self); -CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags,float thickness); -CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags); -CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); -CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col); -CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness); -CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col); -CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); -CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); -CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); -CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); -CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); -CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); -CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness); -CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col); -CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments); -CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments); -CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col); -CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col); -CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags); +CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2* pOut, ImDrawList* self); +CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2* pOut, ImDrawList* self); +CIMGUI_API void ImDrawList_AddLine(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + ImU32 col, + float thickness); +CIMGUI_API void ImDrawList_AddRect(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col, + float rounding, + ImDrawFlags flags, + float thickness); +CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col, + float rounding, + ImDrawFlags flags); +CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self, + const ImVec2 p_min, + const ImVec2 p_max, + ImU32 col_upr_left, + ImU32 col_upr_right, + ImU32 col_bot_right, + ImU32 col_bot_left); +CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col, + float thickness); +CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col); +CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col, + float thickness); +CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col); +CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments, + float thickness); +CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments); +CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments, + float thickness); +CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self, + const ImVec2 center, + float radius, + ImU32 col, + int num_segments); +CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + ImU32 col, + float rot, + int num_segments, + float thickness); +CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + ImU32 col, + float rot, + int num_segments); +CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self, + const ImVec2 pos, + ImU32 col, + const char* text_begin, + const char* text_end); +CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self, + const ImFont* font, + float font_size, + const ImVec2 pos, + ImU32 col, + const char* text_begin, + const char* text_end, + float wrap_width, + const ImVec4* cpu_fine_clip_rect); +CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + ImU32 col, + float thickness, + int num_segments); +CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + ImU32 col, + float thickness, + int num_segments); +CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col, + ImDrawFlags flags, + float thickness); +CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col); +CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self, + const ImVec2* points, + int num_points, + ImU32 col); +CIMGUI_API void ImDrawList_AddImage(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p_min, + const ImVec2 p_max, + const ImVec2 uv_min, + const ImVec2 uv_max, + ImU32 col); +CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 uv1, + const ImVec2 uv2, + const ImVec2 uv3, + const ImVec2 uv4, + ImU32 col); +CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self, + ImTextureID user_texture_id, + const ImVec2 p_min, + const ImVec2 p_max, + const ImVec2 uv_min, + const ImVec2 uv_max, + ImU32 col, + float rounding, + ImDrawFlags flags); CIMGUI_API void ImDrawList_PathClear(ImDrawList* self); -CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); -CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); -CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); -CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness); -CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); -CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12); -CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments); -CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments); -CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags); -CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); +CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self, const ImVec2 pos); +CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self, + const ImVec2 pos); +CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self, ImU32 col); +CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self, ImU32 col); +CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self, + ImU32 col, + ImDrawFlags flags, + float thickness); +CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self, + const ImVec2 center, + float radius, + float a_min, + float a_max, + int num_segments); +CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self, + const ImVec2 center, + float radius, + int a_min_of_12, + int a_max_of_12); +CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self, + const ImVec2 center, + const ImVec2 radius, + float rot, + float a_min, + float a_max, + int num_segments); +CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + int num_segments); +CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self, + const ImVec2 p2, + const ImVec2 p3, + int num_segments); +CIMGUI_API void ImDrawList_PathRect(ImDrawList* self, + const ImVec2 rect_min, + const ImVec2 rect_max, + float rounding, + ImDrawFlags flags); +CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self, + ImDrawCallback callback, + void* callback_data); CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); -CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count); +CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self, int count); CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); -CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n); -CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); -CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self,int idx_count,int vtx_count); -CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); -CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); -CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); -CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); -CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); -CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); +CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self, int n); +CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self, + int idx_count, + int vtx_count); +CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self, + int idx_count, + int vtx_count); +CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + ImU32 col); +CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + const ImVec2 uv_a, + const ImVec2 uv_b, + ImU32 col); +CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self, + const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 d, + const ImVec2 uv_a, + const ImVec2 uv_b, + const ImVec2 uv_c, + const ImVec2 uv_d, + ImU32 col); +CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self, + const ImVec2 pos, + const ImVec2 uv, + ImU32 col); +CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self, ImDrawIdx idx); +CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self, + const ImVec2 pos, + const ImVec2 uv, + ImU32 col); CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self); CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self); CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self); @@ -3780,136 +4926,311 @@ CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self); -CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius); -CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,const ImVec2 center,float radius,int a_min_sample,int a_max_sample,int a_step); -CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); +CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self, + float radius); +CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self, + const ImVec2 center, + float radius, + int a_min_sample, + int a_max_sample, + int a_step); +CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self, + const ImVec2 center, + float radius, + float a_min, + float a_max, + int num_segments); CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void); CIMGUI_API void ImDrawData_destroy(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self); -CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self,ImDrawList* draw_list); +CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self, ImDrawList* draw_list); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); -CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale); +CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self, + const ImVec2 fb_scale); CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void); CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self); -CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); -CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self); +CIMGUI_API ImFontGlyphRangesBuilder* +ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); +CIMGUI_API void ImFontGlyphRangesBuilder_destroy( + ImFontGlyphRangesBuilder* self); CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self); -CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,size_t n); -CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,size_t n); -CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c); -CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end); -CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges); -CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); -CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void); +CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self, + size_t n); +CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self, + size_t n); +CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self, + ImWchar c); +CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self, + const char* text, + const char* text_end); +CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges( + ImFontGlyphRangesBuilder* self, + const ImWchar* ranges); +CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges( + ImFontGlyphRangesBuilder* self, + ImVector_ImWchar* out_ranges); +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect( + void); CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self); CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self); CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void); CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self); -CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); -CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self, + const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self, + const ImFontConfig* font_cfg); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self, + const char* filename, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF( + ImFontAtlas* self, + void* font_data, + int font_data_size, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF( + ImFontAtlas* self, + const void* compressed_font_data, + int compressed_font_data_size, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges); +CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF( + ImFontAtlas* self, + const char* compressed_font_data_base85, + float size_pixels, + const ImFontConfig* font_cfg, + const ImWchar* glyph_ranges); CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); -CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); +CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self, + unsigned char** out_pixels, + int* out_width, + int* out_height, + int* out_bytes_per_pixel); +CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self, + unsigned char** out_pixels, + int* out_width, + int* out_height, + int* out_bytes_per_pixel); CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self); -CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); +CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self, ImTextureID id); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesGreek(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull( + ImFontAtlas* self); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon( + ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); -CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self); -CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,int width,int height); -CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); -CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); -CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); -CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); +CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese( + ImFontAtlas* self); +CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self, + int width, + int height); +CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self, + ImFont* font, + ImWchar id, + int width, + int height, + float advance_x, + const ImVec2 offset); +CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex( + ImFontAtlas* self, + int index); +CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self, + const ImFontAtlasCustomRect* rect, + ImVec2* out_uv_min, + ImVec2* out_uv_max); +CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self, + ImGuiMouseCursor cursor, + ImVec2* out_offset, + ImVec2* out_size, + ImVec2 out_uv_border[2], + ImVec2 out_uv_fill[2]); CIMGUI_API ImFont* ImFont_ImFont(void); CIMGUI_API void ImFont_destroy(ImFont* self); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); -CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); -CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self, ImWchar c); +CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self, + ImWchar c); +CIMGUI_API float ImFont_GetCharAdvance(ImFont* self, ImWchar c); CIMGUI_API bool ImFont_IsLoaded(ImFont* self); CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); -CIMGUI_API void ImFont_CalcTextSizeA(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); -CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); -CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,ImWchar c); -CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); +CIMGUI_API void ImFont_CalcTextSizeA(ImVec2* pOut, + ImFont* self, + float size, + float max_width, + float wrap_width, + const char* text_begin, + const char* text_end, + const char** remaining); +CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self, + float scale, + const char* text, + const char* text_end, + float wrap_width); +CIMGUI_API void ImFont_RenderChar(ImFont* self, + ImDrawList* draw_list, + float size, + const ImVec2 pos, + ImU32 col, + ImWchar c); +CIMGUI_API void ImFont_RenderText(ImFont* self, + ImDrawList* draw_list, + float size, + const ImVec2 pos, + ImU32 col, + const ImVec4 clip_rect, + const char* text_begin, + const char* text_end, + float wrap_width, + bool cpu_fine_clip); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self); -CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); -CIMGUI_API void ImFont_AddGlyph(ImFont* self,const ImFontConfig* src_cfg,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); -CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); -CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self,ImWchar c,bool visible); -CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last); +CIMGUI_API void ImFont_GrowIndex(ImFont* self, int new_size); +CIMGUI_API void ImFont_AddGlyph(ImFont* self, + const ImFontConfig* src_cfg, + ImWchar c, + float x0, + float y0, + float x1, + float y1, + float u0, + float v0, + float u1, + float v1, + float advance_x); +CIMGUI_API void ImFont_AddRemapChar(ImFont* self, + ImWchar dst, + ImWchar src, + bool overwrite_dst); +CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self, ImWchar c, bool visible); +CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self, + unsigned int c_begin, + unsigned int c_last); CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void); CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self); -CIMGUI_API void ImGuiViewport_GetCenter(ImVec2 *pOut,ImGuiViewport* self); -CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self); +CIMGUI_API void ImGuiViewport_GetCenter(ImVec2* pOut, ImGuiViewport* self); +CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2* pOut, ImGuiViewport* self); CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void); CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self); -CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor(void); +CIMGUI_API ImGuiPlatformMonitor* ImGuiPlatformMonitor_ImGuiPlatformMonitor( + void); CIMGUI_API void ImGuiPlatformMonitor_destroy(ImGuiPlatformMonitor* self); -CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void); +CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData( + void); CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self); -CIMGUI_API ImGuiKey igGetKeyIndex(ImGuiKey key); -CIMGUI_API ImGuiID igImHashData(const void* data,size_t data_size,ImGuiID seed); -CIMGUI_API ImGuiID igImHashStr(const char* data,size_t data_size,ImGuiID seed); -CIMGUI_API void igImQsort(void* base,size_t count,size_t size_of_element,int(*compare_func)(void const*,void const*)); -CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a,ImU32 col_b); +CIMGUI_API ImGuiID igImHashData(const void* data, + size_t data_size, + ImGuiID seed); +CIMGUI_API ImGuiID igImHashStr(const char* data, + size_t data_size, + ImGuiID seed); +CIMGUI_API void igImQsort(void* base, + size_t count, + size_t size_of_element, + int (*compare_func)(void const*, void const*)); +CIMGUI_API ImU32 igImAlphaBlendColors(ImU32 col_a, ImU32 col_b); CIMGUI_API bool igImIsPowerOfTwo_Int(int v); CIMGUI_API bool igImIsPowerOfTwo_U64(ImU64 v); CIMGUI_API int igImUpperPowerOfTwo(int v); -CIMGUI_API int igImStricmp(const char* str1,const char* str2); -CIMGUI_API int igImStrnicmp(const char* str1,const char* str2,size_t count); -CIMGUI_API void igImStrncpy(char* dst,const char* src,size_t count); +CIMGUI_API int igImStricmp(const char* str1, const char* str2); +CIMGUI_API int igImStrnicmp(const char* str1, const char* str2, size_t count); +CIMGUI_API void igImStrncpy(char* dst, const char* src, size_t count); CIMGUI_API char* igImStrdup(const char* str); -CIMGUI_API char* igImStrdupcpy(char* dst,size_t* p_dst_size,const char* str); -CIMGUI_API const char* igImStrchrRange(const char* str_begin,const char* str_end,char c); -CIMGUI_API int igImStrlenW(const ImWchar* str); -CIMGUI_API const char* igImStreolRange(const char* str,const char* str_end); -CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line,const ImWchar* buf_begin); -CIMGUI_API const char* igImStristr(const char* haystack,const char* haystack_end,const char* needle,const char* needle_end); +CIMGUI_API char* igImStrdupcpy(char* dst, size_t* p_dst_size, const char* str); +CIMGUI_API const char* igImStrchrRange(const char* str_begin, + const char* str_end, + char c); +CIMGUI_API const char* igImStreolRange(const char* str, const char* str_end); +CIMGUI_API const char* igImStristr(const char* haystack, + const char* haystack_end, + const char* needle, + const char* needle_end); CIMGUI_API void igImStrTrimBlanks(char* str); CIMGUI_API const char* igImStrSkipBlank(const char* str); +CIMGUI_API int igImStrlenW(const ImWchar* str); +CIMGUI_API const ImWchar* igImStrbolW(const ImWchar* buf_mid_line, + const ImWchar* buf_begin); CIMGUI_API char igImToUpper(char c); CIMGUI_API bool igImCharIsBlankA(char c); CIMGUI_API bool igImCharIsBlankW(unsigned int c); -CIMGUI_API int igImFormatString(char* buf,size_t buf_size,const char* fmt,...); -CIMGUI_API int igImFormatStringV(char* buf,size_t buf_size,const char* fmt,va_list args); -CIMGUI_API void igImFormatStringToTempBuffer(const char** out_buf,const char** out_buf_end,const char* fmt,...); -CIMGUI_API void igImFormatStringToTempBufferV(const char** out_buf,const char** out_buf_end,const char* fmt,va_list args); +CIMGUI_API int igImFormatString(char* buf, + size_t buf_size, + const char* fmt, + ...); +CIMGUI_API int igImFormatStringV(char* buf, + size_t buf_size, + const char* fmt, + va_list args); +CIMGUI_API void igImFormatStringToTempBuffer(const char** out_buf, + const char** out_buf_end, + const char* fmt, + ...); +CIMGUI_API void igImFormatStringToTempBufferV(const char** out_buf, + const char** out_buf_end, + const char* fmt, + va_list args); CIMGUI_API const char* igImParseFormatFindStart(const char* format); CIMGUI_API const char* igImParseFormatFindEnd(const char* format); -CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format,char* buf,size_t buf_size); -CIMGUI_API void igImParseFormatSanitizeForPrinting(const char* fmt_in,char* fmt_out,size_t fmt_out_size); -CIMGUI_API const char* igImParseFormatSanitizeForScanning(const char* fmt_in,char* fmt_out,size_t fmt_out_size); -CIMGUI_API int igImParseFormatPrecision(const char* format,int default_value); -CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5],unsigned int c); -CIMGUI_API int igImTextStrToUtf8(char* out_buf,int out_buf_size,const ImWchar* in_text,const ImWchar* in_text_end); -CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char,const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf,int out_buf_size,const char* in_text,const char* in_text_end,const char** in_remaining); -CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text,const char* in_text_end); -CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text,const ImWchar* in_text_end); -CIMGUI_API ImFileHandle igImFileOpen(const char* filename,const char* mode); +CIMGUI_API const char* igImParseFormatTrimDecorations(const char* format, + char* buf, + size_t buf_size); +CIMGUI_API void igImParseFormatSanitizeForPrinting(const char* fmt_in, + char* fmt_out, + size_t fmt_out_size); +CIMGUI_API const char* igImParseFormatSanitizeForScanning(const char* fmt_in, + char* fmt_out, + size_t fmt_out_size); +CIMGUI_API int igImParseFormatPrecision(const char* format, int default_value); +CIMGUI_API const char* igImTextCharToUtf8(char out_buf[5], unsigned int c); +CIMGUI_API int igImTextStrToUtf8(char* out_buf, + int out_buf_size, + const ImWchar* in_text, + const ImWchar* in_text_end); +CIMGUI_API int igImTextCharFromUtf8(unsigned int* out_char, + const char* in_text, + const char* in_text_end); +CIMGUI_API int igImTextStrFromUtf8(ImWchar* out_buf, + int out_buf_size, + const char* in_text, + const char* in_text_end, + const char** in_remaining); +CIMGUI_API int igImTextCountCharsFromUtf8(const char* in_text, + const char* in_text_end); +CIMGUI_API int igImTextCountUtf8BytesFromChar(const char* in_text, + const char* in_text_end); +CIMGUI_API int igImTextCountUtf8BytesFromStr(const ImWchar* in_text, + const ImWchar* in_text_end); +CIMGUI_API const char* igImTextFindPreviousUtf8Codepoint( + const char* in_text_start, + const char* in_text_curr); +CIMGUI_API int igImTextCountLines(const char* in_text, const char* in_text_end); +CIMGUI_API ImFileHandle igImFileOpen(const char* filename, const char* mode); CIMGUI_API bool igImFileClose(ImFileHandle file); CIMGUI_API ImU64 igImFileGetSize(ImFileHandle file); -CIMGUI_API ImU64 igImFileRead(void* data,ImU64 size,ImU64 count,ImFileHandle file); -CIMGUI_API ImU64 igImFileWrite(const void* data,ImU64 size,ImU64 count,ImFileHandle file); -CIMGUI_API void* igImFileLoadToMemory(const char* filename,const char* mode,size_t* out_file_size,int padding_bytes); -CIMGUI_API float igImPow_Float(float x,float y); -CIMGUI_API double igImPow_double(double x,double y); +CIMGUI_API ImU64 igImFileRead(void* data, + ImU64 size, + ImU64 count, + ImFileHandle file); +CIMGUI_API ImU64 igImFileWrite(const void* data, + ImU64 size, + ImU64 count, + ImFileHandle file); +CIMGUI_API void* igImFileLoadToMemory(const char* filename, + const char* mode, + size_t* out_file_size, + int padding_bytes); +CIMGUI_API float igImPow_Float(float x, float y); +CIMGUI_API double igImPow_double(double x, double y); CIMGUI_API float igImLog_Float(float x); CIMGUI_API double igImLog_double(double x); CIMGUI_API int igImAbs_Int(int x); @@ -3919,115 +5240,199 @@ CIMGUI_API float igImSign_Float(float x); CIMGUI_API double igImSign_double(double x); CIMGUI_API float igImRsqrt_Float(float x); CIMGUI_API double igImRsqrt_double(double x); -CIMGUI_API void igImMin(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API void igImMax(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); -CIMGUI_API void igImClamp(ImVec2 *pOut,const ImVec2 v,const ImVec2 mn,ImVec2 mx); -CIMGUI_API void igImLerp_Vec2Float(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,float t); -CIMGUI_API void igImLerp_Vec2Vec2(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 t); -CIMGUI_API void igImLerp_Vec4(ImVec4 *pOut,const ImVec4 a,const ImVec4 b,float t); +CIMGUI_API void igImMin(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs); +CIMGUI_API void igImMax(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs); +CIMGUI_API void igImClamp(ImVec2* pOut, + const ImVec2 v, + const ImVec2 mn, + ImVec2 mx); +CIMGUI_API void igImLerp_Vec2Float(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + float t); +CIMGUI_API void igImLerp_Vec2Vec2(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 t); +CIMGUI_API void igImLerp_Vec4(ImVec4* pOut, + const ImVec4 a, + const ImVec4 b, + float t); CIMGUI_API float igImSaturate(float f); CIMGUI_API float igImLengthSqr_Vec2(const ImVec2 lhs); CIMGUI_API float igImLengthSqr_Vec4(const ImVec4 lhs); -CIMGUI_API float igImInvLength(const ImVec2 lhs,float fail_value); +CIMGUI_API float igImInvLength(const ImVec2 lhs, float fail_value); +CIMGUI_API float igImTrunc_Float(float f); +CIMGUI_API void igImTrunc_Vec2(ImVec2* pOut, const ImVec2 v); CIMGUI_API float igImFloor_Float(float f); -CIMGUI_API float igImFloorSigned_Float(float f); -CIMGUI_API void igImFloor_Vec2(ImVec2 *pOut,const ImVec2 v); -CIMGUI_API void igImFloorSigned_Vec2(ImVec2 *pOut,const ImVec2 v); -CIMGUI_API int igImModPositive(int a,int b); -CIMGUI_API float igImDot(const ImVec2 a,const ImVec2 b); -CIMGUI_API void igImRotate(ImVec2 *pOut,const ImVec2 v,float cos_a,float sin_a); -CIMGUI_API float igImLinearSweep(float current,float target,float speed); -CIMGUI_API void igImMul(ImVec2 *pOut,const ImVec2 lhs,const ImVec2 rhs); +CIMGUI_API void igImFloor_Vec2(ImVec2* pOut, const ImVec2 v); +CIMGUI_API int igImModPositive(int a, int b); +CIMGUI_API float igImDot(const ImVec2 a, const ImVec2 b); +CIMGUI_API void igImRotate(ImVec2* pOut, + const ImVec2 v, + float cos_a, + float sin_a); +CIMGUI_API float igImLinearSweep(float current, float target, float speed); +CIMGUI_API void igImMul(ImVec2* pOut, const ImVec2 lhs, const ImVec2 rhs); CIMGUI_API bool igImIsFloatAboveGuaranteedIntegerPrecision(float f); -CIMGUI_API float igImExponentialMovingAverage(float avg,float sample,int n); -CIMGUI_API void igImBezierCubicCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,float t); -CIMGUI_API void igImBezierCubicClosestPoint(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,int num_segments); -CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 p,float tess_tol); -CIMGUI_API void igImBezierQuadraticCalc(ImVec2 *pOut,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,float t); -CIMGUI_API void igImLineClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 p); -CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API void igImTriangleClosestPoint(ImVec2 *pOut,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p); -CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 p,float* out_u,float* out_v,float* out_w); -CIMGUI_API float igImTriangleArea(const ImVec2 a,const ImVec2 b,const ImVec2 c); +CIMGUI_API float igImExponentialMovingAverage(float avg, float sample, int n); +CIMGUI_API void igImBezierCubicCalc(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + float t); +CIMGUI_API void igImBezierCubicClosestPoint(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 p, + int num_segments); +CIMGUI_API void igImBezierCubicClosestPointCasteljau(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + const ImVec2 p4, + const ImVec2 p, + float tess_tol); +CIMGUI_API void igImBezierQuadraticCalc(ImVec2* pOut, + const ImVec2 p1, + const ImVec2 p2, + const ImVec2 p3, + float t); +CIMGUI_API void igImLineClosestPoint(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 p); +CIMGUI_API bool igImTriangleContainsPoint(const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p); +CIMGUI_API void igImTriangleClosestPoint(ImVec2* pOut, + const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p); +CIMGUI_API void igImTriangleBarycentricCoords(const ImVec2 a, + const ImVec2 b, + const ImVec2 c, + const ImVec2 p, + float* out_u, + float* out_v, + float* out_w); +CIMGUI_API float igImTriangleArea(const ImVec2 a, + const ImVec2 b, + const ImVec2 c); +CIMGUI_API bool igImTriangleIsClockwise(const ImVec2 a, + const ImVec2 b, + const ImVec2 c); CIMGUI_API ImVec1* ImVec1_ImVec1_Nil(void); CIMGUI_API void ImVec1_destroy(ImVec1* self); CIMGUI_API ImVec1* ImVec1_ImVec1_Float(float _x); CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Nil(void); CIMGUI_API void ImVec2ih_destroy(ImVec2ih* self); -CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x,short _y); +CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_short(short _x, short _y); CIMGUI_API ImVec2ih* ImVec2ih_ImVec2ih_Vec2(const ImVec2 rhs); CIMGUI_API ImRect* ImRect_ImRect_Nil(void); CIMGUI_API void ImRect_destroy(ImRect* self); -CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min,const ImVec2 max); +CIMGUI_API ImRect* ImRect_ImRect_Vec2(const ImVec2 min, const ImVec2 max); CIMGUI_API ImRect* ImRect_ImRect_Vec4(const ImVec4 v); -CIMGUI_API ImRect* ImRect_ImRect_Float(float x1,float y1,float x2,float y2); -CIMGUI_API void ImRect_GetCenter(ImVec2 *pOut,ImRect* self); -CIMGUI_API void ImRect_GetSize(ImVec2 *pOut,ImRect* self); +CIMGUI_API ImRect* ImRect_ImRect_Float(float x1, float y1, float x2, float y2); +CIMGUI_API void ImRect_GetCenter(ImVec2* pOut, ImRect* self); +CIMGUI_API void ImRect_GetSize(ImVec2* pOut, ImRect* self); CIMGUI_API float ImRect_GetWidth(ImRect* self); CIMGUI_API float ImRect_GetHeight(ImRect* self); CIMGUI_API float ImRect_GetArea(ImRect* self); -CIMGUI_API void ImRect_GetTL(ImVec2 *pOut,ImRect* self); -CIMGUI_API void ImRect_GetTR(ImVec2 *pOut,ImRect* self); -CIMGUI_API void ImRect_GetBL(ImVec2 *pOut,ImRect* self); -CIMGUI_API void ImRect_GetBR(ImVec2 *pOut,ImRect* self); -CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self,const ImVec2 p); -CIMGUI_API bool ImRect_Contains_Rect(ImRect* self,const ImRect r); -CIMGUI_API bool ImRect_Overlaps(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_Add_Vec2(ImRect* self,const ImVec2 p); -CIMGUI_API void ImRect_Add_Rect(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_Expand_Float(ImRect* self,const float amount); -CIMGUI_API void ImRect_Expand_Vec2(ImRect* self,const ImVec2 amount); -CIMGUI_API void ImRect_Translate(ImRect* self,const ImVec2 d); -CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx); -CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy); -CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r); -CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r); +CIMGUI_API void ImRect_GetTL(ImVec2* pOut, ImRect* self); +CIMGUI_API void ImRect_GetTR(ImVec2* pOut, ImRect* self); +CIMGUI_API void ImRect_GetBL(ImVec2* pOut, ImRect* self); +CIMGUI_API void ImRect_GetBR(ImVec2* pOut, ImRect* self); +CIMGUI_API bool ImRect_Contains_Vec2(ImRect* self, const ImVec2 p); +CIMGUI_API bool ImRect_Contains_Rect(ImRect* self, const ImRect r); +CIMGUI_API bool ImRect_ContainsWithPad(ImRect* self, + const ImVec2 p, + const ImVec2 pad); +CIMGUI_API bool ImRect_Overlaps(ImRect* self, const ImRect r); +CIMGUI_API void ImRect_Add_Vec2(ImRect* self, const ImVec2 p); +CIMGUI_API void ImRect_Add_Rect(ImRect* self, const ImRect r); +CIMGUI_API void ImRect_Expand_Float(ImRect* self, const float amount); +CIMGUI_API void ImRect_Expand_Vec2(ImRect* self, const ImVec2 amount); +CIMGUI_API void ImRect_Translate(ImRect* self, const ImVec2 d); +CIMGUI_API void ImRect_TranslateX(ImRect* self, float dx); +CIMGUI_API void ImRect_TranslateY(ImRect* self, float dy); +CIMGUI_API void ImRect_ClipWith(ImRect* self, const ImRect r); +CIMGUI_API void ImRect_ClipWithFull(ImRect* self, const ImRect r); CIMGUI_API void ImRect_Floor(ImRect* self); CIMGUI_API bool ImRect_IsInverted(ImRect* self); -CIMGUI_API void ImRect_ToVec4(ImVec4 *pOut,ImRect* self); +CIMGUI_API void ImRect_ToVec4(ImVec4* pOut, ImRect* self); CIMGUI_API size_t igImBitArrayGetStorageSizeInBytes(int bitcount); -CIMGUI_API void igImBitArrayClearAllBits(ImU32* arr,int bitcount); -CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr,int n); -CIMGUI_API void igImBitArrayClearBit(ImU32* arr,int n); -CIMGUI_API void igImBitArraySetBit(ImU32* arr,int n); -CIMGUI_API void igImBitArraySetBitRange(ImU32* arr,int n,int n2); -CIMGUI_API void ImBitVector_Create(ImBitVector* self,int sz); +CIMGUI_API void igImBitArrayClearAllBits(ImU32* arr, int bitcount); +CIMGUI_API bool igImBitArrayTestBit(const ImU32* arr, int n); +CIMGUI_API void igImBitArrayClearBit(ImU32* arr, int n); +CIMGUI_API void igImBitArraySetBit(ImU32* arr, int n); +CIMGUI_API void igImBitArraySetBitRange(ImU32* arr, int n, int n2); +CIMGUI_API void ImBitVector_Create(ImBitVector* self, int sz); CIMGUI_API void ImBitVector_Clear(ImBitVector* self); -CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self,int n); -CIMGUI_API void ImBitVector_SetBit(ImBitVector* self,int n); -CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self,int n); +CIMGUI_API bool ImBitVector_TestBit(ImBitVector* self, int n); +CIMGUI_API void ImBitVector_SetBit(ImBitVector* self, int n); +CIMGUI_API void ImBitVector_ClearBit(ImBitVector* self, int n); CIMGUI_API void ImGuiTextIndex_clear(ImGuiTextIndex* self); CIMGUI_API int ImGuiTextIndex_size(ImGuiTextIndex* self); -CIMGUI_API const char* ImGuiTextIndex_get_line_begin(ImGuiTextIndex* self,const char* base,int n); -CIMGUI_API const char* ImGuiTextIndex_get_line_end(ImGuiTextIndex* self,const char* base,int n); -CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self,const char* base,int old_size,int new_size); -CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData(void); +CIMGUI_API const char* ImGuiTextIndex_get_line_begin(ImGuiTextIndex* self, + const char* base, + int n); +CIMGUI_API const char* ImGuiTextIndex_get_line_end(ImGuiTextIndex* self, + const char* base, + int n); +CIMGUI_API void ImGuiTextIndex_append(ImGuiTextIndex* self, + const char* base, + int old_size, + int new_size); +CIMGUI_API ImDrawListSharedData* ImDrawListSharedData_ImDrawListSharedData( + void); CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self); -CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError(ImDrawListSharedData* self,float max_error); +CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError( + ImDrawListSharedData* self, + float max_error); CIMGUI_API ImDrawDataBuilder* ImDrawDataBuilder_ImDrawDataBuilder(void); CIMGUI_API void ImDrawDataBuilder_destroy(ImDrawDataBuilder* self); -CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self,void* parent); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx,int v); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Int(ImGuiStyleVar idx, + int v); CIMGUI_API void ImGuiStyleMod_destroy(ImGuiStyleMod* self); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx,float v); -CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx,ImVec2 v); -CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData(void); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Float(ImGuiStyleVar idx, + float v); +CIMGUI_API ImGuiStyleMod* ImGuiStyleMod_ImGuiStyleMod_Vec2(ImGuiStyleVar idx, + ImVec2 v); +CIMGUI_API ImGuiComboPreviewData* ImGuiComboPreviewData_ImGuiComboPreviewData( + void); CIMGUI_API void ImGuiComboPreviewData_destroy(ImGuiComboPreviewData* self); CIMGUI_API ImGuiMenuColumns* ImGuiMenuColumns_ImGuiMenuColumns(void); CIMGUI_API void ImGuiMenuColumns_destroy(ImGuiMenuColumns* self); -CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self,float spacing,bool window_reappearing); -CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self,float w_icon,float w_label,float w_shortcut,float w_mark); -CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self,bool update_offsets); -CIMGUI_API ImGuiInputTextDeactivatedState* ImGuiInputTextDeactivatedState_ImGuiInputTextDeactivatedState(void); -CIMGUI_API void ImGuiInputTextDeactivatedState_destroy(ImGuiInputTextDeactivatedState* self); -CIMGUI_API void ImGuiInputTextDeactivatedState_ClearFreeMemory(ImGuiInputTextDeactivatedState* self); +CIMGUI_API void ImGuiMenuColumns_Update(ImGuiMenuColumns* self, + float spacing, + bool window_reappearing); +CIMGUI_API float ImGuiMenuColumns_DeclColumns(ImGuiMenuColumns* self, + float w_icon, + float w_label, + float w_shortcut, + float w_mark); +CIMGUI_API void ImGuiMenuColumns_CalcNextTotalWidth(ImGuiMenuColumns* self, + bool update_offsets); +CIMGUI_API ImGuiInputTextDeactivatedState* +ImGuiInputTextDeactivatedState_ImGuiInputTextDeactivatedState(void); +CIMGUI_API void ImGuiInputTextDeactivatedState_destroy( + ImGuiInputTextDeactivatedState* self); +CIMGUI_API void ImGuiInputTextDeactivatedState_ClearFreeMemory( + ImGuiInputTextDeactivatedState* self); CIMGUI_API ImGuiInputTextState* ImGuiInputTextState_ImGuiInputTextState(void); CIMGUI_API void ImGuiInputTextState_destroy(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearText(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_ClearFreeMemory(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetUndoAvailCount(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetRedoAvailCount(ImGuiInputTextState* self); -CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self,int key); +CIMGUI_API void ImGuiInputTextState_OnKeyPressed(ImGuiInputTextState* self, + int key); CIMGUI_API void ImGuiInputTextState_CursorAnimReset(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_CursorClamp(ImGuiInputTextState* self); CIMGUI_API bool ImGuiInputTextState_HasSelection(ImGuiInputTextState* self); @@ -4036,8 +5441,12 @@ CIMGUI_API int ImGuiInputTextState_GetCursorPos(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetSelectionStart(ImGuiInputTextState* self); CIMGUI_API int ImGuiInputTextState_GetSelectionEnd(ImGuiInputTextState* self); CIMGUI_API void ImGuiInputTextState_SelectAll(ImGuiInputTextState* self); -CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void); -CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndSelectAll( + ImGuiInputTextState* self); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndKeepSelection( + ImGuiInputTextState* self); +CIMGUI_API void ImGuiInputTextState_ReloadUserBufAndMoveToEnd( + ImGuiInputTextState* self); CIMGUI_API ImGuiNextWindowData* ImGuiNextWindowData_ImGuiNextWindowData(void); CIMGUI_API void ImGuiNextWindowData_destroy(ImGuiNextWindowData* self); CIMGUI_API void ImGuiNextWindowData_ClearFlags(ImGuiNextWindowData* self); @@ -4048,28 +5457,46 @@ CIMGUI_API ImGuiLastItemData* ImGuiLastItemData_ImGuiLastItemData(void); CIMGUI_API void ImGuiLastItemData_destroy(ImGuiLastItemData* self); CIMGUI_API ImGuiStackSizes* ImGuiStackSizes_ImGuiStackSizes(void); CIMGUI_API void ImGuiStackSizes_destroy(ImGuiStackSizes* self); -CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self,ImGuiContext* ctx); -CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self,ImGuiContext* ctx); +CIMGUI_API void ImGuiStackSizes_SetToContextState(ImGuiStackSizes* self, + ImGuiContext* ctx); +CIMGUI_API void ImGuiStackSizes_CompareWithContextState(ImGuiStackSizes* self, + ImGuiContext* ctx); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Ptr(void* ptr); CIMGUI_API void ImGuiPtrOrIndex_destroy(ImGuiPtrOrIndex* self); CIMGUI_API ImGuiPtrOrIndex* ImGuiPtrOrIndex_ImGuiPtrOrIndex_Int(int index); +CIMGUI_API void* ImGuiDataVarInfo_GetVarPtr(ImGuiDataVarInfo* self, + void* parent); +CIMGUI_API ImGuiPopupData* ImGuiPopupData_ImGuiPopupData(void); +CIMGUI_API void ImGuiPopupData_destroy(ImGuiPopupData* self); CIMGUI_API ImGuiInputEvent* ImGuiInputEvent_ImGuiInputEvent(void); CIMGUI_API void ImGuiInputEvent_destroy(ImGuiInputEvent* self); CIMGUI_API ImGuiKeyRoutingData* ImGuiKeyRoutingData_ImGuiKeyRoutingData(void); CIMGUI_API void ImGuiKeyRoutingData_destroy(ImGuiKeyRoutingData* self); -CIMGUI_API ImGuiKeyRoutingTable* ImGuiKeyRoutingTable_ImGuiKeyRoutingTable(void); +CIMGUI_API ImGuiKeyRoutingTable* ImGuiKeyRoutingTable_ImGuiKeyRoutingTable( + void); CIMGUI_API void ImGuiKeyRoutingTable_destroy(ImGuiKeyRoutingTable* self); CIMGUI_API void ImGuiKeyRoutingTable_Clear(ImGuiKeyRoutingTable* self); CIMGUI_API ImGuiKeyOwnerData* ImGuiKeyOwnerData_ImGuiKeyOwnerData(void); CIMGUI_API void ImGuiKeyOwnerData_destroy(ImGuiKeyOwnerData* self); -CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min,int max); -CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromPositions(float y1,float y2,int off_min,int off_max); -CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData(void); +CIMGUI_API ImGuiListClipperRange ImGuiListClipperRange_FromIndices(int min, + int max); +CIMGUI_API ImGuiListClipperRange +ImGuiListClipperRange_FromPositions(float y1, + float y2, + int off_min, + int off_max); +CIMGUI_API ImGuiListClipperData* ImGuiListClipperData_ImGuiListClipperData( + void); CIMGUI_API void ImGuiListClipperData_destroy(ImGuiListClipperData* self); -CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self,ImGuiListClipper* clipper); +CIMGUI_API void ImGuiListClipperData_Reset(ImGuiListClipperData* self, + ImGuiListClipper* clipper); CIMGUI_API ImGuiNavItemData* ImGuiNavItemData_ImGuiNavItemData(void); CIMGUI_API void ImGuiNavItemData_destroy(ImGuiNavItemData* self); CIMGUI_API void ImGuiNavItemData_Clear(ImGuiNavItemData* self); +CIMGUI_API ImGuiTypingSelectState* +ImGuiTypingSelectState_ImGuiTypingSelectState(void); +CIMGUI_API void ImGuiTypingSelectState_destroy(ImGuiTypingSelectState* self); +CIMGUI_API void ImGuiTypingSelectState_Clear(ImGuiTypingSelectState* self); CIMGUI_API ImGuiOldColumnData* ImGuiOldColumnData_ImGuiOldColumnData(void); CIMGUI_API void ImGuiOldColumnData_destroy(ImGuiOldColumnData* self); CIMGUI_API ImGuiOldColumns* ImGuiOldColumns_ImGuiOldColumns(void); @@ -4085,110 +5512,175 @@ CIMGUI_API bool ImGuiDockNode_IsNoTabBar(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsSplitNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsLeafNode(ImGuiDockNode* self); CIMGUI_API bool ImGuiDockNode_IsEmpty(ImGuiDockNode* self); -CIMGUI_API void ImGuiDockNode_Rect(ImRect *pOut,ImGuiDockNode* self); -CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self,ImGuiDockNodeFlags flags); +CIMGUI_API void ImGuiDockNode_Rect(ImRect* pOut, ImGuiDockNode* self); +CIMGUI_API void ImGuiDockNode_SetLocalFlags(ImGuiDockNode* self, + ImGuiDockNodeFlags flags); CIMGUI_API void ImGuiDockNode_UpdateMergedFlags(ImGuiDockNode* self); CIMGUI_API ImGuiDockContext* ImGuiDockContext_ImGuiDockContext(void); CIMGUI_API void ImGuiDockContext_destroy(ImGuiDockContext* self); CIMGUI_API ImGuiViewportP* ImGuiViewportP_ImGuiViewportP(void); CIMGUI_API void ImGuiViewportP_destroy(ImGuiViewportP* self); CIMGUI_API void ImGuiViewportP_ClearRequestFlags(ImGuiViewportP* self); -CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min); -CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2 *pOut,ImGuiViewportP* self,const ImVec2 off_min,const ImVec2 off_max); +CIMGUI_API void ImGuiViewportP_CalcWorkRectPos(ImVec2* pOut, + ImGuiViewportP* self, + const ImVec2 off_min); +CIMGUI_API void ImGuiViewportP_CalcWorkRectSize(ImVec2* pOut, + ImGuiViewportP* self, + const ImVec2 off_min, + const ImVec2 off_max); CIMGUI_API void ImGuiViewportP_UpdateWorkRect(ImGuiViewportP* self); -CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect *pOut,ImGuiViewportP* self); -CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect *pOut,ImGuiViewportP* self); -CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect *pOut,ImGuiViewportP* self); +CIMGUI_API void ImGuiViewportP_GetMainRect(ImRect* pOut, ImGuiViewportP* self); +CIMGUI_API void ImGuiViewportP_GetWorkRect(ImRect* pOut, ImGuiViewportP* self); +CIMGUI_API void ImGuiViewportP_GetBuildWorkRect(ImRect* pOut, + ImGuiViewportP* self); CIMGUI_API ImGuiWindowSettings* ImGuiWindowSettings_ImGuiWindowSettings(void); CIMGUI_API void ImGuiWindowSettings_destroy(ImGuiWindowSettings* self); CIMGUI_API char* ImGuiWindowSettings_GetName(ImGuiWindowSettings* self); -CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler(void); +CIMGUI_API ImGuiSettingsHandler* ImGuiSettingsHandler_ImGuiSettingsHandler( + void); CIMGUI_API void ImGuiSettingsHandler_destroy(ImGuiSettingsHandler* self); +CIMGUI_API ImGuiDebugAllocInfo* ImGuiDebugAllocInfo_ImGuiDebugAllocInfo(void); +CIMGUI_API void ImGuiDebugAllocInfo_destroy(ImGuiDebugAllocInfo* self); CIMGUI_API ImGuiStackLevelInfo* ImGuiStackLevelInfo_ImGuiStackLevelInfo(void); CIMGUI_API void ImGuiStackLevelInfo_destroy(ImGuiStackLevelInfo* self); -CIMGUI_API ImGuiStackTool* ImGuiStackTool_ImGuiStackTool(void); -CIMGUI_API void ImGuiStackTool_destroy(ImGuiStackTool* self); +CIMGUI_API ImGuiIDStackTool* ImGuiIDStackTool_ImGuiIDStackTool(void); +CIMGUI_API void ImGuiIDStackTool_destroy(ImGuiIDStackTool* self); CIMGUI_API ImGuiContextHook* ImGuiContextHook_ImGuiContextHook(void); CIMGUI_API void ImGuiContextHook_destroy(ImGuiContextHook* self); -CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext(ImFontAtlas* shared_font_atlas); +CIMGUI_API ImGuiContext* ImGuiContext_ImGuiContext( + ImFontAtlas* shared_font_atlas); CIMGUI_API void ImGuiContext_destroy(ImGuiContext* self); -CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context,const char* name); +CIMGUI_API ImGuiWindow* ImGuiWindow_ImGuiWindow(ImGuiContext* context, + const char* name); CIMGUI_API void ImGuiWindow_destroy(ImGuiWindow* self); -CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self,const char* str,const char* str_end); -CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self,const void* ptr); -CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self,int n); -CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self,const ImRect r_abs); -CIMGUI_API void ImGuiWindow_Rect(ImRect *pOut,ImGuiWindow* self); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Str(ImGuiWindow* self, + const char* str, + const char* str_end); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Ptr(ImGuiWindow* self, const void* ptr); +CIMGUI_API ImGuiID ImGuiWindow_GetID_Int(ImGuiWindow* self, int n); +CIMGUI_API ImGuiID ImGuiWindow_GetIDFromRectangle(ImGuiWindow* self, + const ImRect r_abs); +CIMGUI_API void ImGuiWindow_Rect(ImRect* pOut, ImGuiWindow* self); CIMGUI_API float ImGuiWindow_CalcFontSize(ImGuiWindow* self); CIMGUI_API float ImGuiWindow_TitleBarHeight(ImGuiWindow* self); -CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect *pOut,ImGuiWindow* self); +CIMGUI_API void ImGuiWindow_TitleBarRect(ImRect* pOut, ImGuiWindow* self); CIMGUI_API float ImGuiWindow_MenuBarHeight(ImGuiWindow* self); -CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect *pOut,ImGuiWindow* self); +CIMGUI_API void ImGuiWindow_MenuBarRect(ImRect* pOut, ImGuiWindow* self); CIMGUI_API ImGuiTabItem* ImGuiTabItem_ImGuiTabItem(void); CIMGUI_API void ImGuiTabItem_destroy(ImGuiTabItem* self); CIMGUI_API ImGuiTabBar* ImGuiTabBar_ImGuiTabBar(void); CIMGUI_API void ImGuiTabBar_destroy(ImGuiTabBar* self); CIMGUI_API ImGuiTableColumn* ImGuiTableColumn_ImGuiTableColumn(void); CIMGUI_API void ImGuiTableColumn_destroy(ImGuiTableColumn* self); -CIMGUI_API ImGuiTableInstanceData* ImGuiTableInstanceData_ImGuiTableInstanceData(void); +CIMGUI_API ImGuiTableInstanceData* +ImGuiTableInstanceData_ImGuiTableInstanceData(void); CIMGUI_API void ImGuiTableInstanceData_destroy(ImGuiTableInstanceData* self); CIMGUI_API ImGuiTable* ImGuiTable_ImGuiTable(void); CIMGUI_API void ImGuiTable_destroy(ImGuiTable* self); CIMGUI_API ImGuiTableTempData* ImGuiTableTempData_ImGuiTableTempData(void); CIMGUI_API void ImGuiTableTempData_destroy(ImGuiTableTempData* self); -CIMGUI_API ImGuiTableColumnSettings* ImGuiTableColumnSettings_ImGuiTableColumnSettings(void); -CIMGUI_API void ImGuiTableColumnSettings_destroy(ImGuiTableColumnSettings* self); +CIMGUI_API ImGuiTableColumnSettings* +ImGuiTableColumnSettings_ImGuiTableColumnSettings(void); +CIMGUI_API void ImGuiTableColumnSettings_destroy( + ImGuiTableColumnSettings* self); CIMGUI_API ImGuiTableSettings* ImGuiTableSettings_ImGuiTableSettings(void); CIMGUI_API void ImGuiTableSettings_destroy(ImGuiTableSettings* self); -CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings(ImGuiTableSettings* self); +CIMGUI_API ImGuiTableColumnSettings* ImGuiTableSettings_GetColumnSettings( + ImGuiTableSettings* self); CIMGUI_API ImGuiWindow* igGetCurrentWindowRead(void); CIMGUI_API ImGuiWindow* igGetCurrentWindow(void); CIMGUI_API ImGuiWindow* igFindWindowByID(ImGuiID id); CIMGUI_API ImGuiWindow* igFindWindowByName(const char* name); -CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window,ImGuiWindowFlags flags,ImGuiWindow* parent_window); -CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2 *pOut,ImGuiWindow* window); -CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window,ImGuiWindow* potential_parent,bool popup_hierarchy,bool dock_hierarchy); -CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window,ImGuiWindow* potential_parent); -CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above,ImGuiWindow* potential_below); +CIMGUI_API void igUpdateWindowParentAndRootLinks(ImGuiWindow* window, + ImGuiWindowFlags flags, + ImGuiWindow* parent_window); +CIMGUI_API void igUpdateWindowSkipRefresh(ImGuiWindow* window); +CIMGUI_API void igCalcWindowNextAutoFitSize(ImVec2* pOut, ImGuiWindow* window); +CIMGUI_API bool igIsWindowChildOf(ImGuiWindow* window, + ImGuiWindow* potential_parent, + bool popup_hierarchy, + bool dock_hierarchy); +CIMGUI_API bool igIsWindowWithinBeginStackOf(ImGuiWindow* window, + ImGuiWindow* potential_parent); +CIMGUI_API bool igIsWindowAbove(ImGuiWindow* potential_above, + ImGuiWindow* potential_below); CIMGUI_API bool igIsWindowNavFocusable(ImGuiWindow* window); -CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window,const ImVec2 pos,ImGuiCond cond); -CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window,const ImVec2 size,ImGuiCond cond); -CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window,bool collapsed,ImGuiCond cond); -CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window,const ImVec2 pos,const ImVec2 size); -CIMGUI_API void igSetWindowHiddendAndSkipItemsForCurrentFrame(ImGuiWindow* window); -CIMGUI_API void igWindowRectAbsToRel(ImRect *pOut,ImGuiWindow* window,const ImRect r); -CIMGUI_API void igWindowRectRelToAbs(ImRect *pOut,ImGuiWindow* window,const ImRect r); -CIMGUI_API void igWindowPosRelToAbs(ImVec2 *pOut,ImGuiWindow* window,const ImVec2 p); -CIMGUI_API void igFocusWindow(ImGuiWindow* window,ImGuiFocusRequestFlags flags); -CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window,ImGuiWindow* ignore_window,ImGuiViewport* filter_viewport,ImGuiFocusRequestFlags flags); +CIMGUI_API void igSetWindowPos_WindowPtr(ImGuiWindow* window, + const ImVec2 pos, + ImGuiCond cond); +CIMGUI_API void igSetWindowSize_WindowPtr(ImGuiWindow* window, + const ImVec2 size, + ImGuiCond cond); +CIMGUI_API void igSetWindowCollapsed_WindowPtr(ImGuiWindow* window, + bool collapsed, + ImGuiCond cond); +CIMGUI_API void igSetWindowHitTestHole(ImGuiWindow* window, + const ImVec2 pos, + const ImVec2 size); +CIMGUI_API void igSetWindowHiddenAndSkipItemsForCurrentFrame( + ImGuiWindow* window); +CIMGUI_API void igSetWindowParentWindowForFocusRoute( + ImGuiWindow* window, + ImGuiWindow* parent_window); +CIMGUI_API void igWindowRectAbsToRel(ImRect* pOut, + ImGuiWindow* window, + const ImRect r); +CIMGUI_API void igWindowRectRelToAbs(ImRect* pOut, + ImGuiWindow* window, + const ImRect r); +CIMGUI_API void igWindowPosRelToAbs(ImVec2* pOut, + ImGuiWindow* window, + const ImVec2 p); +CIMGUI_API void igFocusWindow(ImGuiWindow* window, + ImGuiFocusRequestFlags flags); +CIMGUI_API void igFocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, + ImGuiWindow* ignore_window, + ImGuiViewport* filter_viewport, + ImGuiFocusRequestFlags flags); CIMGUI_API void igBringWindowToFocusFront(ImGuiWindow* window); CIMGUI_API void igBringWindowToDisplayFront(ImGuiWindow* window); CIMGUI_API void igBringWindowToDisplayBack(ImGuiWindow* window); -CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window,ImGuiWindow* above_window); +CIMGUI_API void igBringWindowToDisplayBehind(ImGuiWindow* window, + ImGuiWindow* above_window); CIMGUI_API int igFindWindowDisplayIndex(ImGuiWindow* window); -CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window); +CIMGUI_API ImGuiWindow* igFindBottomMostVisibleWindowWithinBeginStack( + ImGuiWindow* window); +CIMGUI_API void igSetNextWindowRefreshPolicy(ImGuiWindowRefreshFlags flags); CIMGUI_API void igSetCurrentFont(ImFont* font); CIMGUI_API ImFont* igGetDefaultFont(void); CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window); -CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data,ImVector_ImDrawListPtr* out_list,ImDrawList* draw_list); +CIMGUI_API void igAddDrawListToDrawDataEx(ImDrawData* draw_data, + ImVector_ImDrawListPtr* out_list, + ImDrawList* draw_list); CIMGUI_API void igInitialize(void); CIMGUI_API void igShutdown(void); CIMGUI_API void igUpdateInputEvents(bool trickle_fast_inputs); CIMGUI_API void igUpdateHoveredWindowAndCaptureFlags(void); CIMGUI_API void igStartMouseMovingWindow(ImGuiWindow* window); -CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window,ImGuiDockNode* node,bool undock_floating_node); +CIMGUI_API void igStartMouseMovingWindowOrNode(ImGuiWindow* window, + ImGuiDockNode* node, + bool undock); CIMGUI_API void igUpdateMouseMovingWindowNewFrame(void); CIMGUI_API void igUpdateMouseMovingWindowEndFrame(void); -CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context,const ImGuiContextHook* hook); -CIMGUI_API void igRemoveContextHook(ImGuiContext* context,ImGuiID hook_to_remove); -CIMGUI_API void igCallContextHooks(ImGuiContext* context,ImGuiContextHookType type); -CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport,const ImVec2 old_pos,const ImVec2 new_pos); -CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport,float scale); +CIMGUI_API ImGuiID igAddContextHook(ImGuiContext* context, + const ImGuiContextHook* hook); +CIMGUI_API void igRemoveContextHook(ImGuiContext* context, + ImGuiID hook_to_remove); +CIMGUI_API void igCallContextHooks(ImGuiContext* context, + ImGuiContextHookType type); +CIMGUI_API void igTranslateWindowsInViewport(ImGuiViewportP* viewport, + const ImVec2 old_pos, + const ImVec2 new_pos); +CIMGUI_API void igScaleWindowsInViewport(ImGuiViewportP* viewport, float scale); CIMGUI_API void igDestroyPlatformWindow(ImGuiViewportP* viewport); -CIMGUI_API void igSetWindowViewport(ImGuiWindow* window,ImGuiViewportP* viewport); -CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window,ImGuiViewportP* viewport); -CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor(ImGuiViewport* viewport); -CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack(const ImVec2 mouse_platform_pos); +CIMGUI_API void igSetWindowViewport(ImGuiWindow* window, + ImGuiViewportP* viewport); +CIMGUI_API void igSetCurrentViewport(ImGuiWindow* window, + ImGuiViewportP* viewport); +CIMGUI_API const ImGuiPlatformMonitor* igGetViewportPlatformMonitor( + ImGuiViewport* viewport); +CIMGUI_API ImGuiViewportP* igFindHoveredViewportFromPlatformWindowStack( + const ImVec2 mouse_platform_pos); CIMGUI_API void igMarkIniSettingsDirty_Nil(void); CIMGUI_API void igMarkIniSettingsDirty_WindowPtr(ImGuiWindow* window); CIMGUI_API void igClearIniSettings(void); @@ -4197,86 +5689,159 @@ CIMGUI_API void igRemoveSettingsHandler(const char* type_name); CIMGUI_API ImGuiSettingsHandler* igFindSettingsHandler(const char* type_name); CIMGUI_API ImGuiWindowSettings* igCreateNewWindowSettings(const char* name); CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByID(ImGuiID id); -CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByWindow(ImGuiWindow* window); +CIMGUI_API ImGuiWindowSettings* igFindWindowSettingsByWindow( + ImGuiWindow* window); CIMGUI_API void igClearWindowSettings(const char* name); -CIMGUI_API void igLocalizeRegisterEntries(const ImGuiLocEntry* entries,int count); +CIMGUI_API void igLocalizeRegisterEntries(const ImGuiLocEntry* entries, + int count); CIMGUI_API const char* igLocalizeGetMsg(ImGuiLocKey key); -CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window,float scroll_x); -CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window,float scroll_y); -CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window,float local_x,float center_x_ratio); -CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window,float local_y,float center_y_ratio); +CIMGUI_API void igSetScrollX_WindowPtr(ImGuiWindow* window, float scroll_x); +CIMGUI_API void igSetScrollY_WindowPtr(ImGuiWindow* window, float scroll_y); +CIMGUI_API void igSetScrollFromPosX_WindowPtr(ImGuiWindow* window, + float local_x, + float center_x_ratio); +CIMGUI_API void igSetScrollFromPosY_WindowPtr(ImGuiWindow* window, + float local_y, + float center_y_ratio); CIMGUI_API void igScrollToItem(ImGuiScrollFlags flags); -CIMGUI_API void igScrollToRect(ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags); -CIMGUI_API void igScrollToRectEx(ImVec2 *pOut,ImGuiWindow* window,const ImRect rect,ImGuiScrollFlags flags); -CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window,const ImRect rect); +CIMGUI_API void igScrollToRect(ImGuiWindow* window, + const ImRect rect, + ImGuiScrollFlags flags); +CIMGUI_API void igScrollToRectEx(ImVec2* pOut, + ImGuiWindow* window, + const ImRect rect, + ImGuiScrollFlags flags); +CIMGUI_API void igScrollToBringRectIntoView(ImGuiWindow* window, + const ImRect rect); CIMGUI_API ImGuiItemStatusFlags igGetItemStatusFlags(void); CIMGUI_API ImGuiItemFlags igGetItemFlags(void); CIMGUI_API ImGuiID igGetActiveID(void); CIMGUI_API ImGuiID igGetFocusID(void); -CIMGUI_API void igSetActiveID(ImGuiID id,ImGuiWindow* window); -CIMGUI_API void igSetFocusID(ImGuiID id,ImGuiWindow* window); +CIMGUI_API void igSetActiveID(ImGuiID id, ImGuiWindow* window); +CIMGUI_API void igSetFocusID(ImGuiID id, ImGuiWindow* window); CIMGUI_API void igClearActiveID(void); CIMGUI_API ImGuiID igGetHoveredID(void); CIMGUI_API void igSetHoveredID(ImGuiID id); CIMGUI_API void igKeepAliveID(ImGuiID id); CIMGUI_API void igMarkItemEdited(ImGuiID id); CIMGUI_API void igPushOverrideID(ImGuiID id); -CIMGUI_API ImGuiID igGetIDWithSeed_Str(const char* str_id_begin,const char* str_id_end,ImGuiID seed); -CIMGUI_API ImGuiID igGetIDWithSeed_Int(int n,ImGuiID seed); -CIMGUI_API void igItemSize_Vec2(const ImVec2 size,float text_baseline_y); -CIMGUI_API void igItemSize_Rect(const ImRect bb,float text_baseline_y); -CIMGUI_API bool igItemAdd(const ImRect bb,ImGuiID id,const ImRect* nav_bb,ImGuiItemFlags extra_flags); -CIMGUI_API bool igItemHoverable(const ImRect bb,ImGuiID id,ImGuiItemFlags item_flags); -CIMGUI_API bool igIsWindowContentHoverable(ImGuiWindow* window,ImGuiHoveredFlags flags); -CIMGUI_API bool igIsClippedEx(const ImRect bb,ImGuiID id); -CIMGUI_API void igSetLastItemData(ImGuiID item_id,ImGuiItemFlags in_flags,ImGuiItemStatusFlags status_flags,const ImRect item_rect); -CIMGUI_API void igCalcItemSize(ImVec2 *pOut,ImVec2 size,float default_w,float default_h); -CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos,float wrap_pos_x); -CIMGUI_API void igPushMultiItemsWidths(int components,float width_full); +CIMGUI_API ImGuiID igGetIDWithSeed_Str(const char* str_id_begin, + const char* str_id_end, + ImGuiID seed); +CIMGUI_API ImGuiID igGetIDWithSeed_Int(int n, ImGuiID seed); +CIMGUI_API void igItemSize_Vec2(const ImVec2 size, float text_baseline_y); +CIMGUI_API void igItemSize_Rect(const ImRect bb, float text_baseline_y); +CIMGUI_API bool igItemAdd(const ImRect bb, + ImGuiID id, + const ImRect* nav_bb, + ImGuiItemFlags extra_flags); +CIMGUI_API bool igItemHoverable(const ImRect bb, + ImGuiID id, + ImGuiItemFlags item_flags); +CIMGUI_API bool igIsWindowContentHoverable(ImGuiWindow* window, + ImGuiHoveredFlags flags); +CIMGUI_API bool igIsClippedEx(const ImRect bb, ImGuiID id); +CIMGUI_API void igSetLastItemData(ImGuiID item_id, + ImGuiItemFlags in_flags, + ImGuiItemStatusFlags status_flags, + const ImRect item_rect); +CIMGUI_API void igCalcItemSize(ImVec2* pOut, + ImVec2 size, + float default_w, + float default_h); +CIMGUI_API float igCalcWrapWidthForPos(const ImVec2 pos, float wrap_pos_x); +CIMGUI_API void igPushMultiItemsWidths(int components, float width_full); CIMGUI_API bool igIsItemToggledSelection(void); -CIMGUI_API void igGetContentRegionMaxAbs(ImVec2 *pOut); -CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items,int count,float width_excess); -CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled); +CIMGUI_API void igGetContentRegionMaxAbs(ImVec2* pOut); +CIMGUI_API void igShrinkWidths(ImGuiShrinkWidthItem* items, + int count, + float width_excess); +CIMGUI_API void igPushItemFlag(ImGuiItemFlags option, bool enabled); CIMGUI_API void igPopItemFlag(void); CIMGUI_API const ImGuiDataVarInfo* igGetStyleVarInfo(ImGuiStyleVar idx); -CIMGUI_API void igLogBegin(ImGuiLogType type,int auto_open_depth); +CIMGUI_API void igLogBegin(ImGuiLogType type, int auto_open_depth); CIMGUI_API void igLogToBuffer(int auto_open_depth); -CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos,const char* text,const char* text_end); -CIMGUI_API void igLogSetNextTextDecoration(const char* prefix,const char* suffix); -CIMGUI_API bool igBeginChildEx(const char* name,ImGuiID id,const ImVec2 size_arg,bool border,ImGuiWindowFlags flags); -CIMGUI_API void igOpenPopupEx(ImGuiID id,ImGuiPopupFlags popup_flags); -CIMGUI_API void igClosePopupToLevel(int remaining,bool restore_focus_to_window_under_popup); -CIMGUI_API void igClosePopupsOverWindow(ImGuiWindow* ref_window,bool restore_focus_to_window_under_popup); +CIMGUI_API void igLogRenderedText(const ImVec2* ref_pos, + const char* text, + const char* text_end); +CIMGUI_API void igLogSetNextTextDecoration(const char* prefix, + const char* suffix); +CIMGUI_API bool igBeginChildEx(const char* name, + ImGuiID id, + const ImVec2 size_arg, + ImGuiChildFlags child_flags, + ImGuiWindowFlags window_flags); +CIMGUI_API void igOpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags); +CIMGUI_API void igClosePopupToLevel(int remaining, + bool restore_focus_to_window_under_popup); +CIMGUI_API void igClosePopupsOverWindow( + ImGuiWindow* ref_window, + bool restore_focus_to_window_under_popup); CIMGUI_API void igClosePopupsExceptModals(void); -CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id,ImGuiPopupFlags popup_flags); -CIMGUI_API bool igBeginPopupEx(ImGuiID id,ImGuiWindowFlags extra_flags); -CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags,ImGuiWindowFlags extra_window_flags); -CIMGUI_API void igGetPopupAllowedExtentRect(ImRect *pOut,ImGuiWindow* window); +CIMGUI_API bool igIsPopupOpen_ID(ImGuiID id, ImGuiPopupFlags popup_flags); +CIMGUI_API bool igBeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags); +CIMGUI_API bool igBeginTooltipEx(ImGuiTooltipFlags tooltip_flags, + ImGuiWindowFlags extra_window_flags); +CIMGUI_API bool igBeginTooltipHidden(void); +CIMGUI_API void igGetPopupAllowedExtentRect(ImRect* pOut, ImGuiWindow* window); CIMGUI_API ImGuiWindow* igGetTopMostPopupModal(void); CIMGUI_API ImGuiWindow* igGetTopMostAndVisiblePopupModal(void); CIMGUI_API ImGuiWindow* igFindBlockingModal(ImGuiWindow* window); -CIMGUI_API void igFindBestWindowPosForPopup(ImVec2 *pOut,ImGuiWindow* window); -CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2 *pOut,const ImVec2 ref_pos,const ImVec2 size,ImGuiDir* last_dir,const ImRect r_outer,const ImRect r_avoid,ImGuiPopupPositionPolicy policy); -CIMGUI_API bool igBeginViewportSideBar(const char* name,ImGuiViewport* viewport,ImGuiDir dir,float size,ImGuiWindowFlags window_flags); -CIMGUI_API bool igBeginMenuEx(const char* label,const char* icon,bool enabled); -CIMGUI_API bool igMenuItemEx(const char* label,const char* icon,const char* shortcut,bool selected,bool enabled); -CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id,const ImRect bb,ImGuiComboFlags flags); +CIMGUI_API void igFindBestWindowPosForPopup(ImVec2* pOut, ImGuiWindow* window); +CIMGUI_API void igFindBestWindowPosForPopupEx(ImVec2* pOut, + const ImVec2 ref_pos, + const ImVec2 size, + ImGuiDir* last_dir, + const ImRect r_outer, + const ImRect r_avoid, + ImGuiPopupPositionPolicy policy); +CIMGUI_API bool igBeginViewportSideBar(const char* name, + ImGuiViewport* viewport, + ImGuiDir dir, + float size, + ImGuiWindowFlags window_flags); +CIMGUI_API bool igBeginMenuEx(const char* label, + const char* icon, + bool enabled); +CIMGUI_API bool igMenuItemEx(const char* label, + const char* icon, + const char* shortcut, + bool selected, + bool enabled); +CIMGUI_API bool igBeginComboPopup(ImGuiID popup_id, + const ImRect bb, + ImGuiComboFlags flags); CIMGUI_API bool igBeginComboPreview(void); CIMGUI_API void igEndComboPreview(void); -CIMGUI_API void igNavInitWindow(ImGuiWindow* window,bool force_reinit); +CIMGUI_API void igNavInitWindow(ImGuiWindow* window, bool force_reinit); CIMGUI_API void igNavInitRequestApplyResult(void); CIMGUI_API bool igNavMoveRequestButNoResultYet(void); -CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags); -CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir,ImGuiDir clip_dir,ImGuiNavMoveFlags move_flags,ImGuiScrollFlags scroll_flags); +CIMGUI_API void igNavMoveRequestSubmit(ImGuiDir move_dir, + ImGuiDir clip_dir, + ImGuiNavMoveFlags move_flags, + ImGuiScrollFlags scroll_flags); +CIMGUI_API void igNavMoveRequestForward(ImGuiDir move_dir, + ImGuiDir clip_dir, + ImGuiNavMoveFlags move_flags, + ImGuiScrollFlags scroll_flags); CIMGUI_API void igNavMoveRequestResolveWithLastItem(ImGuiNavItemData* result); -CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode(ImGuiNavItemData* result,ImGuiNavTreeNodeData* tree_node_data); +CIMGUI_API void igNavMoveRequestResolveWithPastTreeNode( + ImGuiNavItemData* result, + ImGuiNavTreeNodeData* tree_node_data); CIMGUI_API void igNavMoveRequestCancel(void); CIMGUI_API void igNavMoveRequestApplyResult(void); -CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window,ImGuiNavMoveFlags move_flags); +CIMGUI_API void igNavMoveRequestTryWrapping(ImGuiWindow* window, + ImGuiNavMoveFlags move_flags); +CIMGUI_API void igNavHighlightActivated(ImGuiID id); CIMGUI_API void igNavClearPreferredPosForAxis(ImGuiAxis axis); +CIMGUI_API void igNavRestoreHighlightAfterMove(void); CIMGUI_API void igNavUpdateCurrentWindowIsScrollPushableX(void); CIMGUI_API void igSetNavWindow(ImGuiWindow* window); -CIMGUI_API void igSetNavID(ImGuiID id,ImGuiNavLayer nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel); +CIMGUI_API void igSetNavID(ImGuiID id, + ImGuiNavLayer nav_layer, + ImGuiID focus_scope_id, + const ImRect rect_rel); +CIMGUI_API void igSetNavFocusScope(ImGuiID focus_scope_id); CIMGUI_API void igFocusItem(void); CIMGUI_API void igActivateItemByID(ImGuiID id); CIMGUI_API bool igIsNamedKey(ImGuiKey key); @@ -4286,232 +5851,599 @@ CIMGUI_API bool igIsKeyboardKey(ImGuiKey key); CIMGUI_API bool igIsGamepadKey(ImGuiKey key); CIMGUI_API bool igIsMouseKey(ImGuiKey key); CIMGUI_API bool igIsAliasKey(ImGuiKey key); -CIMGUI_API ImGuiKeyChord igConvertShortcutMod(ImGuiKeyChord key_chord); -CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx,ImGuiKey key); -CIMGUI_API ImGuiKeyData* igGetKeyData_ContextPtr(ImGuiContext* ctx,ImGuiKey key); +CIMGUI_API bool igIsModKey(ImGuiKey key); +CIMGUI_API ImGuiKeyChord igFixupKeyChord(ImGuiContext* ctx, + ImGuiKeyChord key_chord); +CIMGUI_API ImGuiKey igConvertSingleModFlagToKey(ImGuiContext* ctx, + ImGuiKey key); +CIMGUI_API ImGuiKeyData* igGetKeyData_ContextPtr(ImGuiContext* ctx, + ImGuiKey key); CIMGUI_API ImGuiKeyData* igGetKeyData_Key(ImGuiKey key); -CIMGUI_API void igGetKeyChordName(ImGuiKeyChord key_chord,char* out_buf,int out_buf_size); +CIMGUI_API const char* igGetKeyChordName(ImGuiKeyChord key_chord); CIMGUI_API ImGuiKey igMouseButtonToKey(ImGuiMouseButton button); -CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button,float lock_threshold); -CIMGUI_API void igGetKeyMagnitude2d(ImVec2 *pOut,ImGuiKey key_left,ImGuiKey key_right,ImGuiKey key_up,ImGuiKey key_down); +CIMGUI_API bool igIsMouseDragPastThreshold(ImGuiMouseButton button, + float lock_threshold); +CIMGUI_API void igGetKeyMagnitude2d(ImVec2* pOut, + ImGuiKey key_left, + ImGuiKey key_right, + ImGuiKey key_up, + ImGuiKey key_down); CIMGUI_API float igGetNavTweakPressedAmount(ImGuiAxis axis); -CIMGUI_API int igCalcTypematicRepeatAmount(float t0,float t1,float repeat_delay,float repeat_rate); -CIMGUI_API void igGetTypematicRepeatRate(ImGuiInputFlags flags,float* repeat_delay,float* repeat_rate); +CIMGUI_API int igCalcTypematicRepeatAmount(float t0, + float t1, + float repeat_delay, + float repeat_rate); +CIMGUI_API void igGetTypematicRepeatRate(ImGuiInputFlags flags, + float* repeat_delay, + float* repeat_rate); +CIMGUI_API void igTeleportMousePos(const ImVec2 pos); CIMGUI_API void igSetActiveIdUsingAllKeyboardKeys(void); CIMGUI_API bool igIsActiveIdUsingNavDir(ImGuiDir dir); CIMGUI_API ImGuiID igGetKeyOwner(ImGuiKey key); -CIMGUI_API void igSetKeyOwner(ImGuiKey key,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API void igSetItemKeyOwner(ImGuiKey key,ImGuiInputFlags flags); -CIMGUI_API bool igTestKeyOwner(ImGuiKey key,ImGuiID owner_id); -CIMGUI_API ImGuiKeyOwnerData* igGetKeyOwnerData(ImGuiContext* ctx,ImGuiKey key); -CIMGUI_API bool igIsKeyDown_ID(ImGuiKey key,ImGuiID owner_id); -CIMGUI_API bool igIsKeyPressed_ID(ImGuiKey key,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API bool igIsKeyReleased_ID(ImGuiKey key,ImGuiID owner_id); -CIMGUI_API bool igIsMouseDown_ID(ImGuiMouseButton button,ImGuiID owner_id); -CIMGUI_API bool igIsMouseClicked_ID(ImGuiMouseButton button,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API bool igIsMouseReleased_ID(ImGuiMouseButton button,ImGuiID owner_id); -CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id,ImGuiInputFlags flags); -CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord,ImGuiID owner_id); -CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData(ImGuiKeyChord key_chord); +CIMGUI_API void igSetKeyOwner(ImGuiKey key, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API void igSetKeyOwnersForKeyChord(ImGuiKeyChord key, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API void igSetItemKeyOwner(ImGuiKey key, ImGuiInputFlags flags); +CIMGUI_API bool igTestKeyOwner(ImGuiKey key, ImGuiID owner_id); +CIMGUI_API ImGuiKeyOwnerData* igGetKeyOwnerData(ImGuiContext* ctx, + ImGuiKey key); +CIMGUI_API bool igIsKeyDown_ID(ImGuiKey key, ImGuiID owner_id); +CIMGUI_API bool igIsKeyPressed_ID(ImGuiKey key, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API bool igIsKeyReleased_ID(ImGuiKey key, ImGuiID owner_id); +CIMGUI_API bool igIsMouseDown_ID(ImGuiMouseButton button, ImGuiID owner_id); +CIMGUI_API bool igIsMouseClicked_ID(ImGuiMouseButton button, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API bool igIsMouseReleased_ID(ImGuiMouseButton button, ImGuiID owner_id); +CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button, + ImGuiID owner_id); +CIMGUI_API bool igIsKeyChordPressed_ID(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord); +CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API bool igSetShortcutRouting(ImGuiKeyChord key_chord, + ImGuiID owner_id, + ImGuiInputFlags flags); +CIMGUI_API bool igTestShortcutRouting(ImGuiKeyChord key_chord, + ImGuiID owner_id); +CIMGUI_API ImGuiKeyRoutingData* igGetShortcutRoutingData( + ImGuiKeyChord key_chord); CIMGUI_API void igDockContextInitialize(ImGuiContext* ctx); CIMGUI_API void igDockContextShutdown(ImGuiContext* ctx); -CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx,ImGuiID root_id,bool clear_settings_refs); +CIMGUI_API void igDockContextClearNodes(ImGuiContext* ctx, + ImGuiID root_id, + bool clear_settings_refs); CIMGUI_API void igDockContextRebuildNodes(ImGuiContext* ctx); CIMGUI_API void igDockContextNewFrameUpdateUndocking(ImGuiContext* ctx); CIMGUI_API void igDockContextNewFrameUpdateDocking(ImGuiContext* ctx); CIMGUI_API void igDockContextEndFrame(ImGuiContext* ctx); CIMGUI_API ImGuiID igDockContextGenNodeID(ImGuiContext* ctx); -CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx,ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload,ImGuiDir split_dir,float split_ratio,bool split_outer); -CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx,ImGuiWindow* window); -CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx,ImGuiDockNode* node); -CIMGUI_API void igDockContextProcessUndockWindow(ImGuiContext* ctx,ImGuiWindow* window,bool clear_persistent_docking_ref); -CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx,ImGuiDockNode* node); -CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target,ImGuiDockNode* target_node,ImGuiWindow* payload_window,ImGuiDockNode* payload_node,ImGuiDir split_dir,bool split_outer,ImVec2* out_pos); -CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx,ImGuiID id); -CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx,ImGuiDockNode* node,ImGuiTabBar* tab_bar); +CIMGUI_API void igDockContextQueueDock(ImGuiContext* ctx, + ImGuiWindow* target, + ImGuiDockNode* target_node, + ImGuiWindow* payload, + ImGuiDir split_dir, + float split_ratio, + bool split_outer); +CIMGUI_API void igDockContextQueueUndockWindow(ImGuiContext* ctx, + ImGuiWindow* window); +CIMGUI_API void igDockContextQueueUndockNode(ImGuiContext* ctx, + ImGuiDockNode* node); +CIMGUI_API void igDockContextProcessUndockWindow( + ImGuiContext* ctx, + ImGuiWindow* window, + bool clear_persistent_docking_ref); +CIMGUI_API void igDockContextProcessUndockNode(ImGuiContext* ctx, + ImGuiDockNode* node); +CIMGUI_API bool igDockContextCalcDropPosForDocking(ImGuiWindow* target, + ImGuiDockNode* target_node, + ImGuiWindow* payload_window, + ImGuiDockNode* payload_node, + ImGuiDir split_dir, + bool split_outer, + ImVec2* out_pos); +CIMGUI_API ImGuiDockNode* igDockContextFindNodeByID(ImGuiContext* ctx, + ImGuiID id); +CIMGUI_API void igDockNodeWindowMenuHandler_Default(ImGuiContext* ctx, + ImGuiDockNode* node, + ImGuiTabBar* tab_bar); CIMGUI_API bool igDockNodeBeginAmendTabBar(ImGuiDockNode* node); CIMGUI_API void igDockNodeEndAmendTabBar(void); CIMGUI_API ImGuiDockNode* igDockNodeGetRootNode(ImGuiDockNode* node); -CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node,ImGuiDockNode* parent); +CIMGUI_API bool igDockNodeIsInHierarchyOf(ImGuiDockNode* node, + ImGuiDockNode* parent); CIMGUI_API int igDockNodeGetDepth(const ImGuiDockNode* node); CIMGUI_API ImGuiID igDockNodeGetWindowMenuButtonId(const ImGuiDockNode* node); CIMGUI_API ImGuiDockNode* igGetWindowDockNode(void); CIMGUI_API bool igGetWindowAlwaysWantOwnTabBar(ImGuiWindow* window); -CIMGUI_API void igBeginDocked(ImGuiWindow* window,bool* p_open); +CIMGUI_API void igBeginDocked(ImGuiWindow* window, bool* p_open); CIMGUI_API void igBeginDockableDragDropSource(ImGuiWindow* window); CIMGUI_API void igBeginDockableDragDropTarget(ImGuiWindow* window); -CIMGUI_API void igSetWindowDock(ImGuiWindow* window,ImGuiID dock_id,ImGuiCond cond); -CIMGUI_API void igDockBuilderDockWindow(const char* window_name,ImGuiID node_id); +CIMGUI_API void igSetWindowDock(ImGuiWindow* window, + ImGuiID dock_id, + ImGuiCond cond); +CIMGUI_API void igDockBuilderDockWindow(const char* window_name, + ImGuiID node_id); CIMGUI_API ImGuiDockNode* igDockBuilderGetNode(ImGuiID node_id); CIMGUI_API ImGuiDockNode* igDockBuilderGetCentralNode(ImGuiID node_id); -CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id,ImGuiDockNodeFlags flags); +CIMGUI_API ImGuiID igDockBuilderAddNode(ImGuiID node_id, + ImGuiDockNodeFlags flags); CIMGUI_API void igDockBuilderRemoveNode(ImGuiID node_id); -CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id,bool clear_settings_refs); +CIMGUI_API void igDockBuilderRemoveNodeDockedWindows(ImGuiID node_id, + bool clear_settings_refs); CIMGUI_API void igDockBuilderRemoveNodeChildNodes(ImGuiID node_id); -CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id,ImVec2 pos); -CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id,ImVec2 size); -CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id,ImGuiDir split_dir,float size_ratio_for_node_at_dir,ImGuiID* out_id_at_dir,ImGuiID* out_id_at_opposite_dir); -CIMGUI_API void igDockBuilderCopyDockSpace(ImGuiID src_dockspace_id,ImGuiID dst_dockspace_id,ImVector_const_charPtr* in_window_remap_pairs); -CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id,ImGuiID dst_node_id,ImVector_ImGuiID* out_node_remap_pairs); -CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name,const char* dst_name); +CIMGUI_API void igDockBuilderSetNodePos(ImGuiID node_id, ImVec2 pos); +CIMGUI_API void igDockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size); +CIMGUI_API ImGuiID igDockBuilderSplitNode(ImGuiID node_id, + ImGuiDir split_dir, + float size_ratio_for_node_at_dir, + ImGuiID* out_id_at_dir, + ImGuiID* out_id_at_opposite_dir); +CIMGUI_API void igDockBuilderCopyDockSpace( + ImGuiID src_dockspace_id, + ImGuiID dst_dockspace_id, + ImVector_const_charPtr* in_window_remap_pairs); +CIMGUI_API void igDockBuilderCopyNode(ImGuiID src_node_id, + ImGuiID dst_node_id, + ImVector_ImGuiID* out_node_remap_pairs); +CIMGUI_API void igDockBuilderCopyWindowSettings(const char* src_name, + const char* dst_name); CIMGUI_API void igDockBuilderFinish(ImGuiID node_id); CIMGUI_API void igPushFocusScope(ImGuiID id); CIMGUI_API void igPopFocusScope(void); CIMGUI_API ImGuiID igGetCurrentFocusScope(void); CIMGUI_API bool igIsDragDropActive(void); -CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb,ImGuiID id); +CIMGUI_API bool igBeginDragDropTargetCustom(const ImRect bb, ImGuiID id); CIMGUI_API void igClearDragDrop(void); CIMGUI_API bool igIsDragDropPayloadBeingAccepted(void); -CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb); -CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window,const ImRect clip_rect); -CIMGUI_API void igBeginColumns(const char* str_id,int count,ImGuiOldColumnFlags flags); +CIMGUI_API void igRenderDragDropTargetRect(const ImRect bb, + const ImRect item_clip_rect); +CIMGUI_API ImGuiTypingSelectRequest* igGetTypingSelectRequest( + ImGuiTypingSelectFlags flags); +CIMGUI_API int igTypingSelectFindMatch(ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, + int), + void* user_data, + int nav_item_idx); +CIMGUI_API int igTypingSelectFindNextSingleCharMatch( + ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, int), + void* user_data, + int nav_item_idx); +CIMGUI_API int igTypingSelectFindBestLeadingMatch( + ImGuiTypingSelectRequest* req, + int items_count, + const char* (*get_item_name_func)(void*, int), + void* user_data); +CIMGUI_API void igSetWindowClipRectBeforeSetChannel(ImGuiWindow* window, + const ImRect clip_rect); +CIMGUI_API void igBeginColumns(const char* str_id, + int count, + ImGuiOldColumnFlags flags); CIMGUI_API void igEndColumns(void); CIMGUI_API void igPushColumnClipRect(int column_index); CIMGUI_API void igPushColumnsBackground(void); CIMGUI_API void igPopColumnsBackground(void); -CIMGUI_API ImGuiID igGetColumnsID(const char* str_id,int count); -CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window,ImGuiID id); -CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns,float offset_norm); -CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns,float offset); +CIMGUI_API ImGuiID igGetColumnsID(const char* str_id, int count); +CIMGUI_API ImGuiOldColumns* igFindOrCreateColumns(ImGuiWindow* window, + ImGuiID id); +CIMGUI_API float igGetColumnOffsetFromNorm(const ImGuiOldColumns* columns, + float offset_norm); +CIMGUI_API float igGetColumnNormFromOffset(const ImGuiOldColumns* columns, + float offset); CIMGUI_API void igTableOpenContextMenu(int column_n); -CIMGUI_API void igTableSetColumnWidth(int column_n,float width); -CIMGUI_API void igTableSetColumnSortDirection(int column_n,ImGuiSortDirection sort_direction,bool append_to_sort_specs); +CIMGUI_API void igTableSetColumnWidth(int column_n, float width); +CIMGUI_API void igTableSetColumnSortDirection(int column_n, + ImGuiSortDirection sort_direction, + bool append_to_sort_specs); CIMGUI_API int igTableGetHoveredColumn(void); CIMGUI_API int igTableGetHoveredRow(void); CIMGUI_API float igTableGetHeaderRowHeight(void); +CIMGUI_API float igTableGetHeaderAngledMaxLabelWidth(void); CIMGUI_API void igTablePushBackgroundChannel(void); CIMGUI_API void igTablePopBackgroundChannel(void); +CIMGUI_API void igTableAngledHeadersRowEx(ImGuiID row_id, + float angle, + float max_label_width, + const ImGuiTableHeaderData* data, + int data_count); CIMGUI_API ImGuiTable* igGetCurrentTable(void); CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id); -CIMGUI_API bool igBeginTableEx(const char* name,ImGuiID id,int columns_count,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width); -CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table,int columns_count); +CIMGUI_API bool igBeginTableEx(const char* name, + ImGuiID id, + int columns_count, + ImGuiTableFlags flags, + const ImVec2 outer_size, + float inner_width); +CIMGUI_API void igTableBeginInitMemory(ImGuiTable* table, int columns_count); CIMGUI_API void igTableBeginApplyRequests(ImGuiTable* table); CIMGUI_API void igTableSetupDrawChannels(ImGuiTable* table); CIMGUI_API void igTableUpdateLayout(ImGuiTable* table); CIMGUI_API void igTableUpdateBorders(ImGuiTable* table); CIMGUI_API void igTableUpdateColumnsWeightFromWidth(ImGuiTable* table); CIMGUI_API void igTableDrawBorders(ImGuiTable* table); -CIMGUI_API void igTableDrawContextMenu(ImGuiTable* table); +CIMGUI_API void igTableDrawDefaultContextMenu( + ImGuiTable* table, + ImGuiTableFlags flags_for_section_to_display); CIMGUI_API bool igTableBeginContextMenuPopup(ImGuiTable* table); CIMGUI_API void igTableMergeDrawChannels(ImGuiTable* table); -CIMGUI_API ImGuiTableInstanceData* igTableGetInstanceData(ImGuiTable* table,int instance_no); -CIMGUI_API ImGuiID igTableGetInstanceID(ImGuiTable* table,int instance_no); +CIMGUI_API ImGuiTableInstanceData* igTableGetInstanceData(ImGuiTable* table, + int instance_no); +CIMGUI_API ImGuiID igTableGetInstanceID(ImGuiTable* table, int instance_no); CIMGUI_API void igTableSortSpecsSanitize(ImGuiTable* table); CIMGUI_API void igTableSortSpecsBuild(ImGuiTable* table); -CIMGUI_API ImGuiSortDirection igTableGetColumnNextSortDirection(ImGuiTableColumn* column); -CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table,ImGuiTableColumn* column); -CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table,ImGuiTableColumn* column); +CIMGUI_API ImGuiSortDirection +igTableGetColumnNextSortDirection(ImGuiTableColumn* column); +CIMGUI_API void igTableFixColumnSortDirection(ImGuiTable* table, + ImGuiTableColumn* column); +CIMGUI_API float igTableGetColumnWidthAuto(ImGuiTable* table, + ImGuiTableColumn* column); CIMGUI_API void igTableBeginRow(ImGuiTable* table); CIMGUI_API void igTableEndRow(ImGuiTable* table); -CIMGUI_API void igTableBeginCell(ImGuiTable* table,int column_n); +CIMGUI_API void igTableBeginCell(ImGuiTable* table, int column_n); CIMGUI_API void igTableEndCell(ImGuiTable* table); -CIMGUI_API void igTableGetCellBgRect(ImRect *pOut,const ImGuiTable* table,int column_n); -CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table,int column_n); -CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table,int column_n,int instance_no); -CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table,int column_n); -CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table,int column_n); +CIMGUI_API void igTableGetCellBgRect(ImRect* pOut, + const ImGuiTable* table, + int column_n); +CIMGUI_API const char* igTableGetColumnName_TablePtr(const ImGuiTable* table, + int column_n); +CIMGUI_API ImGuiID igTableGetColumnResizeID(ImGuiTable* table, + int column_n, + int instance_no); +CIMGUI_API float igTableGetMaxColumnWidth(const ImGuiTable* table, + int column_n); +CIMGUI_API void igTableSetColumnWidthAutoSingle(ImGuiTable* table, + int column_n); CIMGUI_API void igTableSetColumnWidthAutoAll(ImGuiTable* table); CIMGUI_API void igTableRemove(ImGuiTable* table); CIMGUI_API void igTableGcCompactTransientBuffers_TablePtr(ImGuiTable* table); -CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr(ImGuiTableTempData* table); +CIMGUI_API void igTableGcCompactTransientBuffers_TableTempDataPtr( + ImGuiTableTempData* table); CIMGUI_API void igTableGcCompactSettings(void); CIMGUI_API void igTableLoadSettings(ImGuiTable* table); CIMGUI_API void igTableSaveSettings(ImGuiTable* table); CIMGUI_API void igTableResetSettings(ImGuiTable* table); CIMGUI_API ImGuiTableSettings* igTableGetBoundSettings(ImGuiTable* table); CIMGUI_API void igTableSettingsAddSettingsHandler(void); -CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id,int columns_count); +CIMGUI_API ImGuiTableSettings* igTableSettingsCreate(ImGuiID id, + int columns_count); CIMGUI_API ImGuiTableSettings* igTableSettingsFindByID(ImGuiID id); CIMGUI_API ImGuiTabBar* igGetCurrentTabBar(void); -CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar,const ImRect bb,ImGuiTabBarFlags flags,ImGuiDockNode* dock_node); -CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar,ImGuiID tab_id); -CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar,int order); -CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow(ImGuiTabBar* tab_bar); +CIMGUI_API bool igBeginTabBarEx(ImGuiTabBar* tab_bar, + const ImRect bb, + ImGuiTabBarFlags flags); +CIMGUI_API ImGuiTabItem* igTabBarFindTabByID(ImGuiTabBar* tab_bar, + ImGuiID tab_id); +CIMGUI_API ImGuiTabItem* igTabBarFindTabByOrder(ImGuiTabBar* tab_bar, + int order); +CIMGUI_API ImGuiTabItem* igTabBarFindMostRecentlySelectedTabForActiveWindow( + ImGuiTabBar* tab_bar); CIMGUI_API ImGuiTabItem* igTabBarGetCurrentTab(ImGuiTabBar* tab_bar); -CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); -CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); -CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar,ImGuiTabItemFlags tab_flags,ImGuiWindow* window); -CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar,ImGuiID tab_id); -CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); -CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar,ImGuiTabItem* tab); -CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,int offset); -CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar,ImGuiTabItem* tab,ImVec2 mouse_pos); +CIMGUI_API int igTabBarGetTabOrder(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); +CIMGUI_API const char* igTabBarGetTabName(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab); +CIMGUI_API void igTabBarAddTab(ImGuiTabBar* tab_bar, + ImGuiTabItemFlags tab_flags, + ImGuiWindow* window); +CIMGUI_API void igTabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id); +CIMGUI_API void igTabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); +CIMGUI_API void igTabBarQueueFocus(ImGuiTabBar* tab_bar, ImGuiTabItem* tab); +CIMGUI_API void igTabBarQueueReorder(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab, + int offset); +CIMGUI_API void igTabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, + ImGuiTabItem* tab, + ImVec2 mouse_pos); CIMGUI_API bool igTabBarProcessReorder(ImGuiTabBar* tab_bar); -CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar,const char* label,bool* p_open,ImGuiTabItemFlags flags,ImGuiWindow* docked_window); -CIMGUI_API void igTabItemCalcSize_Str(ImVec2 *pOut,const char* label,bool has_close_button_or_unsaved_marker); -CIMGUI_API void igTabItemCalcSize_WindowPtr(ImVec2 *pOut,ImGuiWindow* window); -CIMGUI_API void igTabItemBackground(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImU32 col); -CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list,const ImRect bb,ImGuiTabItemFlags flags,ImVec2 frame_padding,const char* label,ImGuiID tab_id,ImGuiID close_button_id,bool is_contents_visible,bool* out_just_closed,bool* out_text_clipped); -CIMGUI_API void igRenderText(ImVec2 pos,const char* text,const char* text_end,bool hide_text_after_hash); -CIMGUI_API void igRenderTextWrapped(ImVec2 pos,const char* text,const char* text_end,float wrap_width); -CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); -CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,const char* text,const char* text_end,const ImVec2* text_size_if_known,const ImVec2 align,const ImRect* clip_rect); -CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list,const ImVec2 pos_min,const ImVec2 pos_max,float clip_max_x,float ellipsis_max_x,const char* text,const char* text_end,const ImVec2* text_size_if_known); -CIMGUI_API void igRenderFrame(ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,bool border,float rounding); -CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding); -CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags); -CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags); -CIMGUI_API const char* igFindRenderedTextEnd(const char* text,const char* text_end); -CIMGUI_API void igRenderMouseCursor(ImVec2 pos,float scale,ImGuiMouseCursor mouse_cursor,ImU32 col_fill,ImU32 col_border,ImU32 col_shadow); -CIMGUI_API void igRenderArrow(ImDrawList* draw_list,ImVec2 pos,ImU32 col,ImGuiDir dir,float scale); -CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col); -CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz); -CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col); -CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col); -CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding); -CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding); -CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold); -CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags); -CIMGUI_API bool igButtonEx(const char* label,const ImVec2 size_arg,ImGuiButtonFlags flags); -CIMGUI_API bool igArrowButtonEx(const char* str_id,ImGuiDir dir,ImVec2 size_arg,ImGuiButtonFlags flags); -CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col,ImGuiButtonFlags flags); -CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags,float thickness); -CIMGUI_API void igSeparatorTextEx(ImGuiID id,const char* label,const char* label_end,float extra_width); -CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label,ImS64* flags,ImS64 flags_value); -CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label,ImU64* flags,ImU64 flags_value); -CIMGUI_API bool igCloseButton(ImGuiID id,const ImVec2 pos); -CIMGUI_API bool igCollapseButton(ImGuiID id,const ImVec2 pos,ImGuiDockNode* dock_node); +CIMGUI_API bool igTabItemEx(ImGuiTabBar* tab_bar, + const char* label, + bool* p_open, + ImGuiTabItemFlags flags, + ImGuiWindow* docked_window); +CIMGUI_API void igTabItemCalcSize_Str(ImVec2* pOut, + const char* label, + bool has_close_button_or_unsaved_marker); +CIMGUI_API void igTabItemCalcSize_WindowPtr(ImVec2* pOut, ImGuiWindow* window); +CIMGUI_API void igTabItemBackground(ImDrawList* draw_list, + const ImRect bb, + ImGuiTabItemFlags flags, + ImU32 col); +CIMGUI_API void igTabItemLabelAndCloseButton(ImDrawList* draw_list, + const ImRect bb, + ImGuiTabItemFlags flags, + ImVec2 frame_padding, + const char* label, + ImGuiID tab_id, + ImGuiID close_button_id, + bool is_contents_visible, + bool* out_just_closed, + bool* out_text_clipped); +CIMGUI_API void igRenderText(ImVec2 pos, + const char* text, + const char* text_end, + bool hide_text_after_hash); +CIMGUI_API void igRenderTextWrapped(ImVec2 pos, + const char* text, + const char* text_end, + float wrap_width); +CIMGUI_API void igRenderTextClipped(const ImVec2 pos_min, + const ImVec2 pos_max, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known, + const ImVec2 align, + const ImRect* clip_rect); +CIMGUI_API void igRenderTextClippedEx(ImDrawList* draw_list, + const ImVec2 pos_min, + const ImVec2 pos_max, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known, + const ImVec2 align, + const ImRect* clip_rect); +CIMGUI_API void igRenderTextEllipsis(ImDrawList* draw_list, + const ImVec2 pos_min, + const ImVec2 pos_max, + float clip_max_x, + float ellipsis_max_x, + const char* text, + const char* text_end, + const ImVec2* text_size_if_known); +CIMGUI_API void igRenderFrame(ImVec2 p_min, + ImVec2 p_max, + ImU32 fill_col, + bool border, + float rounding); +CIMGUI_API void igRenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding); +CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, + ImVec2 p_min, + ImVec2 p_max, + ImU32 fill_col, + float grid_step, + ImVec2 grid_off, + float rounding, + ImDrawFlags flags); +CIMGUI_API void igRenderNavHighlight(const ImRect bb, + ImGuiID id, + ImGuiNavHighlightFlags flags); +CIMGUI_API const char* igFindRenderedTextEnd(const char* text, + const char* text_end); +CIMGUI_API void igRenderMouseCursor(ImVec2 pos, + float scale, + ImGuiMouseCursor mouse_cursor, + ImU32 col_fill, + ImU32 col_border, + ImU32 col_shadow); +CIMGUI_API void igRenderArrow(ImDrawList* draw_list, + ImVec2 pos, + ImU32 col, + ImGuiDir dir, + float scale); +CIMGUI_API void igRenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col); +CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list, + ImVec2 pos, + ImU32 col, + float sz); +CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list, + ImVec2 pos, + ImVec2 half_sz, + ImGuiDir direction, + ImU32 col); +CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list, + ImVec2 p_min, + float sz, + ImU32 col); +CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list, + const ImRect rect, + ImU32 col, + float x_start_norm, + float x_end_norm, + float rounding); +CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list, + const ImRect outer, + const ImRect inner, + ImU32 col, + float rounding); +CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in, + const ImRect r_outer, + float threshold); +CIMGUI_API void igTextEx(const char* text, + const char* text_end, + ImGuiTextFlags flags); +CIMGUI_API bool igButtonEx(const char* label, + const ImVec2 size_arg, + ImGuiButtonFlags flags); +CIMGUI_API bool igArrowButtonEx(const char* str_id, + ImGuiDir dir, + ImVec2 size_arg, + ImGuiButtonFlags flags); +CIMGUI_API bool igImageButtonEx(ImGuiID id, + ImTextureID texture_id, + const ImVec2 image_size, + const ImVec2 uv0, + const ImVec2 uv1, + const ImVec4 bg_col, + const ImVec4 tint_col, + ImGuiButtonFlags flags); +CIMGUI_API void igSeparatorEx(ImGuiSeparatorFlags flags, float thickness); +CIMGUI_API void igSeparatorTextEx(ImGuiID id, + const char* label, + const char* label_end, + float extra_width); +CIMGUI_API bool igCheckboxFlags_S64Ptr(const char* label, + ImS64* flags, + ImS64 flags_value); +CIMGUI_API bool igCheckboxFlags_U64Ptr(const char* label, + ImU64* flags, + ImU64 flags_value); +CIMGUI_API bool igCloseButton(ImGuiID id, const ImVec2 pos); +CIMGUI_API bool igCollapseButton(ImGuiID id, + const ImVec2 pos, + ImGuiDockNode* dock_node); CIMGUI_API void igScrollbar(ImGuiAxis axis); -CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,ImS64* p_scroll_v,ImS64 avail_v,ImS64 contents_v,ImDrawFlags flags); -CIMGUI_API void igGetWindowScrollbarRect(ImRect *pOut,ImGuiWindow* window,ImGuiAxis axis); -CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window,ImGuiAxis axis); -CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window,int n); -CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window,ImGuiDir dir); -CIMGUI_API bool igButtonBehavior(const ImRect bb,ImGuiID id,bool* out_hovered,bool* out_held,ImGuiButtonFlags flags); -CIMGUI_API bool igDragBehavior(ImGuiID id,ImGuiDataType data_type,void* p_v,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); -CIMGUI_API bool igSliderBehavior(const ImRect bb,ImGuiID id,ImGuiDataType data_type,void* p_v,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags,ImRect* out_grab_bb); -CIMGUI_API bool igSplitterBehavior(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* size1,float* size2,float min_size1,float min_size2,float hover_extend,float hover_visibility_delay,ImU32 bg_col); -CIMGUI_API bool igTreeNodeBehavior(ImGuiID id,ImGuiTreeNodeFlags flags,const char* label,const char* label_end); +CIMGUI_API bool igScrollbarEx(const ImRect bb, + ImGuiID id, + ImGuiAxis axis, + ImS64* p_scroll_v, + ImS64 avail_v, + ImS64 contents_v, + ImDrawFlags flags); +CIMGUI_API void igGetWindowScrollbarRect(ImRect* pOut, + ImGuiWindow* window, + ImGuiAxis axis); +CIMGUI_API ImGuiID igGetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis); +CIMGUI_API ImGuiID igGetWindowResizeCornerID(ImGuiWindow* window, int n); +CIMGUI_API ImGuiID igGetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir); +CIMGUI_API bool igButtonBehavior(const ImRect bb, + ImGuiID id, + bool* out_hovered, + bool* out_held, + ImGuiButtonFlags flags); +CIMGUI_API bool igDragBehavior(ImGuiID id, + ImGuiDataType data_type, + void* p_v, + float v_speed, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags); +CIMGUI_API bool igSliderBehavior(const ImRect bb, + ImGuiID id, + ImGuiDataType data_type, + void* p_v, + const void* p_min, + const void* p_max, + const char* format, + ImGuiSliderFlags flags, + ImRect* out_grab_bb); +CIMGUI_API bool igSplitterBehavior(const ImRect bb, + ImGuiID id, + ImGuiAxis axis, + float* size1, + float* size2, + float min_size1, + float min_size2, + float hover_extend, + float hover_visibility_delay, + ImU32 bg_col); +CIMGUI_API bool igTreeNodeBehavior(ImGuiID id, + ImGuiTreeNodeFlags flags, + const char* label, + const char* label_end); CIMGUI_API void igTreePushOverrideID(ImGuiID id); -CIMGUI_API void igTreeNodeSetOpen(ImGuiID id,bool open); -CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id,ImGuiTreeNodeFlags flags); +CIMGUI_API void igTreeNodeSetOpen(ImGuiID id, bool open); +CIMGUI_API bool igTreeNodeUpdateNextOpen(ImGuiID id, ImGuiTreeNodeFlags flags); +CIMGUI_API void igSetNextItemSelectionUserData( + ImGuiSelectionUserData selection_user_data); CIMGUI_API const ImGuiDataTypeInfo* igDataTypeGetInfo(ImGuiDataType data_type); -CIMGUI_API int igDataTypeFormatString(char* buf,int buf_size,ImGuiDataType data_type,const void* p_data,const char* format); -CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type,int op,void* output,const void* arg_1,const void* arg_2); -CIMGUI_API bool igDataTypeApplyFromText(const char* buf,ImGuiDataType data_type,void* p_data,const char* format); -CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type,const void* arg_1,const void* arg_2); -CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max); -CIMGUI_API bool igInputTextEx(const char* label,const char* hint,char* buf,int buf_size,const ImVec2 size_arg,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); +CIMGUI_API int igDataTypeFormatString(char* buf, + int buf_size, + ImGuiDataType data_type, + const void* p_data, + const char* format); +CIMGUI_API void igDataTypeApplyOp(ImGuiDataType data_type, + int op, + void* output, + const void* arg_1, + const void* arg_2); +CIMGUI_API bool igDataTypeApplyFromText(const char* buf, + ImGuiDataType data_type, + void* p_data, + const char* format); +CIMGUI_API int igDataTypeCompare(ImGuiDataType data_type, + const void* arg_1, + const void* arg_2); +CIMGUI_API bool igDataTypeClamp(ImGuiDataType data_type, + void* p_data, + const void* p_min, + const void* p_max); +CIMGUI_API bool igInputTextEx(const char* label, + const char* hint, + char* buf, + int buf_size, + const ImVec2 size_arg, + ImGuiInputTextFlags flags, + ImGuiInputTextCallback callback, + void* user_data); CIMGUI_API void igInputTextDeactivateHook(ImGuiID id); -CIMGUI_API bool igTempInputText(const ImRect bb,ImGuiID id,const char* label,char* buf,int buf_size,ImGuiInputTextFlags flags); -CIMGUI_API bool igTempInputScalar(const ImRect bb,ImGuiID id,const char* label,ImGuiDataType data_type,void* p_data,const char* format,const void* p_clamp_min,const void* p_clamp_max); +CIMGUI_API bool igTempInputText(const ImRect bb, + ImGuiID id, + const char* label, + char* buf, + int buf_size, + ImGuiInputTextFlags flags); +CIMGUI_API bool igTempInputScalar(const ImRect bb, + ImGuiID id, + const char* label, + ImGuiDataType data_type, + void* p_data, + const char* format, + const void* p_clamp_min, + const void* p_clamp_max); CIMGUI_API bool igTempInputIsActive(ImGuiID id); CIMGUI_API ImGuiInputTextState* igGetInputTextState(ImGuiID id); -CIMGUI_API void igColorTooltip(const char* text,const float* col,ImGuiColorEditFlags flags); -CIMGUI_API void igColorEditOptionsPopup(const float* col,ImGuiColorEditFlags flags); -CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col,ImGuiColorEditFlags flags); -CIMGUI_API int igPlotEx(ImGuiPlotType plot_type,const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,const ImVec2 size_arg); -CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,ImVec2 gradient_p0,ImVec2 gradient_p1,ImU32 col0,ImU32 col1); -CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list,int vert_start_idx,int vert_end_idx,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,bool clamp); +CIMGUI_API void igColorTooltip(const char* text, + const float* col, + ImGuiColorEditFlags flags); +CIMGUI_API void igColorEditOptionsPopup(const float* col, + ImGuiColorEditFlags flags); +CIMGUI_API void igColorPickerOptionsPopup(const float* ref_col, + ImGuiColorEditFlags flags); +CIMGUI_API int igPlotEx(ImGuiPlotType plot_type, + const char* label, + float (*values_getter)(void* data, int idx), + void* data, + int values_count, + int values_offset, + const char* overlay_text, + float scale_min, + float scale_max, + const ImVec2 size_arg); +CIMGUI_API void igShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + ImVec2 gradient_p0, + ImVec2 gradient_p1, + ImU32 col0, + ImU32 col1); +CIMGUI_API void igShadeVertsLinearUV(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + const ImVec2 a, + const ImVec2 b, + const ImVec2 uv_a, + const ImVec2 uv_b, + bool clamp); +CIMGUI_API void igShadeVertsTransformPos(ImDrawList* draw_list, + int vert_start_idx, + int vert_end_idx, + const ImVec2 pivot_in, + float cos_a, + float sin_a, + const ImVec2 pivot_out); CIMGUI_API void igGcCompactTransientMiscBuffers(void); CIMGUI_API void igGcCompactTransientWindowBuffers(ImGuiWindow* window); CIMGUI_API void igGcAwakeTransientWindowBuffers(ImGuiWindow* window); -CIMGUI_API void igDebugLog(const char* fmt,...); -CIMGUI_API void igDebugLogV(const char* fmt,va_list args); -CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback,void* user_data); -CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback,void* user_data); +CIMGUI_API void igDebugLog(const char* fmt, ...); +CIMGUI_API void igDebugLogV(const char* fmt, va_list args); +CIMGUI_API void igDebugAllocHook(ImGuiDebugAllocInfo* info, + int frame_count, + void* ptr, + size_t size); +CIMGUI_API void igErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, + void* user_data); +CIMGUI_API void igErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, + void* user_data); CIMGUI_API void igErrorCheckUsingSetCursorPosToExtendParentBoundaries(void); CIMGUI_API void igDebugDrawCursorPos(ImU32 col); CIMGUI_API void igDebugDrawLineExtents(ImU32 col); @@ -4519,59 +6451,104 @@ CIMGUI_API void igDebugDrawItemRect(ImU32 col); CIMGUI_API void igDebugLocateItem(ImGuiID target_id); CIMGUI_API void igDebugLocateItemOnHover(ImGuiID target_id); CIMGUI_API void igDebugLocateItemResolveWithLastItem(void); -CIMGUI_API void igDebugStartItemPicker(void); +CIMGUI_API void igDebugBreakClearData(void); +CIMGUI_API bool igDebugBreakButton(const char* label, + const char* description_of_location); +CIMGUI_API void igDebugBreakButtonTooltip(bool keyboard_only, + const char* description_of_location); CIMGUI_API void igShowFontAtlas(ImFontAtlas* atlas); -CIMGUI_API void igDebugHookIdInfo(ImGuiID id,ImGuiDataType data_type,const void* data_id,const void* data_id_end); +CIMGUI_API void igDebugHookIdInfo(ImGuiID id, + ImGuiDataType data_type, + const void* data_id, + const void* data_id_end); CIMGUI_API void igDebugNodeColumns(ImGuiOldColumns* columns); -CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label); -CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label); -CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb); +CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node, const char* label); +CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window, + ImGuiViewportP* viewport, + const ImDrawList* draw_list, + const char* label); +CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox( + ImDrawList* out_draw_list, + const ImDrawList* draw_list, + const ImDrawCmd* draw_cmd, + bool show_mesh, + bool show_aabb); CIMGUI_API void igDebugNodeFont(ImFont* font); -CIMGUI_API void igDebugNodeFontGlyph(ImFont* font,const ImFontGlyph* glyph); -CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage,const char* label); -CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar,const char* label); +CIMGUI_API void igDebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph); +CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage, const char* label); +CIMGUI_API void igDebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label); CIMGUI_API void igDebugNodeTable(ImGuiTable* table); CIMGUI_API void igDebugNodeTableSettings(ImGuiTableSettings* settings); CIMGUI_API void igDebugNodeInputTextState(ImGuiInputTextState* state); -CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window,const char* label); +CIMGUI_API void igDebugNodeTypingSelectState(ImGuiTypingSelectState* state); +CIMGUI_API void igDebugNodeWindow(ImGuiWindow* window, const char* label); CIMGUI_API void igDebugNodeWindowSettings(ImGuiWindowSettings* settings); -CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows,const char* label); -CIMGUI_API void igDebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows,int windows_size,ImGuiWindow* parent_in_begin_stack); +CIMGUI_API void igDebugNodeWindowsList(ImVector_ImGuiWindowPtr* windows, + const char* label); +CIMGUI_API void igDebugNodeWindowsListByBeginStackParent( + ImGuiWindow** windows, + int windows_size, + ImGuiWindow* parent_in_begin_stack); CIMGUI_API void igDebugNodeViewport(ImGuiViewportP* viewport); CIMGUI_API void igDebugRenderKeyboardPreview(ImDrawList* draw_list); -CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list,ImGuiViewportP* viewport,const ImRect bb); -CIMGUI_API bool igIsKeyPressedMap(ImGuiKey key,bool repeat); +CIMGUI_API void igDebugRenderViewportThumbnail(ImDrawList* draw_list, + ImGuiViewportP* viewport, + const ImRect bb); +CIMGUI_API void igImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas); CIMGUI_API void igImFontAtlasBuildInit(ImFontAtlas* atlas); -CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas,ImFont* font,ImFontConfig* font_config,float ascent,float descent); -CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas,void* stbrp_context_opaque); +CIMGUI_API void igImFontAtlasBuildSetupFont(ImFontAtlas* atlas, + ImFont* font, + ImFontConfig* font_config, + float ascent, + float descent); +CIMGUI_API void igImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, + void* stbrp_context_opaque); CIMGUI_API void igImFontAtlasBuildFinish(ImFontAtlas* atlas); -CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned char in_marker_pixel_value); -CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas,int x,int y,int w,int h,const char* in_str,char in_marker_char,unsigned int in_marker_pixel_value); -CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256],float in_multiply_factor); -CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256],unsigned char* pixels,int x,int y,int w,int h,int stride); -CIMGUI_API const ImFontBuilderIO* ImGuiFreeType_GetBuilderForFreeType(void); -CIMGUI_API void ImGuiFreeType_SetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data); - +CIMGUI_API void igImFontAtlasBuildRender8bppRectFromString( + ImFontAtlas* atlas, + int x, + int y, + int w, + int h, + const char* in_str, + char in_marker_char, + unsigned char in_marker_pixel_value); +CIMGUI_API void igImFontAtlasBuildRender32bppRectFromString( + ImFontAtlas* atlas, + int x, + int y, + int w, + int h, + const char* in_str, + char in_marker_char, + unsigned int in_marker_pixel_value); +CIMGUI_API void igImFontAtlasBuildMultiplyCalcLookupTable( + unsigned char out_table[256], + float in_multiply_factor); +CIMGUI_API void igImFontAtlasBuildMultiplyRectAlpha8( + const unsigned char table[256], + unsigned char* pixels, + int x, + int y, + int w, + int h, + int stride); /////////////////////////hand written functions -//no LogTextV -CIMGUI_API void igLogText(CONST char *fmt, ...); -//no appendfV -CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); -//for getting FLT_MAX in bindings +// no LogTextV +CIMGUI_API void igLogText(CONST char* fmt, ...); +// no appendfV +CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer* buffer, + const char* fmt, + ...); +// for getting FLT_MAX in bindings CIMGUI_API float igGET_FLT_MAX(void); -//for getting FLT_MIN in bindings +// for getting FLT_MIN in bindings CIMGUI_API float igGET_FLT_MIN(void); - CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void); CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); - -#endif //CIMGUI_INCLUDED - - - - +#endif // CIMGUI_INCLUDED diff --git a/src/apprt/embedded.zig b/src/apprt/embedded.zig index 4c9db1988..d2cc493b4 100644 --- a/src/apprt/embedded.zig +++ b/src/apprt/embedded.zig @@ -1116,7 +1116,7 @@ pub const Inspector = struct { }; pub fn init(surface: *Surface) !Inspector { - const ig_ctx = cimgui.c.igCreateContext(null); + const ig_ctx = cimgui.c.igCreateContext(null) orelse return error.OutOfMemory; errdefer cimgui.c.igDestroyContext(ig_ctx); cimgui.c.igSetCurrentContext(ig_ctx); const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO(); diff --git a/src/apprt/gtk/ImguiWidget.zig b/src/apprt/gtk/ImguiWidget.zig index d0ce195f8..7280a2f13 100644 --- a/src/apprt/gtk/ImguiWidget.zig +++ b/src/apprt/gtk/ImguiWidget.zig @@ -29,7 +29,7 @@ instant: ?std.time.Instant = null, pub fn init(self: *ImguiWidget) !void { // Each widget gets its own imgui context so we can have multiple // imgui views in the same application. - const ig_ctx = cimgui.c.igCreateContext(null); + const ig_ctx = cimgui.c.igCreateContext(null) orelse return error.OutOfMemory; errdefer cimgui.c.igDestroyContext(ig_ctx); cimgui.c.igSetCurrentContext(ig_ctx); const io: *cimgui.c.ImGuiIO = cimgui.c.igGetIO();