Clear selection when IME input starts

This commit is contained in:
Bryan Lee
2025-01-12 01:48:48 +08:00
parent 2409d46600
commit af5e423ea5
3 changed files with 11 additions and 0 deletions

View File

@ -748,6 +748,7 @@ void ghostty_surface_complete_clipboard_request(ghostty_surface_t,
bool);
bool ghostty_surface_has_selection(ghostty_surface_t);
uintptr_t ghostty_surface_selection(ghostty_surface_t, char*, uintptr_t);
void ghostty_surface_clear_selection(ghostty_surface_t);
#ifdef __APPLE__
void ghostty_surface_set_display_id(ghostty_surface_t, uint32_t);

View File

@ -1293,6 +1293,11 @@ extension Ghostty.SurfaceView: NSTextInputClient {
}
func setMarkedText(_ string: Any, selectedRange: NSRange, replacementRange: NSRange) {
// Clear selection when IME input starts
if let surface = self.surface, ghostty_surface_has_selection(surface) {
ghostty_surface_clear_selection(surface)
}
switch string {
case let v as NSAttributedString:
self.markedText = NSMutableAttributedString(attributedString: v)

View File

@ -1550,6 +1550,11 @@ pub const CAPI = struct {
return selection.len;
}
/// Clear the current selection in the surface.
export fn ghostty_surface_clear_selection(surface: *Surface) void {
surface.core_surface.io.terminal.screen.clearSelection();
}
/// Tell the surface that it needs to schedule a render
export fn ghostty_surface_refresh(surface: *Surface) void {
surface.refresh();